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Romulan Tutorial Bug

I’m stuck on the Rom tutorial as a delta recruit. I’d just delete and start over but I feel like it would just happen again, plus I spent for a starter pack on the new toon. Support wanted me to come here to get dev support instead of just forwarding the issue. It’s 2024 FFS.
[SIGPIC][/SIGPIC]

Comments

  • phoenixc#0738 phoenixc Member Posts: 5,828 Arc User
    What part are you stuck on? I made a new Romulan delta a few days after the event started and it went smoothly.
  • inferiorityinferiority Member Posts: 4,390 Arc User
    I’m stuck on the Rom tutorial as a delta recruit. I’d just delete and start over but I feel like it would just happen again, plus I spent for a starter pack on the new toon.
    If you've used stuff from the Z-Store on that particular character, it'd absolutely suck to have to delete it.
    However, if you actually told us what the problem was, we, your fellow players, might be able to help you figure it out. A screenshot might be useful too.
    So, what specifically is the problem?
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  • baucoinbaucoin Member Posts: 818 Arc User
    edited April 18
    Until you post what your problem is there's no way we can try to help you. Going to post about one of the most common problems new Rommies face.

    Many times when a Romulan character hits level 10 and the pop-up message to go to the Command center to get a new ship appears people are inside a mission and pick the option to get it later. This causes you to have to wait until you've found New Romulus, beam down to the planet than walk up to the Embassy building doors and use the secondary interaction button to go to the Command center. This may not be your problem but it's one I helped a new player with just yesterday.
  • sthe91sthe91 Member Posts: 5,961 Arc User
    Yeah, we need more information. Is the Romulan faction character a Reman by any chance?
    Where there is a Will, there is a Way.
  • phoenixc#0738 phoenixc Member Posts: 5,828 Arc User
    edited April 19
    Another thing that used to cause problems (I think they may have fixed it, but I always assume the bug is still in effect just to be on the safe side) was that when you talk to S'tass you have to start with the Delta question first instead of just going down the list or you cannot get the Delta information from that unrepeatable mission which means you cannot get the 'everything completed' stuff in the tesseract later on.

    I ran into the "go to command center" issue @baucoin mentioned this time around again, it's irritating but not enough so that it is worth restarting the mission it pops up in the middle of. A good fix for that would be to make the flotilla eligible for picking up the new ship, but even so, the starter ship is perfectly capable of handling things until you can walk into the command center manually.

    Also, if you have any T6 c-store ships some of them become available when that new-ship mission pops up, though not all do that. I did that with the Rahhae Recon Warbird this time around, and iirc the Faeht is another one that becomes available at that time for instance. They do scale though, so don't expect them to have all of their hardpoints and whatnot available until you reach the right level for that.
    Post edited by phoenixc#0738 on
  • azrael#9500 azrael Member Posts: 241 Arc User
    I had a few hiccups early on during my RRF Delta Recruit run, and they were similar to what was described here. The biggest issue I had was thinking that Manhunt was broken at one point (where you have to find and defuse the bombs), but it was just that I didn't trigger the nearby Tal Shiar agent's aggro (forgot I was supposed to be looking for those guys). I went back in, fought the agent, and was able to finish that mission.

    The main issue I'm having is that some of the Iconian tech or lore seems to not be highlighted by the usual big pink Delta triangle. I've been trying to use that telltale purplish light to show me where the tech is.
    GAME OVER

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