This was posted by DStahl today regarding the generally negative feedback about changes to STFs and end-game content in Season 7. I would like to know how people feel about this, and whether or not the general consensus is that it goes far enough to rectify the most grievous of complaints.
Greetings!
After many hours of deliberation and review of the post Season 7 player data, I've made the call to reverse the decision to remove Dilithium as a reward for running STFs. In addition, we've also decided to keep Dilithium as a reward in Fleet Actions.
There have been numerous posts explaining the rationale that went into the reward changes and I can clearly state that our goal of getting more Dilithium into the average player has been very successful. As the data suggested, there is a huge contingent of players that simply do not play STFs but are eager to earn Dilithium in other content. These players are benefiting from the addition of Dilithium in the Fleet Actions, so that worked well.
However, our concern that there would be too much Dilithium in the economy if we left Dilithium in both STFs and Fleet Actions has been outweighed by the frustration we've seen from STF fans since the launch of Season 7.
Season 7 is an awesome content filled update that the team is very proud of that has been overshadowed by player frustrations over the Dilithium changes. Cryptic has and always will take player feedback into consideration when making decisions and this is a case where we agree with the players that Dilithium should be back in the STFs. It is more fun to run STFs when you can earn Dilithium towards end game gear and no amount of data driven logic can outweigh this.
So here are the changes we'll be making in a maintenance build by the end of this week.
Normal STF runs will grant 480 Dilithium
Elite STF runs will grant 960 Dilithium
Space Fleet Action runs will grant 480 Dilithium
Ground Fleet Action runs will grant 640 Dilithium
This is in addition to the other rewards that STFs and Fleet Actions grant.
While this is still a change from Season 6, we hope that these new amounts will help the average player earn more Dilithium per day while maintaining the Dilithium that players who like to run STFs were receiving.
The additional Dilithium may impact the player-to-player Dilithium exchange rates in the future, but we would rather you were having fun in Season 7 than worrying about the economy. We have enough of that to deal with in the real world.
Thank you for your patience and for being the best community of any MMO.
- dstahl
(p.s. the web team has updated the blog I posted last night with these changes to help cut down on confusion.)
KIRK:That which you call Ee'd Plebnista was not written for the chiefs or the kings or the warriors or the rich and powerful, but for all the people! These words were not written only for the Yangs, but for the Kohms as well! They must apply to everyone or they mean nothing! Do you understand?
It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.
The result is still a net loss of thousands of dil per day as compared to season6.
**** NO, I'm not happy with thier "compromise" (which can barely even be called that).
Of course this could have been a preplanned "cave-in" to help sell the overall idea of stripping down the dil rewards, which the game still does significantly even minus this. I'm not going to play anymore STFs anyway because of what they did to them internally.
It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.
The result is still a net loss of thousands of dil per day as compared to season6.
**** NO, I'm not happy with thier "compromise" (which can barely even be called that).
One small step is better than no step at all. Seriously, not everything has to be changed all at once.
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Personally, I thought the new system was OK without dil in STF. If they're going to bring some back, I'm fine with that, too. I understand both sides of the argument. For me, STFs weren't really a part of my dil farming.
1) It should have its own Dev Blog on the front page of this website. Not hide it in the new section and some edited dev blog.
2) They're still defiant about their changes, and unapologetic of how they treated their players.
So no, not happy, still offended, and also a little surprised at how quickly people are to forget how Cryptic treated them, and to praise, laud and thank Cryptic for this reversal.
a little surprised at how quickly people are to forget how Cryptic treated them, and to praise, laud and thank Cryptic for this reversal.
Probably because people prefer to be happy over angered? The wound's still there, but considering he posted the day after season launch that they'd be reversing it, it's not nearly as bad as if weeks went by before it happened.
And unapologetic? It's a given that 'the customer is always right'... why would they need to apologize when their actions do that for them (generally)? Not exactly a nice sentiment, but it does make a little sense
Though this is probably my relief talking (about players being glad about the reversal), lol.
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
The compromise is what we were expecting, and grumbling about these past few weeks. I wonder if the shock no dilithium day yesterday was just a ploy, and this so-called compromise was the plan all along?
It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.
The result is still a net loss of thousands of dil per day as compared to season6.
**** NO, I'm not happy with thier "compromise" (which can barely even be called that).
Right. I've seen it posted, I just can't be arsed to remember where:
"PWE can send every player a suitcase of money. People will complain about the serial numbers."
Customer service truly is a Kobayashi Maru.
I agree, Cryptic listened and acted very quickly on this. I am personally really pleased with this announcement. I was on the verge of binning STF's altogether.
One day turnaround isn't too shabby to be fair.
I agree, Cryptic listened and acted very quickly on this. I am personally really pleased with this announcement. I was on the verge of binning STF's altogether.
One day turnaround isn't too shabby to be fair.
A Kobayashi Maru indeed.
LMFAO!! Cryptic doesn't listen. Period. I am convinced they planned this as a "throw them a bone to distract them" move. It was planned ahead of time Even if it hadn't been it's still a massive reduction in the dil you got before, with an exponential increase in all goods/services that require dil (which didn't before). You and your cronies are just part of the problem.
I agree, Cryptic listened and acted very quickly on this. I am personally really pleased with this announcement. I was on the verge of binning STF's altogether.
One day turnaround isn't too shabby to be fair.
A Kobayashi Maru indeed.
Yep only took them one day to TRIBBLE most of the game and one day to say they would fix part of it. I'm so HAPPY
LMFAO!! Cryptic doesn't listen. Period. I am convinced they planned this as a "throw them a bone to distract them" move. It was planned ahead of time Even if it hadn't been it's still a massive reduction in the dil you got before, with an exponential increase in all goods/services that require dil (which didn't before). You and your cronies are just part of the problem.
Bias and blindness to the overall situation doesn't help solve that problem either... either for or against Cryptic.
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
This doesn't address the glaring issue of the huge dilithium paywall that has gone up around STF loot. It merely cancels, in part, a threat to eliminate many existing ways for players to earn dilithium, and hopes nobody will bring up the elephant in the room. They are still increasing the hassle by a thousand percent and charging us a hefty fee for it, in a currency that already has a daily cap on it.
KIRK:That which you call Ee'd Plebnista was not written for the chiefs or the kings or the warriors or the rich and powerful, but for all the people! These words were not written only for the Yangs, but for the Kohms as well! They must apply to everyone or they mean nothing! Do you understand?
Bias and blindness to the overall situation doesn't help solve that problem either... either for or against Cryptic.
You can't very well be calling me biased for objectively understanding what their business model is and how they deploy said model? That puts you in the yes-man boot licker category, if so. That lot seems to insult or tear into anybody that points out how 2-faced and bad the cryptic decisions are. Are you a cryptic yes-man?
You can't very well be calling me biased for objectively understanding what their business model is and how they deploy said model? That puts you in the yes-man boot licker category, if so. That lot seems to insult or tear into anybody that points out how 2-faced and bad the cryptic decisions are. Are you a cryptic yes-man?
You may think you're objectively understanding, but how can you be sure you are? Because how I read it, it didn't seem like it, hence my post. I could be wrong; you could be wrong, or we could be wrong... who really knows?
And I've already got a reputation for that anyway, exaggerated as it may be.
And I'm saying, blaming them for the issues isn't the issue. It's just sickening when people assume something is true when they have no proof, or think they know better when they're just as much in the dark as the rest of us are (your 'doesn't listen. period' statement). Getting feedback and choosing whether or not to implement it, with various factors involved, is not nearly as simple as "yes, we're doing it" or "no, we're not doing it".
People may only see the bottom line, but there's much to it that needs to be considered.
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Trek21, you cloak your words in a prose you'd have others take as wisdom and impartiality, but it's a farce. Your phrasing and word choice leads me to believe you really don't understand much about how the real world works, or PW's prior practices, or how other games have self-capsized in the past.
Sorry, I'm not buying any of your commentary. You don't have a clue.
Trek21, you cloak your words in a prose you'd have others take as wisdom and impartiality, but it's a farce. Your phrasing and word choice leads me to believe you really don't understand much about how the real world works, or PW's prior practices, or how other games have self-capsized in the past.
Sorry, I'm not buying any of your commentary. You don't have a clue.
No one said you had to buy it, just to listen
I'm just saying, some caution, patience and tolerance are called for, no matter how many lines have been crossed.
I understand how the real world works, but I am practically immune to being burned, lied to, or disrespected (this I learned from experience). I'm nearly impossible to offend, and I don't know what line, if any, I have to cross.
I speak things like this because I can. Otherwise I'd be speaking a different tune.
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
I have been through 7 different seasons and each with its own problems. Never before in the history of this game devs listen to peeps so right away and at least "try" to compromise in a solution.
For what is worth KUDOS to them and yes I'm very happy for the prompt reversal...don't think you would such response in any other MMOs:)
This was posted by DStahl today regarding the generally negative feedback about changes to STFs and end-game content in Season 7. I would like to know how people feel about this, and whether or not the general consensus is that it goes far enough to rectify the most grievous of complaints.
This decision will revert everything back to the old problem that only few ever play fleet actions.
Comments
It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.
The result is still a net loss of thousands of dil per day as compared to season6.
**** NO, I'm not happy with thier "compromise" (which can barely even be called that).
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
...which I have a feeling it has but Stahl is just keeping silent about it.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
2) They're still defiant about their changes, and unapologetic of how they treated their players.
So no, not happy, still offended, and also a little surprised at how quickly people are to forget how Cryptic treated them, and to praise, laud and thank Cryptic for this reversal.
[SIGPIC][/SIGPIC]
And unapologetic? It's a given that 'the customer is always right'... why would they need to apologize when their actions do that for them (generally)? Not exactly a nice sentiment, but it does make a little sense
Though this is probably my relief talking (about players being glad about the reversal), lol.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Right. I've seen it posted, I just can't be arsed to remember where:
"PWE can send every player a suitcase of money. People will complain about the serial numbers."
Customer service truly is a Kobayashi Maru.
ROLL TIDE ROLL
Member since December 2009
I agree with Rodentmaster!
I agree, Cryptic listened and acted very quickly on this. I am personally really pleased with this announcement. I was on the verge of binning STF's altogether.
One day turnaround isn't too shabby to be fair.
A Kobayashi Maru indeed.
LMFAO!! Cryptic doesn't listen. Period. I am convinced they planned this as a "throw them a bone to distract them" move. It was planned ahead of time Even if it hadn't been it's still a massive reduction in the dil you got before, with an exponential increase in all goods/services that require dil (which didn't before). You and your cronies are just part of the problem.
Yep only took them one day to TRIBBLE most of the game and one day to say they would fix part of it. I'm so HAPPY
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
So, you're going to leech on others work?
You can't very well be calling me biased for objectively understanding what their business model is and how they deploy said model? That puts you in the yes-man boot licker category, if so. That lot seems to insult or tear into anybody that points out how 2-faced and bad the cryptic decisions are. Are you a cryptic yes-man?
and there will always be CDer
system Lord Baal is dead
And I've already got a reputation for that anyway, exaggerated as it may be.
And I'm saying, blaming them for the issues isn't the issue. It's just sickening when people assume something is true when they have no proof, or think they know better when they're just as much in the dark as the rest of us are (your 'doesn't listen. period' statement). Getting feedback and choosing whether or not to implement it, with various factors involved, is not nearly as simple as "yes, we're doing it" or "no, we're not doing it".
People may only see the bottom line, but there's much to it that needs to be considered.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Sorry, I'm not buying any of your commentary. You don't have a clue.
I'm just saying, some caution, patience and tolerance are called for, no matter how many lines have been crossed.
I understand how the real world works, but I am practically immune to being burned, lied to, or disrespected (this I learned from experience). I'm nearly impossible to offend, and I don't know what line, if any, I have to cross.
I speak things like this because I can. Otherwise I'd be speaking a different tune.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
For what is worth KUDOS to them and yes I'm very happy for the prompt reversal...don't think you would such response in any other MMOs:)
This decision will revert everything back to the old problem that only few ever play fleet actions.