Why are the non bundle Mudd items still full price?
They probably scr*wed up and are starting it at the same time that they are ending it - 10PT. About 20 minutes from now.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Still no 75% off, at least as of five minutes ago. So... who screwed this one up, the programmers or Ambassador Kael? Was this a programming error or another copy-paste announcement gone bad?
So with the cross faction all 3 ships in the first Kelvin pack will be claimable for each character, making obtaining all 3 set consoles possible?
I'm still in 2 minds, is there really any reason to pick the Spockmobile over the heavy destroyer?Booo
I was hoping for a double XP to master these new ships and they've delivered.
The way its worded, you can pick three things. So in theory you can pick Box 1 with the first three Kelvin ships, Box 2 with the destroyers, AND either the Vengeance or Jellyfish.
And yes... cross faction allows all the ships to be used by all, so you CAN get the consoles and complete the set. And I think we are in an XP weekend.
"In addition, everything else in Mudd's Market (except the other three bundles) will be on sale for 75% off from 6/10 at 8am PT (17:00 CEST) - 6/14 at 10am PT (19:00 CEST)!"
No sales on, what's going on?
Also, which "other three bundles" are they referring to? I'm really wanting to get the bundle with the Jem'Hadar Strike Ship but only if it's 75% off, consistent with other bundle pricing.
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rattler2Member, Star Trek Online ModeratorPosts: 58,561Community Moderator
I was thinking it was the other bundles that are there with previous event rewards, like the old FE Replay ones.
Stealing Time, Dread, Faith of the Heart Bundles. Perhaps, like last Christmas, this Christmas all these Bundles including this one will be 75% off.
If you take the two packs and a single ship, you will end up with 6 Ships, but you must claim the packs (new items in the Mudd's Market - Kelvin Heavy Destroyers and Kelvin Ships) multiple times and select one from a pack each time.
I found, on my KDF Recruit, that getting Admiralty Cards was a bit tough. The Constitution and the Kelvin took a logout and in to get them to show up.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Ok, so I knew about the JJPrise and Vengeance unlocking their hull materials for the other, but I did NOT know until just now while playing in the editor that the Einstein was included in that as well! Really cool bonus imo, when I eventually make a character to use the Einstein on I'll probably use the JJPrise hull material on it. I just wish these four hull materials (Vengeance has two, though one is considerably lower quality) unlocked for other federation ships as well.
Ok, so I knew about the JJPrise and Vengeance unlocking their hull materials for the other, but I did NOT know until just now while playing in the editor that the Einstein was included in that as well! Really cool bonus imo, when I eventually make a character to use the Einstein on I'll probably use the JJPrise hull material on it. I just wish these four hull materials (Vengeance has two, though one is considerably lower quality) unlocked for other federation ships as well.
I mentioned it on the first page. :P And it looks pretty fancy in these.
It's unfortunately not the case for the KT hull material of the T'laru.
Also, I mentioned the little turrets coming out of their hatches when entering combat like in the movie when equipping its experimental weapon, but I discovered it worked with all other experimental weapons and possibly when not equipping an eX weap, even if it makes them look useless.
Related to the pack, the quad torpedo launcher of the Jellyfish has an interesting animation I didn't notice before where even if you equip it in a aft slot, the torpedoes are still launched from the front launcher of your ship but immediately turn around and fly along your ship hull to hit your target(s). It still respects the 90° arc of the slot.
Also, I mentioned the little turrets coming out of their hatches when entering combat like in the movie when equipping its experimental weapon, but I discovered it worked with all other experimental weapons and possibly when not equipping an eX weap, even if it makes them look useless.
I don't think it has anything to do with experimental weapons at all, but Red Alert status. I have the Kelvin D7, and her cannons actually extend a bit in combat. Hard to see, but its there. I would assume the Kelvin does the same with her turrets, as those are actually the ships primary weapons.
Yes, i got the pack, tottaly worth it, for a moment i had the idea i wil devalue my KT ships that i have on other chars.. but now i can change ships on them for other traits and stuff, it's odd, but when i settle with a box/lobi ship on char, i rarely change it... i dunno why.. nuw i have no excuse
The forces of darkness are upon us!
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rattler2Member, Star Trek Online ModeratorPosts: 58,561Community Moderator
Yes, i got the pack, tottaly worth it, for a moment i had the idea i wil devalue my KT ships that i have on other chars.. but now i can change ships on them for other traits and stuff, it's odd, but when i settle with a box/lobi ship on char, i rarely change it... i dunno why.. nuw i have no excuse
Probably because you're now free to dismiss those ships if you need the space, but want to fly them again in the future.
I'm planning on getting the pack later on. Gonna see how much Zen I can save up before opening the wallet to get the rest of what's needed. Biggest draw for me is honestly the ships. While I have the Connie, D7, and Vengeance already... having them, and the others be account unlocks would be nice. Wanted to get a Kelvin on my DSC Character, and might replace my DSC Fleet BoP with the Kelvin BoP on my KDF.
Yes, i got the pack, tottaly worth it, for a moment i had the idea i wil devalue my KT ships that i have on other chars.. but now i can change ships on them for other traits and stuff, it's odd, but when i settle with a box/lobi ship on char, i rarely change it... i dunno why.. nuw i have no excuse
Probably because you're now free to dismiss those ships if you need the space, but want to fly them again in the future.
I'm planning on getting the pack later on. Gonna see how much Zen I can save up before opening the wallet to get the rest of what's needed. Biggest draw for me is honestly the ships. While I have the Connie, D7, and Vengeance already... having them, and the others be account unlocks would be nice. Wanted to get a Kelvin on my DSC Character, and might replace my DSC Fleet BoP with the Kelvin BoP on my KDF.
Yes, the Kelvin is awesome.. as the D7.. already had the T'laru (love everithing of that ship) and the Konnie, and also got the Jellyfish, havent tested it yet.. i used the torpedos in my Kelvin.. with the discount, and i already had 5000z from the sale, they realy where cheap, totally worth it..
I am waiting for the choose one bundles. Where you get an entire store full of options, and you get to choose the one ship you want for a reasonable price of 3k zen.
I am waiting for the choose one bundles. Where you get an entire store full of options, and you get to choose the one ship you want for a reasonable price of 3k zen.
3k zen for normal ships is a completely valid expectation. 3k zen for a lockbox/promo ship that averages over $100 to get, is not. These legendary/mudd bundles are giving people a way to get those lockbox/promo ships without gambling. But that doesn't mean they are going to devalue the ships by selling them individually for the same price as normal ships. That would make no sense.
I am waiting for the choose one bundles. Where you get an entire store full of options, and you get to choose the one ship you want for a reasonable price of 3k zen.
3k zen for normal ships is a completely valid expectation. 3k zen for a lockbox/promo ship that averages over $100 to get, is not. These legendary/mudd bundles are giving people a way to get those lockbox/promo ships without gambling. But that doesn't mean they are going to devalue the ships by selling them individually for the same price as normal ships. That would make no sense.
Correct, these are "Premium Ships", you cannot expect for them to cost the same as c-store ships, they are more akin to the Legendary Bundles, but they have even more value, as it's not only one ship and some goodies, this pack includes 6 different ships.
If you get 6 Ships, you are paying slightly under 2,500 Zen per ship. Comparable to a 3,000 Zen normal C-Store Ship with a normal 20% discount.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
If you get 6 Ships, you are paying slightly under 2,500 Zen per ship. Comparable to a 3,000 Zen normal C-Store Ship with a normal 20% discount.
Correct. The ships are not worth more than any average store ship, the perceived value only comes fromt he fact that they are gambleware and can cost anything between basically nothing and thousands of currencies. The ships itself however are not 'Premium* and don't have any inherent greater value.
The crux is that they only offer those ships in really expensive bundles. You can't effectively get a ship for 2500 Zen, you always have to pay for all of them.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
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"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
> @angrytarg said: > Correct. The ships are not worth more than any average store ship, the perceived value only comes fromt he fact that they are gambleware and can cost anything between basically nothing and thousands of currencies. The ships itself however are not 'Premium* and don't have any inherent greater value. > > The crux is that they only offer those ships in really expensive bundles. You can't effectively get a ship for 2500 Zen, you always have to pay for all of them.
Its pretty simple: the value is about averages. On *average*, it costs at $100-200 to get a lockbox or promo ship. So yes, they do have that greater inherent value, on *average*.
And yes, as you said, they aren't going to sell them individually. They require you to still spend a large amount to get them, even if it breaks down to a cheaper price per ship.
Ya'll have gotten really outrageous with your prices. Now way in hell I could justify spending $150 or $300 on anything in the game after discount with the regular prices being 300 and 600 that is as much as a New Playstation or Xbox. No thanks I'll pass like I do with all these bundles because ya'll have them priced way to high to justify.
Comments
Not entirely worthless, but quite similar here ... currently sitting on the following tokens..
Bound
1x T6 100%
1x T5 100%
2x T6 50%
13x T6X
1x FSM
165x VRPT
405x RPT
700x UPT
Unbound
5x T6 100%
6x T6X
3x T5U
7x FSM
Loyal player with all event ships, and all c-store ships , who hates gambling and activly tries to avoid lobi ships/gear and single-character gear.
They probably scr*wed up and are starting it at the same time that they are ending it - 10PT. About 20 minutes from now.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
As long as cross faction flying is unlocked on the account.
She needs to get the cross faction unlock first.
I'm still in 2 minds, is there really any reason to pick the Spockmobile over the heavy destroyer?Booo
I was hoping for a double XP to master these new ships and they've delivered.
The way its worded, you can pick three things. So in theory you can pick Box 1 with the first three Kelvin ships, Box 2 with the destroyers, AND either the Vengeance or Jellyfish.
And yes... cross faction allows all the ships to be used by all, so you CAN get the consoles and complete the set. And I think we are in an XP weekend.
No sales on, what's going on?
Also, which "other three bundles" are they referring to? I'm really wanting to get the bundle with the Jem'Hadar Strike Ship but only if it's 75% off, consistent with other bundle pricing.
If you take the two packs and a single ship, you will end up with 6 Ships, but you must claim the packs (new items in the Mudd's Market - Kelvin Heavy Destroyers and Kelvin Ships) multiple times and select one from a pack each time.
I found, on my KDF Recruit, that getting Admiralty Cards was a bit tough. The Constitution and the Kelvin took a logout and in to get them to show up.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
It's unfortunately not the case for the KT hull material of the T'laru.
Also, I mentioned the little turrets coming out of their hatches when entering combat like in the movie when equipping its experimental weapon, but I discovered it worked with all other experimental weapons and possibly when not equipping an eX weap, even if it makes them look useless.
Related to the pack, the quad torpedo launcher of the Jellyfish has an interesting animation I didn't notice before where even if you equip it in a aft slot, the torpedoes are still launched from the front launcher of your ship but immediately turn around and fly along your ship hull to hit your target(s). It still respects the 90° arc of the slot.
I don't think it has anything to do with experimental weapons at all, but Red Alert status. I have the Kelvin D7, and her cannons actually extend a bit in combat. Hard to see, but its there. I would assume the Kelvin does the same with her turrets, as those are actually the ships primary weapons.
Probably because you're now free to dismiss those ships if you need the space, but want to fly them again in the future.
I'm planning on getting the pack later on. Gonna see how much Zen I can save up before opening the wallet to get the rest of what's needed. Biggest draw for me is honestly the ships. While I have the Connie, D7, and Vengeance already... having them, and the others be account unlocks would be nice. Wanted to get a Kelvin on my DSC Character, and might replace my DSC Fleet BoP with the Kelvin BoP on my KDF.
Yes, the Kelvin is awesome.. as the D7.. already had the T'laru (love everithing of that ship) and the Konnie, and also got the Jellyfish, havent tested it yet.. i used the torpedos in my Kelvin.. with the discount, and i already had 5000z from the sale, they realy where cheap, totally worth it..
3k zen for normal ships is a completely valid expectation. 3k zen for a lockbox/promo ship that averages over $100 to get, is not. These legendary/mudd bundles are giving people a way to get those lockbox/promo ships without gambling. But that doesn't mean they are going to devalue the ships by selling them individually for the same price as normal ships. That would make no sense.
The-Grand-Nagus
Join Date: Sep 2008
Correct, these are "Premium Ships", you cannot expect for them to cost the same as c-store ships, they are more akin to the Legendary Bundles, but they have even more value, as it's not only one ship and some goodies, this pack includes 6 different ships.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Correct. The ships are not worth more than any average store ship, the perceived value only comes fromt he fact that they are gambleware and can cost anything between basically nothing and thousands of currencies. The ships itself however are not 'Premium* and don't have any inherent greater value.
The crux is that they only offer those ships in really expensive bundles. You can't effectively get a ship for 2500 Zen, you always have to pay for all of them.
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> Correct. The ships are not worth more than any average store ship, the perceived value only comes fromt he fact that they are gambleware and can cost anything between basically nothing and thousands of currencies. The ships itself however are not 'Premium* and don't have any inherent greater value.
>
> The crux is that they only offer those ships in really expensive bundles. You can't effectively get a ship for 2500 Zen, you always have to pay for all of them.
Its pretty simple: the value is about averages. On *average*, it costs at $100-200 to get a lockbox or promo ship. So yes, they do have that greater inherent value, on *average*.
And yes, as you said, they aren't going to sell them individually. They require you to still spend a large amount to get them, even if it breaks down to a cheaper price per ship.
The-Grand-Nagus
Join Date: Sep 2008