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Note to Feds, try to level a klingon yourself

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    If anything the Feds have the advantage technically, albeit not by much... the only reason Klingon sides tend to win more is that the average Klingon player has done fifty to one hundred times more PvP than the average Fed player, meaning an average Klingon PUG has a better change of having less inexperience people than an average Fed PUG. I have a Klingon BG and a Fed Admiral and between two good teams, it is a dice roll who wins with probably a very slight advantage to the Feds as Science ships make better Science ships than science-configured BoPs and Negh'vars do lousy damage unless some Fed twit obligingly parks himself directly in the frontal arc.

    But other than the uncounterable Subnuc ability (which both sides can use), there are no major nerfs required in space combat, just a bit of faction-neutral tweaking here and there (duration hold immunity from ST, things like that), which I imagine will be an ongoing process until the last day when the STO servers spin down for the last time and the game fades into history some years from now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Dekkameron wrote: »
    You should try it, then maybe you'll become better at pvp. As to get to BG5 you will probably have about 40 hours pvp experience under your belt.

    There may be something to that. I just started as a Klingon player yesterday and I was astonished at how fast I made Lieutenant 5. My guys a Nausicaan and he's a science officer. I'm partial to science officers for some reason now. I'll have to see how far I can take him.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Feds get missions storylines DSE's explores creation pvp ect ect...
    Klinks get pvp, the same defense over and over and over, and an all to brief story arc that doesnt supply even a levels worth of exp let alone good gear, oh and yes lets not forget half naked orion female.. ya cause that really makes the insulting lack of content for us better.. thanks. (brief memo to Cryptic fire the 13yo that came up with that one and hire a dev that will actually make something crazy like PVE content or at least some ship and uniform content!)

    So basically the over arcing gist of Starfleet online... Feds get everthing in every available flavor.. klinks get orions in bikinis.... oh ya thats balanced.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Dude- they are gone. Check the date, that was back in march.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    DCMS wrote: »
    So far having played both sides ,the only thing the Klingons need are players!LOL!I hear its pretty lopsided in the federations favour at admiral.Going to have to change that.

    When season 3 hits...I'll be right there with ya.

    And to the OP, you are very correct sir. I think if someone whom only rolled feds traded for a week they would have a deeper appreciation for the game itself. Plus not to mention it may make them a better PvP/E'r.

    Everything I learned about battle, I learned from a Klingon.



    EDIT: Yea this is an oldie of a thread.....still same rings true.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    castogere wrote: »
    When season 3 hits...I'll be right there with ya.

    And to the OP, you are very correct sir. I think if someone whom only rolled feds traded for a week they would have a deeper appreciation for the game itself. Plus not to mention it may make them a better PvP/E'r.

    Everything I learned about battle, I learned from a Klingon.



    EDIT: Yea this is an oldie of a thread.....still same rings true.

    I knew the OP and it is telling Idryll Alira eventually left the game in disgust.

    When the Feds got YET ANOTHER retrofit (the excellent Excelsior) before the Klingons have been given a single one, I could almost hear the ghost of Idryll Alira saying "I told you so".

    So many great Klingon players have left the game and alas they will probably never return :(

    Dan Stahl certainly says all the right things about what the K faction needs... but talk is cheap.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Old thread that still rings true.

    So true in fact a great many Klingon fanclubs around the world have notes in their websites specifically about the lack of Klingon content in STO and why they (said fanclubs) are no longer interested in the game as a whole.

    On a side note the UGC is supposed to help the lack of content in the KDF faction, but what about our "promised" new ships? Are we to design and make these as well?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Maybe i should sit down on a quiet week and throw up a design for a klingon ship, already have some basic idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Roach wrote: »
    Old thread that still rings true.

    So true in fact a great many Klingon fanclubs around the world have notes in their websites specifically about the lack of Klingon content in STO and why they (said fanclubs) are no longer interested in the game as a whole.

    On a side note the UGC is supposed to help the lack of content in the KDF faction, but what about our "promised" new ships? Are we to design and make these as well?

    This doesn't surprise me. I've been convinced by a friend to give STO a try (it wasn't hard to convince me), and was severely disappointed to find out that Klingons are PvP only. I don't hate PvP, but I dont' want to be forced to do it. As much as I have always loved Klingons, I have to echo one of the posters from this thread: I can't play a race I'd really want to play because of the lack of content. I'm tempted to level a Klingon to max level by exploring the nebula over and over again out of bitterness, but that wouldn't solve anything, and I'd give up before I was done.

    Since I'm new to the game (downloading the trial as I type), I do have to ask if there's any actual plans in the works to give Klingon's content. I am curious if the lack of Klingon content was an intentional design decision with Klingon's working as intended, or if that half of the content had to be cut due to a lack of time or resources.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    elemek wrote: »
    This doesn't surprise me. I've been convinced by a friend to give STO a try (it wasn't hard to convince me), and was severely disappointed to find out that Klingons are PvP only. I don't hate PvP, but I dont' want to be forced to do it. As much as I have always loved Klingons, I have to echo one of the posters from this thread: I can't play a race I'd really want to play because of the lack of content. I'm tempted to level a Klingon to max level by exploring the nebula over and over again out of bitterness, but that wouldn't solve anything, and I'd give up before I was done.

    Since I'm new to the game (downloading the trial as I type), I do have to ask if there's any actual plans in the works to give Klingon's content. I am curious if the lack of Klingon content was an intentional design decision with Klingon's working as intended, or if that half of the content had to be cut due to a lack of time or resources.

    Its not the fact that we must do pvp really, just the lack of everything else as an option. PvP is ablast if you ignore the cries that the Klingons are overpowered while you spend 5 minutes trying to kill that 'under-powered" escort that never seems to die, while watching your own shields /hull jump up and down like a yo-yo.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Roach wrote: »
    Its not the fact that we must do pvp really, just the lack of everything else as an option. PvP is ablast if you ignore the cries that the Klingons are overpowered while you spend 5 minutes trying to kill that 'under-powered" escort that never seems to die, while watching your own shields /hull jump up and down like a yo-yo.

    Oh, I agree that PvP can be a lot of fun, I just want the chance to have an immersive pve storyline. Even having a PvP theme is appropriate, and makes sense for Klingons. That just can't be everything, and they need adequate attention from the developers. Klingons are not butt-monkeys.

    I fear that this issue is as dead as this necroed thread, and that my first posts (in a long time) involve not alive horse beating. Maybe the old studio had the right idea with only having Fed at launch, which would allow Klingon's as a fully developed xpac.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Ok gang, I'm closing this one down.

    Zombie threads are bad, so please, when a thread dies, let it rest in peace.

    Thanks,

    Stormshade
This discussion has been closed.