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Do you want all the regular Reputation marks to be Universal?

dragnridrdragnridr Member Posts: 671 Arc User
Do you think the devs should make the reputation Marks universal for all Reputations and keep the Elite marks the same?
latest?cb=20141230104800&path-prefix=en

Do you want all the regular Reputation marks to be Universal? 83 votes

Yes, Make all the Reputation Marks universal
15%
aliensamongusdracounguisksathra2dragnridrevilmark444lordgyorjonnas13astickystainscrooge69coolbatmanofficerbatman81skullblits#4627remming 13 votes
Yes, Make ALL the Marks including the Elite marks universal
9%
garaks31gaevsmancrusader2007tarran61damainxmarokkrelldexistus83shadowwraith#9264 8 votes
No, Keep them as they are.
66%
talonxvssbn655berginsduncanidaho11sophlogimodareaubaddmoonrizinbejaymacmustrumridcully0reyan01e30ernestvegeta50024bloodyrizeldarion79where2r1azrael605risian4jcsteelearliekkosrattler2 55 votes
No, just remove them all together
1%
thunderfoot#5163 1 vote
I don't care either way
7%
daboholiccidjackarabaturspacehermitthay8472ruinthefun 6 votes
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Comments

  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    No, Keep them as they are.
    Sure, making marks universal makes it easier for players, but that makes the purpose of separate and distinct reputations pointless. If you want gear from a particular reputation, then you must work specifically to earn marks for that reputation. Plus it will definitely make even more queue missions extinct since players will simply gravitate to the quickest and easiest queue missions.

  • qjuniorqjunior Member Posts: 2,023 Arc User
    No, Keep them as they are.
    jaguarskx wrote: »
    Sure, making marks universal makes it easier for players, but that makes the purpose of separate and distinct reputations pointless. If you want gear from a particular reputation, then you must work specifically to earn marks for that reputation. Plus it will definitely make even more queue missions extinct since players will simply gravitate to the quickest and easiest queue missions.

    I agree with this. :)
  • warpangelwarpangel Member Posts: 9,427 Arc User
    No, Keep them as they are.
    Hell no.

    They should do the opposite and remove all the places where you can choose any mark except maybe some special event rewards.
  • lianthelialianthelia Member Posts: 7,897 Arc User
    No, Keep them as they are.
    Oh yeah...make all but the newest queue completely barren! Smashing idea...no one likes variety or the option to actually do anything different!
    Can't have a honest conversation because of a white knight with power
  • kiralynkiralyn Member Posts: 1,576 Arc User
    No, Keep them as they are.
    jaguarskx wrote: »
    Sure, making marks universal makes it easier for players, but that makes the purpose of separate and distinct reputations pointless. If you want gear from a particular reputation, then you must work specifically to earn marks for that reputation.

    I voted no, but that said.... there's plenty of ways to get marks without playing the specific content. Which I know, because I have eleven characters who are all-T5-except-Lukari, and the vast majority of them have only done Winter/Summer pet farming & Borg Red Alert. (Which, I suppose, still counts as 'earning marks for a particular reputation', just not with that rep's activities)

    (Thinking about it, I don't think I've earned any Terran/Iconian/Undine/Temporal/Lukari marks from their actual content. On any character. Still don't have a problem with all the marks existing. /shrug)
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  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    Yes, Make all the Reputation Marks universal
    I voted yes, but would prefer to have the 2 most recent reps excluded from such a system
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    No, Keep them as they are.
    No. I also like playing more content than just ISA and Crystalline.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    No, Keep them as they are.
    I could never see them doing this making a universal mark system/ Though I might see them make something more of a mark conversion system that had a 20 mark to one mark conversion rate between the reps, and then added some stf specific rewards that are linked to the more time consuming stfs (like gear, vanity things, and such). Though i do agree they should reinstate in ways the idea of having stf linked drops, or projects in the reps that need items that only drop, or are obtained in specific stfs to complete for some rep gear/rewards.

    It would be interesting if they implemented a system that would cause players to gain a reduced reward payout the more they play specific stfs in a row over a period of time, which might have people play a larger variety of of the huge degree of stfs we have. Or just give us a stf rotation that switches on a weekly or bi-weekly schedule.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,687 Community Moderator
    No, Keep them as they are.
    No. I also like playing more content than just ISA and Crystalline.

    This is exactly the reason Universal Rep Marks are a bad idea. Why bother doing anything except faceroll Infected? We need gear to fight the Tzenkethi? Ok! Lets go fight the BORG! Need stuff to fight the Voth? Lets fight BORG! Ani-Undine gear? BORG!
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    Yes, Make all the Reputation Marks universal
    rattler2 wrote: »
    No. I also like playing more content than just ISA and Crystalline.

    This is exactly the reason Universal Rep Marks are a bad idea. Why bother doing anything except faceroll Infected? We need gear to fight the Tzenkethi? Ok! Lets go fight the BORG! Need stuff to fight the Voth? Lets fight BORG! Ani-Undine gear? BORG!

    If they'd buff the Borg and the crystalline entity, this would be a non-issue
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,687 Community Moderator
    No, Keep them as they are.

    If they'd buff the Borg and the crystalline entity, this would be a non-issue

    The issue is that they are not related to the content people would be working on. What do Borg have to do with the Lukari rep? Or Dyson rep?

    Nothing.

    It would murder the queues and render the battlezones pointless and barren. No reason to run ANYTHING but Infected and CE. Might as well not make any new queues at all then. Content stagnation, and eventual death of the game.

    The current system works just fine as each set of Marks is associated with specific content, and is actually RELATED to said content. While a Universal Rep Mark would make getting something like the Counter Command and Iconian sets easier to get... it would still destroy the queues.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
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  • wylonuswylonus Member Posts: 471 Arc User
    few days ago, i said universal would be nice, then half way on my old post, just rethought that some older que zones need some more life by making those as special schedule events as bonus weekends, since devs pull out "hourly" que times, then, they (devs) would noticed the damage they did by removing and some que zones just became ghosttowns except for newer que zones that are still active and new.

    proposal for new schedule events and try to make solo option que zones, neverwinter has some success with weekly tasks, some are soloable and only few that need group.
    we do want hourly, but seem as for weekly task look better and extra time for events if (new/returning) players need them.
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    Yes, Make all the Reputation Marks universal
    rattler2 wrote: »

    If they'd buff the Borg and the crystalline entity, this would be a non-issue

    The issue is that they are not related to the content people would be working on. What do Borg have to do with the Lukari rep? Or Dyson rep?

    Nothing.

    It would murder the queues and render the battlezones pointless and barren. No reason to run ANYTHING but Infected and CE. Might as well not make any new queues at all then. Content stagnation, and eventual death of the game.

    The current system works just fine as each set of Marks is associated with specific content, and is actually RELATED to said content. While a Universal Rep Mark would make getting something like the Counter Command and Iconian sets easier to get... it would still destroy the queues.

    TBH, the thing that makes me hate the rep system, and by hate I mean truly despise, has nothing to do with gear. I can't stand the fact that the only way to get reputation (not marks, actual reputation) is by completing a project with a 20 hour timegate attached to it. If there was some way to get additional reputation for killing mobs in instances (and I mean an incredibly small amount, like 1-2 per mob, 5 per boss fight), even if it required a cash purchase, I'd be happy, though I'd still support using a universal mark for older reps while maintaining the rep specific elite marks.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,687 Community Moderator
    No, Keep them as they are.
    Well... if we use WoW as a reference, we'd need some kind of item that says "this is who I'm supporting", like the tabards for specific factions. Wear X tabard, gain rep for X faction while in dungeons.

    So... for STO it might be a badge or something. Wear X Badge, gain rep for X faction. Although to be fair, would probably have to gate it behind at least T1 Rep per track. Which at most would be 2 days. Not to difficult.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited March 2017
    No, Keep them as they are.
    wylonus wrote: »
    few days ago, i said universal would be nice, then half way on my old post, just rethought that some older que zones need some more life by making those as special schedule events as bonus weekends, since devs pull out "hourly" que times, then, they (devs) would noticed the damage they did by removing and some que zones just became ghosttowns except for newer que zones that are still active and new.

    proposal for new schedule events and try to make solo option que zones, neverwinter has some success with weekly tasks, some are soloable and only few that need group.
    we do want hourly, but seem as for weekly task look better and extra time for events if (new/returning) players need them.
    I've thought about this for a long time as I have read many terrible ideas on how to make queues popular again. The worst idea being hourly bonuses. I've also written many a rejected idea about how to make queues less dead but I've come to the realization that old reps are just old. People already have all their gear. Out with the old and in with the new they say. So what's the fix then?

    Make old reps new. Introduce new rep gear to them that require different (similar) marks that are part of a new (slightly different named) rep grind but all on preexisting queue missions. Hey I get it. It's not a very original idea but it is a realistic one that falls in line with the limited nature of the rep system.
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  • davefenestratordavefenestrator Member Posts: 10,692 Arc User
    No, Keep them as they are.
    Nope, people spend enough time in CCA as it is.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    Yes, Make all the Reputation Marks universal
    Universal would be good IF all queues were equal. But they ain't. But would be the easiest solution.

    What they really need to do is take the older STFs (that no one does anymore) and give them the option to be 1 player missions where you get an "away team" of ships from your garage/drydock Captained by your Boffs.

    AND get rid of the stupid 'level 2' marks (aka the neural processors, protomatter containers, etc) that take up space in your inventory!
    They are worth 100 marks, so just make the higher difficulties give an extra 100 marks instead.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited March 2017
    No, just remove them all together
    It is long past time the Reputation System was put out to pasture or given the decent burial it doesn't deserve. Copy/Paste with Blue Big Bads this time instead of the Green Big Bads introduced last time around is tiresome. Once or twice or maybe even three times would have sufficed. But lazily rolling out another Reputation and being outrageous enough to call it new content is very very old.
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  • baddmoonrizinbaddmoonrizin Member Posts: 11,026 Community Moderator
    No, Keep them as they are.
    There was a time when I advocated a Universal Mark, but I have since changed my stance. Before they gave us the Reputation project that converts Reputation Marks into Elite Reputation Marks, a Universal Mark might've worked, because players still needed to play a Reputation's queues in order to obtain those Elite Reputation Marks. But now, with the conversion projects, if there were Universal Marks players would just run the easiest/fastest queues and then convert them to whichever Elite Reputation Marks they need. Some queues already take too long, if ever, to pop. Universal Reputation Marks would kill the queues that are already on life support.
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  • cidjackcidjack Member Posts: 2,017 Arc User
    I don't care either way
    All valid points. I have to agree with an earlier poster, it is time to get rid of the rep system. I up and gave up on the rep system a while ago, it seem the same thing over and over.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    No, Keep them as they are.
    They function as additional insurance that most maps are played at least a bit.
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  • skullblits#4627 skullblits Member Posts: 1,273 Arc User
    Yes, Make all the Reputation Marks universal
    I vote yes. because Ive little time to que up to dead reps
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    No, Keep them as they are.
    I said no purely because it would end up with no queues other than ISA being played.

    It is bad enough already, without universal marks in play...

    Besides, there are plenty of queues out there that award marks for most of the reputations, so just stick to them if you want universal marks.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    No, Keep them as they are.
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  • asuran14asuran14 Member Posts: 2,335 Arc User
    No, Keep them as they are.
    I vote yes. because Ive little time to que up to dead reps

    Yet than you have still battle-zones,/adventure-zones, patrols for some reps, as well as red alerts that all can give you access to most if not all of the available rep marks. So dead ques is not a good reason at all to mark universal marks possible, as you have a ton of other avenues to get marks, it is just that they are not the highest payout to time invested methods.

    In truth dead ques would be more of a reason to make the less played/dead ques more appealing an desired to be qued for via adding more things to them to draw in players to que them from the other stfs. Even just the idea of rotating the avaible public ques in sets of 22, or two ques for each rep so that you have two ques that give access to atleast one mark of each rep, on a weekly/bi-weekly schedule. THis would liven up the ques by consolidating, before than migrating the players between the various content as they shift week/bi-weekly.
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