I just found two poor helpless souls on the Exchange who apparently have no idea how to price items in an MMO. they were selling items for BELOW the price it would be to vendor the item. This is just plain dumb, people, as it gives your opportunity cost a negative value (opportunity cost meaning everything else you could have done with that item, including vendoring it). You literally screwed your collective self over.
Know the vendor price before auctioning something so you don't wind up with a negative opportunity cost. Either that or just vendor every item you get.
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Because after just two of these, it needed said. I then found four more AFTER making this thread.
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Exactly this!
I completely agree. When some of us are close to the 1 Billion EC limit, vendoring can waste EC.
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Doing players a favor by selling it under the vendor price is more likely to help players that manipulate the market rather than players that actually need help. If you sell a lockbox ship for 20 million thinking that you are actually helping someone that needs the ship, then it is far more likely that whoever bought the ship for 20 million will sell it for 120 million or whatever the current price is. So you are just hurting yourself by trying to be nice. Therefore, in order to help those that need it, then it is better to sell or give the ship to a friend or fleet mate that you know instead of using the Exchange. Of course, vendor trash doesn't matter too much where it is sold to most players since it might be about 1,000 EC that is lost by selling it cheaper than what they can get from the vendor.
Now if the Exchange worked by only the largest bid purchased the item, then it does make sense to post it at a low price to reduce the Auction fees.
It doesn't matter if there are no vendors selling lockbox ships. The same situation applies no matter if it is vendor trash or a lockbox ship. The only difference is one is more profitable and efficient than the other. Someone purchasing items that are less than what they can sell it to the vendor will either sell it to a vendor or sell it on the Exchange for between the vendor's selling and purchase price is the same as purchasing a lockbox ship for 20 million and selling it for 120 million.
Its like a bunch of people who put up master keys for 1mil ec when the average price is 5.5 or 6 mil ec. People who have 6mil ec keys will be pissed because no one will buy their more expensive keys when there are cheaper keys.
But didnt the value of commodities drop due to the fleet change anyway? People are dump devalued stock.
Yep, and they're selling it for less than what I could get from discarding the item.
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The high end players with umpteen multi-millions of credits are going to buy the expensive stuff anyway and this thread seems to have been intended to slam on the smallfry players nowhere near that level. What is the point?
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OP is talking about "vendoring" an item... ie you sell it to a vendor. OP is thinks folks should put things on auction that are above the EC you can get if you "vendor" it. Vendor gives at best 49.9% of an item's listed price... at best. There are vendors who give less.
For instance I get 1st place in the Crystal event going on... so I get 2 free Purple Mk 10 items at the end. If I vendor it, the npc will give me say 10k ec... instead I put it on the exchange for 8k. OP thinks I shouldnt.
I dont think anyone would "vendor" a lock box ship for less than half of the listed price... they may under cut the average listed price, but even so... as long as the buyer is ok with the price. "What difference does it make?"
Market saturation drives the price down. So unless there is some hard coded wall for minimum price FOR EVERY ITEM IN THE GAME, people can sell items for 1 EC each if they wanted.
When people post stuff for less than vendor prices they either help people out who need stuff or for those of us in an auction warrior mood you can repost it. This practice produces only ec savings to everyone and especially to those players who are new and could use some discounted items. Where exactly is the problem with this happening?
Then I create a new character. I look at it and see a wonderful empty inventory. This is my main progress in the game, not character progression, talents, skillpoints etc, but filling up inventory slots.
Actually... I think there's a limit to the number of messages you can have in your inbox.
Either way, some people ignorantly post things under vendor prices due to ignorance (seems to be who OP is trying to reach here), some people refuse to vendor anything on principle (printing new space monies leads to inflation, yada), and some people just want to collect names in their mailbox for whatever reason.
Who knows, maybe there are even folks who want to RP as traders and list things on the exchange at prices that are sure to sell?
Heck, maybe they're too lazy to vendor and have a strict policy to put everything in the exchange at the lowest prices.. like robots?
Could be any number of reasons why this happens, really, and there really is no one-size-fits-all PSA to resolve them all. It seems most likely this type of thing will continue until the game shuts down and it's probably best to just let it go.
Vendor sells item for 10,000 ec.
Vendor buys said item for 5,000 ec.
Player gets item as a drop but sells it on the exchange for 2,000 ec.
Sure because the item was a drop, it is still +2,000 ec in the bank but, there is a guaranteed 3,000 ec being left on the table.
I always check the listed price on the exchange. If it is below 50% of the items listed value, it goes to the vendor.