how misleading title is that? its the Aventine I am talking about ofc. this is a pve build, and as a pve build, having DPS is the most important thing. however this build can and will tank most that is thrown at you in pve, and my main goal stfs. and as I took the ship from a sci players perspective, with more tanking other than offensive capabilities, I did build on that in the skillset, though the build should speak for itself (I know it will generate hate, but as it has proven to be useful for its purpose, as a lead pve, stf ship, I do not think there is real place for thinking it is anything but a useful niche build)
skills link
front weapons: Advanced Fleet Disruptor Dual Heavy Cannons Mk XII [Dmg]x3 [Acc] x3
aft weapons: Advanced Fleet Disruptor Turret Mk XII [Dmg]x3 [Acc] x3
devices: Subspace Field Modulator, Weapons Battery, Auxiliary Battery
shields: Adapted M.A.C.O. Covariant Shield Array Mk XII*
engines Assimilated Subtranswarp Engines Mk XII
deflector: Assimilated Deflector Array Mk XII
*technically the normal maco should be better for defense, I just feel more comfortable with these personally
universal consoles: Tachyokinetic Converter, Assimilated Module, Zero-Point Energy Conduit, Isometric Charge*
science consoles: Field Generator Mk XI (rare)x2*
tactical consoles: Disruptor Induction Coil Mk XI (very rare)x4
*either of these could be exchanged for a threat scaling sci console, though it would not provide much bonus as taking out the iso charge would be dps loss, taking out a field gen would be tanking loss
edit: I am also thinking about the quantum field focus controller to put back in the build, as I lost it because the iso charge is better for cc, and has a potentially higher burst dmg. the problem with the two is that the quantum field focus controller would require me to have a target that is strong, and will survive long enough to make the maximum effect, so it is a single target weapon, while the iso charge is only really effective against 3 target groups atleast - forget that last part, the quantum field focus thing would only be useful with a phaser build (but a phaser build is not a dps build, so changing to it is not worth it)
pets: elite scorpions
there, if anyone feels like doing actual damage in an stf or pve game, while having cc abilities should try this out (the aggro part is good for those escorts who actually deal more dps, and it is also useful in kase to have aggro from donatra, so pugs do not set the cloak off)
Comments
10k DPS Vesta threads: 1; 2
that is a valid choice. the 2 HEs are there to keep me alive from bleedthrough dmg (again maco shield would be better). I prefer this, though sometimes I wis I had one more shield heal, other times I thank the gods for the 20 seconds or so the global CD on HEs bought me. rly depends on what you prefer, especially if the shields are gone, you will probably go down with them too.
however if I lost the RSP for directed energy modulation, this change would be a must
no, pets are not affected sadly. if that was the case, I would have gone plasma, as I originally considered
10k DPS Vesta threads: 1; 2
Forward weapons:
2x Romulan Plasma Dual Heavy Cannons Mk XII [Acc] [Dmg]
Romulan Hyper-Plasma Torpedo
Aft Weapons:
2x Romulan Plasma Beam Array Mk XII [Acc] [Dmg]
Prototype Romulan Plasma Beam Array
Deflector, Engine, and Shields:
Adapted M.A.C.O. Positron Deflector Array Mk XII
Adapted M.A.C.O. Combat Impuse Engines Mk XII
Adapted M.A.C.O. Covariant Shield Array Mk XII
Consoles:
Engineering Consoles: Multidimensional Wave-Function Analysis Module, Neutronium Alloy Mk XII, Ablative Armor Mk XII
Science Consoles: Synpathetic Fermion Transceiver, Shield Emitter Amplifier Mk XII,
Particle Generator Mk X [-Th] [Pla], Emitter Array Mk XII
Tactical Consoles: Quantum Field Focus Controller, Plasma Infuser Mk XI,
Zero Point Energy Console
Hangar:
Elite Scorpion Fighters
Power Settings:
Weapons 91/85, Shields 73/45, Engines 50/25, Auxiliary 88/45
this build works well on the MMSE Vesta (Strategic Variant) now what you see here is the groundwork for an alternate build I have for going in to PVP but that is another kettle of fish....
Take this build and roll it in an ESTF and tell me what you think....
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
yes I thought of this build. however I did not feel going this way. first off it would have been extremely expensive on dilithium. second my plasma consoles would not effect my pets. third it would be just a bit less versitile due to the torpedos. all these three together made me stick with my build, but even if one was eliminated, I would go the plasma way
but as the plasma bonus dmg stacks on the threat consoles you can make an insane dps ship (think about it 4 times sci dps bonus and 4 tac consoles )
as in what perk?
also disruptors are best for dps, so disruptors are used
10k DPS Vesta threads: 1; 2
Aux DHC (1327 dps)
Hypertorp (1163 dps ;not including plasma burn stack, nor projectile doffs)
Disruptor Turret Mk XI [Dmg]x2 (275 dps)
Disruptor Turret Mk XI [Dmg]x2 (275 dps)
Photon Mine Mk XII [CrtH]x2 [Dmg] (736 dps)
GW3 (1421 dps)
QFFC (4294 dps)
shields: MACO Mk XII
engines Adapted MACO Mk XII
deflector: Adapted MACO Mk XII
universal consoles: QFFC, Neutronium XI
science consoles: Zero-Point Energy Conduit, Fermion, Particle Gen XII, Particle Gen XII
tactical consoles: Phaser Relay rare Mk XI x2 , Phaser Relay very rare Mk XI x2
With my setup...I can do 10,818 dps! Add in pets, APbeta, TT1, T:HY, Disruptor proc, Plasma stack, projectile doffs, ....you talking bigtime DPS!
lol. I did not just sum my numbers together. I parsed over a full STF lol. you will get at best 6-8k DPS with that setup
10k DPS Vesta threads: 1; 2
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
oh I forgot to add to my list why I did not use plasma: I bought a mk xi plasma threat scaling console, which should add similar proc to my disruptors as the romulan plasma weapons come, and the fire dealt around 100-200 DPS. that was not too much, and its with a better disruptor proc too. so it also discouraged me, but as I said, plasma could still be very very viable
10k DPS Vesta threads: 1; 2
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
It's sick there is now a science ship that can match an escort in effectiveness. The Vesta just keeps getting better and better as time goes on.
I AM THE SWORD OF THE RIGHTOUS!
actually I think the vesta pretty much outclasses escorts, and the only drawback is the turnrate (and that is why I dont get why ppl are like how awesome the breen ship is, when the vesta is just every bit better )
10k DPS Vesta threads: 1; 2
but that's a horse of a different color
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
Wait, really? I can't imagine how you could be getting 10k mission average DPS out of this, especially with no points in Particle Generators, unless maybe it's with a pre-made team all running APB. I mean, with my build (http://www.stoacademy.com/tools/skillplanner/index.php?build=Secura04_2511) I also get CSV1 most of the time and have GW, 4 tac consoles, 2 Particle Gen consoles, and the Borg and Rom consoles, plus Iso and QFFC, and it's at 4.2k in elite or 4.8k in normal (resistances are lower in normal). You do have a 2% advantage on crit chance, but you're 40% short on damage from the GWs plus probably a lower power level. I guess you gain a fair bit with the turrets (245 vs 87 relative DPS) and the APO provides a 3.5% average DPS boost, plus more from running disruptors, but I still can't imagine it being that much difference.
There are also actually a few things you can improve on in your skill build. Remember that the last 3 points in any of the power skills aren't worth much, so you could probably save enough there to max Particle Generators without sacrificing anything noticeable. You can play around with the PowerCalc (http://sto-forum.perfectworld.com/showthread.php?t=155777) to see exactly where you want to be.
What exactly do you mean you parsed your set up? It has something to do with the Combat Logs, right? I really need to learn how to do that. Heh.
Oh! It's so neat to see people still linking/using my PowerCalc. Heh. I really need to finish my update on that... I'm almost done adding the new ships... Maybe I'll relaunch it with the coming of the 3rd Anniversary. Hmm... :cool:
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I can't believe I get to tell you about something, lol.
http://sto-forum.perfectworld.com/showthread.php?t=268735 has links to both the standard parsers. I use the first one, which is self-contained, straightforward, and has a readme with most necessary instructions (everything except that you have to use /combatlog 1 to start, /combatlog 0 to stop, and /combatlog to check status (an individual section of the file will start and stop as your team enters and exits Red Alert)). The second one does sound like it has a LOT more features though, and I've been thinking a lot about trying it.
I forgot to add the doffs, when I get home or near to game, I will post them. but I gain 10% dmg against borg (and as I put out more dmg by default than you, its a greater bonus, its around 1k dps) with a doff, and exocomp gives 10% weapon dmg whenever weapons battery is active
also there is the difference of me. I play to maximize the dps output, so my bonus dmg is not that big of a deal.
I use advanced combat tracker with the latest plugin (2.0.1.1.), but i checked other combatlog parsers and plugins too (though it seems the best pet dmg is in the act 2.0.1.1. so I use that mainly
10k DPS Vesta threads: 1; 2
brings the hp up 12k
well the aux battery could and should be changed to a red matter capacitor if possible.
the weapons battery is there for the 10% dmg bonus for 15 seconds, and the aux battery is there for the aux power when I need it
10k DPS Vesta threads: 1; 2
Honestly, I've no idea how you can get additional DPS with your build. Probably only with a Tac captain.
See here
elite fleet weapons, better tac consoles, better field gens, so I have less to worry about, more saurian boffs, just from the top of my head
10k DPS Vesta threads: 1; 2
well you might be that far from there, but we are just a few weeks away
10k DPS Vesta threads: 1; 2
Please do this! You PowerCalc is fundamental on setting up new builds.
Member since Jan 24th 2010 (more or less)
Career Officer