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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Thank you, I will try that when I log on again. So by typing them into the chat window, that means I would need to type them in or paste them in each time I log on? Or perhaps each time I enter into a pvp? Thanks again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    521Jim wrote:
    ...So by typing them into the chat window, that means I would need to type them in or paste them in each time I log on? Or perhaps each time I enter into a pvp? Thanks again.
    Nope, once you type/paste them for that character the binding sticks indefinitely. If you have more than one character, though, I think you have to it again for each.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    I must admit i am still a bit confuzzled as to where to even enter macro text. I have seach all thoughout the in game menus and have found nothing that seems likely.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    I have two binding questions. I'm actually bind to joystick buttons (I have the labels for the different buttons), but I haven't found anywhere how to do this:

    What is the bind command for Scan (which defaults to letter V)?

    Also, does anyone know if it is possible to change the y-axis for space only? I'm not used to the default setup for space.

    Thanks in advance for any help.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    The scan is Scanforclickies.
    As for reverse the control for space only, I don't know. It seems there is no way, but I don't use joystick.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    ambience wrote: »
    I do this with my space bar. First, move your "balance shields" to a slot on your tray. I use the last slot on my 1st tray, the one with the "0" key (Tray 0, Slot 9 in bind nomenclature). Then do this:

    /bind f "GenSendMessage HUD_Root FireAll $$ +TrayExecByTray 0 9"

    That will fire phases and then balance shields.

    Anyway to make this fire only my beams and not torps or mines too? Thanks!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Victory275 wrote: »
    Anyway to make this fire only my beams and not torps or mines too? Thanks!

    Replace the GenSendMessage HUD_Root FireAll

    with

    GenSendMessage HUD_Root FirePhasers
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    ambience wrote: »
    Replace the GenSendMessage HUD_Root FireAll

    with

    GenSendMessage HUD_Root FirePhasers

    Thanks, Ambience! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    ambience wrote: »
    Replace the GenSendMessage HUD_Root FireAll

    with

    GenSendMessage HUD_Root FirePhasers

    One more thing (God I feel dumb)... was trying to use this;

    /bind x "+TrayExecByTray 0 0 $$ +TrayExecByTray 0 1 $$ +TrayExecByTray 0 2 $$ +TrayExecByTray 0 3 $$ +TrayExecByTray 0 4 $$"

    to use aabilities like EPTx and HE to keep em up as much as possible. But it stops after it put the first EPTx on cool down and doesnt laod the next power on the tray. Help plz. What am I doing wrong?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Victory275 wrote: »
    One more thing (God I feel dumb)... was trying to use this;

    /bind x "+TrayExecByTray 0 0 $$ +TrayExecByTray 0 1 $$ +TrayExecByTray 0 2 $$ +TrayExecByTray 0 3 $$ +TrayExecByTray 0 4 $$"

    to use aabilities like EPTx and HE to keep em up as much as possible. But it stops after it put the first EPTx on cool down and doesnt laod the next power on the tray. Help plz. What am I doing wrong?

    Does it execute the next power if you press it a 2nd time after it puts the 1st one on cooldown?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    ambience wrote: »
    Does it execute the next power if you press it a 2nd time after it puts the 1st one on cooldown?

    No... I pause after the first tap for a sec then tap the key again and nothing. Tapping repeatedly does nothing either. It only activates the first putting the second on cooldown. Thanks for your help man.

    Edit: Does it stops because the second ability is also on cooldown as they are both EPTx?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Victory275 wrote: »
    No... I pause after the first tap for a sec then tap the key again and nothing. Tapping repeatedly does nothing either. It only activates the first putting the second on cooldown. Thanks for your help man.

    Hmm, not sure. Can you maybe take a screenshot of your tray so I can see what the powers are that the bind is attempting to execute?

    Edit: Is that $$ really the last part of the bind? Or is there more after? If it's the last part of the bind, try removing the dangling $$. Dunno if that could mess things up or not since $$ is the delimiter between commands.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    ambience wrote: »
    Hmm, not sure. Can you maybe take a screenshot of your tray so I can see what the powers are that the bind is attempting to execute?

    Edit: Is that $$ really the last part of the bind? Or is there more after? If it's the last part of the bind, try removing the dangling $$. Dunno if that could mess things up or not since $$ is the delimiter between commands.

    Will try that. Here is what im testing right now... abilities will change. That is if I can get it to attach... i don't have Firefox.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Must not like row 8 cause it works fine now with row 0. Thanks for your help and patience.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    /bind sticky please
    Please feel free to pm me ingame if you need help with additional keybinds.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    ambience wrote: »
    Replace the GenSendMessage HUD_Root FireAll

    with

    GenSendMessage HUD_Root FirePhasers
    Even though it says HUD_Root FirePhasers, it will fire other beams too (Disruptors, for instance), right?

    Also, is there a ground bind command to switch weapons? I'd like to shoot my Expose attace Tray 0 1 and then switch to my alternate weapon. Is this possible?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Aye, HUD_Root FirePhasers will fire all types of energy weapons. Also, if you want to swap your weapons you can go to the Key Binds, look in the Ground section and scroll down to "Switch Weapons."
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    SteveHale wrote: »
    Aye, HUD_Root FirePhasers will fire all types of energy weapons. Also, if you want to swap your weapons you can go to the Key Binds, look in the Ground section and scroll down to "Switch Weapons."
    Thanks. And yeah, I got that. But is there a non-UI command that can be used to link it with something else?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Thanks. And yeah, I got that. But is there a non-UI command that can be used to link it with something else?

    You mean a bind command? If so I think this is what that maps to:
    /GenSendMessage Inventory_Root SwitchActiveWeapon
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    ambience wrote: »
    You mean a bind command? If so I think this is what that maps to:
    /GenSendMessage Inventory_Root SwitchActiveWeapon
    Thanks Ambience. I tried that and it didn't work correctly. My weapon appeared to switch, the "pages turned" on the beam and split beam powers, but then the two trays stayed gray. And although my character appeared to keep firing, there was no sound affect and no damage was done. It wasn't until I manually switched weapons using the normal UI'd button (normally Z, but I had changed it to `), that my weapon fire sound came back with the animation and my enemies got damaged. STRANGE, eh? :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Any idea how to bind mousewheel left/right to certain skills?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Longasc wrote:
    Any idea how to bind mousewheel left/right to certain skills?

    I haven't tried it, but I would bet that those actions register as mouse buttons in binds. Maybe keep incrementing the # in the "/bind button4" thing to see if they register eventually? I know 4 and 5 are usually side buttons, so my guess is 6 is middle click, and button7 and button8 are left right wheel clicks. Assuming you have 2 side buttons that is.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Hi all...first off, thanks for all the great advice and ideas in this thread. I've gotten a lot of use out of them.

    Second, I wanted to ask a question about something said earlier. I may have missed the answer, so sorry if I didn't read carefully enough.

    How would I move "balance shields" to a slot on my tray? Same goes for reinforcing individual shields?

    Also a very general question. My highest character is only a LtC right now, so I don't have that many powers to worry about and I've got a bunch of them grouped into keybinds. But I can see the day coming when I'll have way too many to handle on my poor little number pad. Do people usually remap everything over to the lettered keys as they advance?

    Thanks and best.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    ...How would I move "balance shields" to a slot on my tray? Same goes for reinforcing individual shields?
    While in System Space press P (for Powers). Scroll down that and you'll see the shield balance and reinforce "powers" there. Drag 'em to your tray.

    I haven't yet made a lot of keybinds, even though I'm a VA1, so I haven't had to bind too many letters. I do have T for the bind that says "Hey team let's all target player X" (or whatever it says) and I made one for L to say "Little Help Please?" for when I'm getting targeted myself and my team is neglecting me. lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    While in System Space press P (for Powers). Scroll down that and you'll see the shield balance and reinforce "powers" there. Drag 'em to your tray.

    I haven't yet made a lot of keybinds, even though I'm a VA1, so I haven't had to bind too many letters. I do have T for the bind that says "Hey team let's all target player X" (or whatever it says) and I made one for L to say "Little Help Please?" for when I'm getting targeted myself and my team is neglecting me. lol

    whats the command to bind out a phrase to a key? I need to make some quick commands for when I'm not in ventrilo
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Hi y'all. First let me thank you guys for your patience and educational skill.

    I can't seem to get the following two binds to work:

    #1 - Get the hell out of Dodge

    F7 "GenSendMessage Throttle_FullImpulse_Button FullThrottle $$ +StatsPreset_Load Preset_3 $$ +power_exec Reroute_Shields_Rear $$ +UseTraySlot0 9"

    1. engines to 100% 2. activate Speed preset. 3. reroute power to aft shield 4.Evasive Maneuvers

    when I hit F7, the FullThrottle is executed and it stops there.


    #2 Get this bugger off my tail

    F8 "ThrottleToggle $$ + ThrottleAdjust -.25 $$ + UseTraySlot0 9"

    1. Kill the engines 2. Slam it in Reverse 3. Evasive Maneuvers

    Again, when I hit F8, the ThrottleToggle executes and it stops there.



    These are taken directly from my "keybinds_space" file. I have tested each step individually; so, I know the commands are correct. It has something to do with my syntax.

    BTW, thanks for the bind calling out the target to the team. It cycles beautifully.

    Best Regards.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Hey guys. Is there a way to get it so that with an away party I can press Tab and have it select the nearest enemy and get my whole party to target it?

    I'm rubbish at this kind of thing :p

    Many thanks in advance.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Ellri wrote:
    Hey guys. Is there a way to get it so that with an away party I can press Tab and have it select the nearest enemy and get my whole party to target it?

    I'm rubbish at this kind of thing :p

    Many thanks in advance.
    By default if you press Y all of your BOs will attack your target.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Yep, but I want it to happen whenever I target someone. At the moment I have to press Tab to target, then hit Y to focus fire on them. I'm not dextrous enough to do it well :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Ellri, try this:

    /bind Tab "Target_Enemy_Near $$ + PetCommands_SetAllToOwnerAttackTarget"

    I think that should work. Anyone please correct my syntax if I'm wrong.

    I have the following:

    E Target Nearest Enemy
    R Target Next Enemy
    W Target Previous Enemy

    F Target Nearest Friend
    G Target Next Friend
    D Target Previous Friend
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