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Jem'Hadar Lifetime Rewards

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  • ltminnsltminns Member Posts: 12,572 Arc User
    Level 1 they would be a little hatchling in a tank. ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • sethmorpeussethmorpeus Member Posts: 11 Arc User
    well maybe it can be setup to transform into megamaid :) *for those who remember*

    If you don't know Megamaid, you don't deserve to be here, lol ..... warp, transwarp, spore...nothing compares to ludicrous speed....
    [SIGPIC][/SIGPIC]
    47th Defense Division:Special Ops
    Fleet Director
  • katweazlekatweazle Member Posts: 33 Arc User
    eva suit would be nice theres no reason why you could not use the one in the c store
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    Has to be posted because - you know - dumb jokes....
    https://www.youtube.com/watch?v=VqomZQMZQCQ
    :p
    f5cc65bc8f3b91f963e328314df7c48d.jpg
    Sig? What sig? I don't see any sig.
  • ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,679 Community Manager
    The Jem'Hadar Veteran Destroyer not having wingmen is a bug, and we are looking into it.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    The Jem'Hadar Veteran Destroyer not having wingmen is a bug, and we are looking into it.

    cool, can you also check if the shuttle and space suits are still in works or if those will not make it for Vet rewards for JHD.
  • foppotee#4552 foppotee Member Posts: 1,704 Arc User
    tigeraries wrote: »
    The Jem'Hadar Veteran Destroyer not having wingmen is a bug, and we are looking into it.

    cool, can you also check if the shuttle and space suits are still in works or if those will not make it for Vet rewards for JHD.

    Yeah skipping-out on LTS specific Dominion shuttle & EV armor just seems chintzy since even Roms got one. In place of a Liberated Borg Cryptic should been innovative & done a Vorta for the LTS Dominion players too.
  • akatosh66akatosh66 Member Posts: 4 Arc User
    Do you have to be a certain lvl before the ship unlocks? I have a lifetime and just started my Jem'hadar and dont see it in from the ship acquisitions
  • shrimphead2015shrimphead2015 Member Posts: 536 Arc User
    akatosh66 wrote: »
    Do you have to be a certain lvl before the ship unlocks? I have a lifetime and just started my Jem'hadar and dont see it in from the ship acquisitions

    The only way I got this was going to the ship selector at a vendor (shipyard). I had to select "tier 6" and nothing else then carefully use the side scroll until i got it . It's there but for me it was a bit of a search until i got it .

    "There is iron in your words of death for all Comanche to see, and so there is iron in your words of life. No signed paper can hold the iron. It must come from men. The words of Ten Bears carries the same iron of life and death. It is good that warriors such as we meet in the struggle of life... or death. It shall be life." - Ten Bears (Will Sampson)
  • akatosh66akatosh66 Member Posts: 4 Arc User
    edited October 2019
    I am at the vendor when you start a Jem'Hadar and it says these are the ships approved for your rank. Do I need to go to another station? Thank you


  • ltminnsltminns Member Posts: 12,572 Arc User
    Have you finished the Tutorial?
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • akatosh66akatosh66 Member Posts: 4 Arc User
    I'm doing the first mission Turn the Tide, unless that's still part of the tutorial
  • akatosh66akatosh66 Member Posts: 4 Arc User
    got it, ty for your help
  • saurializardsaurializard Member Posts: 4,404 Arc User
    Really liking this ship, the moving parts are lovely and it's a solid destroyer. And once the Wingmen system is restored for it, it'll only make it better.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • sniper1187sniper1187 Member Posts: 255 Arc User
    My ship Jem'Hadar Vanguard Heavy Destroyer [T6] doesn't have the wingmen, looked all over for them, nada
    "Nuke the entire site from orbit--it's the only way to be sure"
  • sniper1187sniper1187 Member Posts: 255 Arc User
    The Jem'Hadar Veteran Destroyer not having wingmen is a bug, and we are looking into it.

    Ok thanks, I was moving windows looking under them.

    "Nuke the entire site from orbit--it's the only way to be sure"
  • ltminnsltminns Member Posts: 12,572 Arc User
    > @akatosh66 said:
    > I'm doing the first mission Turn the Tide, unless that's still part of the tutorial
    You have to complete that Mission and you should be all set.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • cklibcklib Member Posts: 188 Arc User
    cklib wrote: »
    So the functionality of the Weapon System Synergy starship trait was changed?
    Starship Trait – Weapon System Synergy

    Achieving level 5 in the Jem'Hadar Vanguard Heavy Destroyer [T6] Starship Mastery will unlock the Weapon System Synergy Starship Trait. While Weapon System Synergy is slotted, your directed energy weapons will build 1 stack of Weapon System Synergy per cycle. Each stack provides a small boost to bonus Projectile damage and a small boost to Projectile shield penetration. This buff stacks up to 20 times. All stacks are removed when you fire a Projectile weapon.

    So far it worked like this:

    On activation of Energy Weapons, gain 1 stack of Weapon System Synergy
    After 10 stacks, Projectile Weapons gain +25% Damage and +50% Shield Bleedthrough for 10sec
    Upon expiration, cannot gain stack again for 20sec

    Also, how can you build any notable amount of stacks if firing a projectile instantly removes them all? Are we supposed to not fire any torpedos for 20 consecutive energy weapon firing cycles?

    The Weapon System Synergy starship trait from the FED/KDF/ROM T6 veteran destroyers all still have the same unchanged effect description as before (10-stack trigger & no bonuses from single stacks, cf. above). So does the starship trait from the new DOM T6 veteran destroyer.

    The description of the starship trait in the veteran destroyer small print at the shipyard vendor is as stated in the announcement. So I guess it's just another copy&paste from there without checking the actual trait? Or can we expect a future change of the trait?
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