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After the Space Balance patch hits Holodeck, will you try PvP?

kyle223catkyle223cat Member Posts: 584 Arc User
In the PvP sub-forum, I noticed a comment that said the poster would try PvP after the Space Balance patch hits Holodeck. This made me happy, of course, but I started to wonder if other people would try PvP after the patch, too. The "balance pass" seems like it will help PvP become more playable for everyone so I'm wondering if other people are willing to try PvP after the patch goes live.
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After the Space Balance patch hits Holodeck, will you try PvP? 113 votes

Yes, I will try PvP.
23%
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No, because I don't care for PvP.
53%
uhdonatalonxvamosov78duncanidaho11alexraptorrdaboholicgaevsmanmeimeitoosheldonlcooperbloodyrizarabaturlexusk19kodachikunoredvengecearavazrael605captainpugwash1jcsteelearliekkosrattler2 60 votes
No, because I fear PvP will still be too unbalanced and not fun.
7%
crypticarmsmanwarmaker001bdragnridrnikeixsyrilianscrooge69flynn444djaricaricson#1377veeger#9876 9 votes
Possibly, [explain reason if you'd like]
15%
nightkenaftermathssbn655mustrumridcully0dracounguiskitsunesnoutmhall85crashdragonrowgaanazondaalcyonesereneletsfadeawayspaceeagle20liantheliatobiashirtcoolbatmanoldtrekaureliani#4631 18 votes
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Comments

  • warpangelwarpangel Member Posts: 9,427 Arc User
    No, because I don't care for PvP.
    No rewards, no go.
  • kyle223catkyle223cat Member Posts: 584 Arc User
    warpangel wrote: »
    No rewards, no go.

    Weirdly enough, I've been doing PvP for years and I hardly even have thought of the lack of decent rewards as being a reason for people not PvPing. However, I've seen many people mention it and when I seriously think about it, it makes sense. :D
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  • hanover2hanover2 Member Posts: 1,053 Arc User
    Yes, I will try PvP.
    In that Ker'rat is technically a PvP zone, I will continue occasionally venturing in there to slay Borg and fend off wallet warriors, yes.
  • kyle223catkyle223cat Member Posts: 584 Arc User
    hanover2 wrote: »
    In that Ker'rat is technically a PvP zone, I will continue occasionally venturing in there to slay Borg and fend off wallet warriors, yes.

    Same. :D
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  • foxman00foxman00 Member Posts: 1,518 Arc User
    Yes, I will try PvP.
    I look forward to heading back to Ker'rat. Havent visited since the temporal specialization caused alot of exploits to be done by people in there.

    Have missed it, I remember the good old days in Ker'rat. Good memories :)
    pjxgwS8.jpg
  • kyle223catkyle223cat Member Posts: 584 Arc User
    foxman00 wrote: »
    I look forward to heading back to Ker'rat. Havent visited since the temporal specialization caused alot of exploits to be done by people in there.

    Have missed it, I remember the good old days in Ker'rat. Good memories :)

    I have a lot of good memories from Ker'rat as well. It's a lot of fun when the game isn't the way it is right now. :D Glad you'll be trying it again. :)
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  • ash352ash352 Member Posts: 235 Arc User
    No, because I don't care for PvP.
    No. I personally don't like trying to do PvP in games that try to do both PvE and PvP because it's just an utter mess balance wise for one of them. If I'm going to do PvP stuff I'm going to play a game that ONLY focuses on PvP.

    Until all developers pull their collective heads out of the "we can totally make both work with the same skill sets with a few minor tweaks" sand I'm barely going to acknowledge the fact a PvE focused game has it because the Devs obviously don't care enough about their game to do it properly. The only game that ever seemed to get that message was the original Guild Wars which had separate skills for PvE and PvP and even then it was dicey at points because they never fully embraced having a PvP team that seemed to care.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,686 Community Moderator
    No, because I don't care for PvP.
    Been vaped too many times in my cruiser to the point of "Why bother even TRYING to fight when they oneshot you and you CAN'T EVEN GET A SINGLE SHOT OFF".
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    No, because I don't care for PvP.
    i put no - but the real reason is that i suspect that pvp coming to console is the reason for these changes and i am spiteful.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • nikeixnikeix Member Posts: 3,972 Arc User
    edited March 2017
    No, because I fear PvP will still be too unbalanced and not fun.
    I enjoy PvP in general, in other MMOs, in MOBAs, and flight sims. I've seen too much evidence of the sorry state PvP has been allowed to degenerate to in STO through willful and possibly even malicious neglect. While some of the changes in this balance pass will IMO make things better -- a time-to-kill of 2 seconds being 'better' than obliterating foes in a single server tick -- I don't see myself joining PvP ques in this game until much, much more is done.

    And really my disappointment on that front comes from a very simple source - the Star Trek setting. A world where a one-on-one ship fight should be a deadly dance with a little heft and drama to it. Its one aspect of the source material the STO game mimics very poorly.
  • ussvaliant#6064 ussvaliant Member Posts: 1,006 Arc User
    No, because I don't care for PvP.
    No couldn't careless about PvP.
    maR4zDV.jpg

    Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    edited March 2017
    No, because I don't care for PvP.
    No, because I don't care for PvP.
    Never cared for PvP in MMOs. Nerfing or not, that's not about to change.
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    Possibly, [explain reason if you'd like]
    Might hop on and have a look if I have will and time just because I have resources but I can't guarantee about that since I am currently engaged with other focused games, which are far better.
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  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    No, because I don't care for PvP.
    The only games where I enjoy PvP are the CoD and BF series
    Lifetime Subscriber since Beta
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  • kyle223catkyle223cat Member Posts: 584 Arc User
    edited March 2017
    Thanks for the responses so far. I definitely get why many people don't like PvP in general, or just PvP in this game. A lot of people play for what this game is primarily about: the Star Trek experience. That's definitely true with me too, but what I like about PvP is how a full healer is useful. I can't imagine what would happen if I took my healer into an ISA . :D

    Also, what @rattler2 said really resonates with me because I was exactly the same way. I would get insta killed all the time in cruisers. That's probably what made me start building "zombie tanks" and healers.
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  • tarran61tarran61 Member Posts: 827 Arc User
    No, because I don't care for PvP.
    warpangel wrote: »
    No rewards, no go.

    The same, other MMO's give better rewards for PvP. take for example PvP in world of Warships.
    Positive thoughts.
    NeAC.gif
  • gtvadeimosgtvadeimos Member Posts: 19 Arc User
    No, because I don't care for PvP.
    Nope my idea of PVP is 1 gun, no power ups, no skills, no armour, no tricks, no cloaks, no immunities, no zoom and no healing abilities. MMO PVP is laughable.
  • discojerdiscojer Member Posts: 533 Arc User
    No, because I don't care for PvP.
    What they really need to do is sub-license Star Trek out to the World of Tanks/Ships/Planes people . Have it a separate game, balanced just for PVP.
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    edited March 2017
    Possibly, [explain reason if you'd like]
    kyle223cat wrote: »
    In the PvP sub-forum, I noticed a comment that said the poster would try PvP after the Space Balance patch hits Holodeck. This made me happy, of course, but I started to wonder if other people would try PvP after the patch, too. The "balance pass" seems like it will help PvP become more playable for everyone so I'm wondering if other people are willing to try PvP after the patch goes live.

    I feel this rebalance will do little to help increase PVP play or make it more "balanced" . I may give it a try but to be honest PVP needs a drastic redo and just rebalancing by either buffing or nerfing gear or a carreer choice will do very little fix it. Why do I say that? It will not take long to figure out the new ways to min/max and return things to the what they were...one career path dominating it.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    kyle223cat wrote: »
    In the PvP sub-forum, I noticed a comment that said the poster would try PvP after the Space Balance patch hits Holodeck. This made me happy, of course, but I started to wonder if other people would try PvP after the patch, too. The "balance pass" seems like it will help PvP become more playable for everyone so I'm wondering if other people are willing to try PvP after the patch goes live.

    I never quit pvping, but I don't do the queues as that really requires a coordinated team and it's pretty tough to get a decent team together. Particularly, since most of the people that I used to pvp with quit the game with the release of Delta Rising. If you could even get a pvp queue to pop would probably be a miracle and I doubt this "balance pass" will change that. I mostly just do pvp with fleetmates now and do a little Ker'rat every once in a while.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Possibly, [explain reason if you'd like]
    I used to PvP a lot, but have giving up on it due to the vast imbalances and power creep. Maybe I'll give it another chance, though I agree with something another poster said: The rewards need to be there, too. I have gotten accustomed to that particular treadmill...
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • pottsey5gpottsey5g Member Posts: 4,254 Arc User
    Have done PvP for years but so far I am hating the torpedo changes on tribble so wont PvP or PvE much if the change goes out.
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  • sarah2774sarah2774 Member Posts: 238 Arc User
    edited March 2017
    Yes, I will try PvP.
    Yes, I will try PvP.

    I stop playing space PvP when my build was too weak and the other players was 1 shot me and the had immunities.

    Ground PvP was fun even but somehow the players playing it got less and less.

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  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited March 2017
    Only if there's a accolade.

    Then I'll bugger off after it's done. dino1-19.gif

    quite a few, actually

    http://sto.gamepedia.com/Accolade/PvP_Accolade​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • tyler002tyler002 Member Posts: 1,586 Arc User
    No, because I don't care for PvP.
    No, not my thing.
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  • kiralynkiralyn Member Posts: 1,576 Arc User
    No, because I don't care for PvP.
    discojer wrote: »
    What they really need to do is sub-license Star Trek out to the World of Tanks/Ships/Planes people . Have it a separate game, balanced just for PVP.

    This. PvP (the vocal jerks who are it's standard bearers, the toxic 'trash talk'/griefing/ganking environment it fosters, the way attempts to 'balance' it destroy balance in other ways, etc) is a plague upon PvE games. They need to be kept separate.
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