So, trying out the Kentari Mass-Produced Missile Launcher. Doesn't seem stellar, but doesn't seem horrible either. I do like the animation for them and the High Yield nuke. The 'nuke' is lack-luster damage-wise. I guess nukes are passe in the 'future'. The 180 degree arc makes them a bit more useful than normal torps. But I think I'd still stick with my wide-angle Quantums if I want 180 degrees.
Sometimes I think I play STO just to have something to complain about on the forums.
Kentari Mass-Produced Missile Launcher Good/Bad? 27 votes
Good addition to the arsenal.
Good... if you care about torpedoes.
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-Lord Commander Solar Macharius
My bank however... is still hurting due to ALL THE PETS I GOT!
as for the missile itself...more missiles are always good, especially if you have yourself a 'mirak' character, since the mirak ships in SFC were famous for being armed to the teeth with all manner of missile launchers
and on a related subject...anyone know all the things that boost the missile's rad damage? i can emphatically confirm EPG does NOT, despite radiation SUPPOSEDLY being 'exotic'
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Oh and, its nuclear ONLY WHEN YOU ARE USING HIGH YIELD, so what the hell is in them when you arent HY-ing????
Hast thou not felt ashamed of thy words and deeds
Hast thou not lacked vigor
Hast thou exerted all possible efforts
Hast thou not become slothful
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
All the time we get weapons and tech introduced into STO that belong to a specific faction, yet those people don't use it in favour of generic weaponry.
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> What I find interesting is, once again, that the Kentari ships do not use their people's technology - or I might have overlooked, but the Kentari starships do not fire missiles if I'm not mistaken?
>
> All the time we get weapons and tech introduced into STO that belong to a specific faction, yet those people don't use it in favour of generic weaponry.
I dont think they shoot missile. And the guards at the gov building is using phasers rifles too
Hast thou not felt ashamed of thy words and deeds
Hast thou not lacked vigor
Hast thou exerted all possible efforts
Hast thou not become slothful
As for the Kentari not using the weapon: if you read the description of the item, then it says that they realised that there 'were more cost effective weapons to be made' and that 'the process for making these was allegedly affecting the atmosphere and surrounding vegetation'.
Apparently they are not entirely stupid and somewhat further developed than humans which is somewhat surprising with what we see in the episode.
the answer to that is simple. it takes time to program *race/species* to use *race/species* tech. so in less it's really important/iconic or their selling it, they don't. easiler to use just generic things.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Space Barbie is Endgame after all
I expect later ships and reputation systems to fill those needs.
Want to bet that the next C-Store, Lobi Ships include Escorts, Raiders featuring a new Heavy Weapon?
Also, the Kentari missiles are basically a rehash of the Ferengi missiles in the Lobi Store.
Hasn't there been Dominion weapons in the game for several years?
That said, haven't had time to test these myself, anyone tried it on a ship with Enh Battle Cloak?
Speaking of the Lobi Store, note the currently released Space Set is also at Very Rare quality. That's the last two. All previous have just been Rare. They should just do what they did with Ground Weapons when they introduced the Upgrade System, make all the Rare Weapons Very Rare. I mean, really, for 200 Lobi you should get Very Rare to begin with. And with Season 13 all Lobi Equipment freely upgrades to Mk XII.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I wish it was a heavy weapon...that would be awesome!
I agree it would have been nice. Off-topic since now both science and escort/raiders have a ship-class specific item, that they might add a cruiser/carrier/dreadnaught specific item. Than we might see ship-class specific pieces for sets, since you could make one version of each for the rep set. just hard to think what would be interesting to be such an item for that class of ship.
Need to add it's not worth it. It is WAY underpowered to be viable. The only time it is worth it is if you have beat the targets shields into submission and by that point your other weapons have already ripped the target to shreds. Regulated mine to a shuttle to give it a firing arc that is better then a normal torpedo.
There are already ship specific items and ship specfic sets in the game as well Oddies for example have a set that can only mount on Oddies and thier varients. There are also the pilot ship item sets that can only mount on the three pilot ship varients. I really can't see a crafting thing as not everyone may have the ship that crafting a piece could mount on unless you are talking an entirely new R&D crafting tree like they just made for Kits and frames. I also can't see cryptic doing this unless they could make some cash off it as the current specfic items are mostly from C-store purchased ships. Maybe if they added them to the C-store so they could generate cash flow by selling them for Zen we would see them.
No I am talking like adding an item slot to the cruiser/dreadnought/battlecruiser ship-classes in the same general vain of how they add the secondary deflector or heavy weapon slot to the science an escort/raider class ships respectively. I guess an example of a cruiser/dreadnought/battle-cruiser specific slot item, could be a com-array slot that would give different additional buffs to the different cruiser commands they primarily use. I could see them doing it like they did with the new heavy weapon slot that prior to releasing it they put out a prototype cruiser (maybe a light cruiser or heavy cruiser design) that used it first (like with the allied escorts), and then would roll out the change to the other cruiser type ships later on maybe in a expansion/story arc patch.
So many players like the idea of having rep sets that would include for instance the secondary deflector of the science ships. Though issue is that adding such a thing to the rep sets would be abit imbalanced towards science ships, where as if each of the main three types of ships had a item slot specific to that type , like the secondary deflector an heavy weapon slot it would be possible to do that for the sets.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
original join date 2010
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