For the last couple of releases, I've noticed the patcher will either fail to initialize or, more often, begin patching and then freeze after some progress. This requires I close the launcher and relog in to begin again. Often, this takes between five and ten relogs to complete any patch, and requires I monitor the entire patching process to restart it when it jams. At first, I thought it was a bug that would be fixed, but too much time has passed for me to believe any work is being done to correct this.
The patcher needs more patching.
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