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Cryptic's compromise - are we happy with it?

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  • oridjerraaoridjerraa Member Posts: 313 Arc User
    edited November 2012
    If they(Cryptic)had just removed the ability to convert salvage into dilithum but keep some sort of loot reward at the end of the missions things would be much better.

    Getting a loot bag with a chance for a very rare quality loot item via the optional would make STF's much more desirable.
  • adaephondelatadaephondelat Member Posts: 0 Arc User
    edited November 2012
    I think cashing out some dil. in stfs is a start, but no real reason for me to play stfs as extensive as i played them before. What they are lacking now is some good loot for the invested time. You have to do the crazy fleet actions now to get it reliably, and only if you are one of the top 2 players for a very rare item. But the problem with it is, though the very rare loot is nice, it is far to abundant right now. Plus its only Mk XI (correct me if im wrong). So the exchange is flooded right now with purple mk XI gear, but almost none MK XII.
  • sensorghostsensorghost Member Posts: 59 Arc User
    edited November 2012
    gatsie7 wrote: »
    I do like the changes. Nice to see they do listen from time to time. But the facts are the facts =before season 7 you could refine 8000 a day after season 7 you can still only refine 8000 a day so my point is this the only reason i see for them making the change was to make us play the game they wanted and not they way WE WANT to play,



    The moment they admit that the player base that says, ' Ummm nooo we want to play the way we enjoy playing.. ' are gone from here.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2012
    you know the sheep will be happy with the 'it's raining' excuse from the devs, while they're pissing on you.

    I refuse to play in the new system so my opinion don't count for much, but I think this compromise is still a smokin pile of TRIBBLE. The omission of dilithium from STF's wasn't an accident, and this lie to cover it up as well as this token gesture isn't nearly enough to give me warm and fuzzy's for the devs.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • cptniteusercptniteuser Member Posts: 7 Arc User
    edited November 2012
    This change is not a benefit in amounts earned, it's yet another NERFED system.:eek:

    Lesson Learned: Complain and get nerfed....
    [SIGPIC][/SIGPIC]
  • sensorghostsensorghost Member Posts: 59 Arc User
    edited November 2012
    NERF is usually limited to specific systems and elements. They've redefined the entire way the game will be played forever more. Its not the game I signed up for any more, and all the thing I enjoyed and were comfortable with previously are now all changed. Not for the better in regard to my enjoyment factor of playing.
  • themariethemarie Member Posts: 1,055 Arc User
    edited November 2012
    Not happy at all.

    Costs are still way too high across the board. Timegates are still too long on the endgame loot... especially for those of us who have been at endgame for WELL over a year!


    ...I REALLY hope more rollbacks and alterations are coming.
  • obsidiusrexobsidiusrex Member Posts: 0 Arc User
    edited November 2012
    notoryczny wrote: »
    Thing is, in dev blog they stated that they want players to refine MORE, not LESS. And in order to do this, they removed some dailies and removed dil from STFs. Looks like they are either blatant liars or just unable to do basic math. I bet on the first possibility.
    well the devs were wrong. the second longest projects to get done in fleet are the dilithium ones. Me unable to afford to by zen right now rely on the dilithium exchange. As such I only once gave Dilithium to fleet, I need it for more personal goals. S7 is a Failure. Admit it Cryptic and delete it and try again.
    The math does not work. The Mark turn in's for Dil are pitiful at best. The whole system is a downgrade fro our ability to progress, ourselves, our fleets or embassy, or our multitude of reputations.. Reputation in particular will only grow, as they add more factions with which to grow a reputation.

    I like certain content, I hate other content, Prior to S7 my growth potential was the same as an individual player no matter what I liked to do. Now I have to do stuff I hate to do to maintain my growth potential.

    Edited my post to be more clear:
    Edit: This post is rhetorical. I answered the OP, end of story. It's my opinion. Not going to debate. Take it or leave it.
    [SIGPIC][/SIGPIC]
    I don't care how long you've been playing. I only care about how you play.
    And remember to follow the rules.
  • cptniteusercptniteuser Member Posts: 7 Arc User
    edited November 2012
    I liked some of the changes like the 1440 from sb24, now its gonna take HOURS to get the 8k. So why don't everyone quit there day jobs now and play STO online like walking dead zombies to get your daily cap.
    [SIGPIC][/SIGPIC]
  • outlaw51825outlaw51825 Member Posts: 172 Arc User
    edited November 2012
    There are still a lot of issues to be hammered out, there is no apology for the practices and tactics used still. And There are still a lot of long term economic issues that i don't believe Cryptic has looked at.

    I do not like the attitude by the devs, I do not like the tactics taken, i do not like this bait and switch manuver that basically leads to a smoke screen.


    In short, No. I'm not happy with it. But it IS a starting point to address EVERYONE'S issues. Because honestly? I can SEE where the devs are coming from. But their methods of implementation and how they've gone about it so far are quite frankly DISGUSTING. Will Cryptic continue to work to find a happy medium for most players? I do not know. If they dont, people wont be staying long. As it is many are probably leaving as i type this out.
  • lordhooklordhook Member Posts: 0 Arc User
    edited November 2012
    Weekend without a single player logged! Players on strike!

    If your are asking why?

    daxiii23;6600391 wrote:
    well lets stay with the reassignment for a moment, lets say i have all white doffs and i want to change into one purple, costs as follows:
    white to green:
    5 whites + 500 dil = 1 green
    green to blue
    5 greens + 2500 dill = 1 blue
    blue to purple
    5 blues + 5000 dill = 1 purple

    5x5000 + 5x(2500) + 25x(500) = 50k dil

    so one purple BOFF costing now 50k dilithium and 25 white boffs???
    and at the same time reduce the amount of dil u can get drastically

    scoustar;6598841 wrote:
    I tried some Fleet Actions this morning to try and re-motivate myself to play. After being logged out of the Action 14 times during the course of play I gave up. Whilst I'm sure today's server maintenance is designed to repair this, I'm also certain that Fleet Actions are still as dull and pointless as before...

    "ooh look, that Tuatara Cruiser is dropping warp plasma, nice. Shame there's not an enemy within 9km of it really"

    I agree wholly with Cryptic's idea to entice players to play alternate content. But I think it's disgraceful to destroy enjoyable end game content (guess what you *******, people played STF's for enjoyment as well as dil farming, numbers don't tell you that I suppose :mad:) in order to enforce play in BAD content.

    Yes, the Fleet Actions are BAD BAD BAD content, that's why no one played them, except for a few pointless Fleet Marks. Adding the rewards was a good idea. Taking them out of STF's was stupid beyond words, unless we all accept that they did it purely and entirely and deliberately out of greed.

    Well done Cryptic, you've proven that inbreeding really does make you dumb.
    rodentmaster;6583181 wrote:
    **** no!

    It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.

    The result is still a net loss of thousands of dil per day as compared to season6.

    **** NO, I'm not happy with thier "compromise" (which can barely even be called that)
    [SIGPIC][/SIGPIC]
  • omfg4202omfg4202 Member Posts: 28 Arc User
    edited November 2012
    This just appeared on Star Trek Online facebook page:
    Hello Captains! Do you have a question you would like to ask Star Trek Online Executive Producer Daniel Stahl? Ask it on our forums through the link below.

    and then the following comments:
    Why don't you read the following forum thread? "Cryptic's compromise - are we happy with it?"

    To summarize it, a lot of people are not accepting this feint as compromise. They want an apology for these dirty tactics and for lying to us. They want you to look at the elephant still in the room, the giant dilithium paywall and multiple resource-heavy mutually exclusive development paths you're still forcing on us, increasing the overall hassle of earning STF loot by a thousand percent. They want to know why you are so keen to force us to play the game in ways we don't enjoy and charge us a hefty fee for it?
    KIRK:That which you call Ee'd Plebnista was not written for the chiefs or the kings or the warriors or the rich and powerful, but for all the people! These words were not written only for the Yangs, but for the Kohms as well! They must apply to everyone or they mean nothing! Do you understand?
  • robuillerobuille Member Posts: 48 Arc User
    edited November 2012
    What I don't like is the company telling us contradicting things that aren't even logical explanations for why they changed the economy. I mean, they take monumental amounts of dilithium (our game's lifeblood) out of the game and tell us it is for our benefit. They tell us that the average player didn't get any more than 3000 dilithium refined a day so their changes shouldn't bother us..., yeah, if they count players that haven't logged in for over a year in their statistics. They are unwilling to admit that this is for their own personal profits. They saw how much zen was being bought and turned into dilithium and they got so greedy that they forgot that their consumer base plays this game for the enjoyment. This whole economic change just shows how disconnected they are with their consumers. They forget there are other games out there that don't exploit their players. They're treating us like we're stupid with every bald faced lie they tell us to quell our discontent with their abuse.

    Quit lying to us Cryptic/PW! You want to rob us of all our money, but there's a huge problem with your plan..., fleet starbases have halted construction. Players have their hands tied so hard behind their backs that they can't afford to even get what they need for their main characters. New players won't even be able to equip their first character let alone contribute anything to their fleets/social gaming community. Anyone know where this leads? I do. It leads to a mass exodus. You're losing your player base. You let us know where you stand. Your total disregard for your consumer is so apalling it has personally made me sick with rage. Mainly because I wasted so much of my resources for the last year in buying all your ships and purchasing a lifetime membership. Now that I know where you stand Cryptic/Perfect World, I realize that you see us only as sheep for the fleecing. Well congratulations to you, you already got my money, you'll see no more of it. I doubt the rest of our community will bother either. If you don't fix this and quick..., as much as I like Star Trek, I hope it dies.
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited November 2012
    robuille wrote: »
    What I don't like is the company telling us contradicting things that aren't even logical explanations for why they changed the economy. I mean, they take monumental amounts of dilithium (our game's lifeblood) out of the game and tell us it is for our benefit. They tell us that the average player didn't get any more than 3000 dilithium refined a day so their changes shouldn't bother us..., yeah, if they count players that haven't logged in for over a year in their statistics. They are unwilling to admit that this is for their own personal profits. They saw how much zen was being bought and turned into dilithium and they got so greedy that they forgot that their consumer base plays this game for the enjoyment. This whole economic change just shows how disconnected they are with their consumers. They forget there are other games out there that don't exploit their players. They're treating us like we're stupid with every bald faced lie they tell us to quell our discontent with their abuse.

    Quit lying to us Cryptic/PW! You want to rob us of all our money, but there's a huge problem with your plan..., fleet starbases have halted construction. Players have their hands tied so hard behind their backs that they can't afford to even get what they need for their main characters. New players won't even be able to equip their first character let alone contribute anything to their fleets/social gaming community. Anyone know where this leads? I do. It leads to a mass exodus. You're losing your player base. You let us know where you stand. Your total disregard for your consumer is so apalling it has personally made me sick with rage. Mainly because I wasted so much of my resources for the last year in buying all your ships and purchasing a lifetime membership. Now that I know where you stand Cryptic/Perfect World, I realize that you see us only as sheep for the fleecing. Well congratulations to you, you already got my money, you'll see no more of it. I doubt the rest of our community will bother either. If you don't fix this and quick..., as much as I like Star Trek, I hope it dies.

    I second most of it except for the last sentence...think they fixed it or at least try to. It will survive since now they are listening to their base...no other MMO does that:)
    DUwNP.gif

  • angelscreamerangelscreamer Member Posts: 3 Arc User
    edited November 2012
    I don't understand why people would be happy about this. To get the same dilithium as before, you have to play an Elite STF and a SB 24 and you still come up short. This means I cant earn the same as I earnt before, not by a long shot.

    So is it worth me aiming for anything dilithium related? No.
    Does the best stuff require dilithium? Yes.

    I don't personally feel happy about it and will be looking for a new game. Such a shame because it was such a great game when I started playing 3 or so months ago.
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited November 2012
    The best advice I can give is take a (long) vacation from the game. Let their metrics show a drop off in player log ins.

    It's the surest way to get them to either change or go out of business. It's already been established that they ignore forum chatter. But tanking metrics? That ought to scare them.

    And besides, Black Friday deals are just around the corner. Plenty of entertainment options to be had there.
    Leave nerfing to the professionals.
  • admiralandyadmiralandy Member Posts: 189 Arc User
    edited November 2012
    Overall I am not happy as a number of issues have not been redressed. But am pleased there are some moves in the right direction.


    Drop any first past the post reward system. Which penalizes anyone but a DPS Escort Monster. If not permit ques by ship type so can participate on an equal footing.

    Introduce a report button for players who hang waiting for mission to end and get reward but take no action to complete the mission. Ban them from any group missions for an hour with an escalating length of penalty for repeat offense.


    Why not have dilithium and gear drop such as Fed Mirror event with random drops throughout mission for all missions. Make it a consistent standard. With only the dilithium level changed. Depending on mission.

    Keep Elite STF and any other Elite Missions at a higher level of dilithium return.

    Encouraging participation by allowing a little more dilithium such as provision for ground missions. Nice idea use this on any content considered under used.

    Add a bonus missions a day not just singular STF Wednesday.

    Have the officer of the watch dailys provide 50 fleet marks and some dilithium as someone else suggested.

    Add fleet marks as a reward on omega missions etc, such as been done with the romulan missions and perhaps added to general fleet actions as well.
    If not reduce requirment on fleet marks as been done on dilithium for starbase projects.

    Reduce the special projects dilithium requirements from 200K to 50K which is a mid tier project size requirement.

    As a small point why not have dilithium in round numbers such as 500 and 1000. Have never quite understood the 480/960/1440 level of reward.

    Have the foundry daily only require 1 mission to be completed.
  • quickdraw74quickdraw74 Member Posts: 104 Arc User
    edited November 2012
    I second most of it except for the last sentence...think they fixed it or at least try to. It will survive since now they are listening to their base...no other MMO does that:)

    MMOs usually do listen and make the mistake of being arrogant and not making a change. They think know everything and don't have a clue on how to keep loyal customers. Usually in the end they make the changes the players want, but it is usually too late to keep paying players around. When someone pays to play a free game they need to have trust in the company. When that trust is violated with stupid or greedy decisions it is hard to get that trust back. I am not saying every gaming company should just hand over everything to the players, but when 90% of the players have a problem with something that has been changed, that is a pretty good sign it is going to hurt their bottom line.
  • fourxgamerfourxgamer Member Posts: 245 Arc User
    edited November 2012
    When I log in now I quickly become tired and irritable. I don't know how to make any
    dilithium anymore. I tried the Gorn wrapper and I can't get the mineral samples to make it complete. With a 30 minute timer I would have to spend an hour or more just to get that 1440. I asked in zone chat in SFA for advice and just got in an argument with somebody trying to make fun of me for wanting "Easy" dil.

    My starbase is Stahled out. When I think of what I could do last season compared to now
    I don't want to keep playing. My alts were effectively made useless. I wasn't even farming
    dilithium for Z points, it was all going into projects.

    I used to enjoy switching characters for differing styles of game play, now I can barely max my main character.

    If I promise not to use dil for z-points will you please give me my ability to farm it back?? Using alts to work around the 8k cap was the only way I could feel empowered as a solo player. It would have been many, many months before I ran out of things to work on even at that previously higher rate of dil income. I spent many extra hours in game to achieve my goals. Now I'm befuddled and want to log out after a few minutes.
  • yousuckashellyousuckashell Member Posts: 11 Arc User
    edited November 2012
    Sink dilithium into the abyss; the only good curency this game ever had ....

    Star trek online is ruled by Lock boxe's; ship's rendering other ship's obsolete and People that are bound to show net profits; wow this is like a my job; but at home ....

    Where the escape .....
  • sussethraisussethrai Member Posts: 137 Arc User
    edited November 2012
    As an example...
    I am part of a pretty small fleet (only about 20 active players). We just picked up a new member last week, working his way up from Captain to Vice Admiral. He did that in about a week and a half. We crafted new equipment for him and let him have the pick of what was in fleet storage. To outfit 1 player drained all the DIL I had on my crafter, plus a couple other characters. All our resources have been sunk into the starbase, which has come to a screeching halt now that DIL is impossible to come by. No, Cryptic, I'm not going to buy any more Zen. All you do is find new ways to reach into my wallet and take it.

    ~~A frustrated lifer
    "Susse-thrai" had been the name bestowed upon her, half in anger, half in affection, by her old crew on Bloodwing; the keen-nosed, cranky, wily old she-beast, never less dangerous than when you thought her defenseless, and always growing new teeth far back in her throat to replace the old ones broken in biting out the last foe's heart.
    Romulans: left one homeworld, lost another, third time's the charm?
  • robuillerobuille Member Posts: 48 Arc User
    edited November 2012
    Counter offer Stahl..., we understand you have to comply to your paymasters at PW. We get it. But this "fix" is a dirty lie that only set the system back again. Put gear rewards back into STF's and endgame content. Put the original amounts of dilithium back into all the events the way it was before. That means 1440 dilithium back into Fleet Actions. That means 1100 dilithium back into Elite STF's. EVERYTHING back to the way it was before. Leave the salvage and tech out to satisfy your Perfect World taskmaster's demand to cinch up dilithium a bit. Leave the instant foundry created missions out of the game, we as a player base can admit that we were cheating the system in that respect. Cancel the dilithium cost for the general recruitment assignment. You get to tighten your belt on dilithium reasonably. We get our game back and the ability to actually play it. You don't do this for us, your game dies in season 7. A dreadful shame since the new reputation system and endgame content is really awesome. A terrible waste for all the work that went into making this release the best you've all come out with yet.

    This is the voice of your player base. It may sound loud in your ear now. Leave things the way they are and the annoying sounds of our complaints will grow ever quieter as we all walk out the door. I don't need to remind you that this is the holiday season and prime time for new and more interesting games that are being released. Games that aren't centered on abusing their player base. This isn't a threat. It's just the reality of economy. When a product becomes more hassle than enjoyment..., well consumers tend to find new products. Don't make the mistake of figuring us for dupes. We may love Star Trek more than other genres. But most of us don't love the genre enough to allow you to cripple our gameplay.
  • dareaudareau Member Posts: 2,390 Arc User
    edited November 2012
    To everyone - slow down and back off (some)...

    Listen to the man, even a little. He said, for whatever reason, that a goal of some of these changes is to make the game like most every other MMO out there, in which outfitting a "main" toon is a multi-month project.

    He also claims that the "value" of the recruitment DOff pack (nigh free) does not match up with the value of the C-store pack, or even the mini-packs from lockboxes...

    What bugs me in all this is the perceived hypocrisy. They "price" a high-end STF set at 30 days of Dil farming, but the earnings rate is (was) geared for 4+ hours/day of nothing but dil farming. Especially in a world where "average" players only play 3.5 hours/day.

    Devs want to encourage the playing of varied types of content - does help the grindy feeling go away some. However, the kneejerk reaction to our complaints puts E-STFs back front-and-center as the most rewarding method of Dil farming, and nothing else even comes close, and they want to tie up all our time in 3 months with dil farming, not fleet mark acquisition, not getting other gear for our toons, nothing but farming to kit out our toon.

    The wait of 3-4 days between one free DOff packs is not comprable to the instant value of getting (potentially multiple) DOff pack(s) off the C-store for $2.75 each. No, they need to make it longer between packs and add a Dilithium cost. Yet, every other DOff recruitment out there is still free, even though they only give 1-2 DOffs per mission...

    Nevermind the pure hypocrisy of trying to vary content, by shoehorning us into "Cryptic Select Missions"...

    You gave us some of your overall plans. Thank you for that. Next time, make your actions back up what you've laid out in plans...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • kimjongpwekimjongpwe Member Posts: 18 Arc User
    edited November 2012
    dareau wrote: »
    Listen to the man, even a little. He said, for whatever reason, that a goal of some of these changes is to make the game like most every other MMO out there, in which outfitting a "main" toon is a multi-month project.

    He overestimates the caliber of STO. It's a AA game, at best. And does not have the content level of it's peers. His quest to stretch out gear acquisition with empty artificiality is doomed to failure. Stahl's stint at Zynga made him a worse person to be in the gaming industry, not a better one. There's a reason why Zynga is hated by gamers, and now he's brought that trash to STO.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited November 2012
    Considering the N Processor mission went from 15k to 1k at the same time... why are you guys all happy with this change.

    It now means you can spam them and make a ton of D I guess if you want to run 15 missions... cause the new system we could have ran 5 started a mission and moved on....

    This is as bad as when they fixed the danubes by turning the mass tractor into spam tractor. lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • kara445kara445 Member Posts: 96 Arc User
    edited November 2012
    I think they just try everything for we pay more, it just that if they continue like that they will kill what was STO.

    What they don't (or don't want) understand is what happen now. I mean what they did about dil wasn't bad, ok we farm less dil but that not the true problem, the problem is now we need dil for everything in the game. And that mean we need more and more dil but they give us less and less way to have dil.

    Just for exemple for people who don't have too much time to play and don't want farm before with STF in elite i win 1400 dil plus all the proto and other thing ( i don't remember the name in english) i can seel for dil, the most of time with one STF elite i did 3800 dil.

    For people don't want farm that was great because we could focus time on play with friend and not farm.

    Now i have to farm for dil and reputation and EC too because we loot nothing for make EC, that mean just farm and farm and farm.

    For be honest i don't think i will continue this game even if i loved it.

    Sorry for my english.
  • allmyteeallmytee Member Posts: 0 Arc User
    edited November 2012
    I tend to agree. If they truely want the players to paly more content, add stuff to it. Make dilithium drop in all quest, a couple hundred here and there. Make more end game content drop mk xi purples or mk xii. Give us options. These changes just force players to grind a handful of quest over and over.
  • talientalien Member Posts: 712 Arc User
    edited November 2012
    robuille wrote: »
    I don't need to remind you that this is the holiday season and prime time for new and more interesting games that are being released. Games that aren't centered on abusing their player base. This isn't a threat. It's just the reality of economy. When a product becomes more hassle than enjoyment..., well consumers tend to find new products. Don't make the mistake of figuring us for dupes. We may love Star Trek more than other genres. But most of us don't love the genre enough to allow you to cripple our gameplay.

    This, more than anything else. For some of us it's not even really so much that we're hardcore trek fans, it's more that we've invested money into this game and don't want to feel like we've wasted it, which at least for me is what I'm feeling since S7 hit. What do people do when they feel like they've wasted their money? They leave, don't look back, and spread the word that this is a raw deal and you shouldn't spend anything on it. Especially when it's happening right before the holiday season when a lot of people are going to be having a lot of gift money to spend, and will take it elsewhere.
  • omfg4202omfg4202 Member Posts: 28 Arc User
    edited November 2012
    Well, as long as Perfect World and Cryptic continue to heap insult upon injury and ignore the justified outrage of the player base, the higher level my stupid Jedi will grow. SWTOR is a terrible game, but I have no desire to login to STO only to have all my choices taken away and pay for the privilege.

    They really picked a curious time to TRIBBLE their entire customer base. It is such a suicidal business move, one might imagine Disney paying them to do it.
    KIRK:That which you call Ee'd Plebnista was not written for the chiefs or the kings or the warriors or the rich and powerful, but for all the people! These words were not written only for the Yangs, but for the Kohms as well! They must apply to everyone or they mean nothing! Do you understand?
  • loazannethloazanneth Member Posts: 11 Arc User
    edited November 2012
    **** no!

    It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.

    The result is still a net loss of thousands of dil per day as compared to season6.

    **** NO, I'm not happy with thier "compromise" (which can barely even be called that).

    I have to agree. I am happy that STF elites have dilhtium again.. even if its roughly 500 less than what they used to give but the dilithium costs of the DOFF's need to be reverted to S6
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