lol thats too easy , all people do is look at stats and start bemoaning the demise of pvp etc
regardless of the fact that it mostly depends more on the player than the ship itself
lol thats too easy , all people do is look at stats and start bemoaning the demise of pvp etc
regardless of the fact that it mostly depends more on the player than the ship itself
The demise of pvp? Like pvp has mattered in the past. I will take those people seriously the day pvp gets its promised complete revamp. "Nothing will stay the way it used to be" if I recall correctly? In the current setup it's the Klingons who are overpowered and the BUG ship has already broken whatever balance there once might have been.
doesnt stop people going on about every time a new ship comes , i remember the uproar when the armitage was announced lol
end of the day , its a ship like most others , yes its got gimmicks , but until the community at large has gotten its hands on it , theres no real way ( short of being one of the few lucky testers on tribble ) to know just how effective they will be
Could you please explain to me where you red that it comes with 3x DHC that run off Aux?
Acording to the description, it comes with one cannon. Maybe it is like the Defiant Quad Phasers that you can only mount one at a time, which i think is highly possible.
So if you have "normal" weapons and the aux cannon, it will be hard to maintain high aux and weapon power to use them effective together, without draining to much from the other systems.
I could imagine one or two builds where the aux based cannon might be more useful then a normal one that runs on weapon energy. But that subject needs testing.
Basically it is probably better to use normal canons on it and boost your aux when needed with batteries.
But generally this is just as speculative as the rest of the thread about how good it might be.
We will finally see it when the Vesta will be on Holodeck. And yes, i am planning to get one.
Reynolds/Thokal
U.S.S. Helios -Vesta Class/R.R.W. Dark Science - Dyson Surveillance Science Destroyer U.S.S. Donut - Fleet Advanced Research Vessel Retrofit TheWiseGuys
It's not even out yet... Why not wait, to see if it really is so first?
Because they don't change ships specs once released to the public. The rage of people buying a ship for real money and having it nerfed afterwards is overwhelming. It's the same reason they wouldn't dream of nerfing the Jem bugs.
Besides, we've all been playing this game long enough to look at a ships paper specs and know exactly what it's going to be capable of,
Because they don't change ships specs once released to the public. The rage of people buying a ship for real money and having it nerfed afterwards is overwhelming. It's the same reason they wouldn't dream of nerfing the Jem bugs.
Besides, we've all been playing this game long enough to look at a ships paper specs and know exactly what it's going to be capable of,
Were you around when they released the Armitage? The Hull HP that was listed at first was a fair bit higher than the actual release, and they edited the blog post on it after first posting specs. On top of that, the hull has been buffed since release (now almost what they first posted at 32K). They can and do edit ship specs both pre- and post-release. Krenn and Korath had reversed device slot numbers, if you had three devices on the Krenn that patch put the extra device in your over-flow bag even.
They don't nerf the Jem bug because it's an incredible money-maker. When they want some extra money, they just attach a chance for it to something.
Nope, Vestas aren't OP. They have a lot of toys, are very shiny, and can be refitted to do many things, especially doing 2 things well all at once.
However, a cruiser will outtank them, an escort will outshoot them, and a full carrier will outspam them.
Just as all 3 Oddys are the best cruisers in the game, Vestas are the best science vessels in the game. Every admiral should have all 3. But they are only best at doing sciency magic while doing a little something else as a part time job.
Because, really, the only OP ship in this game is the Attack Bug. Everything else is just a wannabe.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
However, a cruiser will outtank them, an escort will outshoot them, and a full carrier will outspam them.
I can see how the last 2 work, but with sensor analysis i can't see how the first one is true at all, (bar armatige obviosuly). With SA thrown in the fewer cannons is irrelevent and pets should make up any leftover from fewer skills. Though pulling that off with full sci abilities may well be a matter of hard woprk, depends how those aux cannons really work. Even then you'll have better sci acess than any escort.
I've got my 2.5k of zen ready to buy one variant of the vesta, looking forward to flying it with my full borg set installed
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
Because they don't change ships specs once released to the public. The rage of people buying a ship for real money and having it nerfed afterwards is overwhelming. It's the same reason they wouldn't dream of nerfing the Jem bugs.
Besides, we've all been playing this game long enough to look at a ships paper specs and know exactly what it's going to be capable of,
Yes they do... Or do you need to be reminded of the Armitage? Or the Galaxy X? Or the Lotto-ships?
Don't look silly... Don't call it the "Z-Store/Zen Store"...
My question is even though this ship primarily runs off of Aux, will it be suited for all class types or just Sci Captains.
If you respec to have more Aux power skills than most Eng/Tacs have you can make up the Aux power that a Sci captain (which should have skilled into it) would have in it. Without that, still no particular reason that a Eng or Tac couldn't get good use out of it (other than not being used to Sci powers for the Commander). I probably wouldn't get it if your captain is not Sci and go for an escort instead. I'm getting it for my Sci captain, but will definitely give it a whirl on my Eng too since it's an account unlock(no Tac Fed side for me, ATM).
My question is even though this ship primarily runs off of Aux, will it be suited for all class types or just Sci Captains.
According to the "What Aux power actually does for your powers" thread (circa Season 3), it will enhance these powers with significant gains:
Sci BO abilities:
Charged Particle Burst: Increases shield drain
Feedback Pulse: Increases damage reflected
Hazard Emitters: Increases heal and damage resistance
Polarize Hull: Increases damage resistance
Tachyon Beam: Increases shield drain
Transfer Shield Strength: Increases shield healing and increases shield resistance
Tyken's Rift: Increases damage and power drain
Eng BO Abilities:
Auxiliary to Emergency Battery: Increases power buff
Auxiliary to Inertial Dampners: Increases resistances and speed/turn rate strengths
Auxiliary to Structural Integrity Field: Increases Heal and Resistance
True... I have like 7 respec tokens, so I think I'll hop on tribble and see if I can grab some updated numbers. I'd love to see a number crunching breakdown on what affects what abilities, etc. If I work it out myself, I'll share it on the forums.
oh my the ship didn't even come out yet.Give it some time!! and i really dont see the point in kdf players complaining. they have been kicking our a!! since launch. what im seeing is that starfleet is trying to kick out more ships that don't seem to work kdf have so much that i don't see the need to complain .may i remind you battle cloak , acton assimulator, isometric charge, the works. now the fed have a ship that looks somewhat hard to cut threw its a problem its the feds turn to cause a little destruction or the kdf's will find some way to blow up the vesta. so just wait till it launch then cry about it.
I'm pretty sure I'm going to get the three pack of ships. I only run one sci cap, so I'll try it out on that one first. I currently run the kitty carrier on that toon and have 2 beams fore and aft with the soviergn refit 180 degree quantum and the ferengi 180 degree rockets. I park it, face to fire off gravity well, broadside and shoot everything I have, then rotate and fire gravity well. (I like defending the kang in stf's) I'm very courious about this ship and how well a combo of the quantums, rockets, the borg cutting beam comming out, the aux cannons and 2 beam arrays. Depending on how the borg beams work, i'd toss 3 on the vesta, and see how much damage I can do to shields while purely shield tanking on my own and attempting to just wear down shields and then wreck hull. A more moble and wider fire arc torp boat where I can kick all the power out of weapons for all intensive pourposes.
Nope, Vestas aren't OP. They have a lot of toys, are very shiny, and can be refitted to do many things, especially doing 2 things well all at once.
However, a cruiser will outtank them, an escort will outshoot them, and a full carrier will outspam them.
Just as all 3 Oddys are the best cruisers in the game, Vestas are the best science vessels in the game. Every admiral should have all 3. But they are only best at doing sciency magic while doing a little something else as a part time job.
Because, really, the only OP ship in this game is the Attack Bug. Everything else is just a wannabe.
I wander if an oddy can tank all 4 spawns of Mirror Event Level 50 - My Wells science vessel can.
Sorry a bit off topic on the reply however It all really depends on how you build your character - your bridge officers abilities - duty officer on duty and Most of all - YOU
I can tank all 4 groups of the mirror event simultaneously with my Dreadnought or Regent on my engineer, not really all that difficult except you're going to get random subsystems taken offline, but even that isn't that big of a deal.
So to answer your question, yes, an Odyssey (Superior tanking cruiser over Dread and Regent) can do it.
[SIGPIC][/SIGPIC]
[Unrepentant] Lapo@overlapo: the problem with space STF
is that you can't properly teabag your defeated opponent
Unrepentant: Home of the Rainbow Warrior and the Rainbow Brigade.
What is going to be scary is a tac in a vesta. Let the player build sensor analylist (SA), Attack pattern Alpha, attack patern omega,and tactical fleet. That is going to be a heavy punch. Specially if all other abilities are based on heals and keeping him self alive. He could run two copies of EPtS and two copies of TSS. High regen shields and five shield consules to help take the damage. I am willing to bet with five shield consoles shield strength would be near 20k per facing and with tac team that means someone would have to hit you with near 80k worth of damage to get to your hull. There are going to be good builds but it all comes down to the player and his build.
Sci captains were not dps dealers but with this new ship the situation changes. Finally sci captains can use there unique abilities gravity well and re-pulsars and have very nice dps. The hangar bay adds a little insult to injury because that's what the Fleet escort carrier was for.
But it is true that the engineering captain comes up short again. While the extra Hull helps mitigate damage. Cruisers can't finish the dps job as well as escorts and this Vesta can.
Comments
regardless of the fact that it mostly depends more on the player than the ship itself
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
The demise of pvp? Like pvp has mattered in the past. I will take those people seriously the day pvp gets its promised complete revamp. "Nothing will stay the way it used to be" if I recall correctly? In the current setup it's the Klingons who are overpowered and the BUG ship has already broken whatever balance there once might have been.
end of the day , its a ship like most others , yes its got gimmicks , but until the community at large has gotten its hands on it , theres no real way ( short of being one of the few lucky testers on tribble ) to know just how effective they will be
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Could you please explain to me where you red that it comes with 3x DHC that run off Aux?
Acording to the description, it comes with one cannon. Maybe it is like the Defiant Quad Phasers that you can only mount one at a time, which i think is highly possible.
So if you have "normal" weapons and the aux cannon, it will be hard to maintain high aux and weapon power to use them effective together, without draining to much from the other systems.
I could imagine one or two builds where the aux based cannon might be more useful then a normal one that runs on weapon energy. But that subject needs testing.
Basically it is probably better to use normal canons on it and boost your aux when needed with batteries.
But generally this is just as speculative as the rest of the thread about how good it might be.
We will finally see it when the Vesta will be on Holodeck. And yes, i am planning to get one.
U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
TheWiseGuys
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Because they don't change ships specs once released to the public. The rage of people buying a ship for real money and having it nerfed afterwards is overwhelming. It's the same reason they wouldn't dream of nerfing the Jem bugs.
Besides, we've all been playing this game long enough to look at a ships paper specs and know exactly what it's going to be capable of,
Were you around when they released the Armitage? The Hull HP that was listed at first was a fair bit higher than the actual release, and they edited the blog post on it after first posting specs. On top of that, the hull has been buffed since release (now almost what they first posted at 32K). They can and do edit ship specs both pre- and post-release. Krenn and Korath had reversed device slot numbers, if you had three devices on the Krenn that patch put the extra device in your over-flow bag even.
They don't nerf the Jem bug because it's an incredible money-maker. When they want some extra money, they just attach a chance for it to something.
However, a cruiser will outtank them, an escort will outshoot them, and a full carrier will outspam them.
Just as all 3 Oddys are the best cruisers in the game, Vestas are the best science vessels in the game. Every admiral should have all 3. But they are only best at doing sciency magic while doing a little something else as a part time job.
Because, really, the only OP ship in this game is the Attack Bug. Everything else is just a wannabe.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
R.I.P
Yup, a Bird of Prey pack would be nice.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
Science vessels like all universal bops should be unique to Federation side :P so if you want to fly it, level a Fed to 50.
I can see how the last 2 work, but with sensor analysis i can't see how the first one is true at all, (bar armatige obviosuly). With SA thrown in the fewer cannons is irrelevent and pets should make up any leftover from fewer skills. Though pulling that off with full sci abilities may well be a matter of hard woprk, depends how those aux cannons really work. Even then you'll have better sci acess than any escort.
/facepalm
:rolleyes:
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
-Lord Commander Solar Macharius
Yes they do... Or do you need to be reminded of the Armitage? Or the Galaxy X? Or the Lotto-ships?
Awesome! Then no more threads from Fed Cruiser fans complaining about the KDF Battle Cruisers higher turnrate and ability to use cannons. :P
R.I.P
.... or that BOP battle cloak + energy syphon + ace. assimi. + Kafri Frigate etc etc etc story they got going :rolleyes:
If you respec to have more Aux power skills than most Eng/Tacs have you can make up the Aux power that a Sci captain (which should have skilled into it) would have in it. Without that, still no particular reason that a Eng or Tac couldn't get good use out of it (other than not being used to Sci powers for the Commander). I probably wouldn't get it if your captain is not Sci and go for an escort instead. I'm getting it for my Sci captain, but will definitely give it a whirl on my Eng too since it's an account unlock(no Tac Fed side for me, ATM).
According to the "What Aux power actually does for your powers" thread (circa Season 3), it will enhance these powers with significant gains:
Sci BO abilities:
Charged Particle Burst: Increases shield drain
Feedback Pulse: Increases damage reflected
Hazard Emitters: Increases heal and damage resistance
Polarize Hull: Increases damage resistance
Tachyon Beam: Increases shield drain
Transfer Shield Strength: Increases shield healing and increases shield resistance
Tyken's Rift: Increases damage and power drain
Eng BO Abilities:
Auxiliary to Emergency Battery: Increases power buff
Auxiliary to Inertial Dampners: Increases resistances and speed/turn rate strengths
Auxiliary to Structural Integrity Field: Increases Heal and Resistance
Sci Captain Abilities:
Sensor Scan: Increases resistance debuff
Starship Dampening Field: Increases resistance buff
It also seems to affect carrier hangar recharge times (which applies to the Vesta and Atrox in this case).
These abilities get additional benefit, but it isn't as great of an effect:
Sci BO Abilities:
Energy Siphon: Increases buff/debuff duration
Gravity Well: Increases damage and repel strength
Jam Sensors: Decreases fragility
Scramble Sensors: Increases duration
Tractor Beam Repulsors: Increases repel
Sci Captain Abilities:
Subnucleonic Beam: Increases recharge time debuff
Things to keep in mind is that the data is old, so it may not affect these abilities as greatly, or possibly more than what is stated.
Yeah, as useful as those threads are, they are in sore need of an update.
I wander if an oddy can tank all 4 spawns of Mirror Event Level 50 - My Wells science vessel can.
Sorry a bit off topic on the reply however It all really depends on how you build your character - your bridge officers abilities - duty officer on duty and Most of all - YOU
Playing STO since Beta
Leader of S-P-Q-R
So to answer your question, yes, an Odyssey (Superior tanking cruiser over Dread and Regent) can do it.
[Unrepentant] Lapo@overlapo: the problem with space STF
is that you can't properly teabag your defeated opponent
Unrepentant: Home of the Rainbow Warrior and the Rainbow Brigade.
But it is true that the engineering captain comes up short again. While the extra Hull helps mitigate damage. Cruisers can't finish the dps job as well as escorts and this Vesta can.
http://sto-forum.perfectworld.com/showthread.php?t=440241
Maybe we should merge them.
Correct me if I'm wrong, but Isn't the ship being tested ?