When I activate non-hanger Combat pets (e.g. Pathfinder Aeroshuttle or Galaxy Saucer Separation) the pet spawns, then flies forwards, fades out, and vanishes a second or so later. In combat, out of combat, makes no difference. Not sure how long this has been going on, I only noticed it last week when my AOY started building Mastery on his Pathfinder & Andromeda. Pinning the pet in the brief interval that it is targetable for then drops the pin when it vanishes
It's annoying enough that you get no indication of their health/status without manually pinning them (woe betide those using the Multi Vector Assault Mode, who can't pin both pets at once) and have control over these pets (even just a pair of "come here"/"act on target" buttons) but now they don't even stick around to get involved in the battle?
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