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Developers, We Need a Pet Tab or Vanity Pet Unlock!

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  • velquavelqua Member Posts: 1,220 Arc User
    mo8ius142 wrote: »
    /signed

    Can I also request the addition of persistent pets please? In ESO once you activate a pet it remains following you until you dismiss it (it stays though loading screens, when you log off/on, remains through fights etc.). The main reason I don't use pets in STO is that I'm too lazy to activate it repeatedly.

    I could see a gear slot for this on our characters. There could be 1 persistent slot for a pet you always want out, and the rest can activate for part-time use. Something worth looking into.
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  • storulesstorules Member Posts: 3,286 Arc User
    Any Devs care to answer when this would be possible in the future or not?​​
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  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    storules wrote: »
    Any Devs care to answer when this would be possible in the future or not?

    Not even sure the DEVs read these forums. I've seen much more DEV interaction on the STO subreddit.​​
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    We come in peace, SHOOT TO KILL!
  • storulesstorules Member Posts: 3,286 Arc User
    I guess I can try linking this page to twitter for @borticuscryptic and @Cryptic_Kestrel tiger-2.gif​​
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  • velquavelqua Member Posts: 1,220 Arc User
    storules wrote: »
    I guess I can try linking this page to twitter for @borticuscryptic and @Cryptic_Kestrel tiger-2.gif​​

    Borticus has posted in a previous post as I noted in my original post in this thread. I doubt that much has changed since then. I wouldn't expect a response any time soon from them.
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  • tenderbitstenderbits Member Posts: 117 Arc User
    warpangel wrote: »
    yes, we definitely need lots of spaces for tribbles so this doesn't happen


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    Personally, my favorite would be an actual room we could actually stack them like that.

    Be awesome. B)

    I would love the Ready Room on my bridge to fill with tribbles
  • warpangelwarpangel Member Posts: 9,427 Arc User
    velqua wrote: »
    mo8ius142 wrote: »
    /signed

    Can I also request the addition of persistent pets please? In ESO once you activate a pet it remains following you until you dismiss it (it stays though loading screens, when you log off/on, remains through fights etc.). The main reason I don't use pets in STO is that I'm too lazy to activate it repeatedly.

    I could see a gear slot for this on our characters. There could be 1 persistent slot for a pet you always want out, and the rest can activate for part-time use. Something worth looking into.
    It would be far less work to just enable auto-fire on the pet summon tray buttons, so you could right-click one and it would autospawn. Since that wouldn't require any UI work or changes to character slots and the right-click to autofire already exists for weapons.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    Could we also get a Armory room on our ships where we can stash ground gear? Half my space is for all my pretty guns. :D
    I got spacedock to stash alot of space gear on ships I'm not using, but ground gear gets a bit cumbersome.

    I stopped collecting pets years ago just because I didn't want half my bank used on stuff like that.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    Could we also get a Armory room on our ships where we can stash ground gear? Half my space is for all my pretty guns. :D
    I got spacedock to stash alot of space gear on ships I'm not using, but ground gear gets a bit cumbersome.
    Get boffs if you want free ground stuff storage.

    I'd love an armory room as a collection display, though. Something nice with display racks for all the ground weapons in the game, ordered by series. You could bring in weapons and they'd be removed from inventory (permanently, so it would also work as a sink for this stuff) and put in the right place on the collection. Then give accolades for collecting complete series.

    Add in some optional decorations you could buy, maybe a firing range add-on...would be awesome.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    Maintenance level includes a small degree of new content to maintain enough interest that the system still makes money. That's all budgeted in.

    Not so sure. The launch for consoles, VOs are not new content but upgrading older one that experienced players whose interest should be kept are probably not even noticing. I think the old girl still has some power in it. Probably not going to be around for much longer than a few years, but still alive and kicking.
    My mother was an epohh and my father smelled of tulaberries
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    warpangel wrote: »
    Could we also get a Armory room on our ships where we can stash ground gear? Half my space is for all my pretty guns. :D
    I got spacedock to stash alot of space gear on ships I'm not using, but ground gear gets a bit cumbersome.
    Get boffs if you want free ground stuff storage.

    I'd love an armory room as a collection display, though. Something nice with display racks for all the ground weapons in the game, ordered by series. You could bring in weapons and they'd be removed from inventory (permanently, so it would also work as a sink for this stuff) and put in the right place on the collection. Then give accolades for collecting complete series.

    Add in some optional decorations you could buy, maybe a firing range add-on...would be awesome.

    A firing range option when talking to vendors would be nice. Y'know, take the girl out on a test spin before buying it. See if you like it before committing to purchase.

    I can't tell you how often I've gotten a new weapon and tried it out, only to realize that I absolutely HATE how it sounds when firing, then immediately stored it away or chucked it in the recycle bin.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • storulesstorules Member Posts: 3,286 Arc User
    edited June 2017
    Really no Pet tabs yet? I know devs dont hang out here but this is real ridiculous. This is an easy way to make a ton of money.

    I cannot buy any more inventory left on banks nor account and willing to desperately pay for an upgrade to a pet tab? Should I write the program myself and send it to you? come on Cryptic take my money tiger-2.gif​​
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