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Strange New Worlds Content?

glennthefoomanglennthefooman Member Posts: 12 Arc User
I'm not sure who to ask in development about this, but here goes.

Are there any plans in the works to include new content or update content for the Strange New Worlds show? Things like a new bridge for the Discovery Constitution class, updated sound/visual effects, SNW specific missions, uniforms, traits, ship/ground equipment and maybe even new voice acting including Anson Mount, Ethan Peck, Rebecca Romijn and others.

I started noticing the differences between DIS and SNW when I wanted to make my legendary Constitution more like the Enterprise in SNW. As a model builder, I notice the annoying insignificant details that most normal people would not. There are many differences between Enterprise in DIS and SNW including structural differences, color difference and some obvious changes to the sound/visual effects of weapons, equipment and general backgrounds.

Strange New Worlds has quickly become my favorite of the newer Star Trek to come out in the last few years. I would love to see it incorporated into the game.

Thanks.
Post edited by baddmoonrizin on

Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    With STO being set in the 25th Century, it would probably take either a holodeck "episode" or time travel to get more SNW content in game. Unfortunately when it comes to bridges, we're not getting new ones unless they're going to use them in missions. I think we will get SNW uniforms and more gear over time. We at least got the phaser pistols and the tactical armor already.

    As for the model of the DSC Connie... it is based on how she appeared in Discovery s2 vs SNW so there is that detail. Will we see a revamp to include the details from SNW? Maybe someday. But right now I think the team is focusing on the current storyline. If there are any SNW tie ins we'll just have to wait and see.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • thay8472thay8472 Member Posts: 6,162 Arc User
    The uniforms and hairstyles would be nice to have for our characters. Maybe a Xenomorph-Gorn pet too?
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited August 2023
    Refits for the SNW 1701 would come from its inclusion in an episode. As Rattler mentioned, that's most likely to come through a holodeck episode (or timetravel but some vocal folks around the community tend to get their knickers in a twist about a plot type that hasn't been tried since 2016 and the Agents of Yesterday arc. The DSC arc only sent things *forward* in time, we didn't go back ourselves.)

    With the current plot making multiverse/space portal handwaving though, that's not an unreasonable thing to happen in the foreseeable future (ex. Pike's enterprise sent forward in time or we're sent back for an episode). Though I'd give special bonus points if they blended this into a revamp of the old Guardian of Forever arc as new endgame content for STO (it's compatible with the current plot and probably the easiest way of getting that content back in the game vs. trying to maintain it as a separate revamp.)
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    edited August 2023
    Making SNW content "holodeck missions" would be the worst thing the devs could do with it, especially in light of the current campaign plot thread about the space/time vortices naturally giving the opportunity to get more creative with it in a way that enhances the lore instead of detracting from it.

    One general idea would be to discover a (possibly stable) tunnel into a parallel timeline that is not quite in sync with the STO so that their "now" is 2258 instead of 2409 like STO's. And having it as a parallel does not necessarily decouple the game from the show if they point out that events and whatnot up to that point were the same for both (or at least very nearly so).

    That kind of slipped timeline is actually a common feature in crosstime style science fiction stories, often the crosstime technology is developed by one of the timelines that (from their point of view) are furthest along on their particular timeline though their entropy level is the same as the ones that falsely appear to be the past (usually the viewpoint characters of stories like that come from one where the "now" of it more or less matches the year the story was written).

    Sometimes the crosstime travelers use natural portals or thin points or whatever and may even think that they are travelling back and forth along the same timeline for a while before discovering what is actually happening. In a Trek story it would not be difficult to determine that since they can easily check the entropy and chroniton levels and discover they are the same one both sides of the portal/thinning/whatever.

    The "holodeck mission" thing is intrinsically boring since there is no sense of risk and no consequences from them that can believably effect the "real world" of the storyline and was true even before the devs overused it so much in recent years.

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    Well... it doesn't have to be a full holodeck episode. Remember when we brought in Stamets originally it was via holodeck.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • jonsillsjonsills Member Posts: 10,460 Arc User
    The "holodeck mission" thing is intrinsically boring since there is no sense of risk and no consequences from them that can believably effect the "real world" of the storyline and was true even before the devs overused it so much in recent years.
    Not disagreeing, but that's also the trouble with time-travel missions - since SNW is still ongoing, we have to make sure we put all the toys back the way they were at the end. It can't affect anything. I mean, when we timejumped to end the Iconian War, we got to bring the World Heart back and hand it over, ending most of the conflict instantly (T'ket still has a grudge, though), but we could do that because we didn't rearrange anything in the history of the other shows. And in "Spectres" we don't impact any of the storylines in TOS, we just get to meet Scotty briefly.

    SNW itself illustrates why if we do anything interesting in the SNW era it can affect our past/the show's future, though. In "Those Old Scientists", Boimler, while trying to find out about Spock's recent behavior, contrasts it with the Spock he knows from history - which reveals to Chapel that she and Spock don't have a future together, which is one of the factors in her applying for Dr. Korby's fellowship program, which in "Subspace Rhapsody" leads to her rather publicly breaking it off with him ("I'm Ready"), leading Spock to the conclusion that emotional relationships in general present dangers he's unable to navigate, and thus aren't worth it ("I'm the X"). This causes him to become the heavily-repressed, seemingly-emotionless Spock that we all know and love in TOS. (Note that this is probably a predestination paradox, as if Boimler had kept his mouth shut as per protocol Chapel might not have accepted the fellowship, or at least might have kept in touch with Spock while she was away, and he might not have become who he becomes later. Still means Boimler affected history, though.)

    History presents a bit of a straitjacket when it come to temporal shenanigans. Besides, I think we've spent enough time wallowing in the past in this game anyway. We've already got some time travel in here, and if they ever do get around to remastering the Kuvah'magh storyline we'll have more - let's boldly go already! By preference, where no one has gone before - I mean, we've only explored a narrow path through Delta Quadrant, and a small patch of Gamma, and there could be anything out there.
    Lorna-Wing-sig.png
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  • shadowkoshshadowkosh Member Posts: 1,688 Arc User
    > @rattler2 said:
    > With STO being set in the 25th Century, it would probably take either a holodeck "episode" or time travel to get more SNW content in game. Unfortunately when it comes to bridges, we're not getting new ones unless they're going to use them in missions. I think we will get SNW uniforms and more gear over time. We at least got the phaser pistols and the tactical armor already.
    >
    > As for the model of the DSC Connie... it is based on how she appeared in Discovery s2 vs SNW so there is that detail. Will we see a revamp to include the details from SNW? Maybe someday. But right now I think the team is focusing on the current storyline. If there are any SNW tie ins we'll just have to wait and see.




    I thought something had been said while back about getting the new updated bridge and engineering from the Lexington
  • foxman00foxman00 Member Posts: 1,509 Arc User
    I am sure we will slowly get additional SNW stuff ingame over time. Not bridges, but ground gear, space gear ships etc
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    shadowkosh wrote: »
    I thought something had been said while back about getting the new updated bridge and engineering from the Lexington

    I heard they're working on making that playable.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    the jackets from Hegemony and the ev suit... I'm throwing my money at you, Cryptic

    kid-throwing-money.gif


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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    the jackets from Hegemony and the ev suit... I'm throwing my money at you, Cryptic

    I believe those jackets have appeared off and on through both seasons so far. And I think the EV Suit is a variant of the currently available DSC Rep suit, but with a different helmet.

    However I would not object to more cool uniform options. I'm already drooling over the prospect of getting those uniform jackets from Picard s3. The uniform fiend in me wants more.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • saurializardsaurializard Member Posts: 4,404 Arc User
    thay8472 wrote: »
    The uniforms and hairstyles would be nice to have for our characters. Maybe a Xenomorph-Gorn pet too?

    Pet? Make them a new, additional model for the Gorn altogether. Heck, I'd even be fine with just a unique multi-faction Boff.
    And give them that EV suit.

    But speaking of pets, while it's not SNW, we need a moopsy from LD as a combat one.

    Also, we need a K(lingon)-pop band for the next Risa event.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    jonsills wrote: »
    The "holodeck mission" thing is intrinsically boring since there is no sense of risk and no consequences from them that can believably effect the "real world" of the storyline and was true even before the devs overused it so much in recent years.
    Not disagreeing, but that's also the trouble with time-travel missions - since SNW is still ongoing, we have to make sure we put all the toys back the way they were at the end. It can't affect anything. I mean, when we timejumped to end the Iconian War, we got to bring the World Heart back and hand it over, ending most of the conflict instantly (T'ket still has a grudge, though), but we could do that because we didn't rearrange anything in the history of the other shows. And in "Spectres" we don't impact any of the storylines in TOS, we just get to meet Scotty briefly.

    SNW itself illustrates why if we do anything interesting in the SNW era it can affect our past/the show's future, though. In "Those Old Scientists", Boimler, while trying to find out about Spock's recent behavior, contrasts it with the Spock he knows from history - which reveals to Chapel that she and Spock don't have a future together, which is one of the factors in her applying for Dr. Korby's fellowship program, which in "Subspace Rhapsody" leads to her rather publicly breaking it off with him ("I'm Ready"), leading Spock to the conclusion that emotional relationships in general present dangers he's unable to navigate, and thus aren't worth it ("I'm the X"). This causes him to become the heavily-repressed, seemingly-emotionless Spock that we all know and love in TOS. (Note that this is probably a predestination paradox, as if Boimler had kept his mouth shut as per protocol Chapel might not have accepted the fellowship, or at least might have kept in touch with Spock while she was away, and he might not have become who he becomes later. Still means Boimler affected history, though.)

    History presents a bit of a straitjacket when it come to temporal shenanigans. Besides, I think we've spent enough time wallowing in the past in this game anyway. We've already got some time travel in here, and if they ever do get around to remastering the Kuvah'magh storyline we'll have more - let's boldly go already! By preference, where no one has gone before - I mean, we've only explored a narrow path through Delta Quadrant, and a small patch of Gamma, and there could be anything out there.

    Picard already made STO completely out of synch with 'Prime Universe' canon - so yeah, that particular argument doesn't hold water to a great degree. Yes, of course they would have to clear any SNW related storyline with CBS/Paramount; but given the state of STO (especially with the current most recent storyline that SHOWS the STO Universe is separate and onto itself, I say:

    Use Time Travel, the Holodeck, whatever...

    Star Trek: Strange New Worlds is currently the most popular P+ Streaming Star Trek series:

    TrekMovie: ‘Star Trek: Strange New Worlds’ Finishes Season 2 On The Streaming Top 10 Chart Again
    https://trekmovie.com/2023/09/07/st...season-2-on-the-streaming-top-10-chart-again/
    Star Trek: Strange New Worlds has shown its popularity by appearing on Nielsen’s top streaming chart throughout the second season, now wrapping it up with one last appearance.

    Top 10 season

    The Nielsen top 10 original streaming program chart for the week of August 6 – 13 released today includes Star Trek: Strange New Worlds. This chart week included the release of the season 2 finale “Hegemony.” SNW ranked at #10 with 304 million minutes viewed. This was a drop from the previous week (with the release of the musical episode “Subspace Rhapsody”) where the show was ranked at #7 with 362 million minutes viewed. But the show ends its season continuing to compete closely with shows on more popular streaming services like Prime Video and Hulu.

    This is the seventh time Strange New Worlds has ranked on the Nielsen chart for the nine weeks of its season 2 run (which includes one week with two episodes released). Earlier in the year, Star Trek: Picard ranked on the same chart three times during its 10-week run. Since Nielsen started measuring Paramount+ data earlier this year, only the two Star Trek shows and the Yellowstone prequel 1923 have appeared on the original top 10 chart...

    snw-210-nielsen.jpg


    So the fact that Star Trek Online only has a couple of SNW ships and the older Discovery Era uniforms and NOT the current SNW series uniforms, as well as virtually nothing storywise related to the current SNW series must be disappointing to new fans of Star Trek expecting more things from the series that sparked their interest in Star Trek in a game called: STAR TREK: Online.

    I know, I know...ROI - but I can't believe Cryptic/Gearbox not trying to get a little more from SNW proper into their Star Trek game. Many players love to emulate the look of characters they like from series they like, and you cannot really do that for SNW series character types in this game ATM. Even the recoloring options of the Discovery Uniforms that are in game honestly DON'T really give you a look that's really like even the 1701 characters fromDiscovery S2 because of the way some of the shoulder piping elements were 'baked' into the uniforms because they were done and added prior to Discovery S2.

    I'm an OLD Star Trek fan who (as a child of 6) managed to catch the 3rd season of the original Star Trek on NBC, and watched ever since; but I LOVE SNW and have the ships in STO from that series and would LOVE to be able to put those characters IN actual current SNW ship uniforms; but yeah two years plus and counting since SNW premiered on P+ and still no current SNW uniforms in this Star Trek game...?
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    I'm an OLD Star Trek fan who (as a child of 6) managed to catch the 3rd season of the original Star Trek on NBC, and watched ever since; but I LOVE SNW and have the ships in STO from that series and would LOVE to be able to put those characters IN actual current SNW ship uniforms; but yeah two years plus and counting since SNW premiered on P+ and still no current SNW uniforms in this Star Trek game...?

    Kael keeps poking them about the uniforms.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • conradhauserconradhauser Member Posts: 149 Arc User
    rattler2 wrote: »
    I'm an OLD Star Trek fan who (as a child of 6) managed to catch the 3rd season of the original Star Trek on NBC, and watched ever since; but I LOVE SNW and have the ships in STO from that series and would LOVE to be able to put those characters IN actual current SNW ship uniforms; but yeah two years plus and counting since SNW premiered on P+ and still no current SNW uniforms in this Star Trek game...?

    Kael keeps poking them about the uniforms.

    eventually I think they will make them
    we are getting new bridges
    we are getting Prodigy stuff & soon an Elite Force weapon
  • paradox#7391 paradox Member Posts: 1,800 Arc User
    rattler2 wrote: »
    With STO being set in the 25th Century, it would probably take either a holodeck "episode" or time travel to get more SNW content in game. Unfortunately when it comes to bridges, we're not getting new ones unless they're going to use them in missions. I think we will get SNW uniforms and more gear over time. We at least got the phaser pistols and the tactical armor already.

    As for the model of the DSC Connie... it is based on how she appeared in Discovery s2 vs SNW so there is that detail. Will we see a revamp to include the details from SNW? Maybe someday. But right now I think the team is focusing on the current storyline. If there are any SNW tie ins we'll just have to wait and see.

    I'd rather take another Time Travel episode over a stupid Holodeck one, Hell I think we need more Time Travel episodes in STO, there's not enough TOS content for the other factions, there' not enough ENT content, there's not enough SNW content I mean we need to cover the shows that take place in both the 22nd & 23rd centuries.
  • phoenixc#0738 phoenixc Member Posts: 5,841 Arc User
    rattler2 wrote: »
    With STO being set in the 25th Century, it would probably take either a holodeck "episode" or time travel to get more SNW content in game. Unfortunately when it comes to bridges, we're not getting new ones unless they're going to use them in missions. I think we will get SNW uniforms and more gear over time. We at least got the phaser pistols and the tactical armor already.

    As for the model of the DSC Connie... it is based on how she appeared in Discovery s2 vs SNW so there is that detail. Will we see a revamp to include the details from SNW? Maybe someday. But right now I think the team is focusing on the current storyline. If there are any SNW tie ins we'll just have to wait and see.

    I'd rather take another Time Travel episode over a stupid Holodeck one, Hell I think we need more Time Travel episodes in STO, there's not enough TOS content for the other factions, there' not enough ENT content, there's not enough SNW content I mean we need to cover the shows that take place in both the 22nd & 23rd centuries.

    I prefer time travel episodes over holodeck ones too.

    There is also the fact that it looks like going forward SNW is going to be the only live action Trek "on the air" (so to speak) unless they decide to really greenlight the bit of fanservice at the end of PIC and actually do that spinoff too, and one animated (Lower Decks), set in widely separated times which presents a growing suspension of disbelief problem in bringing in ships and other things from the surviving shows.

    The best way to solve the problem would probably be to officially go to a sort of multiverse format and have stable gateways between a few of them (to handle the "time travel" problem without any of the problems of back-and-forth time travel. It would also act as a buffer to blunt canon-shafting problems (that is where a (usually fanfic) writer extrapolating upon established canon interprets it one way while the IP holder later either interprets the original canon a different way or ignores it entirely thus making the fanfic writer's works incompatible with the new canon) since travelling cross-time is understood to have inconsistencies from the myriad of possibilities.

    A widely-known example of that is the TV show Sliders, though a better one in this case would probably be Andre Norton's Crosstime novel duology (she was one of the pioneers of modern crosstime sci-fi). TNG even did a limited crosstime story in the episode Parallels so the concept is already woven into Trek. All STO devs would have to do would be to use a wider format than Parallels, more like Sliders or Norton's novels to include "slipped" timelines where they appear to be in the past or future but really are parallel timelines where the "now" of each just aligns in an odd way and thus mixing between them is not a paradox.

    Gated multiverse settings are so common nowadays that there are no IP issues from using the idea, it is a concept in the public domain so the only stumbling block would be if CBS were to specifically forbid STO from doing it.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    Gated multiverse settings are so common nowadays that there are no IP issues from using the idea, it is a concept in the public domain so the only stumbling block would be if CBS were to specifically forbid STO from doing it.

    *looks at current story arc*
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited September 2023
    Not sure how they could pull it off, but dropping some LD Duplos in New Romulus Command, First City and ESD for april 1 would be HILARIOUS.

    and getting the ship into the game with no shenanigans is easy, just do what they did with the Odyssey, you go to a spacedock to see the new (in this case, museum ship) someone comes out to play and as the only ship in the neighborhood, you have to take her out to do battle (and show off whatever shiny the devs put in for a console )
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