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Lately there has been a creeping increase of Space personal endeavors vs Ground. I don't hate space nor will stood as low as spewing nonsense as it was done by a former poster who wanted the opposite of this posting a while back.
However, there needs to be a balance from day to day and yes I could use a reroll token but WHY? I love doing endeavors and that is one of the new end game things that keep me coming back to STO.
Personally, I find it so much easier to swap a ground weapon in ONE hand (Plasma/Tetryon/Phaser) and deal X many of damage rather than to go to my ship...swap to another ship build and make sure I get ALL beams/torps/cannons/etc to do the same.
Ground endeavors are also so much quicker to do than their counterparts in space. At the very least Devs should try to balance this fairly close to 50:50.
I'm not ranting and made logical points in the interest to save players time in a daily basis so that they can do more endeavors or move on to other grinds as soon as humanly possible. Isn't it the whole idea for these tasks to be done fairly quick anyways?
Thanks!
Comments
From your example you could have swapped a couple of beams into a ship and camped out the broken king of the hill spot in goncra.
What they do need to do more is balance out the rewards so the boxes aren't churning out tons of next to useless R&D mats or at the very least tailor the rewards a bit more to the difficulty tiers. So that if they simply must continue to flood the R&D mats into the game they at least start adding salvaged tech or other high end crafting bits into the pool for higher tiers and remove the chance of green boxes or the miniscule credit amount at the same time.
It's just very random. I'd try praying to the random number god every so often if you feel ludicrously unlucky for no apparent reason .
Thinking of ideas from lots of games for, dunno how long now.
I get waaaaay more ground than space. The system is RANDOM. It does not need balancing.
Just repeat to yourself "It's just a STO,
I should really just relax"
Unreal.. threads like this make me glad the development team ignores feedback. The personal endeavors are weighted WAY to heavily toward ground, have been from day one.
Both, no one needs to speak for population statistics (and in fact it's better that they don't try to.) For however Cryptic balances this, they can only target an average or at the very best the range of a peak distribution. As you move away from that in examining the overall distribution of the population, the more the endeavor system cumulatively promotes a playstyle (ie. a balance of ground/space) which isn't to the player's individual liking.
Ergo the system has a core limitation, as inferred from this and similar feedback. The fix isn't to simply add more ground or add more space. It's to not rely on it as a key motivator for player behavior (because its optimal appeal is necessarily restricted by demographics.) Make sure other mechanisms are in development to appeal to and retain players (ex. compelling story arcs, characters, innovative missions per STO's evolution, ect) because a population-balanced system is inevitably going to run into problems if it's proscribing activities across the full breadth of that population (it can't be tailored to suit preferences, unlike self-motivated gameplay.) Ie. ordinary kinds of good content, keep endeavors and future skinner box mechanics ancillary.
Kinda basic but it's the easy take away which might otherwise be obscured by customary forum banter.
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Either way, I seem to get a random mix of both.
If I don't like a certain Endeavor task, I reroll it. And if I'm out of rerolls and still don't want to do it, I do the unimaginable. Maybe I shouldn't even say it but... I dunno, I'll risk it for the greater good.
I don't do that single task, and wait until the next day to see what pops up.
OH GODS THE HORROR
Can practically get that all done in one go depending on the difficulty level of the STF run Endeavor.
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Yeah I got that earlier in the week. Had to blast some Undine and take out destructible torps. I went to Dyson space battle for a bit and ran right through that.
Then the third one was destroy an ungodly number of dreadnoughts (which they since decreased in today's patch), and I just couldn't be bothered to do that so I called it a day.
RNGesus giveth and RNGesus taketh away
-Lord Commander Solar Macharius
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Our RNGesus, who art in the code,
Programmed be thy name.
Thy session come,
Thy will be done,
On ground, as it is in space.
Give us this day our daily Endavour,
And forgive our mis-clicks,
As we forgive those who mis-click against us.
And lead us not into un-installation,
but deliver us from DDOS attacks.
For thine is the server,
The ZEN and the XP,
Forever and ever.
Amen.
Indeed. Even I'm head-desking more these days at the sheer amount of unwarranted 'fix this/rebalance this' threads that aren't accompanied by valid data, never mind the fact they are being posted in the General Discussion and not the Support Forum.
The Universal was to do a Random TFO. That was my first Random. Got Starbase 1.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I'll take a pass on this universal. Did all my personals yesterday though, which ended up being 2 space and 1 ground. Day before that was the other way around - 2 ground and 1 space. Today happens to be the same as that last mix.
Also, people really need to read up on what "observation bias" is.
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Agreed, my personal experience is the opposite of the OP. I get mostly ground endeavors.
I have had 3 space at once, I have had 3 ground at once.. but on average, I usually have 2 ground and 1 space.
If we assume that the odds of getting a personal endeavour ground/space are 50-50, the odds of getting "three unwanted" on a given day are 1 in 8. That's almost once in a given week. The odds of getting a whole week of that are about 1 in 2 million.
But this pertains to one player only. If we have enough players playing this game for a longer time, the probability of somebody getting a whole week of just what they don't want. Even if we pre-define the week it'll happen a couple of times, if we just let it start when it starts, add a few other "unwanted" ones to the list (e. g. "I don't like ground, but I also don't like space BZ" or similar), the number of people able to truthfully complain about only getting things they don't like rises sharply.
And since usually people only mention strange things in the forums, (there won't be many threads starting with "As for the endeavour system, nothing extraordinary happened to me, a mix of all kinds of stuff over the days" and raise a discussion) this'll be a recurring topic I guess. But it really is what is to be expected from randomness.
Maybe having the option to select a preference for either ground or space, that'd be nice. I was doing random TFOs with a team last night, and I was the only one hoping for ground - everyone else was space spec'd only.
It's hard to make a balanced ground/space build for your captain and team, so it would definitely be nice if that preference could be selected. That way one loses out.