No. That would be no different then letting people buy the best gear in the game directly from the C-Store. In every game I've ever played you have to grind for the best stuff (Raiding, etc). No game should ever cater to people who don't want to actually play the game, IMO.
No. That would be no different then letting people buy the best gear in the game directly from the C-Store. In every game I've ever played you have to grind for the best stuff (Raiding, etc). No game should ever cater to people who don't want to actually play the game, IMO.
Its not that i dont play the game I play it plenty I just find pve dull and want my emblems in a decent rate like anyone else, and Im willing to pay for it if they either add it as a cstore option.. Or I could pvp all day and get my share of emblems from there.
Its not that i dont play the game I play it plenty I just find pve dull and want my emblems in a decent rate like anyone else, and Im willing to pay for it if they either add it as a cstore option.. Or I could pvp all day and get my share of emblems from there.
I find grinding dull in all of the MMOs I subscribe to (7) but I accept that if I want to have the best gear in those games at max level I need to grind through the raids and things to get it. It's just not fair that people with more money should be able to get things quicker and easier simply because they don't like the end-game.
Don't want to work for it? Sucks... They you can't have it.
There is a reason you have to earn rewards: First so that <cencored by poster> can't just cheat their way to the good stuff because they havn't learned to use their money wisely, and secondly so that theres a reason to keep playing, because if you have no goal to work toward, I promise you that you will loose interest fast.
Brought this once before and I though I was going to get hung it for but NO. A lot of people were open to thee idea. My hole point then was casual player do not have the time to sit in front on computer for hours on end grinding out badges. Did not think think it would go anywhere.
My hole point then was casual player do not have the time to sit in front on computer for hours on end grinding out badges. Did not think think it would go anywhere.
It takes me about an hour to complete both Deferi and the 3 new Section 31 dailies on elite...
So much for hours and hours, though it might take longer for thoose who prefer PvP.
Brought this once before and I though I was going to get hung it for but NO. A lot of people were open to thee idea. My hole point then was casual player do not have the time to sit in front on computer for hours on end grinding out badges. Did not think think it would go anywhere.
The purple gear is really only beneficial in PvP. In PvE whether you defeat something in 60 seconds with maxed-out purples or 70 seconds with maxed-out blues and greens is really meaningless: all weapons of the same Mark do the same basic damage so you're really just looking for very slight variations in damage, criticals, accuracy, and such between green and purple. Unless you're PvPing those variants don't add much to game play. And I think there are few PvPers who would like to learn that the same gear they've been playing and winning matches for someone else gets just by spending a few bucks at the C-Store.
Well the honest reason Is pve is boring and I get 3 emblems per day from pvp.
500 emblems for 1200cp seems like a fair deal?
Oh gods no.
I suggest we instead get more emblems from PvPing:
- PARTICIPATE in 3 PvPs: down to 1 emblem from the current 3.
- WIN 3 Arenas - 3 emblems
- Win 3 Arenas vs Klingons, except if you are in TSI: - 5 emblems
- Ditto for C&H, but increase rewards slightly because they take longer
So if they add the emblem to the C-Store what is next? The item set they are talking about? The Borg stuff?
I mean if they add the emblem because it's boring to work for them other people while come here and ask for these to be added too... Next thing you while know, it will a wallet game...
No please... I do not want a game where the bigger wallet win :mad:
No, people should not be able to buy their way to an advantage.
Don't get me started on c-store only ships lol.
I would rather they just slash the prices by say 7 points on all the emblem items and call it a day.
Emblem gear is too pricey for such little benefit.
Also, I think they should do something akin to what Guild Wars does and have bonus emblem weekends where each kill has say a 5 percent chance to drop one emblem and they could also do weekend discounts ever so often and slash the prices on emblem gear say every other weekend by knocking all emblem gear down by 7 points off each item just for that weekend.
Weekend specials could also mean another weekend you get an extra something from pvp and so on.
Suppose it was a discount on tailoring costs one weekend and not a discount on emblem costs.
I am not saying we should get a special every weekend, but say maybe one or two weekends a month on something in game.
Well the honest reason Is pve is boring and I get 3 emblems per day from pvp.
500 emblems for 1200cp seems like a fair deal?
Personally I'm against allowing people to buy the best gear, as others have said the gear grind is part of the MMO life.
There are also more fair and creative ways of helping people gain Emblems/gear. As has already been suggested, either lower prices (in terms of Emblem cost) slightly or give people more and fun ways to earn extra Emblems.
Also your suggested price seems way too low to me. As a Nebula also costs 1200 points, what's to stop you buying 500 Emblems at the same price, converting 200 of them into Marks of Exploration and buying the Nebula on the cheap? Leaving you with 300 Emblems left over to spend gearing it up.
1 x PvP Daily - 3 Emblems (C&H - technically, quickest, if you know the shortcut; Ker'rat and Arenas - roughly the same, if PuGging, if you're running with friends and taking them seriously, can potentially take a bit longer).
1 x Fleet Action Daily - 3 Emblems (Even if you have to go from start to finish in one of these, if you enter the low-level instance, at most, this will take an hour.)
1 x B'Tran Exploration - 3 Emblems (5-15 minutes per mission on Normal, longer for higher difficulties or larger teams.)
+1 B'Tran Emblem every 30 minutes (about how long a typical cycle of the 3 missions takes).
1 x Aid the Deferi - 3 Emblems (30-45 minutes on Normal, longer for higher difficulties or larger teams).
1 x Rescue Deferi Captives - 1 Emblem (2 minutes, if no combat, 5-10 minutes depending on level, with combat).
1 x Traelus Satellite Repair - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Defense Contract (Alhena) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Aid Sh'mar (Freighter near Zibal) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
Standard Daily Emblems Available: 17 (Currently)
Optional Bonus Emblems:
Up to 5 per STF completed (awarded by 1's or 2's when reaching checkpoints in many of the STF's) daily.
+1 each B'Tran cycle completed (every 30 minutes)
+3 emblems every 4-5 days, after gaining enough Computer Cores in the Defense Contract (Alhena) Daily mission.
The Devs are adding new Dailies all the time, which increases the available pool of missions that award Emblems for their completion.
Additionally, you can 'double up' on Emblems, every other day, if, like I do with my 2 VA's, take all available missions on all available characters. Do the Daily Missions for Emblems on ONE of those characters, then do whatever else you'd like. The following day, switch to an Alt, do their Daily Missions TWICE (as the cooldown timers for Dailies start when you ACCEPT the missions, not when you turn them in), gain twice as many Emblems; then do whatever you'd like. The 3rd day, switch back to your first (or another Alt) and do their Dailies TWICE, again, gaining twice as many Emblems in a day's play...
Basically, there are plenty of available Emblems, that don't require an enormous dedication of time (if you can't devote at least 2 hours of time to play, it's hard to justify paying for an MMO... Just ask my wife. )
Unless the game were to go to a F2P model (which I'm against, by the way), there is absolutely NO reason for Emblems to be available for purchase, in the C-Store or otherwise (likewise, they should remain non-transferable between characters, to prevent gold farmers from intruding on that domain also).
1 x PvP Daily - 3 Emblems (C&H - technically, quickest, if you know the shortcut; Ker'rat and Arenas - roughly the same, if PuGging, if you're running with friends and taking them seriously, can potentially take a bit longer).
1 x Fleet Action Daily - 3 Emblems (Even if you have to go from start to finish in one of these, if you enter the low-level instance, at most, this will take an hour.)
1 x B'Tran Exploration - 3 Emblems (5-15 minutes per mission on Normal, longer for higher difficulties or larger teams.)
+1 B'Tran Emblem every 30 minutes (about how long a typical cycle of the 3 missions takes).
1 x Aid the Deferi - 3 Emblems (30-45 minutes on Normal, longer for higher difficulties or larger teams).
1 x Rescue Deferi Captives - 1 Emblem (2 minutes, if no combat, 5-10 minutes depending on level, with combat).
1 x Traelus Satellite Repair - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Defense Contract (Alhena) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Aid Sh'mar (Freighter near Zibal) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
Standard Daily Emblems Available: 17 (Currently)
Optional Bonus Emblems:
Up to 5 per STF completed (awarded by 1's or 2's when reaching checkpoints in many of the STF's) daily.
+1 each B'Tran cycle completed (every 30 minutes)
+3 emblems every 4-5 days, after gaining enough Computer Cores in the Defense Contract (Alhena) Daily mission.
The Devs are adding new Dailies all the time, which increases the available pool of missions that award Emblems for their completion.
Additionally, you can 'double up' on Emblems, every other day, if, like I do with my 2 VA's, take all available missions on all available characters. Do the Daily Missions for Emblems on ONE of those characters, then do whatever else you'd like. The following day, switch to an Alt, do their Daily Missions TWICE (as the cooldown timers for Dailies start when you ACCEPT the missions, not when you turn them in), gain twice as many Emblems; then do whatever you'd like. The 3rd day, switch back to your first (or another Alt) and do their Dailies TWICE, again, gaining twice as many Emblems in a day's play...
Basically, there are plenty of available Emblems, that don't require an enormous dedication of time (if you can't devote at least 2 hours of time to play, it's hard to justify paying for an MMO... Just ask my wife. )
Unless the game were to go to a F2P model (which I'm against, by the way), there is absolutely NO reason for Emblems to be available for purchase, in the C-Store or otherwise (likewise, they should remain non-transferable between characters, to prevent gold farmers from intruding on that domain also).
Just my 2 EC,
-Big Red
I cant imagine doing those few same things everyday , day in day out continiously , do it for a week wont even get you one item would it? but thats a awsome list thankyou ill copy this out for referance thankyou.
To the topic , if you want them for free ingame then you can , pay for them on c-store , hmm , well i wouldnt mind i suppose .
I cant imagine doing those few same things everyday , day in day out continiously , do it for a week wont even get you one item would it? but thats a awsome list thankyou ill copy this out for referance thankyou.
To the topic , if you want them for free ingame then you can , pay for them on c-store , hmm , well i wouldnt mind i suppose .
When doubling up on them, if I save the PvP for last (and don't always get a double set of those done), it takes between 2 and 3 hours to finish all of the Emblem missions. Assuming I lose the 6 Emblems from the double dose of PvP, I still get at least 28 Emblems, per day, when I double up (34, if I add in the double PvP's, easy on C&H days).
The most expensive Emblem items are 105 Emblems, at 28 per day, it will take less than 4 days (of play, over the course of 8 days, roughly) to collect enough Emblems for one of these items (if I add in double PvP's, it only takes 3 days, out of 6, and one extra 3-Emblem mission on the 4th day). Thus, I can get one of these top-cost Emblem items, once a week, for about 2-3 hours of play, every other night. On those nights, after I'm done, I can then do whatever I would like for the remainder of my play time.
Consoles cost 25, Weapons cost 30, so I can get one of these, every day or every other day (with Emblems to spare).
Also, with the ability to convert Emblems to the Marks of Honor/Exploration, I can fully outfit a ship with Mk X Purple Weapons in 2 days, and add shields, deflector, and engines, within a week, after that.
There are a ton of ways to get Emblems (again, without a huge investment in time), thus, there is no reason to make Emblems available for purchase in the C-Store.
Buying an advantage is unfair... but it already happens.
I have over 600 Emblems.
I could spend them on a new ship or 20 weapons.
But I could also buy a ship in the shop and buy 20 weapons.
-> I just saved 500 Emblems by paying $$$ and thus bought me an UNFAIR ADVANTAGE.
They should never have started selling ships in the shop. Skins would have been enough.
But they did not stop there, unfortunately.
So why not sell Emblem packs. If better gear gives an unfair advantage it is braindead that this advantage should suddenly become legal/fair if people... "worked for it."
If you focus on PvP, you are terribly inefficient at getting badges. I did not PvP for ages, doing a daily Deferi/B'Tran/Eta Eridani run or all together is so much more efficient for getting badges.
My suggestion: Instead of selling ships, they could reduce the emblem price for them and start selling emblems.
Buying an advantage is unfair... but it already happens.
I have over 600 Emblems.
I could spend them on a new ship or 20 weapons.
But I could also buy a ship in the shop and buy 20 weapons.
-> I just saved 500 Emblems by paying $$$ and thus bought me an UNFAIR ADVANTAGE.
They should never have started selling ships in the shop. Skins would have been enough.
But they did not stop there, unfortunately.
So why not sell Emblem packs. If better gear gives an unfair advantage it is braindead that this advantage should suddenly become legal/fair if people... "worked for it."
If you focus on PvP, you are terribly inefficient at getting badges. I did not PvP for ages, doing a daily Deferi/B'Tran/Eta Eridani run or all together is so much more efficient for getting badges.
My suggestion: Instead of selling ships, they could reduce the emblem price for them and start selling emblems.
The ships in the shop aren't generally better then other, free, T5 ships, though. A T5 Intrepid Refit isn't better then a T5 Luna. It has an extra ability, and lose a console slot for that ability, but it's not really any better. A battle between the two ships could go either way. It's the same for the Galaxy and Defiant too. It's highly debateable whether the Excelsior is better then the Sovereign. I've seen people swear they never lose in both ships against the other. I have two alts that fly both. I think the only advance to the Excelsior is the extra console slot; which I think is going to eventually get removed. And don't get me started on the T5 Nebula. It can't outfight any of the other T5 science ships.
Those ships offer no advantage over other T5 ships.
I don't think it would be too much to ask for more PvP emblem rewards outside of the dailys. You can get over 10 emblems per day in PvE by trolling through B'tran, the new sector (Orellius?) and Eta Eradani, but you can only get a handful through PvP dailys...
Why not offer emblems for a certain number of PvP kills, a certain amount of DPS or a certain amount of healing in PvP?
Would that work?
Outside of that, I'm against being able to just essentially buy purples from the C-Store...I'd even bet that Cryptic is against it, too. After all, the key to successful MMO's is creating an encompassing time-sink. If there's nothing for you to sink your time into, then there's no real reason to play.
I don't think it would be too much to ask for more PvP emblem rewards outside of the dailys. You can get over 10 emblems per day in PvE by trolling through B'tran, the new sector (Orellius?) and Eta Eradani, but you can only get a handful through PvP dailys...
Why not offer emblems for a certain number of PvP kills, a certain amount of DPS or a certain amount of healing in PvP?
Would that work?
That would work... in fact it is probably a much needed feature... Or 3xEmblems for the dailies, and
2x Embelm for for each match within the daily that you win... that essencially priovides missions that you can loose like the PvE versions.
So if you "just" do the dailies, you can win 3 emblems, but if you Do the dailies, and win, you can gain up to 9 emblems pr day.
I was thinking about this thread yestoday, and it is actually alot like cash: If you wan't money, you have to work for it. There is wery little diffrence.
Emblems are a currency, and as such you need to do things on a daily basis to earn them. Sucks... sometimes you don't want to work, but if you want to get payed, you have to drag yourself to work every day.
That would work... in fact it is probably a much needed feature... Or 3xEmblems for the dailies, and
2x Embelm for for each match within the daily that you win... that essencially priovides missions that you can loose like the PvE versions.
So if you "just" do the dailies, you can win 3 emblems, but if you Do the dailies, and win, you can gain up to 9 emblems pr day.
I was thinking about this thread yestoday, and it is actually alot like cash: If you wan't money, you have to work for it. There is wery little diffrence.
Emblems are a currency, and as such you need to do things on a daily basis to earn them. Sucks... sometimes you don't want to work, but if you want to get payed, you have to drag yourself to work every day.
Why not just have an NPC that lets us convert our medals into Emblems?
Why not just have an NPC that lets us convert our medals into Emblems?
Well.. we already have a ship that does the oppersite (Convert Emblems into Medals of Honor, Valor and Exploration), so why not...
People would still have to work for their emblems, and that way you could choose which sector you'd want to explore yourself... 3xExplore (as in 3x75, wich a explore mission gives you) medals could = 1 Emblem.
People would still have to work, and for balance sake, there might be a MK XI price adjustment, but it could work.,.. then we could also get rid of thoose anoying medals xD
Thos who do not want to grind do not deserve emblem items.
This.
The funny thing is that game has the least amount of grind out of any MMO I have played. Perhaps some players that complain about should try some Korean made games like Lineage II? OMG months of my life wasted and all I got for it was an arrow in the back fo my head every day :eek:. Grind in this game is like spreading butter.
At the very least, there needs to be a better way for people who only PVP to get as many emblems per day as the people who only PVE. All these folks like to complain about having PVP forced down their throats, but by that rational it's the PVPers who are forced to suffer through PVE.
Comments
/signed etc
Its not that i dont play the game I play it plenty I just find pve dull and want my emblems in a decent rate like anyone else, and Im willing to pay for it if they either add it as a cstore option.. Or I could pvp all day and get my share of emblems from there.
Want the good stuff? Work for it.
Don't want to work for it? Sucks... They you can't have it.
There is a reason you have to earn rewards: First so that <cencored by poster> can't just cheat their way to the good stuff because they havn't learned to use their money wisely, and secondly so that theres a reason to keep playing, because if you have no goal to work toward, I promise you that you will loose interest fast.
It takes me about an hour to complete both Deferi and the 3 new Section 31 dailies on elite...
So much for hours and hours, though it might take longer for thoose who prefer PvP.
Oh gods no.
I suggest we instead get more emblems from PvPing:
- PARTICIPATE in 3 PvPs: down to 1 emblem from the current 3.
- WIN 3 Arenas - 3 emblems
- Win 3 Arenas vs Klingons, except if you are in TSI: - 5 emblems
- Ditto for C&H, but increase rewards slightly because they take longer
I mean if they add the emblem because it's boring to work for them other people while come here and ask for these to be added too... Next thing you while know, it will a wallet game...
No please... I do not want a game where the bigger wallet win :mad:
Don't get me started on c-store only ships lol.
I would rather they just slash the prices by say 7 points on all the emblem items and call it a day.
Emblem gear is too pricey for such little benefit.
Also, I think they should do something akin to what Guild Wars does and have bonus emblem weekends where each kill has say a 5 percent chance to drop one emblem and they could also do weekend discounts ever so often and slash the prices on emblem gear say every other weekend by knocking all emblem gear down by 7 points off each item just for that weekend.
Weekend specials could also mean another weekend you get an extra something from pvp and so on.
Suppose it was a discount on tailoring costs one weekend and not a discount on emblem costs.
I am not saying we should get a special every weekend, but say maybe one or two weekends a month on something in game.
Personally I'm against allowing people to buy the best gear, as others have said the gear grind is part of the MMO life.
There are also more fair and creative ways of helping people gain Emblems/gear. As has already been suggested, either lower prices (in terms of Emblem cost) slightly or give people more and fun ways to earn extra Emblems.
Also your suggested price seems way too low to me. As a Nebula also costs 1200 points, what's to stop you buying 500 Emblems at the same price, converting 200 of them into Marks of Exploration and buying the Nebula on the cheap? Leaving you with 300 Emblems left over to spend gearing it up.
1 x PvP Daily - 3 Emblems (C&H - technically, quickest, if you know the shortcut; Ker'rat and Arenas - roughly the same, if PuGging, if you're running with friends and taking them seriously, can potentially take a bit longer).
1 x Fleet Action Daily - 3 Emblems (Even if you have to go from start to finish in one of these, if you enter the low-level instance, at most, this will take an hour.)
1 x B'Tran Exploration - 3 Emblems (5-15 minutes per mission on Normal, longer for higher difficulties or larger teams.)
+1 B'Tran Emblem every 30 minutes (about how long a typical cycle of the 3 missions takes).
1 x Aid the Deferi - 3 Emblems (30-45 minutes on Normal, longer for higher difficulties or larger teams).
1 x Rescue Deferi Captives - 1 Emblem (2 minutes, if no combat, 5-10 minutes depending on level, with combat).
1 x Traelus Satellite Repair - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Defense Contract (Alhena) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
1 x Aid Sh'mar (Freighter near Zibal) - 1 Emblem (5-10 minutes, longer for higher difficulty or larger team.)
Standard Daily Emblems Available: 17 (Currently)
Optional Bonus Emblems:
Up to 5 per STF completed (awarded by 1's or 2's when reaching checkpoints in many of the STF's) daily.
+1 each B'Tran cycle completed (every 30 minutes)
+3 emblems every 4-5 days, after gaining enough Computer Cores in the Defense Contract (Alhena) Daily mission.
The Devs are adding new Dailies all the time, which increases the available pool of missions that award Emblems for their completion.
Additionally, you can 'double up' on Emblems, every other day, if, like I do with my 2 VA's, take all available missions on all available characters. Do the Daily Missions for Emblems on ONE of those characters, then do whatever else you'd like. The following day, switch to an Alt, do their Daily Missions TWICE (as the cooldown timers for Dailies start when you ACCEPT the missions, not when you turn them in), gain twice as many Emblems; then do whatever you'd like. The 3rd day, switch back to your first (or another Alt) and do their Dailies TWICE, again, gaining twice as many Emblems in a day's play...
Basically, there are plenty of available Emblems, that don't require an enormous dedication of time (if you can't devote at least 2 hours of time to play, it's hard to justify paying for an MMO... Just ask my wife. )
Unless the game were to go to a F2P model (which I'm against, by the way), there is absolutely NO reason for Emblems to be available for purchase, in the C-Store or otherwise (likewise, they should remain non-transferable between characters, to prevent gold farmers from intruding on that domain also).
Just my 2 EC,
-Big Red
I cant imagine doing those few same things everyday , day in day out continiously , do it for a week wont even get you one item would it? but thats a awsome list thankyou ill copy this out for referance thankyou.
To the topic , if you want them for free ingame then you can , pay for them on c-store , hmm , well i wouldnt mind i suppose .
When doubling up on them, if I save the PvP for last (and don't always get a double set of those done), it takes between 2 and 3 hours to finish all of the Emblem missions. Assuming I lose the 6 Emblems from the double dose of PvP, I still get at least 28 Emblems, per day, when I double up (34, if I add in the double PvP's, easy on C&H days).
The most expensive Emblem items are 105 Emblems, at 28 per day, it will take less than 4 days (of play, over the course of 8 days, roughly) to collect enough Emblems for one of these items (if I add in double PvP's, it only takes 3 days, out of 6, and one extra 3-Emblem mission on the 4th day). Thus, I can get one of these top-cost Emblem items, once a week, for about 2-3 hours of play, every other night. On those nights, after I'm done, I can then do whatever I would like for the remainder of my play time.
Consoles cost 25, Weapons cost 30, so I can get one of these, every day or every other day (with Emblems to spare).
Also, with the ability to convert Emblems to the Marks of Honor/Exploration, I can fully outfit a ship with Mk X Purple Weapons in 2 days, and add shields, deflector, and engines, within a week, after that.
There are a ton of ways to get Emblems (again, without a huge investment in time), thus, there is no reason to make Emblems available for purchase in the C-Store.
-Big Red
P.S. Glad that the list helped. :cool:
I have over 600 Emblems.
I could spend them on a new ship or 20 weapons.
But I could also buy a ship in the shop and buy 20 weapons.
-> I just saved 500 Emblems by paying $$$ and thus bought me an UNFAIR ADVANTAGE.
They should never have started selling ships in the shop. Skins would have been enough.
But they did not stop there, unfortunately.
So why not sell Emblem packs. If better gear gives an unfair advantage it is braindead that this advantage should suddenly become legal/fair if people... "worked for it."
If you focus on PvP, you are terribly inefficient at getting badges. I did not PvP for ages, doing a daily Deferi/B'Tran/Eta Eridani run or all together is so much more efficient for getting badges.
My suggestion: Instead of selling ships, they could reduce the emblem price for them and start selling emblems.
Those ships offer no advantage over other T5 ships.
And who are you to decide that?
The majority.
I don't think it would be too much to ask for more PvP emblem rewards outside of the dailys. You can get over 10 emblems per day in PvE by trolling through B'tran, the new sector (Orellius?) and Eta Eradani, but you can only get a handful through PvP dailys...
Why not offer emblems for a certain number of PvP kills, a certain amount of DPS or a certain amount of healing in PvP?
Would that work?
Outside of that, I'm against being able to just essentially buy purples from the C-Store...I'd even bet that Cryptic is against it, too. After all, the key to successful MMO's is creating an encompassing time-sink. If there's nothing for you to sink your time into, then there's no real reason to play.
This... Democracy works that way.
That would work... in fact it is probably a much needed feature... Or 3xEmblems for the dailies, and
2x Embelm for for each match within the daily that you win... that essencially priovides missions that you can loose like the PvE versions.
So if you "just" do the dailies, you can win 3 emblems, but if you Do the dailies, and win, you can gain up to 9 emblems pr day.
I was thinking about this thread yestoday, and it is actually alot like cash: If you wan't money, you have to work for it. There is wery little diffrence.
Emblems are a currency, and as such you need to do things on a daily basis to earn them. Sucks... sometimes you don't want to work, but if you want to get payed, you have to drag yourself to work every day.
Why not just have an NPC that lets us convert our medals into Emblems?
Well.. we already have a ship that does the oppersite (Convert Emblems into Medals of Honor, Valor and Exploration), so why not...
People would still have to work for their emblems, and that way you could choose which sector you'd want to explore yourself... 3xExplore (as in 3x75, wich a explore mission gives you) medals could = 1 Emblem.
People would still have to work, and for balance sake, there might be a MK XI price adjustment, but it could work.,.. then we could also get rid of thoose anoying medals xD
^^^This^^^
This.
The funny thing is that game has the least amount of grind out of any MMO I have played. Perhaps some players that complain about should try some Korean made games like Lineage II? OMG months of my life wasted and all I got for it was an arrow in the back fo my head every day :eek:. Grind in this game is like spreading butter.