Issue: heavy clipping around the arms of all short sleeved male outfits.
Assets confirmed to be affected:
- Shirt-Disco
- Risia Explorer Outfit
- Miner Shirt Short Sleeve
- Colony shirt
- Romulan Civilian Rolled Medium Sleeved
- Romulan Civilian Rolled Medium Sleeved Collar
- The Original Series Medical
- The Next Generation Skant (exposed arm model is too short, doesn't connect with sleeves)
Any short sleeved uniform should suffer from this clipping (ex. sons of none and chu chu t-shirts, didn't have available to test). Issue seems to stem from change to geometry/shape of male upper arms rather than clothing assets.
Female Voth outfit also is also still heavily clipping around the cuff of the short sleeves. (still unfixed from female body update)
Screenshots:
Additional Comment: As body models have been updated recently, a recurring feature is that these short sleeved outfit/bare chest options are hit heavily with clipping issues. For whatever benefit there is to improving model shape, the costs in pervasive clipping issues are very steep.
Bipedal mammal and senior
Foundry author.
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Comments
Observed this with the following female tops:
Additionally, while the band shirts do not have this clipping, there is a tiny gap between the bottom of the sleeve and the top of the exposed arm. I only noticed it because I was using the green background in the tailor.
A fix to body clipping would greatly be appreciated, as with this minor QoL update we've lost effectively a large category of uniform items, including expensive premium uniforms (Ex. Voth). It's not been a good trade-off at all for space barbie community. Ex. reversion to old spec if fixing the models is untenable, the uniforms for which body model revamps are most impactful are those that are now effectively unusable. It's an incredible waste.
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These all represent premium uniforms and some have become incredibly expensive (market rates for lobi uniforms have gone up considerably) and not to be able to use them due to extreme clipping issues is very problematic to say the least. More time needs to be dedicated to clipping issue fixes as the cumulative effect depresses the space barbie endgame. It becomes a quest of work arounds for unusuable uniforms/combos (by clipping) while shunning investment in more on the fear that it'll break too or ship in a poor state (and never be addressed. See. Lower Decks collar).
And to update this with faction/species info for the above screenshots (including those posted by others, which I can independently verify)
Screenshot groups (in order)
1. KDF Alien male
2. FED (2409) Alien female
3. FED (2409) Human male
For the referenced clipping issues, here are the primary characters I tested with.
I haven't found any variation in these clipping issues across species and factions (they were principally introduced with the body model updates), but will update if those come up in my testing.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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I would also like to add the Mirror Bortas'qu top on female KDF having clipping issues on the back and around the collarbone and the neck tends to clip through the collar unlike the normal Bortas'qu.
And I believe the Honor Guard top with the boob window has clipping issues as well.
These clipping issues specifically came with the new body model updates of the last few months (first female, then male more recently). I can also confirm that they are *now* known and the bug reports here very definitely helped compile affected costumes for the team to work on (only assume something's known and don't report it to keep on radar = never fixed).
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!