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Various Visual Bugs on Ships

I've seen multiple different visual bugs on popular ships, mostly the Buran/Cardenas and basically any ship with impulse engines on the nacelle pylons. I posted many of these bugs in the graphical bugs category a long time ago and none of them have been tended to.
  • Fleet Cardenas: impulse and warp trails don't change to red and blue (respectively) if the Buran "stencil" is selected.
  • Odyssey, Yorktown, Verity, Avenger, Arbiter: nacelle pylons' impulse engines don't have trails.
  • Lexington hull: impulse engines on mission pod don't have trails.
  • Verity saucer: secondary impulse engines don't have trails.
  • Jarok: warp animations do not match the other alliance ships' (Khitomer and Temer use KDF warps, Jarok uses Starfleet 2409)
  • Phantom secondary hull Beta: the impulse engine ports that are hidden between the Alpha and Beta hulls can clip back into existence when in sector space.

If anyone's found bugs that I didn't, feel free to add them to the list.

Comments

  • inferiorityinferiority Member Posts: 3,933 Arc User
    The various Defiant-class Tactical Escorts have a third impulse engine when using the Gallant or Gallant Refit skins - it also lacks an engine trail.
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    Everyone has a better name and Youtube Channel than me...  :/
  • qultuqqultuq Member Posts: 988 Arc User
    Jarok: warp animations do not match the other alliance ships' (Khitomer and Temer use KDF warps, Jarok uses Starfleet 2409)

    This might be intended since Khitomer and Temer are Klingon hybrid designs and Jarok is Fed/Rom. However it would be more balanced if either the Temer or the Jarok used the Romulan effect. I have to admit though—I have played for over 10 years, but I couldn’t identify the Romulan vs. Klingon warp-out effect. Then again, I probably only played with the sound on for the first year.
  • phoenixc#0738 phoenixc Member Posts: 5,459 Arc User
    edited September 2022
    qultuq wrote: »
    Jarok: warp animations do not match the other alliance ships' (Khitomer and Temer use KDF warps, Jarok uses Starfleet 2409)

    This might be intended since Khitomer and Temer are Klingon hybrid designs and Jarok is Fed/Rom. However it would be more balanced if either the Temer or the Jarok used the Romulan effect. I have to admit though—I have played for over 10 years, but I couldn’t identify the Romulan vs. Klingon warp-out effect. Then again, I probably only played with the sound on for the first year.

    Considering the Jarok uses a Federation warp core instead of a Romulan singularity core it makes sense that it uses the Federation VFX. Same thing with the other two, neither one uses a Romulan drive (which does make sense lore-wise since the one-page story they had shortly before YotK that pointed out the problems the Romulans were having with producing engines fast enough to install on all the ships coming out of their part of the Dyson factories).

    It would be great if they did make an alliance ship that uses Romulan engines at some point though.
  • akenomycesakenomyces Member Posts: 13 Arc User
    edited September 2022
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    Started having an issue with my Discovery character in the Janeway starship. Whenever I warp, the ship drops to the bottom of the screen instead of having the Disco warp animation.
    Post edited by akenomyces on
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  • renebrehmer#9819 renebrehmer Member Posts: 71 Arc User
    qultuq wrote: »
    I have played for over 10 years, but I couldn’t identify the Romulan vs. Klingon warp-out effect. Then again, I probably only played with the sound on for the first year.

    I've only noticed the colour being different; KDF is reddish-orange, Rom are greenish, and Fed is blueish white. To my ears they all sound the same. Disco are the only ones that are really different with that pop-in/pop-out warp. But there are issues on some maps where it plays the transwarp sound and then stop, and then play the normal warp sound, and then the ones where it plays the warp sound and nothing happens, and your ship just crawls towards the horizon, but it all seems very random, sometimes it works, sometimes it don't
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