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Endeavor tips

annemarie30annemarie30 Member Posts: 2,694 Arc User
there are a lot of tips in the endeavors automatically passed thread. i thought this thread might be helpful for new and old players

Space

Deal (Type) Damage >>>> Self Explanatory

Deal Kinetic Damage >>>> Torpedoes and Mines

Deal Physical Damage Is there a physical space endeavor?

Destroy Targetable Torpedos >>> Carreya. you may have to leave before you finish to get them all BFAW and a carrier with pets set to intercept

Destroy Terran Empire Ships >>>Badlands Battlezone

Destroy Voth Ships >>>Dyson Battlezone, if the instance isn't too crowded

Destroy Tzenkethi Ships >>> Gon'Cra Battlezone, if the instance isn't too crowded

Destroy Undine Ships >>> Dyson Battlezone

Destroy Borg Ships >>> Borg Advance arc Episode: A Gathering Darkness nets 5 at a time quickly, TFOs if you play them

Destroy Herald Ships>>> Iconian War Arc Episodes: Midnight and Blood of the Ancients TFO Gateway to Gre'thor
....................................... Herald ship kills Dyson Sphere Contested zone Where the science ships are fighting swarmers and probes.

Destroy Hurq Frigates >>> Mission Scylla and Charibdis (Bonus is you earn bajor set parts) Mission Home

Destroy Tholian ships >>> Futureproof arc Episode: Stormbound. The Archer system patrol.

Destroy Dreadnoughts >>>Space Patrol Mission: Strike at Seedea (Seedea System Patrol) 2 Dreadnoughts in the last 2 Waves

Hull Healing >>> Patrol Khonshu Khabit can get even the hard one done. Simply bring in a repair platform and deploy it.
............................In the Voth Contested Zone, there are damaged NPC ships that will take all the healing you throw at them
............................Counterpoint. Shield healing? Drop a rep Shield Bubble on DS9. Hull Healing? Heal DS9.


Shield Healing >>> (space) Any patrol, though fighting Borg ships will deplete your shields all the time, then deploy that shield generator from reputation and stay inside it best you can.

We Want Vic Fontaine
Post edited by baddmoonrizin on
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Comments

  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    edited May 2023
    Ground

    Deal (type) Damage

    Deal Physical Damage >> Melee, Chochrane’s Shotgun Picard’s Tommygun

    Defeat Hur’q Attendants Missions Home and Melting Pot

    Gorn on Nimbus >> Skip if too crowded

    Terran Empire >> Mission Para Pacem - J'Ula's Discovery arc. Lots of Terrans after a short space battle. Alos mission Jabberwocky but only 10 terrans

    Captains >>>the shielded mechs at communications relays Dyson BG (2 Ea) // Borg Advance arc Episode: Where Angels Fear to Tread FOUR elite borg in the final battle

    Tholians >>>Nukara

    Borg >> Defera

    Dewan Arthropods>> Nimbus if not to crowded

    Voth >>>Dyson BG

    Tzenkethi >>> Mission Of Signs and Portent, objective Adamant

    Vaadwaur >> Kobali BZ but I usually don't have a ship in the quadrant so I skip

    Post edited by annemarie30 on
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    edited May 2023
    Other Endevors

    Complete Lukari TFOs

    Complete Borg TFOs

    Gain Salvage >>> I dump blue items from all toons into the account bank

    Harvest Materials (Ground) >>>Episode: Sphere of influence, beam down, scan, beam up rinse and repeat. there are 2 nodes on the map but it's faster to scan, beam up then beam down
    Breen arc mission Cold Comfort. Beam down, scan TWO, beam up

    Diplomatic Orders There's two mats down there too. Get in shuttle, skip cutscene, then get mats, rinse, repeat.

    Harvest Materials (Space) >>> Jouret system 3 minerals Japori also has three nodes

    Win Gold Pressed Latinum Risa, Drozana, Quarks
    Post edited by annemarie30 on
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    Feel Free to leave how you complete them, I'll edit the list as it grows
    We Want Vic Fontaine
  • echattyechatty Member Posts: 5,916 Arc User
    Hull healing. Recently the new Patrol Khonshu Khabit can get even the hard one done. Simply bring in a repair platform and deploy it. They'll immediately start healing the Khonshu anytime you're near it.

    Shield healing (space) Any patrol, though fighting Borg ships will deplete your shields all the time, then deploy that shield generator from reputation and stay inside it best you can.

    Repair shields (ground): Take a eng toon to Nukara, go to the last area where you go fight the Captain TFO, go into the acid pool and deploy shield generator and health generators and repeat as necessary to get endeavor.

    Restore health (ground) See above.

    That's all I have off the top of my head that isn't already posted.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • echattyechatty Member Posts: 5,916 Arc User
    edited May 2023
    Defeat Iconian ships: Gateway to Gre'thor

    Hurq attendants: Melting Pot, beam out before defeating them all if you need the hard one. Gamma Quadrant mission Home

    Tzenkethi Ground: Of signs and Portents=Adamant

    Hurq' frigates: Scylla and Charybdis-where you're defending Bajor. Also, Gamma Quadrant mission Home. Or any Gamma Quadrant TFO (If you can get them to pop)
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • nccmarknccmark Member Posts: 1,083 Arc User
    Hull healing - In the Voth Contested Zone, there are damaged NPC ships that will take all the healing you throw at them, but never actually heal. So you can park near one (looking at a Republic Dhelan Warbird now, west part of map). I keep getting healing credit, but it stays at 50% hull strength. So I could use this one ship to complete any healing endeavor, so long as I have Hazard Emitters and/or Engineering Team and/or Auxiliary Power to Structural Integrity Field to throw at it.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,576 Community Moderator
    edited May 2023
    Hull Healing

    Shield Healing

    Both pretty much ANY space zone of any kind, although an easy one is actually Counterpoint. Shield healing? Drop a rep Shield Bubble on DS9. Hull Healing? Heal DS9.

    Also works in any zone with friendly NPCs, although milage may vary if they move around more than expected.
    Harvest Materials (Ground) >>>Episode: Sphere of influence, beam down, scan, beam up rinse and repeat

    Better one would be the old Breen arc mission Cold Comfort. Beam down, scan TWO, beam up, rince/repeat as needed. Its one of the few, if not only, non combat missions in the game.
    Defeat Hur’q Attendants
    Melting Pot is the earliest mission that has Attendants, although they are not classified as such as we didn't get the name drop of Hur'q until a later mission
    Captains >>>the shielded mechs at communications relays Dyson BG (2 Ea) // Borg Advance arc Episode: Where Angels Fear to Tread three elite borg in the final battle

    Actually there's 4 Captains in Where Angels Fear to Tread. I use this one all the time for my Captain kills.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • splattysplatty Member Posts: 144 Arc User
    rattler2 wrote: »
    Hull Healing

    Shield Healing

    Both pretty much ANY space zone of any kind, although an easy one is actually Counterpoint. Shield healing? Drop a rep Shield Bubble on DS9. Hull Healing? Heal DS9.

    Also works in any zone with friendly NPCs, although milage may vary if they move around more than expected.
    Harvest Materials (Ground) >>>Episode: Sphere of influence, beam down, scan, beam up rinse and repeat

    Better one would be the old Breen arc mission Cold Comfort. Beam down, scan TWO, beam up, rince/repeat as needed. Its one of the few, if not only, non combat missions in the game.

    Sphere of Influence has two, one right where you beam in, and other is just down the hall like 5 seconds run away.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,576 Community Moderator
    splatty wrote: »

    Sphere of Influence has two, one right where you beam in, and other is just down the hall like 5 seconds run away.

    Behind some other objectives, dialog, and cutscenes. Cold Comfort its literally arrive, beam in, and run to the two nodes. I suppose it depends on player choice at that point.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • baucoinbaucoin Member Posts: 819 Arc User
    edited May 2023
    rattler2 wrote: »
    splatty wrote: »

    Sphere of Influence has two, one right where you beam in, and other is just down the hall like 5 seconds run away.

    Behind some other objectives, dialog, and cutscenes. Cold Comfort its literally arrive, beam in, and run to the two nodes. I suppose it depends on player choice at that point.

    I find Sphere of Influence is better, it's the first mission in the Solanae Dyson Sphere arc, the only dialog is the pop window with the reman Kererek when you beam in the first node is at your feet the other is by the generators a bit of a walk but about the same distance as you have to travel between the first node and the second in Cold Comfort. No other objectives or cutscenes if you just want to gather the resources.



    On another note, To acquire Herald ship kills I go to the Sphere Contested zone industrial area. Where the science ships are fighting swarmers and probes. Don't bother getting the Rescue Research Vessels mission. Just kill the swarmers and probes endlessly.
  • baucoinbaucoin Member Posts: 819 Arc User
    baucoin wrote: »
    rattler2 wrote: »
    splatty wrote: »

    Sphere of Influence has two, one right where you beam in, and other is just down the hall like 5 seconds run away.

    Behind some other objectives, dialog, and cutscenes. Cold Comfort its literally arrive, beam in, and run to the two nodes. I suppose it depends on player choice at that point.

    I find Sphere of Influence is better, it's the first mission in the Solanae Dyson Sphere arc, the only dialog is the pop window with the reman Kererek when you beam in. The first node is at your feet the other is by the generators a bit of a walk but about the same distance as you have to travel between the first node and the second in Cold Comfort. No other objectives or cutscenes if you just want to gather the resources.



    On another note. To acquire Herald ship kills I go to the Sphere Contested zone industrial area. Where the science ships are fighting swarmers and probes. Don't bother getting the Rescue Research Vessels mission. Just kill the swarmers and probes endlessly.

  • baucoinbaucoin Member Posts: 819 Arc User
    baucoin wrote: »
    baucoin wrote: »
    rattler2 wrote: »
    splatty wrote: »

    Sphere of Influence has two, one right where you beam in, and other is just down the hall like 5 seconds run away.

    Behind some other objectives, dialog, and cutscenes. Cold Comfort its literally arrive, beam in, and run to the two nodes. I suppose it depends on player choice at that point.

    I find Sphere of Influence is better, it's the first mission in the Solanae Dyson Sphere arc, the only dialog is the pop window with the reman Kererek when you beam in. The first node is at your feet the other is by the generators a bit of a walk but about the same distance as you have to travel between the first node and the second in Cold Comfort. No other objectives or cutscenes if you just want to gather the resources.



    On another note. To acquire Herald ship kills I go to the Sphere Contested zone industrial area. Where the science ships are fighting swarmers and probes. Don't bother getting the Rescue Research Vessels mission. Just kill the swarmers and probes endlessly.

  • echattyechatty Member Posts: 5,916 Arc User
    I've used Diplomatic Orders for ground mats too. There's two mats down there too. Just a little more to do. Get in shuttle, skip cutscene, then get mats, rinse, repeat.

    I might take a repair platform over to that ship in the Contested Zone. It works in Khonshu Khaibit on the Khonshu.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    Where to get the repair platform, and which rep for the shield bubble?
    We Want Vic Fontaine
  • echattyechatty Member Posts: 5,916 Arc User
    edited May 2023
    Repair platform on the exchange, just search Repair Platform. It's horribly expensive though, I saw last time I got one. It's in a choice box with Metreon Gas canister, so if you get it, be careful not to choose the wrong thing.

    Shield bubble is from Undine rep once you reach T5. It's a rep trait. Bio-Molecular Shield Generator. Fits in Active Space Reputation slot. You'll see it automatically in your trait list for Active space rep when you unlock it.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • baucoinbaucoin Member Posts: 819 Arc User
    echatty wrote: »
    Repair platform on the exchange, just search Repair Platform. It's horribly expensive though, I saw last time I got one. It's in a choice box with Metreon Gas canister, so if you get it, be careful not to choose the wrong thing.

    Shield bubble is from Undine rep once you reach T5. It's a rep trait. Bio-Molecular Shield Generator. Fits in Active Space Reputation slot. You'll see it automatically in your trait list for Active space rep when you unlock it.

    You can also get a repair platform from the T5 Varanus support vessel which you can get for free at level 61 with the Vice Admiral starship requisition token you get. If you want to use it.
  • proteus#8097 proteus Member Posts: 255 Arc User
    Targetable Torpedoes - If the Carreya patrol doesn't provide enough, I sometimes use the Undine Battlezone to finish them off. Undine ships will fire a targetable torpedo within a few seconds of you being in range. Be ready with Fire At Will as they're not as easy to see against the background compared to the blackness of space at Carreya.

    Tholian Ships - The Archer system patrol.

    Kill Terrans On The Ground - Para Pacem - the first mission in the J'Ula's Discovery arc. Lots of Terrans after a short space battle.

    Harvest Materials In Space - Japori also has three nodes.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,576 Community Moderator
    Another source for Destructable Torpedoes is actually the Crystalline TFO. Those big shards that go chasing people actually count as torps. Downside is needing 10 people to queue up for it, but I have had a lot of luck in the past shooting down quite a few with FAW there.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • sierra078sierra078 Member Posts: 335 Arc User
    For ground energy damage if I have multiple types or don't have a character that uses a particular type the cyclic modulation weapons are good. I use Jupiter Station Showdown for that. In regards to that mission BTW are the Borg supposed to adapt in that patrol or not? because they haven't been.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,576 Community Moderator
    sierra078 wrote: »
    For ground energy damage if I have multiple types or don't have a character that uses a particular type the cyclic modulation weapons are good. I use Jupiter Station Showdown for that. In regards to that mission BTW are the Borg supposed to adapt in that patrol or not? because they haven't been.

    Nope. Don't think they are. Besides they're supposed to be drones assimilated by Marshal Janeway, so... probably don't have access to all the perks of the Collective.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • annemarie30annemarie30 Member Posts: 2,694 Arc User
    baucoin wrote: »
    echatty wrote: »
    Repair platform on the exchange, just search Repair Platform. It's horribly expensive though, I saw last time I got one. It's in a choice box with Metreon Gas canister, so if you get it, be careful not to choose the wrong thing.

    Shield bubble is from Undine rep once you reach T5. It's a rep trait. Bio-Molecular Shield Generator. Fits in Active Space Reputation slot. You'll see it automatically in your trait list for Active space rep when you unlock it.

    You can also get a repair platform from the T5 Varanus support vessel which you can get for free at level 61 with the Vice Admiral starship requisition token you get. If you want to use it.

    good tip. I have a half dozen free t5 tickets from the various boxes
    We Want Vic Fontaine
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,576 Community Moderator
    So I just discovered an INTERESTING detail. IF you happen to have BOTH harvest materials space and harvest materials ground... Cold Comfort can get progress towards BOTH. 2 nodes in space and 2 nodes on the ground.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    rattler2 wrote: »
    So I just discovered an INTERESTING detail. IF you happen to have BOTH harvest materials space and harvest materials ground... Cold Comfort can get progress towards BOTH. 2 nodes in space and 2 nodes on the ground.

    It's still quicker:

    - Cold Confort (Ground) [No combat, just a quick run to two spots and repeat as many times as needed]

    - Starbase 236 Instance (Space) [No Combat - 3 just sitting there when you zone in, and you can just zone out and back in for more]
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • scorpwanna#3529 scorpwanna Member Posts: 227 Arc User
    Note: I currently have 155 Reroll Tokens, never bought any.

    Destructible Torpedoes = I just go to the Undine Space Contact at Dyson. Fly over to the Klingon Weapon area, (looks like a hand grenade icon on the map). Hover around them and they'll throw destructibles at you very frequently. Can be done in a min or less even with 18 needed. AND, you aren't tied to a TFO that you have to complete.

    Herald Ships = I leave the Midnight Mission active right at when you have to battle the ships at ESD.

    Hur'q Attendants = Ground Home Mission on the ship (leave it up)

    Heal Health Ground = If not on an Eng with all the stuff I need, I do Home Mission at the part when you arrive on the ship, there's a radioactive eh, thing... If you're not an eng, just make sure one of your boffs is and activate the healer. Run and jump over it a few times, even get your other boffs to join in. Everyone gets drained, everyone gets healed.

    Shields Ground = Same as above.

    Terrans Ground = Para Pacem -> Conflictus -> Go To I.S.S. Discovery

    Lukari TFOs = If 1 needed, Gravity Kills TFO, if 2 or 3, reroll, also depends if I have time to even do one of them. (Very limited on when I can play now.)

    Iconian TFOs = Same as above, but if 1 needed, Bug Hunt TFO.

    Various Weapons Type Damage
    • if Ground = 8 Dedicated Dyson Ground Battlezone only characters, each has a different weapon damage type. I'll let them collect
    • elseif/elsif Space = Depending on what event is going on, as character rotation happens, if that character has the weapon type they play space, but if no event I default to my main who has loadouts for each weapon type.
  • spiritbornspiritborn Member Posts: 4,367 Arc User
    Wait the shotty and Tommy gun are physical I thought they were kinetic?
  • misterskimisterski Member Posts: 22 Arc User
    spiritborn wrote: »
    Wait the shotty and Tommy gun are physical I thought they were kinetic?

    Kinetic damage is for space, torpedoes mostly. It's called physical damage on the ground.
  • spiritbornspiritborn Member Posts: 4,367 Arc User
    edited May 2023
    misterski wrote: »
    spiritborn wrote: »
    Wait the shotty and Tommy gun are physical I thought they were kinetic?

    Kinetic damage is for space, torpedoes mostly. It's called physical damage on the ground.
    There's kinetic damage for ground, mortars and grenades use that (there's technically also physical for space but I don't anything that uses that tbh).

    Oh and the sniper rifle from DS9 also uses Kinetic which is probably where I got impression firearms use it.
  • captainkoltarcaptainkoltar Member Posts: 938 Arc User
    > @spiritborn said:
    > There's kinetic damage for ground, mortars and grenades use that (there's technically also physical for space but I don't anything that uses that tbh).
    >

    I'm almost sure that some temporal abilities do - or used to. I seem to remember an endeavour for it, which took ages to do.
  • eazzieeazzie Member Posts: 4,225 Arc User
    The Tholian Crystalline Sword from the current Alienware key giveaway is also great ground physical damage.
  • nixie50nixie50 Member Posts: 1,342 Arc User
    eazzie wrote: »
    The Tholian Crystalline Sword from the current Alienware key giveaway is also great ground physical damage.

    that's because it's melee
    u7acy6aymfw7.gif
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