Do you think the devs should make the reputation Marks universal for all Reputations and keep the Elite marks the same?
Do you want all the regular Reputation marks to be Universal? 83 votes
Yes, Make all the Reputation Marks universal
Yes, Make ALL the Marks including the Elite marks universal
No, Keep them as they are.
No, just remove them all together
1 vote
0
Comments
I agree with this.
They should do the opposite and remove all the places where you can choose any mark except maybe some special event rewards.
I voted no, but that said.... there's plenty of ways to get marks without playing the specific content. Which I know, because I have eleven characters who are all-T5-except-Lukari, and the vast majority of them have only done Winter/Summer pet farming & Borg Red Alert. (Which, I suppose, still counts as 'earning marks for a particular reputation', just not with that rep's activities)
(Thinking about it, I don't think I've earned any Terran/Iconian/Undine/Temporal/Lukari marks from their actual content. On any character. Still don't have a problem with all the marks existing. /shrug)
It would be interesting if they implemented a system that would cause players to gain a reduced reward payout the more they play specific stfs in a row over a period of time, which might have people play a larger variety of of the huge degree of stfs we have. Or just give us a stf rotation that switches on a weekly or bi-weekly schedule.
This is exactly the reason Universal Rep Marks are a bad idea. Why bother doing anything except faceroll Infected? We need gear to fight the Tzenkethi? Ok! Lets go fight the BORG! Need stuff to fight the Voth? Lets fight BORG! Ani-Undine gear? BORG!
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If they'd buff the Borg and the crystalline entity, this would be a non-issue
The issue is that they are not related to the content people would be working on. What do Borg have to do with the Lukari rep? Or Dyson rep?
Nothing.
It would murder the queues and render the battlezones pointless and barren. No reason to run ANYTHING but Infected and CE. Might as well not make any new queues at all then. Content stagnation, and eventual death of the game.
The current system works just fine as each set of Marks is associated with specific content, and is actually RELATED to said content. While a Universal Rep Mark would make getting something like the Counter Command and Iconian sets easier to get... it would still destroy the queues.
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proposal for new schedule events and try to make solo option que zones, neverwinter has some success with weekly tasks, some are soloable and only few that need group.
we do want hourly, but seem as for weekly task look better and extra time for events if (new/returning) players need them.
TBH, the thing that makes me hate the rep system, and by hate I mean truly despise, has nothing to do with gear. I can't stand the fact that the only way to get reputation (not marks, actual reputation) is by completing a project with a 20 hour timegate attached to it. If there was some way to get additional reputation for killing mobs in instances (and I mean an incredibly small amount, like 1-2 per mob, 5 per boss fight), even if it required a cash purchase, I'd be happy, though I'd still support using a universal mark for older reps while maintaining the rep specific elite marks.
So... for STO it might be a badge or something. Wear X Badge, gain rep for X faction. Although to be fair, would probably have to gate it behind at least T1 Rep per track. Which at most would be 2 days. Not to difficult.
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Make old reps new. Introduce new rep gear to them that require different (similar) marks that are part of a new (slightly different named) rep grind but all on preexisting queue missions. Hey I get it. It's not a very original idea but it is a realistic one that falls in line with the limited nature of the rep system.
What they really need to do is take the older STFs (that no one does anymore) and give them the option to be 1 player missions where you get an "away team" of ships from your garage/drydock Captained by your Boffs.
AND get rid of the stupid 'level 2' marks (aka the neural processors, protomatter containers, etc) that take up space in your inventory!
They are worth 100 marks, so just make the higher difficulties give an extra 100 marks instead.
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It is bad enough already, without universal marks in play...
Besides, there are plenty of queues out there that award marks for most of the reputations, so just stick to them if you want universal marks.
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Yet than you have still battle-zones,/adventure-zones, patrols for some reps, as well as red alerts that all can give you access to most if not all of the available rep marks. So dead ques is not a good reason at all to mark universal marks possible, as you have a ton of other avenues to get marks, it is just that they are not the highest payout to time invested methods.
In truth dead ques would be more of a reason to make the less played/dead ques more appealing an desired to be qued for via adding more things to them to draw in players to que them from the other stfs. Even just the idea of rotating the avaible public ques in sets of 22, or two ques for each rep so that you have two ques that give access to atleast one mark of each rep, on a weekly/bi-weekly schedule. THis would liven up the ques by consolidating, before than migrating the players between the various content as they shift week/bi-weekly.