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More ugly rumors about ships

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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2012
    Admittedly TL:DR, but skimmed; 'shafted on story content' looks like the gist? But from a mechanical, ship-quality point of view, what can Federation ships do that Klingon ships can't, versus what can Klingon ships do that Federation ships can't?

    I'm not trying to pick a fight here, and I do think the next c-store ship ought to be either a more 'normal' BoP or an attack cruiser for those that don't want the behemoth of the Bortasqu, but still want a cloaking VA cruiser. But the complaint about 'our distinctiveness' runs smack into the fact that the Federation has no distinctiveness at all. Our ships are vanilla baselines, so why should you be special when we aren't?

    The main reason used to be to get people to create and play a Klingon Toon...

    But that's kinda-sorta flown out the window at this point with everything that's happened in the last year.
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • adon333adon333 Member Posts: 304
    edited June 2012
    Just take the time to actually read the whole thing.. you'll understand where we are coming from. As to fed things that the klingons dont have...well there is something for everybody... from your pvpr's to your pve'rs we don't have as many cruisers.. as many sci cruisers..costumes....playable races....missions...missions rewards...escorts which are as strong or fast ...... the list goes on, but like I said.. everything is addressed in that collaboration of information which someone was nice enough to link to you. Seriously give it a read, it's enlightening when it is all laid out in front of you in one place all at once.
    [SIGPIC][/SIGPIC]


    Yeah, that's right.
  • catliketypingcatliketyping Member Posts: 611
    edited June 2012
    ndanger wrote: »
    I did notice that it got moved to the FED shipyards.

    So since the FED bop has to be better than than the Klingon one, (else it won't sell in the store) How many hanger bays do you think it will have?

    My prediction has always been a T5.5 ship with the missing Universal Ensign slot, an additional Tactical Console, -1 Sci Console, and an additional rear weapon, making it a virtually true Escort moreso than KDF BoPs.
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2012
    adon333 wrote: »
    Just take the time to actually read the whole thing.. you'll understand where we are coming from. As to fed things that the klingons dont have...well there is something for everybody... from your pvpr's to your pve'rs we don't have as many cruisers.. as many sci cruisers..costumes....playable races....missions...missions rewards...escorts which are as strong or fast ...... the list goes on, but like I said.. everything is addressed in that collaboration of information which someone was nice enough to link to you. Seriously give it a read, it's enlightening when it is all laid out in front of you in one place all at once.

    One also needs to remember that the main focus of Star Trek has pretty much always been from the Federation side-of-things/view point...

    Even though Cryptic has under-valued the Klingon Player-base since the beginning, it stands to reason that the Federation is also going to be Their main focus and thus the better value of the game...

    The expectation of 'equal-luv' wasn't something that should have been expressed by Cryptic to begin with...

    The head-honcho (Jack Everett?) did a LOT of "promising" back then He shouldn't have.
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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  • atomicfbatomicfb Member Posts: 100 Arc User
    edited June 2012
    http://www.stowiki.org/User:Peregrine_Falcon


    Interesting read, and I remember most of it. It does bring of some interesting points... 12-16 percent. Part of what I said earlier is that Star Trek has been and will be about the Federation. So that percentage seems about right.

    I am all for the KDF getting content, the more the merrier. I have no beef with people wanting more KDF content however it is obvious that isn't going to happen except fluff and stuff here and there. Yet, again it doesn't make any difference if the feds get battlecloak or some fancy bop like escort. You can't have balance, as some one mentioned earlier if there is only 12-16 percent of a playerbase. It just doesn't make any sense. Money wise or time wise.

    Admittedly, they should have taken the time and effort to flesh out the KDF before launch. However since that didn't happen now it is just crying over spilled milk. Now, having said all this, I don't think there is anything wrong with asking for more KDF content but complaining that the FEDs are stealing KDF uniqueness is crazy. Like I said before powers and consoles don't make you unique.

    Also, in that same article/post there is discussion of a Romulan mini faction. Just like I mentioned before.

    One a different note, I don't mean to suggest that the feds don't complain or whine for stuff cause they do and I think that is also absurd.
  • zahinderzahinder Member Posts: 2,382 Arc User
    edited June 2012
    The Varanus has weaker shields than DSSV. I think it's 1.2 vs. 1.3.

    Varanus has a unique console, but I don't think that's balanced. (since the fed ship could also put wacky consoles in)

    Yet another KDF purchase I now regret.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • adon333adon333 Member Posts: 304
    edited June 2012
    zahinder wrote: »
    The Varanus has weaker shields than DSSV. I think it's 1.2 vs. 1.3.

    Varanus has a unique console, but I don't think that's balanced. (since the fed ship could also put wacky consoles in)

    Yet another KDF purchase I now regret.

    Oh , I guess I was right.... also... come to think of it.. the "space condom" is probably the lamest console in the game.
    [SIGPIC][/SIGPIC]


    Yeah, that's right.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2012
    zahinder wrote: »
    The Varanus has weaker shields than DSSV. I think it's 1.2 vs. 1.3.

    Varanus has a unique console, but I don't think that's balanced. (since the fed ship could also put wacky consoles in)

    Yet another KDF purchase I now regret.

    I don't play my Klingon Toon as often as my Fed ones, but I don't regret any of the purchases I have made for him.

    When I do use him, I enjoy fiddling with all the semi-unique stuff he has.
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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  • levi3levi3 Member Posts: 1,663 Arc User
    edited June 2012
    I even got to keep the same user name! Of course Giving the Dev's help in making cloaks for EVERY Fed ship does have it's perks. And because they are phased cloaks they can cloak any time and all weapons and even launched torps go right through - no damage.

    What was the name of that Blood wine?

    Seriously guys, it's about the money - the (major) customer is always right. Feds should also look forward to some T6 ships in the not to distant future. Mark 14 anyone - right you need to upgrade - no problem - you will be able to buy the new ships for 2000cp each

    Note: This as the OP suggests is purely unsubstatiated rumour - trust me!
  • catliketypingcatliketyping Member Posts: 611
    edited June 2012
    daveyny wrote: »
    One also needs to remember that the main focus of Star Trek has pretty much always been from the Federation side-of-things/view point...

    Even though Cryptic has under-valued the Klingon Player-base since the beginning, it stands to reason that the Federation is also going to be Their main focus and thus the better value of the game...

    The expectation of 'equal-luv' wasn't something that should have been expressed by Cryptic to begin with...

    The head-honcho (Jack Everett?) did a LOT of "promising" back then He shouldn't have.

    So was Star Wars with the Jedi/Republic focus - that was the point of the movies. However, you cannot argue that a Star Wars game would be better without a Sith option, can you?

    Whether or not Cryptic should have made a 2 faction game, that's a separate question. The fact is, that's what the expectation is now, with 1.5 factions or 2 factions or whatever Cryptic/PWE wants to claim about this game. What is, is. Cryptic must live with the consequences of past choices, as do we all as part of this mess.

    Cryptic bungled this. They could have had so much more in this game. You cannot blame the KDF for what lacks on the Starfleet side, such as Endgame content or a working Crafting system. These are KDF ills as well, in addition to the ills that Cryptic has saddled the KDF with.

    Saying that the game would be better without the KDF, fine. I think that opinion in favor of losing the KDF goes against all reason and logic, but I also do think Cryptic would likely derive more $ out of what's left of this game if they devoted all their work to Starfleet from here on.

    Perhaps removing the KDF would be better for some or most, but you would find those who disagree, even in Starfleet.
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
  • zahinderzahinder Member Posts: 2,382 Arc User
    edited June 2012
    daveyny wrote: »
    I don't play my Klingon Toon as often as my Fed ones, but I don't regret any of the purchases I have made for him.

    When I do use him, I enjoy fiddling with all the semi-unique stuff he has.

    I gave up on KDF entirely, and am debating deleting my 3 level 50 KDF toons entirely. But some part of me holds out hope that I may as well keep them on the off chance a miracle occurs and the faction ever gets the attention it needs.

    So, yeah, all the stuff I have there is wasted.

    Varanus vs. DSSV:
    http://www.stowiki.org/Varanus_Fleet_Support_Vessel

    http://www.stowiki.org/Deep_Space_Science_Vessel

    Almost the same, except the Varanus has a higher inertia rating (supposedly, I don't know if that's accurate), more crew, and weaker shields. And the repair platform.

    Oh, and the repair platforms bug out all the time and don't heal anything. So they are kinda useless.

    Oh, and the Varanus costs $18.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2012
    zahinder wrote: »
    I gave up on KDF entirely, and am debating deleting my 3 level 50 KDF toons entirely. But some part of me holds out hope that I may as well keep them on the off chance a miracle occurs and the faction ever gets the attention it needs.

    So, yeah, all the stuff I have there is wasted.

    Varanus vs. DSSV:
    http://www.stowiki.org/Varanus_Fleet_Support_Vessel

    http://www.stowiki.org/Deep_Space_Science_Vessel

    Almost the same, except the Varanus has a higher inertia rating (supposedly, I don't know if that's accurate), more crew, and weaker shields. And the repair platform.

    Oh, and the repair platforms bug out all the time and don't heal anything. So they are kinda useless.

    Oh, and the Varanus costs $18.

    A Star Trek MMORPG that does not take full advantage of the full spectrum of the rich Star Trek IP is idiotic. There's so much to draw from.

    Past Star Trek games have gone out of their way to try to provide that variety.

    "Birth of the Federation?" A strategy game that allowed you to control either the Federation, Klingons, Romulans, or Cardassians. Varied ships and styles between the different fleets, and they all played and felt differently on the strategic view and in space combat.

    "Starfleet Command" series? There have been 3 SFC games, and 2 having various expansions. The first 2 were set in Kirk's TMP timeframe. SFC3 was set in the TNG timeframe. They each also offered play in different factions / fleets. They each also felt and played very differently. Federation, Klingon, Romulan play is standard, but the various games offered the Gorn, Cardassians, Hydrans, Lyrans, etc.

    Again, why should a Star Trek MMORPG limit its scope to such a narrow vision? Other games, other IPs have tried their best in offering the wide scope of any rich IP they draw from. For me, I initially signed up for STO for a chance to live in and play in the Star Trek universe, and that involved being a member of the Klingon Empire. And I also envisioned (naively, back then) for a chance to play a Romulan captain or member of the Dominion, bringing glory to the Founders.

    To take advantage of only ONE segment of the entire Star Trek universe is folly, especially in an MMORPG.
    XzRTofz.gif
  • atomicfbatomicfb Member Posts: 100 Arc User
    edited June 2012
    SNIP*


    I doubt many people would disagree that the game should have had two full blown factions. However at this point it is almost moot as there has been no real motion to make the KDF full or, it seems do they intend to.

    Yet, here is the thing... the OP's post was about rumors about the Feds getting stuff the KDF already has. Again, my contention is that it doesn't matter if the feds get a battle cloak or a BOP escort like ship. With the KDF being @ 12-16 percent of the playerbase it makes more investment sense to focus on the Feds.

    To be honest, I didn't want cloaks in the beginning on the Fed side at all and I think this whole war scenario/story line was borked to begin with but the fact remains that it is what it is and since they have pretty much decided the KDF will remain a partial faction complaining about what the Feds do or don't get makes it seem like the KDF is full of sore losers even when most folks know that is not the case.
  • hawks3052hawks3052 Member Posts: 0 Arc User
    edited June 2012
    STO ended for me then Katic left.
    She was one of the strongest defenders of the KDF and advocating game balance.

    Seeing this thread and no DEV response at all hardens the feeling that this is no rumor, but on Cryptics top to do list to get rid of the KDF as a faction, so they no longer have to deal with the negative Feedback.
  • darthoricidarthorici Member Posts: 195 Arc User
    edited June 2012
    adon333 wrote: »
    Oh, and they better get the same broken.."Oops srry that was mom on the line and we just decloaked" cloak that everyone else has.

    we already have that on are cloaks ithat bug is on all ship cloaks
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited June 2012
    The entire game story needs to be redone. The Klinks should be close Feddy allies and the should be integrated into the rest of the game so they can play from level one to fifty instead of the current handful of missions plus FEs. Then you will see more KDF players and then you will see more KDF gear.

    No one sane wants to stay in the ghetto.
    <3
  • sovereignmansovereignman Member Posts: 0 Arc User
    edited June 2012
    I thought the Fed/KDF war was just at the start and now its stalled since the Doomsday device went kaplooie and we're figuring out who's behind all the shenanigans.

    [SIGPIC][/SIGPIC]
    http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2012
    atomicfb wrote: »
    I doubt many people would disagree that the game should have had two full blown factions. However at this point it is almost moot as there has been no real motion to make the KDF full or, it seems do they intend to.

    Yet, here is the thing... the OP's post was about rumors about the Feds getting stuff the KDF already has. Again, my contention is that it doesn't matter if the feds get a battle cloak or a BOP escort like ship. With the KDF being @ 12-16 percent of the playerbase it makes more investment sense to focus on the Feds.

    To be honest, I didn't want cloaks in the beginning on the Fed side at all and I think this whole war scenario/story line was borked to begin with but the fact remains that it is what it is and since they have pretty much decided the KDF will remain a partial faction complaining about what the Feds do or don't get makes it seem like the KDF is full of sore losers even when most folks know that is not the case.

    Any sort of justification to justify Cryptic's lazy and half-a**ed development?

    It's called variety between the different factions. Making them feel different in play, making them unique from another. Otherwise, the game is a simple game of "Red vs Blue."

    If you want the stealth and firepower of a KDF vessel, then you roll a KDF toon.

    Anyways, a cloaked Starfleet goes against everything that is tradition and canon in Star Trek. It goes against the very basic theme of what the Federation is all throughout Star Trek.

    Gene Roddenberry never wanted his Federation to be cloaked. If he did, they would have been long ago.
    XzRTofz.gif
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited June 2012
    No idea where you are getting these rumors from Roach, but lets entertain the line of thought.


    bitemepwe wrote: »
    Honestly, cloaking for the feds so they can do what Gene thought heroes should not do?
    What possible need does the federation, a force for peace and exploration before war, need for a vessel designed to raid colonies, supply lines, plus overall a machine designed for conquest have for a BoP-like escort?


    The final TNG 2 part episodes "All Good Things" shows the Federation using cloaking technology in a universe where they are at war with the Klingons and the treaty of Algeron no longer exists.


    Sound familiar?


    That's extremely similar to the kind of universe STO takes place in.


    This is where the cloaking Galaxy-X Dread comes from in the first place.




    Whether or not that should be the case in this game is another story, but I think you're cherry picking parts of the IP.
  • ebeneezergoodeebeneezergoode Member Posts: 227 Arc User
    edited June 2012
    Feds don't have anything unique?

    I don't think you can have logged in recently without seeing the Heavy Escort Carrier. And the Multi-Vector advanced escort has been around for a long time. And don't forget the Nebula which can be set up to be more tactical, engineering, or science thanks to a universal lieutenant slot and has more hull than most science ships.

    Vanilla baselines indeed.
    [SIGPIC][/SIGPIC]
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2012
    atomicfb wrote: »
    complaining about what the Feds do or don't get makes it seem like the KDF is full of sore losers even when most folks know that is not the case.

    I did not post this rumor as a means of complaining as the the persona of the "sore loser".
    I posted it becuase as a fan of the KDF I am tired of seeing, imo, Cryptic sell what ever they think will draw revenue without consideration to the setting of STO they have created.

    STO has become a game of no real substance with what seems to be only the next big item "for sell" as the draw to play and the feds seem more than happy to support that idea as long as they can continue lap it up and lord it over others.

    Cryptic seems to be on the prowl to sell what ever they can, from what ever source they can to draw that revenue without regard to anyone but the "majority" they feel is the source of that revenue.

    They have become pimps for Star Trek, slinging wares on the street corner that STO has become.

    That saddens me becuase the IP holds more sources of wares to sell and ideas to build stories upon than they seem willing to research, it cheapens the IP and makes the all participants less than they should be.
    Like many Asain MMO's, STO has become all about what "next great item" can be sold and no longer about the story, faction individuality or the fun that such story and individuality holds.

    Many fedfans cry that the KDF loses nothing of its uniqueness from these circumstances and that they (feds) have already lost uniqueness and have little left of thier own.

    SO what fed uniqueness has the KDf taken? Science ships are the only fed thing we have been given, and even those do not equal the feds. Everything else is iether agnostic gameplay or base mechanics.

    The truth is the feds have sucked far more marrow from the unique bones of the KDF empire than anything we have been given as the lesser faction.
    Yet they (feds) still continue to protest and protect thier entitlement to continue rather than demand something uniquelly thier own.
    Spoiled children in the playground, jealous of that which mommy has not given them yet.
    Confident that we KDF fans are just sore losers at watching our uniqueness being sold away and left with no reason to even attempt to play that which drew us the the Star trek universe and this MMO in the begining.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • hamradio18hamradio18 Member Posts: 19 Arc User
    edited June 2012
    I agree, even though I am a pretty much a FED user, I think they should take away anything KDF away from the FED's and to make the the two factions unique. I think that the two ships that we have that have cloaking devices should stay that way.
    Playing since: Feb 2011.
  • hakaishinlegionhakaishinlegion Member Posts: 2 Arc User
    edited June 2012
    I honestly don't care.

    My objective is PvP. I've several different TV series to watch if I want Star Trek storyline.

    That said, Feds now have carriers. That's acceptable. They should have had them from the beginning (check Pereguine Fighers from the Dominion War, decades before the game).

    They were never meant to be exclusively Klingon.

    Cloak... Defiant and Gal-X should be capable of cloak. Should they have advanced cloaks/battle cloaks? Sure, why not. Technology advances in decades of improvement. Surely they'd have something more to show for it than what they had 40+ years before.

    Should every other ship in the Fed arsenal be able to do so? Probably not.
    [SIGPIC][/SIGPIC]
    "Yes, I fly a Galaxy-X... and yes, I just 1-shotted you with it." -- Alcione@Hakaishin
  • mehenmehen Member Posts: 0 Arc User
    edited June 2012
    Feds don't have anything unique?

    I don't think you can have logged in recently without seeing the Heavy Escort Carrier. And the Multi-Vector advanced escort has been around for a long time. And don't forget the Nebula which can be set up to be more tactical, engineering, or science thanks to a universal lieutenant slot and has more hull than most science ships.

    Vanilla baselines indeed.


    As much as I love my Nebula, you rarely see it around because of the current power of science overall. So instead, people are better off rolling MVAE with grav well. PvP is another story, of course, but I do think the biggest obstacle to people running around in science vessels is the large cost of spec'ing into science skills on the tree. 400C is not a small price to pay to try out a science vessel and use it to its full potential. I think if they allowed two or three skill "blueprints" to switch between, the Fed and Klink's varieties would be seen a bit more. As of right now, it just isn't worth people trying those ships out, unless they are die-hard fans of them (see: VA's in Connies).
  • weezedogweezedog Member Posts: 0 Arc User
    edited June 2012
    I could see them doing a fed BoP via a Caitian version with a battle mask energy signature. They have already hinted at it with the Caitian stalker stealth fighters.
  • bludaggerbludagger Member Posts: 118 Arc User
    edited June 2012
    askray wrote: »
    Well remember sooner or later the Klingons will join the Federation :tongue:
    yeah..... don't help. Not that you have helped much in the past. :tongue:
    bitemepwe wrote: »
    SO is it true that the Devs/Cryptic are seriously considering giving widespread cloaking and a Bop-like escort to the feds?

    Are you seriuosly gonna pimp out the last uniqueness for the KDF for a quick buck?

    Honestly, cloaking for the feds so they can do what Gene thought heroes should not do?
    What possible need does the federation, a force for peace and exploration before war, need for a vessel designed to raid colonies, supply lines, plus overall a machine designed for conquest have for a BoP-like escort?

    Does the IP mean anything anymore or has STO just become a "feddy wants it and we will sell it to them" cop-out?

    I been checking into this Roach, nothing but rumors, for now.
    Found no plans, mention, twitter, or sign posted, email or nadda about such a thing happening.
    And to be honest with all the new ships that have come out, I would not give you a plug nickel for a BOP right now.

    Shocking! :eek:

    Do not forget gang lol, Cloaking is broke, and has been for 72 weeks straight. My how soon we forget....

    ANY time a BO speaks to you ina window, you get a mission update, queue update, OR a communication that pops on screen, be it in transition through phases in a mission, or advance of mission banter, your cloak goes away.

    It does not care where you are, and it does not fail to drop you out of cloak. This is a incredibly well documented bug and game break, even a major fix was attempted for it, then it was written off as unfixable by Cryptic and they just passed it right up.

    This effects EVERY cloak vessel, so careful what you wish for...

    Also remember that 3 second rule team, you fire, you have to wait on that wonderful cooldown BEFORE you hit battle cloak.... So are you SURE you want something that is broken? That I stop using at all other then first strike ONCE in a mission, on a vessel that is slowly being overshadowed in damage, capability, and ability base on the current trend ships are taking and that are coming out from the C-Store?

    Yeah... go ahead and take it :) you would REALLY have something to whine about then, where good klink players learned to get around those limitations, most feds will not be able to, just facts folks.

    Heck roach.. maybe they SHOULD give it to them? there would be such an outcry that Cryptic might actually fix the damn thing. :biggrin:
    [SIGPIC][/SIGPIC]
  • tfomegatfomega Member Posts: 812 Arc User
    edited June 2012
    I wonder what would happen if Cryptic made a Star Trek Online game that switched the roles of the primary factions so that Klingons got full content and everything they want and Fed didn't... I wonder if the ratio of Fed vs. KDF would still be the same?

    I AM NOT A FAN OF PWE!!!!
    MEMBER SINCE JANUARY 2010
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited June 2012
    Feds don't have anything unique?

    I don't think you can have logged in recently without seeing the Heavy Escort Carrier. And the Multi-Vector advanced escort has been around for a long time. And don't forget the Nebula which can be set up to be more tactical, engineering, or science thanks to a universal lieutenant slot and has more hull than most science ships.

    Vanilla baselines indeed.

    True but those are gadgets for particular ships. I mean as far as a most-of-the-fleet flavor, regardless of consoles. Generally speaking Klingon ships are faster, lean more heavily on tactical, have less science, and can cloak. If you were to describe the absolute average Fed ship, without any c-store stuff, what adjectives would you use to describe that ship that stands out as Fed Flavored?
  • sovereignmansovereignman Member Posts: 0 Arc User
    edited June 2012
    Space whale and Space RV.

    [SIGPIC][/SIGPIC]
    http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.
  • reximuzreximuz Member Posts: 1,172 Arc User
    edited June 2012
    They can get around all the canon issue by having the cloaking ship belong to a member world and not to starfleet, just like with the carriers, though honestly there was more support for carriers.

    Its also important to note that we are further into the future then All Good Things, in which the Gal-X refit had a cloak, and while that was an alternate timeline, its also very possible that with a long term multiple front wars that the Federation is feeling the need to adapt.

    Cloaked ships are the space equivalent to submarines in naval combat. Submarines used to be kind of a dirty trick when just the Germans used them, but then as needs changed all the major naval powers started to use them.
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