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[BUG] console launched pets disappear after launch

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  • schutzengel0010schutzengel0010 Member Posts: 14 Arc User
    I can confirm it doesnt work for both the Multi-Vector-Assault-Mode and the Saucer Seperation. Activating the Sheshars Assault Craft ability allows for the same ability to be clicked again during the seperation process. The MVAM / Saucer Separation does not allow for the second click during the separation process :(
  • azorandreaazorandrea Member Posts: 2 Arc User
    Thanks for repairing the Multi Vector and the Saucers ! :)
  • joarth72joarth72 Member Posts: 20 Arc User
    at the moment i still cant be back normal , it still keeps missing after separation :(
  • joarth72joarth72 Member Posts: 20 Arc User
    i thought they say the new patch will resolve the problem but it didnt , :(
  • mightionnymightionny Member Posts: 128 Arc User
    I just tried both the chevron and escort on my T6 Odyssey - the separated crafts don't disappear immediately, but if you engage in combat/get to far from them/just wait, they disappear again. Technically the patch note is correct... they don't "immediately" disappear... :\
  • birdwar552birdwar552 Member Posts: 18 Arc User
    MVAM has the same issue. They somehow lasted about 2 minutes in FFA, but they still disappear.
  • irm1963irm1963 Member Posts: 682 Arc User
    Kara and Pathfinder pets still vanishing as if you pressed the recall button (but not linking back up), tried dismissing and reclaiming ship.
  • irm1963irm1963 Member Posts: 682 Arc User
    edited January 2017
    double post
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  • captainkoltarcaptainkoltar Member Posts: 939 Arc User
    It's also not even remotely fixed for my Fleet Yamato. As soon as I separate, the saucer flies off and vanishes.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    Seems our pets hate us... (Same problem here.. still)
    The forces of darkness are upon us!
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    It's also not even remotely fixed for my Fleet Yamato. As soon as I separate, the saucer flies off and vanishes.


    Wut?! The patch notes said they fixed these! Grrr.
    3lsZz0w.jpg
  • geekysoldiergeekysoldier Member Posts: 156 Arc User
    My Tal'Kyr still sits around for a second, flies off and then re docks
    DMoNDoR.jpg
  • joarth72joarth72 Member Posts: 20 Arc User
    it didnt fix yet at all same problem , :(
  • carcosa#4225 carcosa Member Posts: 161 Arc User
    After doing some testing this is the bug report I am going to submit:

    So after the recent patch on 1/12/2017 it claimed that seperation pets are fixed. I tested my two ships with seperation craft and both of them are broken still in social zones like ESD. My Elachi Sheshar intel dreanaught launches it's assault craft which instantly flys off and disappears until I recall it, and my D'kyr science vessel launches its shuttle which flys off and returns right back to the ship after a 10 second cooldown on the hotbutton. That is how they work outside of ESD.
    In combat zones I tested my Elachi Sheshar assault craft and it did not fly off and disappear at all, but it did not attack anything in combat and just followed me around without firing a weapon. This was in the Borg Alert, and the Badlands combat zone. My D'kyr vessel was still completely broken in Dyson Sphere Allied space when fighting the Voth. The seperation shuttle automatically returns to the ship immediately after launch even in combat. Please fix.

    Edit:
    My Elachi Assault craft actually did 2.3dps over 4:36 minutes in combat (837 dmg)... that can't be the way its supposed to work...
  • chivs116chivs116 Member Posts: 109 Arc User
    Well that didnt last long from the last update. fixed for what 3 days...come on STO you fixed the seperation for just 3 days.

    Broken once again, whats to point of having a MVAM if it cant seperate for more then 2 mins
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  • generaldisaster#4313 generaldisaster Member Posts: 373 Arc User
    Well i stayed away from my ODY's because of the bug, even after they supposedly fixed the issue, but today i wanted to get out my ODY, and the bug still exists.
    On both my T6 SCI ODY and my Galaxy Retro, the console pets launch, and then fade away. its been like three months or more since this bug first appeared, IT SHOULD BE FIXED BY NOW!
    Star Treking, across the universe. Only going forward because we can't find reverse...
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