In STO the gulf between PvErs and PvPers is so pronounced that they're essentially different games running on the same visual engine. The only PvE content that very vaguely approximates PvP is No Win, and that's mainly because you can't just mash autofire/Kirk your way out of it. This really isn't typical for games and it's a bit of a shock coming from the titles I used to seriously play.
Here's an example of the way PvPers see nuances and numbers in the engine, and the immense difference in the way casuals will see those same figures.
Imagine Cryptic released two 'scorts simultaneously. One's pay-to-win selling point is that it comes equipped with four Quint Cannons (lol) with [Dmg] x 18 mods. The other simply has a base turn rate of 25. Which is going to be more powerful in the perception of the PvEing public? Which will PvPers rightly see for what it is?
There are differences like those Naldoran posted about in the Tribble board where you simply can't see them unless you've put in your time and played enough real PvP games to know what the numbers mean. 3% extra crit chance probably sounds nice but forgettable to a PvEer; it's positively drool-inducing to someone who knows better.
What people need to do now is not to jump to conclusions and assume the worst.
Let the pacth on tribble become totaly availble, and then we can argue further if S7 is a pvp doom or not.
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
What people need to do now is not to jump to conclusions and assume the worst.
Let the pacth on tribble become totaly availble, and then we can argue further if S7 is a pvp doom or not.
What, and waste all the effort Cryptic has put into conditioning us to assume the worst? I think not! :P
_________________________ TRIBBLE | -Show Me Your Critz- Svarog | Veles | et al.
speaking of season 7 destroying pvp, i discovered a huge nerf to damage dealing, especially non escort damage dealing. it appears the weapons energy 125 hard cap is back in place on tribble. further testing needed.
i am so angry. i cant post exactly how i feel about this, i would get banned if i did.
Maybe that's their attempt to offset dropping out 6-7+ procs? Personally, I would have preferred not having the cap while not having all those procs... meh.
What people need to do now is not to jump to conclusions and assume the worst.
Let the pacth on tribble become totaly availble, and then we can argue further if S7 is a pvp doom or not.
Don't you DARE bring a reasonable attitude into a DOOM thread - how many MMO forums have you read over the years? Unbridled doom threads are the staple of any update patch as change is SCARY.....:eek::D:P;)
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I'm thinking before the 12th... the LTS sale ends the 12th. Maybe the 9th?
I'm putting my guess with yours, right in the next two weeks is when expect we get the news to us that STO is being borked, and that there's supposed to be something good about all the new grind.
Thankfully Cryptic has a huge pool of players who will pay for internet connectivity to play a single player game that gives them no new content except time gateing, grinding and eye candy.
If Cryptic/PWE was smart they'de adapt their game model after one that works, instead of those that don't (CoH, SWG)
Thankfully Cryptic has a huge pool of players who will pay for internet connectivity to play a single player game that gives them no new content except time gateing, grinding and eye candy.
If Cryptic/PWE was smart they'de adapt their game model after one that works, instead of those that don't (CoH, SWG)
So far the model they have has tons of people wanting to play a single player game wraped as an mmo.
Should get another big boost in May with the next ST movie.
LOL says the RP'er who grinds dilithium day in and day out, plays the exchange market and doesn't spend a cent of his own money on the game.
Actually the first part about grinding day after day is true - and it seems that is the type of player Cryptic wants
Second part is not true: I have spent over $400 real dollars on this game and have a monthly gold sub - something Cryptic also wants
What Cryptic does not want is what I hear throughout this whole thread:
"I don't need to upgrade, I can get by just fine with the old stuff"
"We don't want to have to keep getting new stuff to be able to compete"
If I were Dan Stahl I would say that this is the kind of players I don't want in the game.
Maybe you are have not clued in yet on why he keeps saying PvP next time and there is no next time. Threads like this where people complain about not wanting to spend more money on shiney new toys = useless to him in my opinion!
Maybe you are have not clued in yet on why he keeps saying PvP next time and there is no next time. Threads like this where people complain about not wanting to spend more money on shiney new toys = useless to him in my opinion!
Well as someone who knows a good number of pure pvp players... I can tell you this on average they spend more money.
I know doesn't sound right does it... it is however true. I know a good number of non pvp players and pvp players... I would say on average my pvp friends spend quite a bit more. I can think of 2 or 3 in my own pvp fleet that have likely dropped 200-400 bucks in the last couple months alone.
The only reason people like that haven't left already is there is no real competition, at this point. A bunch left when TOR came out, a bunch left for GW2... a bunch more will leave for MWO... imo there isn't really a competitive MMO right now. Should a Cryptic competitor release something those that are left can agree is worth there time, STO dies.
People who think the RP element keeps this game going are so sadly mistaken.
Cryptic Grossly underestimates the value of the PvP crowd in this game... cause the thing is most PvPers still PvE... and Grind... and if you where to just look at metrics you would deduce that 95% of the people I consider hardcore pvpers where in fact PvE players... and there not at all. Cryptic has been shooting themselves in the feet for 2 years on PvP. Every stupid season release that Promised PvP stuff gets shelved or dropped outright, a few more leave. At some point they will realize that PvE players don't often drop a $100 bucks on keys to open lockboxes for a ship that obviously has no use outside of PvP... Or drop $20 on a friday cause they want to respec a couple toons. PvE RP players are much less likely to do that... and all the PvP(PvErs) in disguises are the people paying the bills...
Most MMO dev Co.s Pick up on that pretty early... STO has gotten a nice big fat reprieve from reality cause they have an IP that people will sit around and wait for...
Like I say only thing that has kept this MMO from going under completely is a honest lack of competition.
Well as someone who knows a good number of pure pvp players... I can tell you this on average they spend more money.
I know doesn't sound right does it... it is however true. I know a good number of non pvp players and pvp players... I would say on average my pvp friends spend quite a bit more. I can think of 2 or 3 in my own pvp fleet that have likely dropped 200-400 bucks in the last couple months alone.
The only reason people like that haven't left already is there is no real competition, at this point. A bunch left when TOR came out, a bunch left for GW2... a bunch more will leave for MWO... imo there isn't really a competitive MMO right now. Should a Cryptic competitor release something those that are left can agree is worth there time, STO dies.
People who think the RP element keeps this game going are so sadly mistaken.
Cryptic Grossly underestimates the value of the PvP crowd in this game... cause the thing is most PvPers still PvE... and Grind... and if you where to just look at metrics you would deduce that 95% of the people I consider hardcore pvpers where in fact PvE players... and there not at all. Cryptic has been shooting themselves in the feet for 2 years on PvP. Every stupid season release that Promised PvP stuff gets shelved or dropped outright, a few more leave. At some point they will realize that PvE players don't often drop a $100 bucks on keys to open lockboxes for a ship that obviously has no use outside of PvP... Or drop $20 on a friday cause they want to respec a couple toons. PvE RP players are much less likely to do that... and all the PvP(PvErs) in disguises are the people paying the bills...
Most MMO dev Co.s Pick up on that pretty early... STO has gotten a nice big fat reprieve from reality cause they have an IP that people will sit around and wait for...
Like I say only thing that has kept this MMO from going under completely is a honest lack of competition.
Well I do like to read your opinions as they usually are level-headed and not rant-fillied - "I won't spend another dime on STO" - gibberish. I have no data as to their internal meterics and I suspect neither do you. In the scope of the entire player base our knowledge is limited. But facts are facts - next time we will work on PvP - and so far there has been no "next time" so that makes me believe Cyptic does not think PvP is that valuble - is this a wrong conclusion?
Harold spends $400. He spent more than Thomas and Richard. Did he spend more than them combined though? What about what Gerald? What about Laverne and Shirley?
Even if a single PvP player may spend more by themselves in a given period of time - you cannot compare the overall amount that PvP players spend to all the money that PvE players spend...
...it's not apples to apples.
While it's true that a forum population is not a great way of judging a game's population because not everybody is in to forums - and well - some are just playing the game, so they don't have time for them...
...but c'mon, this PvP section is basically the same small crowd posting over and over.
Lurk around some of the other areas on the forums - there's all sorts of folks... so many of them - sooooo many of them.
So Harold might spend $400... but if 401 of them each spend $1....
...but c'mon, this PvP section is basically the same small crowd posting over and over.
Yes it is the same people in all the sections... same goes for the PvE sections where its the same small handful of people that have 800+ posts each. There is no difference.
When I say I know more pvpers that spend big $ then pvers that do the same... I am not talking about the people on the forums. Most of us on the forums aren't all that level headed any more... we are the militant offshoot of the pvp crowd. The vast majority of pvp players I play with never post here at all... some will post here once a month.
Perhaps it is an oversimplification to say this group spends more on average then this group ect.
My point about metrics is basicly this ..... the PvP players that are left in STO in general don't pvp 100% of the time... If you broke down my own play time (and if Cryptic doesn't have a metric system that does just that then they are no doubt the worse MMO Dev in the industry.) you would find that I spend most of my time doing STFs and other assorted PvE junk... I don't consider myself a PvE player or a RP player... if the stuff I did in PvE didn't benefit me in PvP I wouldn't bother.
I guess all I am saying is bottom line Cryptic grossly underestimates the value of there PvP players. (as do many of the games players including most of the PvP community)....
You can say only 9% voted to improve pvp first... or only 10% pvps.... however those numbers are just so wrong headed, and complete BS really.
I would say the number of people that ONLY pvp is probaly more likke 5% of the pop... There is another (I am guessing) 30% of the Population that PvPs SOMETIMES... with half of those being people like me that consider themselves PvP players FIRST. If you look in on that 15% of the population at anyone time likely most of us are doing PVE cause the ques arn't popping or we just plain need to grind something for our pvp toons.
If Cryptic thinks they can just write off the PvP player base and there game will be fine... they will get a cold dose of reality if someone releases a Good Space combat type MMO... people will drop this one in a heart beat... and yes the "PVP" population accounts for much more then only 10% of this games revenue I guarantee. Honestly it just pisses me off when I see people saying "pvp" in this game accounts for 10% or less of the revenue. That is complete and utter bs.
I think my point boils down to this... Cryptic has NO WAY of knowing exactly how much of there revenue stream comes from PvP players... cause they have marginalized PvP so badly that those that consider themselves hardcore PvP players aren't Doing any PvP... we are waiting and hoping Cryptic pulls there head out from the dark place it has been stuck the last 2 or so years. I honestly do Hope for there sake (and STO cause I still love this game) that that happens before the next great Space MMO comes along... cause they will have no chance should that happen.
Even if a single PvP player may spend more by themselves in a given period of time - you cannot compare the overall amount that PvP players spend to all the money that PvE players spend...
You can be rigth. There is one thing that always bothers me: if average PvPer spends more the those playing PvE why don't base your income expectations on those that are willing to pay more? And not base the game content around those people AND make it interesting enough to invite more and more into such game style?
I mean if the base number of PvPers is 10% and your PvPer spends an average of 300$ and 9 PvErs spend together 60$, then making game more inviting to PvPer will make more sense don't you think? Even if, in general you get 600$ out of PvP crowd versus only 300 out of 1 PvPer.
I you get another PvPer into the crowd and gate 20% base number for PvP players then it gives you 600$ from PvP and only 500$ out of 8 PvErs.
Now it may be the fact that, all in all PvP players don't spent that much and income around 400$ monthly is not average and average PvPer spends half of it or even less. But then the problem may be that Cryptic, as was said above, gets its data from time vs content measurement. But such measurement is almost certainly not valid becasue of huge amount of time you spend, willingly (grind for grear/edc/whatever) or not (waiting for match) in PvE.
I think PvP could be a great hit for STO and give a LOT of income. It will be probably only space based PvP game with some casual flight model that is easy to learn and fly. Ok, to get it work it will be costly at the start but I think rather cheap in the long run as all Cryptic would need to do is to create maps, maps, more maps and some new maps on top of it. Plus some shiny stuff like ship modes, new weapon types - whatever.
No need for stories, new sectors - whatever else. Just maps to ilustrate the changing fronts of Klingon/Federation war.
Started 2 months ago, leveled to 50 in a few days.
I came here because I figured Star Trek had to be a pvp game, with a 3 dimensional combat environment, fighers, mines, torps, etc.
I iliekd the the missions on my first charcter leveling experience. Less so on the second, and when I do my third, will probably just skip most of it and do the mirrors.
Star Trek is and always was about conflict, conflict with the romulans, conflict with the klings, conflict with the borg. Conflict with various moron races on planets.
This game should be MORE focused on conflict between klinks and feds. We're at war for cripes sake and I see Klinks hanging at DS9? Can't seem to get my Tac officer to target any of them.
Anyways, learning PvP in this game slowly. Think it's pretty good now. Should expand it.
But I suppose the reason I posted is that There really is no grind in this game. Levelling is cake. It's all about the endgame, and what else is the endgame but taking your ship out and killing klinks? Seriously! (Or Feds if you jpined the dark side)
PvP has been dead since beta players realized what was going to happen. This thread is worthless and useless. PvP has been dead for the last well...few years. 100+ players doing pvp is of no concern to cryptic to fix just because there are well...only at most 100 players that say so.
It's been three years almost and you guys are still clinging to hope like they are going to fix it? Give me a break. I wonder how many of you people that do pvp hoping a fix is coming soon clinging to the hope that they will fix " live in denial " in real life? I bet most of you do.
Only developers that works on games now is people with associate's degrees with no experience except making garbage products. EA ring a bell? That's just the tip of the iceberg of companies involved.
But yet players they still " hope, wait, pray, need, want, beg, cling " to something that will never come. 3 years these people keep complaining about pvp and yet it's amazing how they think things " will get better " when they never have.
A bit of advice to people that actually realize and are much more self aware about things in life, Move On. There are many other things to do in life than wait for an out of date game " 3 years " to be updated by a burger king staff crew that does nothing but puts 90% of your $$$ into C-Store TRIBBLE and lockboxes.
PvP has been dead since beta players realized what was going to happen. This thread is worthless and useless. PvP has been dead for the last well...few years. 100+ players doing pvp is of no concern to cryptic to fix just because there are well...only at most 100 players that say so.
Why would an RPer like you care what PvPers think of their own game mode? Quit trolling son. Go outside and get some sun. It's healthy for you.
PvP has been dead since beta players realized what was going to happen. This thread is worthless and useless. PvP has been dead for the last well...few years. 100+ players doing pvp is of no concern to cryptic to fix just because there are well...only at most 100 players that say so.
It's been three years almost and you guys are still clinging to hope like they are going to fix it? Give me a break. I wonder how many of you people that do pvp hoping a fix is coming soon clinging to the hope that they will fix " live in denial " in real life? I bet most of you do.
Only developers that works on games now is people with associate's degrees with no experience except making garbage products. EA ring a bell? That's just the tip of the iceberg of companies involved.
But yet players they still " hope, wait, pray, need, want, beg, cling " to something that will never come. 3 years these people keep complaining about pvp and yet it's amazing how they think things " will get better " when they never have.
A bit of advice to people that actually realize and are much more self aware about things in life, Move On. There are many other things to do in life than wait for an out of date game " 3 years " to be updated by a burger king staff crew that does nothing but puts 90% of your $$$ into C-Store TRIBBLE and lockboxes.
Yet no one seems to listen, no one seems to care.
Hahahahahahahahahahahahahaha......
If PvP is DEAD or has been dead for a few years...Why are you even reading and responding to this thread? Why are you even reading it again... Isn't it sarcastic that it matters to you to take the time from real life and your whatever you do for a living to comment on this...Hello anyobody there....
Comments
Here's an example of the way PvPers see nuances and numbers in the engine, and the immense difference in the way casuals will see those same figures.
Imagine Cryptic released two 'scorts simultaneously. One's pay-to-win selling point is that it comes equipped with four Quint Cannons (lol) with [Dmg] x 18 mods. The other simply has a base turn rate of 25. Which is going to be more powerful in the perception of the PvEing public? Which will PvPers rightly see for what it is?
There are differences like those Naldoran posted about in the Tribble board where you simply can't see them unless you've put in your time and played enough real PvP games to know what the numbers mean. 3% extra crit chance probably sounds nice but forgettable to a PvEer; it's positively drool-inducing to someone who knows better.
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Let the pacth on tribble become totaly availble, and then we can argue further if S7 is a pvp doom or not.
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
What, and waste all the effort Cryptic has put into conditioning us to assume the worst? I think not! :P
TRIBBLE | -Show Me Your Critz-
Svarog | Veles | et al.
I see the effort and raise you alot of ****
PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
indeed!! Is it capped exactly at 125, or did we get the old 135 hard cap back?
Maybe that's their attempt to offset dropping out 6-7+ procs? Personally, I would have preferred not having the cap while not having all those procs... meh.
At this point all we can do is keep monitoring and hope we dont hear
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
R.I.P
That's my hope and dream at this point.
You realize that this game was created by the same guys that do world of tanks and that its pay to win model is the exact same?
If you love pay to win... MWO and WoT are the games for you.
Don't you DARE bring a reasonable attitude into a DOOM thread - how many MMO forums have you read over the years? Unbridled doom threads are the staple of any update patch as change is SCARY.....:eek::D:P;)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
>>ya know these devs really don't do complete testing before pushing it on everyone.
Awoken Dead
Now shaddup about the queues, it's a BUG
I'm thinking before the 12th... the LTS sale ends the 12th. Maybe the 9th?
I'm putting my guess with yours, right in the next two weeks is when expect we get the news to us that STO is being borked, and that there's supposed to be something good about all the new grind.
Thankfully Cryptic has a huge pool of players who will pay for internet connectivity to play a single player game that gives them no new content except time gateing, grinding and eye candy.
If Cryptic/PWE was smart they'de adapt their game model after one that works, instead of those that don't (CoH, SWG)
Awoken Dead
Now shaddup about the queues, it's a BUG
So far the model they have has tons of people wanting to play a single player game wraped as an mmo.
Should get another big boost in May with the next ST movie.
OP *is* the new balance, whether you know it or not! Gecko says so.
Season 7 - Exodus, available online. U buy nao!
http://seekingalpha.com/article/738221-monetizing-perfect-world-s-latest-update
[SIGPIC][/SIGPIC]
Actually the first part about grinding day after day is true - and it seems that is the type of player Cryptic wants
Second part is not true: I have spent over $400 real dollars on this game and have a monthly gold sub - something Cryptic also wants
What Cryptic does not want is what I hear throughout this whole thread:
"I don't need to upgrade, I can get by just fine with the old stuff"
"We don't want to have to keep getting new stuff to be able to compete"
If I were Dan Stahl I would say that this is the kind of players I don't want in the game.
Maybe you are have not clued in yet on why he keeps saying PvP next time and there is no next time. Threads like this where people complain about not wanting to spend more money on shiney new toys = useless to him in my opinion!
Well as someone who knows a good number of pure pvp players... I can tell you this on average they spend more money.
I know doesn't sound right does it... it is however true. I know a good number of non pvp players and pvp players... I would say on average my pvp friends spend quite a bit more. I can think of 2 or 3 in my own pvp fleet that have likely dropped 200-400 bucks in the last couple months alone.
The only reason people like that haven't left already is there is no real competition, at this point. A bunch left when TOR came out, a bunch left for GW2... a bunch more will leave for MWO... imo there isn't really a competitive MMO right now. Should a Cryptic competitor release something those that are left can agree is worth there time, STO dies.
People who think the RP element keeps this game going are so sadly mistaken.
Cryptic Grossly underestimates the value of the PvP crowd in this game... cause the thing is most PvPers still PvE... and Grind... and if you where to just look at metrics you would deduce that 95% of the people I consider hardcore pvpers where in fact PvE players... and there not at all. Cryptic has been shooting themselves in the feet for 2 years on PvP. Every stupid season release that Promised PvP stuff gets shelved or dropped outright, a few more leave. At some point they will realize that PvE players don't often drop a $100 bucks on keys to open lockboxes for a ship that obviously has no use outside of PvP... Or drop $20 on a friday cause they want to respec a couple toons. PvE RP players are much less likely to do that... and all the PvP(PvErs) in disguises are the people paying the bills...
Most MMO dev Co.s Pick up on that pretty early... STO has gotten a nice big fat reprieve from reality cause they have an IP that people will sit around and wait for...
Like I say only thing that has kept this MMO from going under completely is a honest lack of competition.
Well I do like to read your opinions as they usually are level-headed and not rant-fillied - "I won't spend another dime on STO" - gibberish. I have no data as to their internal meterics and I suspect neither do you. In the scope of the entire player base our knowledge is limited. But facts are facts - next time we will work on PvP - and so far there has been no "next time" so that makes me believe Cyptic does not think PvP is that valuble - is this a wrong conclusion?
Even if a single PvP player may spend more by themselves in a given period of time - you cannot compare the overall amount that PvP players spend to all the money that PvE players spend...
...it's not apples to apples.
While it's true that a forum population is not a great way of judging a game's population because not everybody is in to forums - and well - some are just playing the game, so they don't have time for them...
...but c'mon, this PvP section is basically the same small crowd posting over and over.
Lurk around some of the other areas on the forums - there's all sorts of folks... so many of them - sooooo many of them.
So Harold might spend $400... but if 401 of them each spend $1....
Yes it is the same people in all the sections... same goes for the PvE sections where its the same small handful of people that have 800+ posts each. There is no difference.
When I say I know more pvpers that spend big $ then pvers that do the same... I am not talking about the people on the forums. Most of us on the forums aren't all that level headed any more... we are the militant offshoot of the pvp crowd. The vast majority of pvp players I play with never post here at all... some will post here once a month.
Perhaps it is an oversimplification to say this group spends more on average then this group ect.
My point about metrics is basicly this ..... the PvP players that are left in STO in general don't pvp 100% of the time... If you broke down my own play time (and if Cryptic doesn't have a metric system that does just that then they are no doubt the worse MMO Dev in the industry.) you would find that I spend most of my time doing STFs and other assorted PvE junk... I don't consider myself a PvE player or a RP player... if the stuff I did in PvE didn't benefit me in PvP I wouldn't bother.
I guess all I am saying is bottom line Cryptic grossly underestimates the value of there PvP players. (as do many of the games players including most of the PvP community)....
You can say only 9% voted to improve pvp first... or only 10% pvps.... however those numbers are just so wrong headed, and complete BS really.
I would say the number of people that ONLY pvp is probaly more likke 5% of the pop... There is another (I am guessing) 30% of the Population that PvPs SOMETIMES... with half of those being people like me that consider themselves PvP players FIRST. If you look in on that 15% of the population at anyone time likely most of us are doing PVE cause the ques arn't popping or we just plain need to grind something for our pvp toons.
If Cryptic thinks they can just write off the PvP player base and there game will be fine... they will get a cold dose of reality if someone releases a Good Space combat type MMO... people will drop this one in a heart beat... and yes the "PVP" population accounts for much more then only 10% of this games revenue I guarantee. Honestly it just pisses me off when I see people saying "pvp" in this game accounts for 10% or less of the revenue. That is complete and utter bs.
I think my point boils down to this... Cryptic has NO WAY of knowing exactly how much of there revenue stream comes from PvP players... cause they have marginalized PvP so badly that those that consider themselves hardcore PvP players aren't Doing any PvP... we are waiting and hoping Cryptic pulls there head out from the dark place it has been stuck the last 2 or so years. I honestly do Hope for there sake (and STO cause I still love this game) that that happens before the next great Space MMO comes along... cause they will have no chance should that happen.
You can be rigth. There is one thing that always bothers me: if average PvPer spends more the those playing PvE why don't base your income expectations on those that are willing to pay more? And not base the game content around those people AND make it interesting enough to invite more and more into such game style?
I mean if the base number of PvPers is 10% and your PvPer spends an average of 300$ and 9 PvErs spend together 60$, then making game more inviting to PvPer will make more sense don't you think? Even if, in general you get 600$ out of PvP crowd versus only 300 out of 1 PvPer.
I you get another PvPer into the crowd and gate 20% base number for PvP players then it gives you 600$ from PvP and only 500$ out of 8 PvErs.
Now it may be the fact that, all in all PvP players don't spent that much and income around 400$ monthly is not average and average PvPer spends half of it or even less. But then the problem may be that Cryptic, as was said above, gets its data from time vs content measurement. But such measurement is almost certainly not valid becasue of huge amount of time you spend, willingly (grind for grear/edc/whatever) or not (waiting for match) in PvE.
I think PvP could be a great hit for STO and give a LOT of income. It will be probably only space based PvP game with some casual flight model that is easy to learn and fly. Ok, to get it work it will be costly at the start but I think rather cheap in the long run as all Cryptic would need to do is to create maps, maps, more maps and some new maps on top of it. Plus some shiny stuff like ship modes, new weapon types - whatever.
No need for stories, new sectors - whatever else. Just maps to ilustrate the changing fronts of Klingon/Federation war.
I came here because I figured Star Trek had to be a pvp game, with a 3 dimensional combat environment, fighers, mines, torps, etc.
I iliekd the the missions on my first charcter leveling experience. Less so on the second, and when I do my third, will probably just skip most of it and do the mirrors.
Star Trek is and always was about conflict, conflict with the romulans, conflict with the klings, conflict with the borg. Conflict with various moron races on planets.
This game should be MORE focused on conflict between klinks and feds. We're at war for cripes sake and I see Klinks hanging at DS9? Can't seem to get my Tac officer to target any of them.
Anyways, learning PvP in this game slowly. Think it's pretty good now. Should expand it.
But I suppose the reason I posted is that There really is no grind in this game. Levelling is cake. It's all about the endgame, and what else is the endgame but taking your ship out and killing klinks? Seriously! (Or Feds if you jpined the dark side)
get your grind in for battle provisions and supplies.
build your starbase.
raid other starbases and their territories.
PVE and the strategy crowd would really get into this.
and it gives the pvp crowd a perfect avenue to be good pilots and ship mechanics.
have fun kill bad guys
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe
It's been three years almost and you guys are still clinging to hope like they are going to fix it? Give me a break. I wonder how many of you people that do pvp hoping a fix is coming soon clinging to the hope that they will fix " live in denial " in real life? I bet most of you do.
Only developers that works on games now is people with associate's degrees with no experience except making garbage products. EA ring a bell? That's just the tip of the iceberg of companies involved.
But yet players they still " hope, wait, pray, need, want, beg, cling " to something that will never come. 3 years these people keep complaining about pvp and yet it's amazing how they think things " will get better " when they never have.
A bit of advice to people that actually realize and are much more self aware about things in life, Move On. There are many other things to do in life than wait for an out of date game " 3 years " to be updated by a burger king staff crew that does nothing but puts 90% of your $$$ into C-Store TRIBBLE and lockboxes.
Yet no one seems to listen, no one seems to care.
Hahahahahahahahahahahahahaha......
Why would an RPer like you care what PvPers think of their own game mode? Quit trolling son. Go outside and get some sun. It's healthy for you.
If PvP is DEAD or has been dead for a few years...Why are you even reading and responding to this thread? Why are you even reading it again... Isn't it sarcastic that it matters to you to take the time from real life and your whatever you do for a living to comment on this...Hello anyobody there....