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Next Recruitment Event Question

razartrek1razartrek1 Member Posts: 148 Arc User
Hey peeps! Wondering when roughly will be next Char Recruit Event? I'm thinking of making Nussican KDF Toon for it. :)
"My life spans millennia. Legions have risen to test me… My ascendance is inevitable. A day, a year, a millennium—it matters not. I hold the patience of stone and the will of stars. Your striving is insignificant. Let your death be the same."
Post edited by baddmoonrizin on

Comments

  • tom61stotom61sto Member Posts: 3,673 Arc User
    Probably after the Winter Event on PC. Consoles will be getting the Jem'hadar event next IIRC, so that'll be incompatible with your goals on there until the one after that. I'm not sure if the PC cycle will be compatible with your goals or not, as you need either a Klingon or Delta Recruit Event, but next after could potentially be Temporal, which is TOS Fed only.
  • sonic7870#8477 sonic7870 Member Posts: 15 Arc User
    Consoles had the gamma recruit event back in October (though I’m not entirely sure on how the recruit events are scheduled during the year) so I’m not entirely sure if there will be another event til next year.
    Salori (Fed Tactical) - 60
    Kitanca (KDF Science) - 53
    Jon (23c Fed Science) - 7
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    edited November 2023
    Usually (at least on PC) the year starts off with KDF recruitment in the first quarter (with one possible caveat next year), after that it varies somewhat since Gamma has apparently not found a good spot and they keep swapping it around trying to find one and next year the only quarter they have not tried Gamma Recruit in is first quarter so it is possible KDF will not start out the year next time though that is doubtful since this year Gamma was fourth quarter and I doubt they will do two of the same recruitment in a row.

    Frankly, the problem is most likely that the "faction" only has one race (and very niche one at that) available and to add insult to injury that race is gender locked (another major dislike of MMO gamers in general according to industry surveys) which is two strikes against it right out of the gate (three if you count the fact that they are incredibly ugly and useless for space Barbie), so I doubt they will ever find a popular placement for it.

    They could fix the genderlocking and single-race problems easily enough by adding Vorta, which in DS9 are the officer corps of the Dominion forces (though Weyoun tries to convince the Federation that they aren't) and since they could be a new clone of an already experienced officer, they could be dropped straight into the faction without much more than a few dialog changes in the tutorial made for the Jem'Hadar.

    Alas, they probably will never do that so Gamma will remain the least popular recruitment and probably keep shuffling around throwing off long-range recruit-character plans for the foreseeable future.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    edited November 2023
    It's why I think they should've made a Cardassian mini-faction instead, could easily be a resurrected Obsidian Order headed by Garak.
    I stream on Twitch, look for Avoozl_
  • leemwatsonleemwatson Member Posts: 5,472 Arc User
    avoozuul wrote: »
    It's why I think they should've made a Cardassian mini-faction instead, could easily be a resurrected Obsidian Order headed by Garak.

    Why on Cardassia would Garak lead the Obsidian order now!? Mind you, who's to say he isn't; however the Obsidian Order is as defunct and useless as the First Order and Tal-Shiar. It makes little sense considering Cardassia is now part of the Federation too. Lets have a proper new threat, not a hark back to the past, which everyone else has moved on from now.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,595 Community Moderator
    leemwatson wrote: »
    Why on Cardassia would Garak lead the Obsidian order now!? Mind you, who's to say he isn't; however the Obsidian Order is as defunct and useless as the First Order and Tal-Shiar. It makes little sense considering Cardassia is now part of the Federation too. Lets have a proper new threat, not a hark back to the past, which everyone else has moved on from now.

    Not only that, but every faction that isn't a Fed flavor has its own unique damage type associated with it. Klingons have Disruptor, Romulans have Plasma, and Dominion has Polaron. What would the Cardassians have? Because it wouldn't be Spiral Wave DISRUPTORS. Then we gotta consider ships. Is this a faction the size of the Romulans wiht a full 1-65 experience or is it a mini like the Dominion starting at 60? THEN we gotta consider starting HUB! Is it going to be DS9? Or do we need to make Cardassia, which I should point out may suffer from the same issue Bajor does. Being right next door to DS9.

    While I would like to see some Cardassian Ground Weapons, and maybe add the Yukawa Frigate as playable, with Hideki parts thrown in, I don't think a playable faction of any kind is going to be viable with how things have progressed in the game.
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  • spiritbornspiritborn Member Posts: 4,374 Arc User
    While I'm pretty sure Cardassia isn't UFP member but more of a close ally and protectorate, essentially the same status what Bajor had during DS9 (the series that is), still there really isn't enough there to build a full faction, especially with all the issues rattler mentioned.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    edited November 2023
    Doing a Dominion-based faction was the right call, especially since it was supposed to be host to the (at the time) hottest trend in the gaming industry, the endgame-starting character classes for experienced players who did not want to slog all the way up from level one again (which turned out to be a short-lived fad instead of the revolution the industry thought).

    Dominion forces are made up of clones with memories from their predecessors (Vorta) and bioconstructs with pre-programmed skills (Jem'Hadar) which makes them perfect for that endgame-starting concept.

    The mistake was in limiting the faction to the bioconstructs, which have the least character potential of the two (and any other race in the game for that matter) instead of also including the clones which would give the players a lot wider field to base their own concepts on (and the devs a more mission-making potential) instead of being forced into a single, narrow concept on rails where they are essentially just a captive audience for Dukan'Rex's story with nothing after that except for having some nice abilities (aka a generic chess piece for the niche of players who only want combat numbers and don't care about the other aspects of MMO play).
  • captainkoltarcaptainkoltar Member Posts: 939 Arc User
    You don't like the Dominion faction. We get it.
  • leemwatsonleemwatson Member Posts: 5,472 Arc User

    Doing a Dominion-based faction was the right call, especially since it was supposed to be host to the (at the time) hottest trend in the gaming industry, the endgame-starting character classes for experienced players who did not want to slog all the way up from level one again (which turned out to be a short-lived fad instead of the revolution the industry thought).

    Dominion forces are made up of clones with memories from their predecessors (Vorta) and bioconstructs with pre-programmed skills (Jem'Hadar) which makes them perfect for that endgame-starting concept.

    The mistake was in limiting the faction to the bioconstructs, which have the least character potential of the two (and any other race in the game for that matter) instead of also including the clones which would give the players a lot wider field to base their own concepts on (and the devs a more mission-making potential) instead of being forced into a single, narrow concept on rails where they are essentially just a captive audience for Dukan'Rex's story with nothing after that except for having some nice abilities (aka a generic chess piece for the niche of players who only want combat numbers and don't care about the other aspects of MMO play).

    The Dominion storyline precludes ANY other race being played in that faction. Vorta don't take orders from Jem'Hadar and they don't use Ketracel White. It's written specfically for Jem'Hadar characters, end of. Cryptic would have to rewrite the entire faction content to facilitate anything else....it's not going to happen.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    leemwatson wrote: »
    Doing a Dominion-based faction was the right call, especially since it was supposed to be host to the (at the time) hottest trend in the gaming industry, the endgame-starting character classes for experienced players who did not want to slog all the way up from level one again (which turned out to be a short-lived fad instead of the revolution the industry thought).

    Dominion forces are made up of clones with memories from their predecessors (Vorta) and bioconstructs with pre-programmed skills (Jem'Hadar) which makes them perfect for that endgame-starting concept.

    The mistake was in limiting the faction to the bioconstructs, which have the least character potential of the two (and any other race in the game for that matter) instead of also including the clones which would give the players a lot wider field to base their own concepts on (and the devs a more mission-making potential) instead of being forced into a single, narrow concept on rails where they are essentially just a captive audience for Dukan'Rex's story with nothing after that except for having some nice abilities (aka a generic chess piece for the niche of players who only want combat numbers and don't care about the other aspects of MMO play).

    The Dominion storyline precludes ANY other race being played in that faction. Vorta don't take orders from Jem'Hadar and they don't use Ketracel White. It's written specfically for Jem'Hadar characters, end of. Cryptic would have to rewrite the entire faction content to facilitate anything else....it's not going to happen.

    Except that the STO Dominion storyline is entirely Dukan'Rex's story, not the player character's story, and by necessity the player character can be anyone of any race. The Ketracel White addiction is not a necessary part of the player character's story because Federation, Romulan, and KDF have to be able to play through the Gamma missions, it is strictly an aspect of the Jem'Hadar and could be simply cut from Vorta player character play since they most likely would not get the benefits from it either.

    For that matter, even if it were necessary for all Dominion characters to follow that ketracel white thread for some reason it would be easy enough for Vorta to have it as a kind of weaning away from the fanatical fixation on the founders to something more like a normal, clear-headed loyalty instead (and it would be a delicious irony if all this time they were handing out the very thing that could have freed them from the fanaticism without knowing it).

    And yes, in the show the Vorta do not take orders from the Jem'Hadar, but STO has already strayed far from DS9 canon by making Jem'Hadar eligible for officer positions in the first place.

    Odo could easily be of the opinion that the advantages of freely given loyalty (in both Jem'Hadar and Vorta) that comes from one's own convictions is worth the potential risk of loosening the paranoid bindings that it was hinted in DS9 the Founders had placed upon their minions. Nuno, and presumably a few others, were close to that point of view as well.

    And no, it is not some wild idea I came up with myself and am trying to push or whatever, the groundwork for that kind of enlightened move away from the rigid cast system they had in DS9 was already laid in the ViL lore blogs, particularly The Missing Link, Reunion, and Adaptation. The Missing Link even comes right out and says as servitors the Vorta lack vision which hampers their usefulness in unusual roles such as exploration, so there is good reason to experiment with releasing them from that fanaticism.

    So, no, there is nothing in the storyline that "precludes ANY other race being played in that faction", in fact quite the opposite.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,914 Community Moderator
    That is, of course, your personal interpretation. The devs have gone on record as saying that the VIL storyline is specifically a Jem'Hadar story, and that it is a Jem'Hadar Faction, not a Dominion Faction. While additional player species were never strictly ruled out to maybe happen "someday," I think it's fair to say at this point, it's not happening. At any rate, that's an FCT topic, and you can find more information there: 14) Why No Vortas or Female Jem'Hadar in the Dominion Faction?
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  • leemwatsonleemwatson Member Posts: 5,472 Arc User
    edited November 2023
    leemwatson wrote: »
    Doing a Dominion-based faction was the right call, especially since it was supposed to be host to the (at the time) hottest trend in the gaming industry, the endgame-starting character classes for experienced players who did not want to slog all the way up from level one again (which turned out to be a short-lived fad instead of the revolution the industry thought).

    Dominion forces are made up of clones with memories from their predecessors (Vorta) and bioconstructs with pre-programmed skills (Jem'Hadar) which makes them perfect for that endgame-starting concept.

    The mistake was in limiting the faction to the bioconstructs, which have the least character potential of the two (and any other race in the game for that matter) instead of also including the clones which would give the players a lot wider field to base their own concepts on (and the devs a more mission-making potential) instead of being forced into a single, narrow concept on rails where they are essentially just a captive audience for Dukan'Rex's story with nothing after that except for having some nice abilities (aka a generic chess piece for the niche of players who only want combat numbers and don't care about the other aspects of MMO play).

    The Dominion storyline precludes ANY other race being played in that faction. Vorta don't take orders from Jem'Hadar and they don't use Ketracel White. It's written specfically for Jem'Hadar characters, end of. Cryptic would have to rewrite the entire faction content to facilitate anything else....it's not going to happen.

    Except that the STO Dominion storyline is entirely Dukan'Rex's story, not the player character's story, and by necessity the player character can be anyone of any race. The Ketracel White addiction is not a necessary part of the player character's story because Federation, Romulan, and KDF have to be able to play through the Gamma missions, it is strictly an aspect of the Jem'Hadar and could be simply cut from Vorta player character play since they most likely would not get the benefits from it either.

    For that matter, even if it were necessary for all Dominion characters to follow that ketracel white thread for some reason it would be easy enough for Vorta to have it as a kind of weaning away from the fanatical fixation on the founders to something more like a normal, clear-headed loyalty instead (and it would be a delicious irony if all this time they were handing out the very thing that could have freed them from the fanaticism without knowing it).

    And yes, in the show the Vorta do not take orders from the Jem'Hadar, but STO has already strayed far from DS9 canon by making Jem'Hadar eligible for officer positions in the first place.

    Odo could easily be of the opinion that the advantages of freely given loyalty (in both Jem'Hadar and Vorta) that comes from one's own convictions is worth the potential risk of loosening the paranoid bindings that it was hinted in DS9 the Founders had placed upon their minions. Nuno, and presumably a few others, were close to that point of view as well.

    And no, it is not some wild idea I came up with myself and am trying to push or whatever, the groundwork for that kind of enlightened move away from the rigid cast system they had in DS9 was already laid in the ViL lore blogs, particularly The Missing Link, Reunion, and Adaptation. The Missing Link even comes right out and says as servitors the Vorta lack vision which hampers their usefulness in unusual roles such as exploration, so there is good reason to experiment with releasing them from that fanaticism.

    So, no, there is nothing in the storyline that "precludes ANY other race being played in that faction", in fact quite the opposite.

    As Badmoon eloquently put it.... Not my words, the Dev's.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • inferiorityinferiority Member Posts: 4,406 Arc User
    spiritborn wrote: »
    While I'm pretty sure Cardassia isn't UFP member but more of a close ally and protectorate...
    There's a Lore question, Volume 14 Chapter 4:
    Which worlds joined the Federation in 2393?
    • Bajor and Cardassia
    • Bajor and Tama Prime
    • Tama Prime and Kavatras
    Whilst I'd love the top answer to be correct, it just isn't.

    Volume 19 Chapter 2 reveals that Cardassians can have dual-citizenship of Cardassia and the Federation if they wished, and many other worlds followed suit with the exception of Qo'noS. A Klingon must sever all ties to the Homeworld if they wish to become citizens of the Federation.

    Volume 21 Chapter 3 tells us that there is a Cardassian Embassy on Bajor.

    Volume 26 Chapter 4 reveals a Scientific Exchange between the Federation and the Cardassian Detapa Council, which strengthens the alliance between them.

    Given these developments, I suspect Cardassia Prime is likely to become a proper Federation member world between 2420 and 2430, if not sooner.

    ...there really isn't enough there to build a full faction, especially with all the issues rattler mentioned.
    Given Cardassians cost 1000zen to become playable, this would put an entire faction behind a paywall, which would be a disastrous implementation. Definitely best left the way they currently are.
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  • spiritbornspiritborn Member Posts: 4,374 Arc User
    spiritborn wrote: »
    While I'm pretty sure Cardassia isn't UFP member but more of a close ally and protectorate...
    There's a Lore question, Volume 14 Chapter 4:
    Which worlds joined the Federation in 2393?
    • Bajor and Cardassia
    • Bajor and Tama Prime
    • Tama Prime and Kavatras
    Whilst I'd love the top answer to be correct, it just isn't.

    Volume 19 Chapter 2 reveals that Cardassians can have dual-citizenship of Cardassia and the Federation if they wished, and many other worlds followed suit with the exception of Qo'noS. A Klingon must sever all ties to the Homeworld if they wish to become citizens of the Federation.

    Volume 21 Chapter 3 tells us that there is a Cardassian Embassy on Bajor.

    Volume 26 Chapter 4 reveals a Scientific Exchange between the Federation and the Cardassian Detapa Council, which strengthens the alliance between them.

    Given these developments, I suspect Cardassia Prime is likely to become a proper Federation member world between 2420 and 2430, if not sooner.
    All which tracks with what I said they're a close ally and most likely an UFP protectorate but Cardassia isn't a full member (yet)
    ...there really isn't enough there to build a full faction, especially with all the issues rattler mentioned.
    Given Cardassians cost 1000zen to become playable, this would put an entire faction behind a paywall, which would be a disastrous implementation. Definitely best left the way they currently are.
    Honestly I suspect if they were to make Cardassians a faction they'd make the paid version into something like the Jem'hadard vanguard characters. There hasn't been a single case where a faction was locked behind a pay wall and doing that this late would be about as stupid a call as you can make.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    edited November 2023
    leemwatson wrote: »
    leemwatson wrote: »
    Doing a Dominion-based faction was the right call, especially since it was supposed to be host to the (at the time) hottest trend in the gaming industry, the endgame-starting character classes for experienced players who did not want to slog all the way up from level one again (which turned out to be a short-lived fad instead of the revolution the industry thought).

    Dominion forces are made up of clones with memories from their predecessors (Vorta) and bioconstructs with pre-programmed skills (Jem'Hadar) which makes them perfect for that endgame-starting concept.

    The mistake was in limiting the faction to the bioconstructs, which have the least character potential of the two (and any other race in the game for that matter) instead of also including the clones which would give the players a lot wider field to base their own concepts on (and the devs a more mission-making potential) instead of being forced into a single, narrow concept on rails where they are essentially just a captive audience for Dukan'Rex's story with nothing after that except for having some nice abilities (aka a generic chess piece for the niche of players who only want combat numbers and don't care about the other aspects of MMO play).

    The Dominion storyline precludes ANY other race being played in that faction. Vorta don't take orders from Jem'Hadar and they don't use Ketracel White. It's written specfically for Jem'Hadar characters, end of. Cryptic would have to rewrite the entire faction content to facilitate anything else....it's not going to happen.

    Except that the STO Dominion storyline is entirely Dukan'Rex's story, not the player character's story, and by necessity the player character can be anyone of any race. The Ketracel White addiction is not a necessary part of the player character's story because Federation, Romulan, and KDF have to be able to play through the Gamma missions, it is strictly an aspect of the Jem'Hadar and could be simply cut from Vorta player character play since they most likely would not get the benefits from it either.

    For that matter, even if it were necessary for all Dominion characters to follow that ketracel white thread for some reason it would be easy enough for Vorta to have it as a kind of weaning away from the fanatical fixation on the founders to something more like a normal, clear-headed loyalty instead (and it would be a delicious irony if all this time they were handing out the very thing that could have freed them from the fanaticism without knowing it).

    And yes, in the show the Vorta do not take orders from the Jem'Hadar, but STO has already strayed far from DS9 canon by making Jem'Hadar eligible for officer positions in the first place.

    Odo could easily be of the opinion that the advantages of freely given loyalty (in both Jem'Hadar and Vorta) that comes from one's own convictions is worth the potential risk of loosening the paranoid bindings that it was hinted in DS9 the Founders had placed upon their minions. Nuno, and presumably a few others, were close to that point of view as well.

    And no, it is not some wild idea I came up with myself and am trying to push or whatever, the groundwork for that kind of enlightened move away from the rigid cast system they had in DS9 was already laid in the ViL lore blogs, particularly The Missing Link, Reunion, and Adaptation. The Missing Link even comes right out and says as servitors the Vorta lack vision which hampers their usefulness in unusual roles such as exploration, so there is good reason to experiment with releasing them from that fanaticism.

    So, no, there is nothing in the storyline that "precludes ANY other race being played in that faction", in fact quite the opposite.

    As Badmoon eloquently put it.... Not my words, the Dev's.

    The only thing I am going to say to that before leaving the subject alone is that you are confusing an executive decision made by the devs (which is their right, btw) to only offer Jem'Hadar as a playable race for that faction for a literary reason within the story itself. The story itself does no such thing in regard to the viewpoint character (in a game that is the player character), it only requires that the central character of the story (which story-structure-wise is Dukan'Rex, not the PC) be Jem'Hadar, and Dukan'Rex is indeed that.

    The closest thing story-wise for a need for the viewpoint character to be a Jem'Hadar is a few lines of dialog in the tutorial mission where it is obvious the NPC is talking to a horneytoad, which has little to do with the plot itself and that is trivial to change if the devs ever decide to include Vorta in the future (yes, I know it is highly unlikely they will ever decide to include them).

    Also, I gave a few examples of how they could easily justify the addition, including pointing out that they had (apparently inadvertently) included points in the loreblog vignettes they could build on in case the Ketrecel White mechanic was indelibly hardcoded into the faction.

    And yes, I heard the statements the devs made back at the time about how they did not think Vorta were player-character worthy based on what Weyoun said about Vorta (though I was not aware they later declared discussing Vorta an FCT), but since I was addressing the fact that the story structure of that arc, from a literary technique standpoint, separated the need of the story to have a central Jem'Hadar character
    who sacrifices themself to free the Hur'q from their madness
    from any requirements as to the race of the viewpoint (aka player) character, not a debate on whether the devs were right to make the executive decision to exclude them (they do have that right), it never occurred to me that I would need to bring that old dustup yet again.

    It is simply that a lot of stories are about people who are not the viewpoint character (the Sherlock Holmes stories are the most referenced example of that) and the Gamma arc happens to be one of that type, and the requirements of the central character in that type of story are not necessarily the same requirements as the viewpoint character has.

    I admit I did go down the rabbit hole a bit (I tend to do that with literary subjects, it's my inner nerd I suppose), and probably could have worded it better previously, but that is water under the bridge. Anyway, sorry about derailing the thread.
    Post edited by phoenixc#0738 on
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    if they were going to write additional stuff for any recruit event, I's say adding Klingons to the TOS recruit arc. and while at it add at least caitian if not alien gen to the character options.
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  • avoozuulavoozuul Member Posts: 3,215 Arc User
    edited December 2023
    leemwatson wrote: »
    avoozuul wrote: »
    It's why I think they should've made a Cardassian mini-faction instead, could easily be a resurrected Obsidian Order headed by Garak.

    Why on Cardassia would Garak lead the Obsidian order now!? Mind you, who's to say he isn't; however the Obsidian Order is as defunct and useless as the First Order and Tal-Shiar. It makes little sense considering Cardassia is now part of the Federation too. Lets have a proper new threat, not a hark back to the past, which everyone else has moved on from now.
    Who's to say it can't be changed for good purposes? It wouldn't have to be the same as the original. It's the only idea I have so far for the purpose a cardassian mini-faction would have. I also never said it was supposed to be a new threat.
    You don't like the Dominion faction. We get it.
    And whom are you refering to? I never said I hated dominion and furthermore it's a jem'hadar mini-faction not exactly the dominion as a whole. This is the only real time I have mentioned that I'd rather have Cardassian's as a faction since they are likely never going to make anymore factions. I just feel they got the short end of the stick and find them more interesting. The sarcasm was completely unnecessary.

    Post edited by avoozuul on
    I stream on Twitch, look for Avoozl_
This discussion has been closed.