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Season 6 Dev Blog #30

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  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    Since our fleet started up a week ago, we missed out on all the good stuff. Unless they drop the prices and make them steadily available, I do not think these featured projects will be worth the effort. I wish these featured projects were unlockables, so that the devs can concentrate on defining the endgame.
  • typhoncaltyphoncal Member Posts: 247 Arc User
    edited October 2012
    All of this is cosmetic and to be honest rather ridiculous, when perhaps they should be working on such things as perhaps different types of star-base layouts, to exteriors and interiors. Or even better, give us more independent things to build, specially for those that dont fleet?
    Commander Shran - You tell Archer, that is three the pink skin owes me!
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    tacofangs wrote: »
    Yes, we reuse assets. It is commonplace not only throughout the games industry, but in reality, in business, in industry, and even in Star Trek Cannon (both on screen and backstage).

    We have made a lot of assets already. It would be idiotic to build a brand new chair every time we needed a chair. Just as Starfleet wouldn't get the corps of engineers to design and manufacture a new chair every time they needed a new chair. They would likely get some copies of a chair they already had the plans for.

    That said, what you see is not 10 seconds of work, and Implementation does matter, as that often requires more time than the asset creation in the first place.

    I'm sorry if you are disappointed with this project. Don't queue for it, don't spend your Dil on it, and save it for one you do like.

    Oh Snap :)


    200k is not a lot...then again I'm in a fleet, not a 5 man task force.

    I like the Fed room, it looks like a conference room you find in Star Trek, efficient.
    GwaoHAD.png
  • tehjoneltehjonel Member Posts: 0 Arc User
    edited October 2012
    well. it's the project our fleet's been waiting for.
  • direphoenixdirephoenix Member Posts: 0 Arc User
    edited October 2012
    xenor002 wrote: »
    Too bad my fleet leader left STO nad we've missed the past two projects :( . I think my fleet died too.. :(

    If they've been inactive for a month, I believe Fleet Leadership is supposed to transfer to the next highest ranking active person.
    [SIGPIC][/SIGPIC]
    Raptr profile
  • hrisvalarhrisvalar Member Posts: 0 Arc User
    edited October 2012
    I don't suppose those trophies on the wall in the Fed projects are optional/capable of being altered, are they?.

    Frankly, I didn't care for the Enterprise project (fanboy sentimentality should stay with the fans, outside the game/series/whatever, not in-universe) and I don't much care for being told that if my fleet has a use for a table and some chairs, then surely they must be absolutely gagging for some more sentimental TRIBBLE on the wall. And if not, well, then YOU CAN SIT ON THE FLOOR FOR ALL I CARE!

    It's not just that it's there. It's the idea again it's being decided for everyone what their fleet would be so sentimental about as to decorate their starbase with. Now with the Enterprise set, nothing else was lost by passing on the project. At the very least then with this one I'd need and expect to be able to set those trophies to match prominent ships in the fleet. (It's a small image, so it's hard to see, but I'm pretty sure the middle one is a Miranda and would definately not be there.)

    Honestly though, starbase customization has been something of a disappointment. The art's fine, that's not the issue, but the level of customization is just not up to Cryptic par. So I very much doubt even changing those trophies will be possible. Remember when character and ship customization used to be (rightly so) one of your selling points, guys? Did you forget? (Not that I'd not love to be wrong about this.)

    Also, you always just post the one picture. There usually is a little more in the project than is shown in that picture, so I won't cry foul at the absense of a display screen just yet... but I've got a hunch you needed that space for the admiral's bronzed "My First Flotilla" TM playset.
    [SIGPIC][/SIGPIC]
    Reave
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited October 2012
    Lot's of complaining about decoration ...

    It's ok work. More stuff for fleets to work on if they want. Otherwise, shrug it off and go have fun.

    Otherwise, I read that EVE Online has some very pretty captain's lounges ;)
  • tosveteranstosveterans Member Posts: 446 Arc User
    edited October 2012
    Thanks guys! This is just what we were looking for and if we can build it before Monday we can use it for our Council meeting.

    As always I love some of these special projects.
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    tacofangs wrote: »
    Yes, we reuse assets. It is commonplace not only throughout the games industry, but in reality, in business, in industry, and even in Star Trek Cannon (both on screen and backstage).

    We have made a lot of assets already. It would be idiotic to build a brand new chair every time we needed a chair. Just as Starfleet wouldn't get the corps of engineers to design and manufacture a new chair every time they needed a new chair. They would likely get some copies of a chair they already had the plans for.

    That said, what you see is not 10 seconds of work, and Implementation does matter, as that often requires more time than the asset creation in the first place.

    I'm sorry if you are disappointed with this project. Don't queue for it, don't spend your Dil on it, and save it for one you do like.

    Yeah do you see paramount reselling the same episodes as brand new? No, they resell OLD episodes VIA DVD/Digital/ usually as higher quality versions based strictly on current technologies. But again, there is no point in buying the same episode if you are satisfied with your current. Ontop of that, do you see paramount chopping up season 6 Discs into 1,000 pieces and selling them off individually?

    Whereas you guys at cryptic declare it a "Special Feature" then in your own blog posts claim how innovative it is, and cling onto the mentality that you are releasing an entirely new product. Misleading business models are misleading, if you guys release things new, you should release new things, especially at the costs you are selling them for and the amount of time we have to wait for them.

    Furthermore, actual effort should be put into these projects. Not things, anyone 1st quarter student can come up with.

    "Should we have to remake a chair when we have 80 laying around" Answer, If it costs money ( and yes dilithium does translate into zen ) then Yes, you should make a new chair, you shouldn't re-use old chairs that FYI, don't even match the layout, it was a lazy crop out of the prometheus bridge layout and a slap onto the "new" base layout.

    I think you are just ashamed that we caught you on it. As such, rather than being ashamed, maybe you should listen to your base more, this isn't the first "Special Feature" project to disappoint the masses, in fact, most of them have been doing just that. Do something to fix that, don't call US out as if we were idiots to the reality of STO, we know exactly how much effort is being put into what. It doesn't take a rocket scientist to figure it out.

    PS: AS a business model, those of you at cryptic should be looking to create things people want, not what people don't want. So tell me, is creating a constant stream of disappointing content, a worthy business model? If you don't listen, we aren't heard, ultimately we will get sick of yelling and leave, business model structural collapse.

    Also I want you to ask yourself something, is 200k for some fire and a rug really worth it? Is 200k for a table and some already premade stuff that has existed over a year, really worth it?

    Tell me, if you don't care if we buy it, why are you creating it?
    [SIGPIC][/SIGPIC]
    | Join Date: January 2009 | Computer | Fleet: Broken Wings |
  • gardner72gardner72 Member Posts: 4 Arc User
    edited October 2012
    let's see that 200k dilithium, of which I can accumulate in approximately 25 hours of play. Since I make around $40 per hour, that is a $1,000 table. However, in game I can only refine 8,000 dilithium a day, so that would take 25 days. In the STO universe that would make that table worth $8,000

    Now in the game 2 tier four cruisers can be purchased for 200,00 dilithium. If I use the ship cost as a way to compare to our currency, I would say that two Ticonderoga class cruisers, which cost about $200 million each, would be comparable. THat would put the price tag of this table at roughly $400 million in todays currency.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    mewi wrote: »
    Yeah do you see paramount reselling the same episodes as brand new? No, they resell OLD episodes VIA DVD/Digital/ usually as higher quality versions based strictly on current technologies. But again, there is no point in buying the same episode if you are satisfied with your current. Ontop of that, do you see paramount chopping up season 6 Discs into 1,000 pieces and selling them off individually?


    No but I did see paramount reusing props, and items a lot when making each episode. they reuse props, ships, sets, and lots of things to save money on production value of each episode.

    here is a sample of that

    http://www.ex-astris-scientia.org/inconsistencies/reused_props_misc.htm

    If you're fleet is not big enough to be able to afford 200k then you should hold off on them till you can, and wait till the special project comes back.
    GwaoHAD.png
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    neoakiraii wrote: »
    No but I did see paramount reusing props, and items a lot when making each episode. they reuse props, ships, sets, and lots of things to save money on production value of each episode.

    here is a sample of that

    http://www.ex-astris-scientia.org/inconsistencies/reused_props_misc.htm

    If you're fleet is not big enough to be able to afford 200k then you should hold off on them till you can, and wait till the special project comes back.

    ...... That argument is faulty as these props in an episode aren't being individually sold as is, they are selling the episode, not the props... Cryptic is selling props re-used props as "new" and "innovative" not an episode, you see the difference? :/ Furthermore the cost.

    My fleet is perfectly capable of doing these special projects. Don't make baseless assumptions :3

    So you are telling me, this update is worth 200k Dilithium you'll be putting in?
    [SIGPIC][/SIGPIC]
    | Join Date: January 2009 | Computer | Fleet: Broken Wings |
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    mewi wrote: »
    ...... That argument is faulty as these props in an episode aren't being individually sold as is, they are selling the episode, not the props... Cryptic is selling props re-used props as "new" and "innovative" not an episode, you see the difference? :/

    They don't sell episodes, they make them, put them on a television hope get viewers to watch, to generate ad revenue which is where the money comes from....Then later down the road if said TV series was good enough, they sell it as a set on DVD or Blu ray which is relatively new as before DVD's not many people brought TV series during the VHS days since you would end up with literally a Library of tapes in your house.

    As for the props being sold well

    http://en.memory-alpha.org/wiki/It%27s_A_Wrap!_sale_and_auction

    Now, I know that's not a fair comparison, but neither is yours. :D
    GwaoHAD.png
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited October 2012
    I really like this problem as Gamma Sigma Command would like to have a conference table that we can have meetings at or briefings.

    The Sister Fleet however will possibly never see the KDF look. I like this one better than the fed but since there isn't many KDF players and since we are still doing the Targ one sounds doubtful that we will see this one. Pity as it is the best KDF one yet.
    NO TO ARC
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  • tebsutebsu Member Posts: 372 Arc User
    edited October 2012
    for a fleet of 200 people and everyone doing like 1 elite stf for this project, it seems okay. even if the fleet only has 20-30 people. lets say 10 stf elite but not everybody plays elite so its going to be normal stfs and that makes up to 20 stf for some people.
    What ? Calaway.
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    neoakiraii wrote: »
    They don't sell episodes, they make them, put them on a television hope get viewers to watch, to generate ad revenue which is where the money comes from....Then later down the road if said TV series was good enough, they sell it as a set on DVD or Blu ray which is relatively new as before DVD's not many people brought TV series during the VHS days since you would end up with literally a Library of tapes in your house.

    As for the props being sold well

    http://en.memory-alpha.org/wiki/It%27s_A_Wrap!_sale_and_auction

    Now, I know that's not a fair comparison, but neither is yours. :D

    You are right, your comparison isn't fair

    Despite that, this argument is pointless and strays from my original argument anyway, that, the amount of effort they put into this... is BY FAR, not worth the amount they are asking for. They are being unreasonable, picking at one of my many points is only degrading the base of the argument and is meaningless to that argument when you treat it by itself.

    As others say "yeah well yeah I have 200 members so they only have to do x amount of small work" They do not equate the amount of dilithium overall being spent, whereas, Cryptic is trying to get people to do these dilithium sinks for as little effort as possible as they ( the devs can put into it ) hence lazy, or worse, try to chop some premade into little pieces and sell you it one tinsy little bit at a time, and slap in an endless supply of little lazy ad ins they find laying around the "Old Design Junk" bin so you don't even get to the more interesting parts, making those lazy parts look like that is as good as it will get.

    I could go on, but I'm tired bed time n.n!
    [SIGPIC][/SIGPIC]
    | Join Date: January 2009 | Computer | Fleet: Broken Wings |
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2012
    Offering us 6 stock seats and a cruddy table for $13 is a shameless act of impudance. Same thing goes for the security officers we were able to buy two weeks ago. Just common Omega uniforms on common npc models.

    At least show some kind of effort and create something unique for our money. If I wanted to look at stock starfleet security guards I can take a look at those running around on ESD for free. The past few projects have just been lazy and one can really tell that there wasn't any effort nor passion or devotion put into creating them.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    mewi wrote: »
    You are right, your comparison isn't fair

    Despite that, this argument is pointless and strays from my original argument anyway, that, the amount of effort they put into this... is BY FAR, not worth the amount they are asking for. They are being unreasonable, picking at one of my many points is only degrading the base of the argument and is meaningless to that argument when you treat it by itself.

    As others say "yeah well yeah I have 200 members so they only have to do x amount of small work" They do not equate the amount of dilithium overall being spent, whereas, Cryptic is trying to get people to do these dilithium sinks for as little effort as possible as they ( the devs can put into it ) hence lazy, or worse, try to chop some premade into little pieces and sell you it one tinsy little bit at a time, and slap in an endless supply of little lazy ad ins they find laying around the "Old Design Junk" bin so you don't even get to the more interesting parts, making those lazy parts look like that is as good as it will get.

    I could go on, but I'm tired bed time n.n!

    Ahhh, yes they are being unreasonable, they are forcing one player to pay the whole 200k, and not forcing a group of players to pitch in and pay for the 200k. they are also forcing cosmetic changes on players, and telling them to do it...oh wait no they are not because it's optional.


    Cryptic does not even make as much money in the project, as they would on ships,, lockboxes, and C store stuff. if 20 players spent real money on for the 200k dilithium, between them with how the exchange is now, that's $12.60 total, and between 20 players (if they are using money and not doing STF's or other stuff to grind) that's .63 cents each player. now if 20 players want to win a lockbox ship, and we all know it takes more than 1 to win. Let's say they want to try 10, that's $11.25 each player for $225 bucks....who do you think Cryptic makes more money off. So I guess you can call them lazy( I don't think they are), but they don't make much money from those project so why would they bother.

    Just food for thought, Sweet dreams :D
    GwaoHAD.png
  • evilmtevilmt Member Posts: 9 Arc User
    edited October 2012
    neoakiraii wrote: »
    ... if 20 players spent real money on for the 200k dilithium, between them with how the exchange is now, that's $12.60 total, and between 20 players (if they are using money and not doing STF's or other stuff to grind) that's .63 cents each player...

    It doesn't matter if u divide $13 by 1 or by 20 players. $13 are 2 much for this few pixels.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    evilmt wrote: »
    It doesn't matter if u divide $13 by 1 or by 20 players. $13 are 2 much for this few pixels.

    It took a person some time to make that pixel, and add that pixel in the game, and made sure that pixel worked (most of the time) , and detail that pixel, and added other pixels to that one pixel depending on what that pixel is. that's not cheap.

    Welcome to the digital age

    if you are spending the whole 13 or whatever on your own, and not getting help from fleet mates, then well you might have a problem.
    GwaoHAD.png
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    mewi wrote: »

    ...the amount of effort they put into this... is BY FAR, not worth the amount they are asking for...
    mewi wrote: »

    ...They do not equate the amount of dilithium overall being spent, whereas, Cryptic is trying to get people to do these dilithium sinks for as little effort as possible as they ( the devs can put into it ) hence lazy, or worse, try to chop some premade into little pieces and sell you it one tinsy little bit at a time, and slap in an endless supply of little lazy ad ins they find laying around the "Old Design Junk" bin so you don't even get to the more interesting parts, making those lazy parts look like that is as good as it will get...
    After Perfect World bought the engine and title from Cryptic, the company has been struggling with creating new content. Fleetbases and fleet ships are stitched together by using premade content. Cryptic took the ship textures sold in the c-store, moved a slider in Photoshop to alter the skins, slightly changed their stats, added the word 'fleet' to their name, and then resold them to the public. If I had the pieces sitting before me, I bet it would take me about three to five minutes to repackage each ship. How long do you think it took them to make the "TNG" Admiral outfit? It was a five second touch-up of the original. How about the Mirror Universe ships? Each Mirror Universe ship is a two minute retexture job.

    *shrugs*

    What can I say?

    I am a professional graphic and web designer.

    When it comes to creating newly designed content, Perfect World has only made a few pieces. Most of those pieces are c-store ships, the Jem'Hadar and Founder characters and weapons, the exterior of DS9, elements to two featured fleetbase upgrades, Bajor, and a handful of fleet weapons.

    Cryptic did not put any effort into designing the fleet and advanced armors. Each of the new armors are older ones with respecs. While we are on the subject, the fleet and advanced armor and weapon specs are worthless. Unless there is some type of weird glitch, the new weapons, armors, and shields are just as weak as Borg gear. Heck, you cannot use the new gear in STFs, for the remodulator barley works on them. Where is the incredibly powerful gear we were promised?

    After I noticed all the retextured and overpriced content, I started to change my zen buying habits.

    I am now considering other options.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited October 2012
    Seriously what proof is needed? That is the purpose of the featured projects. It's the purpose of the whole darn system. Do we have to get the Architect and Agent Smith in here to explain this TRIBBLE with as many words possible for some of you to get it?!?!?!?!??!

    Irregardless of the fact that it's a DL sink to get the value of DL back up... I will happily hand over DL and clap like a freakin' seal, and do you know why??? Cause it's my DL and that's what I feel like spending it on and if you or the rest of these cry babies don't, I don't care to hear about it.

    It's a status symbol... that we have TRIBBLE loads of DL.... Also, why does everyone complain about this when the projects go for 60 and 80k a pop and only give EXP, for those you truly get nothing of substance...


    What they should do it put some new TRIBBLE in the DL store that wont be superseded by another store...
    • Not weapons that are basically useless now that Advanced/Elite Fleet gear is here.
    • Not consoles that are basically useless because better can be had via the DOff system and exchange by proxy.
    • Not ship equipment that are basically useless because better can be had via STF and crafting (though the Aegis needs either warp 14 or some other gimmick to complete with STF in my opinion)

    Then perhaps I would have a choice and might spend more of my TRIBBLE loads of DL on stuff.

    It's a download sink to get the value of download back up, and you'll gladly give your download because it's your download and having so much download is a status symbol, and you think they should put some new stuff in the download store, because you'd have a choice and might spend more of your download on stuff? :rolleyes:

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • ba11isticsba11istics Member Posts: 9 Arc User
    edited October 2012
    Lead Content Designer Scott "Goatshark" Shicoff shares details about the seventh Starbase Featured Project in this entry of the Season 6 News Dev Blog series.


    Link to the blog.

    Whos gonna sit in those rocking chairs? Midgets?
  • dkratascodkratasco Member Posts: 585 Arc User
    edited October 2012
    200k dilithium for 6 chairs and a table? :eek: Are you mad the newest ships (T5) cost 160k dilithium.

    Cryptic is proud of customization options which players have with their characters, even Mr. Sthal spoke about it in one of Ask Cryptic or State of Game. Space stations were have to be unique for every Fleet, right now I'm all most sure that all stations look exactly the same.

    Instead those so called spacial projects you should give Fleet leaders or any other person with correct fleet permission to use foundry and design which elements should be put in actual interior. Depending on which elements were used in project game system will calculate cost for Fleet project.

    For example I'd like to put three ship models on wall in Ops and a chair under them. Each model have base cost: 2500 GPL, 50 dilithium and 2 Self sealing steambolts and chair require 50 Provisions. So Fleet must pay 7500 GPL, 150 dilithium, 6 Self sealing steambolts and 50 Provisions to activated new project for furniture.

    This will make each Starbase unique, not that "special projects" same for every Fleet. When will you start listening what people really want?
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2012
    <snip>
    [*]Not ship equipment that are basically useless because better can be had via STF and crafting (though the Aegis needs either warp 14 or some other gimmick to complete with STF in my opinion)

    Heh, I got the reactive shielding triggered on 4 different energy types simultaneously last night in one mission, IF thats not a great gimmick for a ship set then I dunno what is.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • evilmtevilmt Member Posts: 9 Arc User
    edited October 2012
    lordmalak1 wrote: »
    Heh, I got the reactive shielding triggered on 4 different energy types simultaneously last night in one mission, IF thats not a great gimmick for a ship set then I dunno what is.

    U get reactive shielding 4 every energytype that is hitting ur ship and it can stack up to 10 times each.
    But afaik it give u only some hull resits and compared with the borg set its not that great.
  • darkenzedddarkenzedd Member Posts: 881
    edited October 2012
    lordmalak1 wrote: »
    Heh, I got the reactive shielding triggered on 4 different energy types simultaneously last night in one mission, IF thats not a great gimmick for a ship set then I dunno what is.

    You do realize that the "reactive shields" from the 3 set piece Aegis power, only affects the hull on the ship and not the shields?

    It only activates if the shield facing being targeted is under 20%, and if the shield goes down so does the resist!
  • darkenzedddarkenzedd Member Posts: 881
    edited October 2012
    evilmt wrote: »
    U get reactive shielding 4 every energytype that is hitting ur ship and it can stack up to 10 times each.
    But afaik it give u only some hull resits and compared with the borg set its not that great.

    Correct, it only adds a resist to the hull and not the shield sadly..
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited October 2012
    tacofangs wrote: »
    Yes, we reuse assets. It is commonplace not only throughout the games industry, but in reality, in business, in industry, and even in Star Trek Cannon (both on screen and backstage).

    We have made a lot of assets already. It would be idiotic to build a brand new chair every time we needed a chair. Just as Starfleet wouldn't get the corps of engineers to design and manufacture a new chair every time they needed a new chair. They would likely get some copies of a chair they already had the plans for.

    That said, what you see is not 10 seconds of work, and Implementation does matter, as that often requires more time than the asset creation in the first place.

    I'm sorry if you are disappointed with this project. Don't queue for it, don't spend your Dil on it, and save it for one you do like.


    No, I'm sorry but that's just not good enough anymore. There was a time when the Cryptic team was a fraction of it's current size, and all it's time seemed to be spent developing Neverwinter. The only features we were getting were spinoffs from that cookie-cut into the STO platform. But we understood because Atari were bleeding the Studio dry. We waited over a year in a content drought and waited.

    But times are different, you're team has more then DOUBLED according to your boss, and again, we understand time needs to be given to bring them up to speed. And we understand you need to make sinks ingame to keep the ingame economy stable, and we understand PWE/Cryptic needs to make money in order to continue. But starbases are your baby, it showcased Season 6 and a similar holding will showcase Season 7. You can't expect to put the bare minimum or effort in anymore. We were promised content, fixes and greener grass. We've been given a massive financial sink that you could not be bothered to develop properly before shipping out. Four decks, one brand new and cool, but empty of anything unless paid for over and over. And three extra decks that are a botched copy-n-pasted job from a Friday afternoon.

    You can't hide behind greedy owners anymore. We've been lead to believe that times were changing and things were improving by DStahl - time to step up and make it happen.
    [SIGPIC][/SIGPIC]
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2012
    darkenzedd wrote: »
    You do realize that the "reactive shields" from the 3 set piece Aegis power, only affects the hull on the ship and not the shields?

    It only activates if the shield facing being targeted is under 20%, and if the shield goes down so does the resist!

    Yes, and yes. Had 6 ships of 4 different types in that furball (keldon, galor, jem heavy assault and jem DD), ALL of my shield and hull heals as well as omega3 unused , no field gens and STILL kicked their TRIBBLE with an engie.

    Whats your point ?

    I pull my borg engine OFF for combat because the reactive shielding is better than the autonomous regeneration.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
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