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USS Kelvin model is incorrect.

lexusk19lexusk19 Member Posts: 1,415 Arc User
So I love the USS Kelvin from the 09 movie. And I love that its in STO. But always had some gripes about it. Specifically the back of the neck. In game, they put a small pair of impulse engines just below the saucer, but in the movie, these are not present. In fact, they seem to be an opening of some sort. Or maybe just a light. Not really sure. Also noticed that the texture for the Kelvin have always just seemed... Lacking. Perhaps its art was rushed to get it in game? Would love to see its model updated. If for no other reason then to correct the details.

Here's some screenshots from the movie and in game.

ZUfC0uM.jpg

52nLlVj.png

13ey2as.png
1e3sni150tar.jpg

Comments

  • phoenixc#0738 phoenixc Member Posts: 5,830 Arc User
    lexusk19 wrote: »
    So I love the USS Kelvin from the 09 movie. And I love that its in STO. But always had some gripes about it. Specifically the back of the neck. In game, they put a small pair of impulse engines just below the saucer, but in the movie, these are not present. In fact, they seem to be an opening of some sort. Or maybe just a light. Not really sure. Also noticed that the texture for the Kelvin have always just seemed... Lacking. Perhaps its art was rushed to get it in game? Would love to see its model updated. If for no other reason then to correct the details.

    Here's some screenshots from the movie and in game.

    ZUfC0uM.jpg

    52nLlVj.png

    13ey2as.png

    The square apertures under the impulse exhausts could be anything, like aft torpedo tube clusters, big useless floor to ceiling picture windows, or (considering how laughable the crazy notions are in Kelvin) big display windows in a shop for tailgating ships.

    The devs obviously decided they must be more impulse engines though it really makes no sense whatsoever from an engineering standpoint, but then again, they simply have no obvious practical use at all in the first place besides eyecandy so why not?.
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