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TRIBBLE Maintenance and Release Notes - July 6, 2012

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  • cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited July 2012
    I disabled ondemand patching btw, i hate it when using the game waiting for stuff i want it all or nothing. Probably why my patch is larger that i am getting.

    Almost done at 1221mb - 99%

    Edit - yep finished now.
    [SIGPIC][/SIGPIC]
  • teklionbenrashateklionbenrasha Member Posts: 0 Arc User
    edited July 2012
    I'm completely patched, but still can't log in.

    *goes back to exploring Spotify to seek out strange new songs*
  • edwards84edwards84 Member Posts: 7 Arc User
    edited July 2012
    yes I have it on, and my fleet buddies also had to download 517 mb.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited July 2012
    Systems:

    Updated Security Escort, Security Crewmen and Shard Of Possibilities Shadows so they now properly land critical hits.
    Security Escort HP properly increases with player's Squad Command skill.
    Normalized HP, Damage and Shields for Fed and Klingon Security Escorts.
    They were not consistent.
    Increased the time it takes for Security Escort to beam out if you are not in combat.

    nice tactical have there powers back
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited July 2012
    ... the lockbox ships do NOT need a buff, they are already the best ships :mad:
  • cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited July 2012
    Tried to log on but as guessed still in maint mode.

    Edit - @dontdrunkimshoot

    Before s6 possibly, with s6 tho the lockbox ships would be alot weaker than the best fleet ships, so yeah they needed a buff to keep up with the best ships they are lockbox ships afterall they are premium so deserve premium stats kinda dont u think.
    [SIGPIC][/SIGPIC]
  • amayakitsuneamayakitsune Member Posts: 977 Arc User
    edited July 2012
    ... the lockbox ships do NOT need a buff, they are already the best ships :mad:

    Except they would be overshadowed once the fleet versions come out... as those all have more HP, shields and an extra console slot.
    7NGGeUP.png

  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    edited July 2012
    ... the lockbox ships do NOT need a buff, they are already the best ships :mad:

    And they aren't even supposed to be the best ships.
    They are supposed to be vanity ships, collectors items.

    I pretty much feel like I wasted my C-Points on getting the Armitage, if i'm going to have to earn a fleet version that is better anyway. =/
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • michaelsdstmichaelsdst Member Posts: 104 Arc User
    edited July 2012
    I feel cheated, there is no Fleet version of the Heavy Escort....
    GIVE US THE TYPHOON! Enough said...
  • cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited July 2012
    You wouldnt have the torp console with the fleet version alex tho. But if you dont care about that then yep the cstore version isnt worth it when fleet version would be better just without a torp console.
    [SIGPIC][/SIGPIC]
  • superherofansuperherofan Member Posts: 342 Arc User
    edited July 2012
    And they aren't even supposed to be the best ships.
    They are supposed to be vanity ships, collectors items.

    I pretty much feel like I wasted my C-Points on getting the Armitage, if i'm going to have to earn a fleet version that is better anyway. =/
    +1. Does Cryptic no longer want us spending money on c-store ships now or what?!?
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    diogene0 wrote: »
    Still no improvement of the starbase economy system based on this thread? You're goind to have a lot of ramble on the forums if you don't find another fix to that flaw before S6 is released. :(
    It's already been answered though... something about Fleet politics having to dictate things.

    So no significant changes to the way it is now, unless i'm mistaken.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • oracle54oracle54 Member Posts: 199 Arc User
    edited July 2012
    +1. Does Cryptic no longer want us spending money on c-store ships now or what?!?

    Depends, do you want any of the powers that come with the C-Store ships?
  • maxxinamaxxina Member Posts: 158 Arc User
    edited July 2012
    Of course you will spend money. Fleet ship with one skin . No consoles cool stuff like on armitage - Point defence . And Some fleets ships are for C-points too. For Less Cpoints, But for Cpoints :)
  • x3of9x3of9 Member Posts: 157 Arc User
    edited July 2012
    And they aren't even supposed to be the best ships.
    They are supposed to be vanity ships, collectors items.

    I pretty much feel like I wasted my C-Points on getting the Armitage, if i'm going to have to earn a fleet version that is better anyway. =/

    The Fleet Akira would be unable to use any of the Armitage's hull parts if you hadn't purchased it. You also would not have the Torpedo Spam Console to put into it. Think of the Fleet version of the ship as being a new better framework that you put all the major parts from your current ship into... and not an entirely new ship.
    U.S.S. Marathon - NX-92781
    Joined: August 11, 2008
  • teklionbenrashateklionbenrasha Member Posts: 0 Arc User
    edited July 2012
    Hang on a second. These "fleet" ships, what makes them "fleet" ones? Do they belong to us, or do we buy them for the fleet, which then loans them to its members?
  • kevpollkevpoll Member Posts: 0 Arc User
    edited July 2012
    Prisoners involved in the Interspacial Inquiry mission are on fire.

    How funny is that!!!
  • oracle54oracle54 Member Posts: 199 Arc User
    edited July 2012
    You get them from the fleet store, which has more as it advances in shipyard level, in exchange for fleet cred and dilithium. They're completely yours.
  • maxxinamaxxina Member Posts: 158 Arc User
    edited July 2012
    Build in shipyard - then you need to run provision mission . Which will build them . And then they are moved to Fleet store - Where you buy them for fleet money ( some ) and Some for C-points. .
  • c0nd1t10nr3dc0nd1t10nr3d Member Posts: 638 Arc User
    edited July 2012
    Hang on a second. These "fleet" ships, what makes them "fleet" ones? Do they belong to us, or do we buy them for the fleet, which then loans them to its members?

    You own them once purchased.
  • voiceoftemprusvoiceoftemprus Member Posts: 0 Arc User
    edited July 2012
    I'm in. :D
    _________________________________
    Good-bye, DevSlayer title, you will be missed.
    Still Waiting on: Archer and the Ultimate Ninja!
    Any chance we can finally get the vibro sword laser sword skin?
    "CO once had devs, but they all fled to STO and NW because they feared Caliga." -matixzon
  • teklionbenrashateklionbenrasha Member Posts: 0 Arc User
    edited July 2012
    maxxina wrote: »
    Build in shipyard - then you need to run provision mission . Which will build them . And then they are moved to Fleet store - Where you buy them for fleet money ( some ) and Some for C-points. .

    O...kay. Sounds like it'll make a lot more sense when I get to play it than in abstract :D
  • xevilxmasterxxevilxmasterx Member Posts: 0 Arc User
    edited July 2012
    is it still down im in the uk so hurry up before i get to tired and go to sleep:(
    ps think abou a server status on the home page id love that
  • tebsutebsu Member Posts: 372 Arc User
    edited July 2012
    its up!?!!!"123sscsdvsdgafhd
    What ? Calaway.
  • sosolidshoesosolidshoe Member Posts: 174 Arc User
    edited July 2012
    Aaaaaaaand we're off *crashes multiple times* :P

    We are PWE. Your forums and game accounts will be added to our own. Your community will adapt to service us. Resistance is futile.
  • oracle54oracle54 Member Posts: 199 Arc User
    edited July 2012
    Transwarping to the base and then leaving the system takes you back to where you activated transwarp. Not sure if intentional or bug, but do not like.
  • maxxinamaxxina Member Posts: 158 Arc User
    edited July 2012
    O...kay. Sounds like it'll make a lot more sense when I get to play it than in abstract :D

    Ok, more detailed - you build starbase - get fleet money for donating some stuff. Then you build shypiard - another fleet money . Ship need to build - thats what provision mission is for :) Ship are build and moved to fleet store - where people who have ENOUGH fleet money can buy them :) when store is empty you need to run another provision mission to build a new ships :)
  • daytonamaxdaytonamax Member Posts: 196 Arc User
    edited July 2012
    I still don't see anything about KDF having visable body armor or kits...

    +1. this right here^^
  • darknessmutadarknessmuta Member Posts: 187 Arc User
    edited July 2012
    Hang on a second. These "fleet" ships, what makes them "fleet" ones? Do they belong to us, or do we buy them for the fleet, which then loans them to its members?

    You may want to listen to the Ship podcast as Al Rivera said that if you leave the fleet, you lose the ship and fleet items as those are tied to that fleet and it seems they do not want a bunch of fleet hoppers jumping in grabbing ships then leaving.
  • verlaine11verlaine11 Member Posts: 0 Arc User
    edited July 2012
    Just checked my Galor over and it now has 3 Sci Console slots :eek:
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