I liked playing the daily endevours, but now that I hit 600, progress has stopped. I wish they would add more or give you the ability to work towards some kind of reward. I know you can still get the daily rewards, but I only do the ones I like now.
I know we don't need more ways to earn dilithium, but it would be cool to keep making progress and get rewards of some type other than the dailies.
Only if he was wearing a pink tutu.
As you know it is Space Barbie which is the real endgame.
Fun aside, it will probably be a while before the endeavor system is extended since it also means everything has to be adjusted to the new added stats on characters.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
It's not needed. And most players will need a while to get to 600.
In my opinion, this system doesn't need expansion. There's no point in giving players the ability to get even more boosts when that only means that things will have to be nerfed at some point (or enemy's resistances, HP and damage etc. be increased to compensate).
I would bet they will expand on it since there's many other attributes than can be added. I mean, you can do the endeavours on an alternate account too, which serves the same purpose/lack thereof as making redundant alts for whatever it may be worth to you. My combined endeavor rank, if there was such a thing, 'exceeds 600' so by all means, 'you must build additional pylons.'
There's also a reason for keeping it limited, since the disparity between a new player and one that put endless hours in hard-capped time frames can only grow so large before the prospect for a new player to ever reach those theoretical game difficulties and play with such long-time players would exceed the probable lifespan of the game itself.
Compared to reputation systems and specializations the endeavors were the most lazy and boring progression curve. Was also the longest and the one handing out the most power.
I don’t think any more is needed here.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Compared to reputation systems and specializations the endeavors were the most lazy and boring progression curve. Was also the longest and the one handing out the most power.
I don’t think any more is needed here.
Should probably nerf all the endeavor bonus' by half and then add 600 more levels. That's the ticket.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
What do you mean? Now you can finally play the game!
Lol! I love the South Park World of Warcraft reference
"My life spans millennia. Legions have risen to test me… My ascendance is inevitable. A day, a year, a millennium—it matters not. I hold the patience of stone and the will of stars. Your striving is insignificant. Let your death be the same."
> @nikephorus said: > Should probably nerf all the endeavor bonus' by half and then add 600 more levels. That's the ticket.
They did something similar back at the day when they decided to make more and more reputations: The system was changed in a way that they limited the slots for the traits we now need to choose from.
I don’t think such measures sit well with the community. Since they don’t care much about power creep an entirely new system that would let new peeps work on simultaneously together with endeavors feels best.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
I finished up about a month ago. I could have finished a month before that but since they took away free rerolls I would let some go for a day rather than burn one of my accumulated rerolls. I had 49 when they switched systems and ended with 25 when I completed.
Funny about that Damage Resist Gamma (Ground). That was 5he second to last I finished. The first place prize going to Control Resist (Ground).
I'm glad to be finished. Now I have free time to engage in the real endgame - fixing Clothing on BOs and my Captain.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
It's not needed. And most players will need a while to get to 600.
In my opinion, this system doesn't need expansion. There's no point in giving players the ability to get even more boosts when that only means that things will have to be nerfed at some point (or enemy's resistances, HP and damage etc. be increased to compensate).
Yup. While I like the Endeavor system, it's really not helpful to the game other than as a power creep multiplier. Unless they can find non-power boosting things to put on it, I hope it's at it's end. You can still do the dailies for dilithium and stuff, you just won't get more power.
Comments
Only if he was wearing a pink tutu.
As you know it is Space Barbie which is the real endgame.
Fun aside, it will probably be a while before the endeavor system is extended since it also means everything has to be adjusted to the new added stats on characters.
It's not needed. And most players will need a while to get to 600.
In my opinion, this system doesn't need expansion. There's no point in giving players the ability to get even more boosts when that only means that things will have to be nerfed at some point (or enemy's resistances, HP and damage etc. be increased to compensate).
Cryptic will send you a trophy.
There's also a reason for keeping it limited, since the disparity between a new player and one that put endless hours in hard-capped time frames can only grow so large before the prospect for a new player to ever reach those theoretical game difficulties and play with such long-time players would exceed the probable lifespan of the game itself.
I don’t think any more is needed here.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Should probably nerf all the endeavor bonus' by half and then add 600 more levels. That's the ticket.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Lol! I love the South Park World of Warcraft reference
A 'make Yukawa frigates.....work' stat would be preferable.
Good god those things are terrible rubbish.
It would still only ever offer you 'Damage Resist Gamma (Ground)"
> Should probably nerf all the endeavor bonus' by half and then add 600 more levels. That's the ticket.
They did something similar back at the day when they decided to make more and more reputations: The system was changed in a way that they limited the slots for the traits we now need to choose from.
I don’t think such measures sit well with the community. Since they don’t care much about power creep an entirely new system that would let new peeps work on simultaneously together with endeavors feels best.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Funny about that Damage Resist Gamma (Ground). That was 5he second to last I finished. The first place prize going to Control Resist (Ground).
I'm glad to be finished. Now I have free time to engage in the real endgame - fixing Clothing on BOs and my Captain.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Yup. While I like the Endeavor system, it's really not helpful to the game other than as a power creep multiplier. Unless they can find non-power boosting things to put on it, I hope it's at it's end. You can still do the dailies for dilithium and stuff, you just won't get more power.