It would not surprise me if a full healer setup could tank a Transphasic setup but that is not because a Transphasic setup is weak that?s because a full healer build can tank pretty much anything 1v1. Not sure why you keep removing information it?s not like anything you posted it super-secret. Assuming you mean those Kinetic resistance consoles it’s not like they make much of a difference against a full Transphasic build.
Could we meet for a 1v1 so I can see your build in action?
It would not surprise me if a full healer setup could tank a Transphasic setup but that is not because a Transphasic setup is weak that?s because a full healer build can tank pretty much anything 1v1. Not sure why you keep removing information it?s not like anything you posted it super-secret. Assuming you mean those Kinetic resistance consoles it?s not like they make much of a difference against a full Transphasic build.
Could we meet for a 1v1 so I can see your build in action?
Photon torpedo will do more hull damage through shield than transphasics. Why?
They have higher base damage, much faster refire rate -and- a much, MUCH higher damage multiplier in torpedo boff abilities.
Transphasics will never be viable until they have higher shield penetration. Sadly, if that happens, shields become irrelevant and everything fubars.
Transphasics need to have their special ability changed.
Wait, how can he be incorrect? Or do you think he read the numbers wrong? Hey, if you want to be a dps kid or one of the even moar kewl dPv kids, put up some numbers. Don't theorycraft it son!
So, sadly, your "just saying ****" don't make it so. Put up the numbers and the parses and then trolololol your way to hap e ness!
No Escort has ever killed me fast 1v1 not even the top end Elite DPS ones. You have to remember I do not need weapon energy so I can dump all that energy into shields and Engines. That means a nice turn rate for a cruiser and high defence from engine power as well as nice speed. Add in 125 shield power which gives 35% resistance before BO skills and I can tank very well. I am not some a slow turn rate slow speed cruiser which is how I catch out most Escorts. Most ships are not going out run me easily.
.
Future Janeway went back in time to supply the "old" Voyager in the 24th Century with ablative armor and transphasic torpedoes. The transphasics annihilated Borg cubes with single shots.
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.
The damage buff to Transphasic Torpedos from the Breen set is not very large, and not commiserate with the loss in durability of not having 3-Borg + MACO shields.
Pointedly, while two transphasic high-yield volleys may do a combined more damage than one quantum HY volley, the time between makes it so that the target can quite easily out heal the damage. The best way to think of Transphasics is as a hull-hitting pressure weapon. If the enemy team has a large amount of cross-hull healing available, then your damage should amount to very little. If they are starved for hull heals, you have a reasonable chance of wearing them down, if your team is built around shield-bypassing attacks.
That?s pretty much what I fly with. Breen set, mine beta/alpha with torpedo spread and the universal console that boosts torpedoes and mines by 10%. Add in attack pattern beta to lower target kinetic resistance and you have a pretty deadly setup.
I edited to my chart up above quanum bleedthrough and to-the-hull damage for both. Now, on the face of it you say, "Transphasics do more to the hull through shields, leading to better damage over time." That is true, but consider that is going thorugh the shields. And if it's always going to the shields that means you haven't taken down their shields. So the other person can just be popping hull repairs and negate the effects of the extra penetration. So ideally you should be taking down their shields, and once you do that transphasic bleedthrough doesn't matter, and it ends up being the weakest torpedo. However, if you use quantum then when you take down their shields and pop a quantum to the hull, it makes up for all the lost bleedthrough. And using THY with quantum to the hull creates a staggering amount of damage. So really my point is if you aren't taking down their shields fast transphasics might be a better choice. But then, the other person can just use a hull repair. And if you are getting their shields (which I really hope you are) then quantums are the way to go because they cause wreckage to the exposed hull.
EDIT: Be gald we're debating this like normal people and not rage trolling on each other.
Which actually brings us back to what the OP originally said as in the original post it was made clear that the OP has difficulty stripping shields and timing torps. SO... to sum up... if one is skilled (as you are) at stripping shields and timing torps then Quantum is the way to go... BUT if one is NOT so good at stripping shields quickly or timing their torp launches then Transphasics could be a viable option...
Sounds like the two of you have arrived at a PoTAYto/PoTAHto kinda place :P
*STO*Its mission: To destroy strange new worlds, to seek out new life and new civilizations... and then kill them, to boldly annihilate what no one has annihilated before!
Hey, so I've decided to use Active Duty DOFFs, specifically, Projectile Weapons Officers, and I've switched from Rapid Reload to Fleet Transphasics. Works like a charm.
I do not see how. By the time the Quantum?s can fire with shields down Transphasics have already done more than enough damage to outpace Quantums. Normally Transphasics end up killing the target well before Quantum?s.
What I mean is 1 Transphasics salvo on shields and 1 salvo on hull without shields does more damage than a timed Quantum salvo on hull.
My fleet tested transphasic torpedoes a week
Ago I'n privite pvp
We saw no 40% shield penetration at all
As far as I can tell it's broken
Repeated hi yield 2 and 3 salvos did no noticeable
Hull Damage to the defiant escort target
After 2 minutes of firing at him sitting still
With +30% Acc torps we gave up
Privite pvp mode may be bugged but that's where
We tested it at
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
We were trying to find something better for pvp
So we tested the transphasics out. Hoping
That using them along with directed energy
Modulation 3 and polaron beam weapons
Would be a great combination
All three failed our tests
The torpedoes didn't breach shields at 40%
of strength
Directed energy modulation didn't work
No power drain from poloran beam weapons
Was detected
3 broken weapons was our results
Dirsuptor proc on polarized Disruptors did work
But no power drain from the poloran proc was
Detected
Tetyron proc worked
Phaser proc worked
That's all we tested so far now we have new
Patches so who knows what works or don't work
Now
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
We were trying to find something better for pvp
So we tested the transphasics out. Hoping
That using them along with directed energy
Modulation 3 and polaron beam weapons
Would be a great combination
All three failed our tests
The torpedoes didn't breach shields at 40%
of strength
Directed energy modulation didn't work
No power drain from poloran beam weapons
Was detected
3 broken weapons was our results
Dirsuptor proc on polarized Disruptors did work
But no power drain from the poloran proc was
Detected
Tetyron proc worked
Phaser proc worked
That's all we tested so far now we have new
Patches so who knows what works or don't work
Now
What's the verdict on the Breen 2-piece, 1 RRTT and a R62 console? Is it an appropriate substitute for a blind-fire torpedo set-up?
I'm using RRTTs as an "energy" weapon, which is why I'm comparing it to a DHC instead of another torp. Main advantage is that it reduces power drain, so it improves the other cannons' damage, while providing its own share of dps, and benefits from R62 that is sitting on an eng slot.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
just as a quick aside from the hard numbers, I have to say that Transphasic Torpedoes are one of the biggest disappointments and technical gaffes in STO when compared to Star Trek canon. The devs must not have watched the last episode of Voyager before designing & programming Transphasic torps.
The future Kathryn Janeway brought Tranphasics back in the final Voyager episode(along with ablative hull armor) to give the present day Voyager a massive advantage against the Borg. And a massive advantage it was as one Transphasic torpedo dispatched an entire Borg Cube. The idea was not that Transphasic torps would have an increased "bleedthrough" effect; but that they actually phased out of the space time continuum during flight, thus allowing them to easily pass through the enemy ships shields and hull - they would then rephase into the continuum inside the enemy ship near a vital area(i.e. power core, antimatter storage, vinculum, etc...) and explode, thus obliterating the enemy from the inside outward.
When I got my 1st Transphasic torp as a reward in the Breen mission, boy I couldn't wait to install that puppy and start the one-shot destruction cavalcade. Boy was I disappointed... maybe they should rename these as the partially Transphasic torpedo or maybe Transphasic torpedo Jr., Quasi-tran torps, less than lethal Transphasic torps??
If you're referring to Fed Transphasic torp tech changing, that would need to be a backward/reverse technological change(remember Janeway brought them back from the future - And I would say from her age progressed look in that episode, about 30 years in the future). They must have had fairly good utility against the borg of her future time for her to bring them back as the deus ex machina weapon. So the Fed would have tooled the transphasic torps down over the next 30 years? - I doubt it.
If you're referring to the Borg adapting to transphasic technology, OK. But then why do the Borg in STO seem so much more susceptible to all the other weapons(i.e. beams, photons, quantums, cannons, etc...) now then they did back in 2379. Assuming equal progression of technology over 30 years on both sides; the borg would have massively adapted to transphasics while regressing on their adaptation to everything else(and "everything else" back in 2379 couldn't even touch the borg). It doesn't make sense. It makes more sense that the STO devs really did not understand the whole idea behind the awesome power of transphasic projectile technology and just integrated them into STO as they would any other weapon.
just as a quick aside from the hard numbers, I have to say that Transphasic Torpedoes are one of the biggest disappointments and technical gaffes in STO when compared to Star Trek canon. The devs must not have watched the last episode of Voyager before designing & programming Transphasic torps.
The future Kathryn Janeway brought Tranphasics back in the final Voyager episode(along with ablative hull armor) to give the present day Voyager a massive advantage against the Borg. And a massive advantage it was as one Transphasic torpedo dispatched an entire Borg Cube. The idea was not that Transphasic torps would have an increased "bleedthrough" effect; but that they actually phased out of the space time continuum during flight, thus allowing them to easily pass through the enemy ships shields and hull - they would then rephase into the continuum inside the enemy ship near a vital area(i.e. power core, antimatter storage, vinculum, etc...) and explode, thus obliterating the enemy from the inside outward.
When I got my 1st Transphasic torp as a reward in the Breen mission, boy I couldn't wait to install that puppy and start the one-shot destruction cavalcade. Boy was I disappointed... maybe they should rename these as the partially Transphasic torpedo or maybe Transphasic torpedo Jr., Quasi-tran torps, less than lethal Transphasic torps??
Anyway, back to the regularly scheduled thread...
Well.
When Janeway went back in time and saved voyager, did she not alter the timeline? Ah ha!
Me, I run plasma torpedoes, even if the enemy shield is up, the plasma can still cause damage over time. Against enemy ships who's shields have dropped, the plasma torpedo spread is brutally effective.
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
Me, I run plasma torpedoes, even if the enemy shield is up, the plasma can still cause damage over time. Against enemy ships who's shields have dropped, the plasma torpedo spread is brutally effective.
The future Kathryn Janeway brought Tranphasics back in the final Voyager episode(along with ablative hull armor) to give the present day Voyager a massive advantage against the Borg. And a massive advantage it was as one Transphasic torpedo dispatched an entire Borg Cube. The idea was not that Transphasic torps would have an increased "bleedthrough" effect; but that they actually phased out of the space time continuum during flight, thus allowing them to easily pass through the enemy ships shields and hull - they would then rephase into the continuum inside the enemy ship near a vital area(i.e. power core, antimatter storage, vinculum, etc...) and explode, thus obliterating the enemy from the inside outward.
Transphasic torpedos are detonated so that the explosion is distributed through asymmetric superposition of multiple phase states. Shields can only block one subcomponent of the pulse. The other subcomponents deliver the majority of the pulse to the target.
So in fact shields adapting to and designed against transphasic torps would lead to a greater bleedthrough no matter.
In my opinion transphasics are best suited for cruiser captains, since they'll provide some nice damage from cruisers who have difficulty with dps anyways, throw in a few torpedo officers and rapid reloads and they are quite nice!
---
"We are the Borg. We will add your biological and technological distinctiveness to our own. Resistance is futile."
Sincerely,
The Cube Assimilating Your Ship Right Now
Comments
Could we meet for a 1v1 so I can see your build in action?
Who, me? Sure! Elendro Elessedil@jhmgrose
Wait, how can he be incorrect? Or do you think he read the numbers wrong? Hey, if you want to be a dps kid or one of the even moar kewl dPv kids, put up some numbers. Don't theorycraft it son!
So, sadly, your "just saying ****" don't make it so. Put up the numbers and the parses and then trolololol your way to hap e ness!
CYA!!!
sounds like a challenge to me.
Nice Videos Kirk fan here.
and to the OP Voyager only used Photons no Transphasics.I would say that Q and photon torps are much better at dealing dmge.
http://www.stowiki.org/Transphasic_Torpedo_Launcher
http://www.stowiki.org/Photon_Torpedo_Launcher
http://www.stowiki.org/Quantum_Torpedo_Launcher
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
You haven't watched Endgame yet.
Future Janeway went back in time to supply the "old" Voyager in the 24th Century with ablative armor and transphasic torpedoes. The transphasics annihilated Borg cubes with single shots.
My Youtube Channel
USS WARRIOR NCC 1720 Commanding Officer
Star Trek Gamers
Pointedly, while two transphasic high-yield volleys may do a combined more damage than one quantum HY volley, the time between makes it so that the target can quite easily out heal the damage. The best way to think of Transphasics is as a hull-hitting pressure weapon. If the enemy team has a large amount of cross-hull healing available, then your damage should amount to very little. If they are starved for hull heals, you have a reasonable chance of wearing them down, if your team is built around shield-bypassing attacks.
Janeway brought those torpedoes from 2404. This is 2409.
So, hull heals before any more damage, some say? These aren't just for PvP
Which actually brings us back to what the OP originally said as in the original post it was made clear that the OP has difficulty stripping shields and timing torps. SO... to sum up... if one is skilled (as you are) at stripping shields and timing torps then Quantum is the way to go... BUT if one is NOT so good at stripping shields quickly or timing their torp launches then Transphasics could be a viable option...
Sounds like the two of you have arrived at a PoTAYto/PoTAHto kinda place :P
This is Star Trek! Photons and Phasers FTW!
Photons do have a nice DPS, but the problem is the shields that recharge.
Defiant and Enterprise-E had quantums.
Ago I'n privite pvp
We saw no 40% shield penetration at all
As far as I can tell it's broken
Repeated hi yield 2 and 3 salvos did no noticeable
Hull Damage to the defiant escort target
After 2 minutes of firing at him sitting still
With +30% Acc torps we gave up
Privite pvp mode may be bugged but that's where
We tested it at
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Try with, say, photon torpedoes. See the difference there.
We were trying to find something better for pvp
So we tested the transphasics out. Hoping
That using them along with directed energy
Modulation 3 and polaron beam weapons
Would be a great combination
All three failed our tests
The torpedoes didn't breach shields at 40%
of strength
Directed energy modulation didn't work
No power drain from poloran beam weapons
Was detected
3 broken weapons was our results
Dirsuptor proc on polarized Disruptors did work
But no power drain from the poloran proc was
Detected
Tetyron proc worked
Phaser proc worked
That's all we tested so far now we have new
Patches so who knows what works or don't work
Now
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Must be a bug. I'll submit to PWE.
Too late now, lol.
I'm using RRTTs as an "energy" weapon, which is why I'm comparing it to a DHC instead of another torp. Main advantage is that it reduces power drain, so it improves the other cannons' damage, while providing its own share of dps, and benefits from R62 that is sitting on an eng slot.
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
The future Kathryn Janeway brought Tranphasics back in the final Voyager episode(along with ablative hull armor) to give the present day Voyager a massive advantage against the Borg. And a massive advantage it was as one Transphasic torpedo dispatched an entire Borg Cube. The idea was not that Transphasic torps would have an increased "bleedthrough" effect; but that they actually phased out of the space time continuum during flight, thus allowing them to easily pass through the enemy ships shields and hull - they would then rephase into the continuum inside the enemy ship near a vital area(i.e. power core, antimatter storage, vinculum, etc...) and explode, thus obliterating the enemy from the inside outward.
When I got my 1st Transphasic torp as a reward in the Breen mission, boy I couldn't wait to install that puppy and start the one-shot destruction cavalcade. Boy was I disappointed... maybe they should rename these as the partially Transphasic torpedo or maybe Transphasic torpedo Jr., Quasi-tran torps, less than lethal Transphasic torps??
Anyway, back to the regularly scheduled thread...
If you're referring to Fed Transphasic torp tech changing, that would need to be a backward/reverse technological change(remember Janeway brought them back from the future - And I would say from her age progressed look in that episode, about 30 years in the future). They must have had fairly good utility against the borg of her future time for her to bring them back as the deus ex machina weapon. So the Fed would have tooled the transphasic torps down over the next 30 years? - I doubt it.
If you're referring to the Borg adapting to transphasic technology, OK. But then why do the Borg in STO seem so much more susceptible to all the other weapons(i.e. beams, photons, quantums, cannons, etc...) now then they did back in 2379. Assuming equal progression of technology over 30 years on both sides; the borg would have massively adapted to transphasics while regressing on their adaptation to everything else(and "everything else" back in 2379 couldn't even touch the borg). It doesn't make sense. It makes more sense that the STO devs really did not understand the whole idea behind the awesome power of transphasic projectile technology and just integrated them into STO as they would any other weapon.
Well.
When Janeway went back in time and saved voyager, did she not alter the timeline? Ah ha!
-Lord Commander Solar Macharius
High Yield, or Spread?
Transphasic torpedos are detonated so that the explosion is distributed through asymmetric superposition of multiple phase states. Shields can only block one subcomponent of the pulse. The other subcomponents deliver the majority of the pulse to the target.
So in fact shields adapting to and designed against transphasic torps would lead to a greater bleedthrough no matter.
In my opinion transphasics are best suited for cruiser captains, since they'll provide some nice damage from cruisers who have difficulty with dps anyways, throw in a few torpedo officers and rapid reloads and they are quite nice!
"We are the Borg. We will add your biological and technological distinctiveness to our own. Resistance is futile."
Sincerely,
The Cube Assimilating Your Ship Right Now