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Starfleet Academy Visual Update

theboxisredtheboxisred Member Posts: 485 Arc User
Did someone sneak in a redecoration of Starfleet Academy?

I rather like it this way.

Post edited by baddmoonrizin on

Comments

  • qultuqqultuq Member Posts: 989 Arc User
    Yes it was updated when the tutorial was remade—about two months ago.
  • spiritbornspiritborn Member Posts: 4,418 Arc User
    Also it wasn't really snuck in as they talked rather openly about it.
  • theboxisredtheboxisred Member Posts: 485 Arc User
    qultuq wrote: »
    Yes it was updated when the tutorial was remade—about two months ago.

    That would be weird as I visit there almost daily. I beam down, always on the opposite side of the map from where I want to be it seems, and have had to cross the same bowed bridge up until just before my first post in this thread. I can't imagine not noticing that the bowed bridge is gone because I would get "snagged" on one corner while running to the veteran dilithium fellow.

    If we are both right, somehow, I wonder if it's the result of a weird bug...
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    qultuq wrote: »
    Yes it was updated when the tutorial was remade—about two months ago.

    That would be weird as I visit there almost daily. I beam down, always on the opposite side of the map from where I want to be it seems, and have had to cross the same bowed bridge up until just before my first post in this thread. I can't imagine not noticing that the bowed bridge is gone because I would get "snagged" on one corner while running to the veteran dilithium fellow.

    If we are both right, somehow, I wonder if it's the result of a weird bug...

    The bridge is still there.

    They've added four more in fact, there are five now. ;)
  • theboxisredtheboxisred Member Posts: 485 Arc User
    spiritborn wrote: »
    Also it wasn't really snuck in as they talked rather openly about it.

    Well, I used "Sneak" in a rather playful sense. Plus I noticed the change after the Dilithium Refine Button hot fix.
    qultuq wrote: »
    Yes it was updated when the tutorial was remade—about two months ago.

    That would be weird as I visit there almost daily. I beam down, always on the opposite side of the map from where I want to be it seems, and have had to cross the same bowed bridge up until just before my first post in this thread. I can't imagine not noticing that the bowed bridge is gone because I would get "snagged" on one corner while running to the veteran dilithium fellow.

    If we are both right, somehow, I wonder if it's the result of a weird bug...

    The bridge is still there.

    They've added four more in fact, there are five now. ;)

    That's why I specified Bowed Bridges. Wait, Beau Bridges. Huh...

    Anyhow, there also seems to be "Class of 2409" banners and flags strewn about the map and the enclosed kiosks in both the main building and in the "Personnel" building are now quite open.

    It's a curiosity, for sure.
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  • theboxisredtheboxisred Member Posts: 485 Arc User
    I'll throw some image links so that everyone can see what I refer to. Bear in mind that my toon is of the TNG-VOY era variety.

    Here are the 2409 banners from the bridge that is no longer bowed:
    https://imgur.com/a/CF3tA9g

    The open air kiosk from the main building:
    https://imgur.com/vddDQNk

    Looking out of the main building at the bridge that is no longer bowed:
    https://imgur.com/W6RooaD

    The open air kiosk from the personnel building:
    https://imgur.com/xnZ3lmR

    Sure I may be beating a dead horse, but I'm convinced this changed with the dilithium refine hotfix.
    I mean, I would like to know if I'm loosing my faculties. ;)
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  • ward101#8752 ward101 Member Posts: 44 Arc User
    yeah nice looks but incomplete in some areas like the lift to shuttle deck
  • conradhauserconradhauser Member Posts: 154 Arc User
    yeah nice looks but incomplete in some areas like the lift to shuttle deck

    I do hope they add that area too.
    This will also mess up those doff collecting events
  • ward101#8752 ward101 Member Posts: 44 Arc User
    right
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,829 Community Moderator
    I'll throw some image links so that everyone can see what I refer to. Bear in mind that my toon is of the TNG-VOY era variety.

    Here are the 2409 banners from the bridge that is no longer bowed:
    https://imgur.com/a/CF3tA9g

    The open air kiosk from the main building:
    https://imgur.com/vddDQNk

    Looking out of the main building at the bridge that is no longer bowed:
    https://imgur.com/W6RooaD

    The open air kiosk from the personnel building:
    https://imgur.com/xnZ3lmR

    Sure I may be beating a dead horse, but I'm convinced this changed with the dilithium refine hotfix.
    I mean, I would like to know if I'm loosing my faculties. ;)

    More likely it was revamped with the release of the revamped Fed tutorial.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • inferiorityinferiority Member Posts: 4,548 Arc User
    rattler2 wrote: »
    More likely it was revamped with the release of the revamped Fed tutorial.
    Given they announced it with the revamped tutorial, you can be 100% certain of it!
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  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    You'd think they'd at least modify the non-tutorial version to remove the "Class of 2409" banners since for many of us, it 2411; but yeah, lazy 'copy and paste' Cryptic strikes again (and yeah, if members the Environmental Art team wanted to, but Cryptic Lead Dev management said, "No." and allotted no time on the Dev schedule - still the same result.)
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  • jonsillsjonsills Member Posts: 10,502 Arc User
    You'd think they'd at least modify the non-tutorial version to remove the "Class of 2409" banners since for many of us, it 2411; but yeah, lazy 'copy and paste' Cryptic strikes again (and yeah, if members the Environmental Art team wanted to, but Cryptic Lead Dev management said, "No." and allotted no time on the Dev schedule - still the same result.)
    The tutorial takes place in 2409. Every time you start a new toon, you start in 2409. If you're a Romulan, you actually start a few months before Feds or Klinks. The low-level war between Federation and Empire is still going on, B'vat is still readying his Planet Killer, the Iconians are still an unproved background presence that's busy trying to convince the Undine that our universe wants to invade theirs, and you have yet to become the Galactic Hero who will bring all this to heel.

    You won't get to 2411 until you're helping the Hur'q.
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  • bprangerbpranger Member Posts: 10 Arc User
    I do not like most of the redecorating. Most of all, I miss that purple carpet going to Academy Lore lessons. Please give it back to me. Please...... It looks too sterile.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    jonsills wrote: »
    You'd think they'd at least modify the non-tutorial version to remove the "Class of 2409" banners since for many of us, it 2411; but yeah, lazy 'copy and paste' Cryptic strikes again (and yeah, if members the Environmental Art team wanted to, but Cryptic Lead Dev management said, "No." and allotted no time on the Dev schedule - still the same result.)
    The tutorial takes place in 2409. Every time you start a new toon, you start in 2409. If you're a Romulan, you actually start a few months before Feds or Klinks. The low-level war between Federation and Empire is still going on, B'vat is still readying his Planet Killer, the Iconians are still an unproved background presence that's busy trying to convince the Undine that our universe wants to invade theirs, and you have yet to become the Galactic Hero who will bring all this to heel.

    You won't get to 2411 until you're helping the Hur'q.

    Well, technically, the Fed tutorial starts you on graduation day OF the class of 2409. Are you saying with Transporter and Replicator technology available in 2409 Starfleet Academy leaves the banners up for weeks after the ceremony?
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • spiritbornspiritborn Member Posts: 4,418 Arc User
    jonsills wrote: »
    You'd think they'd at least modify the non-tutorial version to remove the "Class of 2409" banners since for many of us, it 2411; but yeah, lazy 'copy and paste' Cryptic strikes again (and yeah, if members the Environmental Art team wanted to, but Cryptic Lead Dev management said, "No." and allotted no time on the Dev schedule - still the same result.)
    The tutorial takes place in 2409. Every time you start a new toon, you start in 2409. If you're a Romulan, you actually start a few months before Feds or Klinks. The low-level war between Federation and Empire is still going on, B'vat is still readying his Planet Killer, the Iconians are still an unproved background presence that's busy trying to convince the Undine that our universe wants to invade theirs, and you have yet to become the Galactic Hero who will bring all this to heel.

    You won't get to 2411 until you're helping the Hur'q.

    Well, technically, the Fed tutorial starts you on graduation day OF the class of 2409. Are you saying with Transporter and Replicator technology available in 2409 Starfleet Academy leaves the banners up for weeks after the ceremony?

    Why not they're there to celebrate the graduation, there's probably nothing in the Starfleet rules that says those banners have to be taken the second the graduation day ends and there still being a war taking down those banners is a low priority anyway.

    But it's not like Cryptic is the only one who leaves major social zones in stasis, Orgrimmar still has buildings that have been under construction since Mists of Pandaria (most likely years in game time and it looks like they're still that in Dragonflight after a time skip) and I mean active construction not "half complete due to lack of funds" construction. Same with large parts of Ul'dah in FF14 including the one main temples to the one of patron gods of Ul'dah and have been so since 2.0 and both Blizzard and Square-Enix have more resources to put into their games.

    Would it be nice if those banners updated to match the (in-game) year sure, but at the same time it's not really a priority, there's far more important things and the Narrative is thru 3 years (2409, 2410 and 2411) so just having it at 2411 wouldn't solve the issue either. For many of us yeah it's 2411 but for characters starting out (not players, but their characters) it would be 2409 or 2410 at most. STO is narrative driven MMO say what you will about the quality of said narrative it is ultimately what's the core experience not getting new ships or loot and certainly not DPS charts.
  • phoenixc#0738 phoenixc Member Posts: 5,961 Arc User
    They could probably set the textures on the banners to a variable that changes depending on whether you have certain key accolades like some of the other systems do, but it is another machine-cycle consumer that could be complicated to do without bogging the map and increasing rubberbanding (or not) depending on how it is coded.

    It might also set some players off who skip through the missions a lot or do them out of order for gear for builds if they see banners that don't match their idea of where they are in the game timeline. The same problem could crop up when those who don't think the timeline covers enough time for all the wars and whatnot to have occurred notice the banners changing but not as fast as they think they should as they play though the missions.

    Odd as it sounds, having the banners not changing at all tends to make them less relevant and, in a way, nearly invisible as far as the time progression problems for a lot of players is concerned since that kind of static map is rather common in MMOs, especially older ones. Having it change would draw attention to it more, which could be a bad thing or a good one (or both).
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