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Holds not behaving properly

vanhyovanhyo Member Posts: 253 Arc User
edited September 6 in PC Gameplay Bug Reports
Hello, everyone,

I want to open a topic about the current state of game of "holds" which for some reason every time there is a new one released, its coming in a defected form, given the last fix of that headache one would think that after such a dedicated video, this problem wouldn't appear again but here were are: almost every time, instead of proper hold we get some kind of irremovable disable grab.

This is an example of what proper holds that work correctly look like:
5z40g4a2m0ze.png

This is a list of the defect holds that do not work properly but are causing disable-grab headaches like the one jesse fixed.
[Console - Universal - Cnidarian Defense]
Trait: Temporal Stasis Field
Trait: Unity Shielding
and [Console - Universal - Temporal Disorder] (was wondering what i forgot)

It will be nice if these not only get fixed, (properly interacting in game as classic holds) but also whenever you guys release a new hold, its properly working as a hold.

(vague title correction) - darkbladejk
Post edited by vanhyo on

Comments

  • vanhyovanhyo Member Posts: 253 Arc User
    [Console - Universal - Subspace Fracture Tunneling Field] also have a broken hold
  • phoenixc#0738 phoenixc Member Posts: 5,838 Arc User
    That disable-grab sounds a little like what the console on the Typhoon is supposed to do. Maybe they changed something in that big effect database they showed in a recent stream to make that console work, and it somehow propagated into other holds (inheritance and whatnot in stuff like that can be a major bugfarm if it involves any of the basic elements), and it can be hard to track down quickly.
  • vanhyovanhyo Member Posts: 253 Arc User
    If asking for multiple fixes is too much, atleast fix: Temporal Stasis Field, this thing is basically Malicious A.I Ver2.0 and it goes off from everything, cannot be removed from traits, becomes 8th trait and persist through relog.

    With the PvP endevour approaching, it will be a complete terrortroll.
  • anubis77canubis77c Member Posts: 113 Arc User
    Great post.

    I guarantee you can add the new Typhoon console to this broken hold list too.
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  • vanhyovanhyo Member Posts: 253 Arc User
    anubis77c wrote: »

    I guarantee you can add the new Typhoon console to this broken hold list too.

    Haven't tested it yet, have you ?

  • vanhyovanhyo Member Posts: 253 Arc User
    Couple of patches went by and non of the critical hold-bugs got fixed, considering i even linked the livestream at the exact time fill-a-check correction is being done, it shouldn't take more than 5 minutes to quickly manage all broken holds.

    This critical problem is negatively impacting the PvP activitity, which in turn also hurts your PvP sales, if you don't care about the pvp community, atleast show some care about your wallets.
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