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About the Impending Fleet Project Changes

It seems a foregone conclusion that commodities will be phased out of fleet projects in favour of EC but there hasn't been much in the way of official announcements. My main concern is that existing projects will be cancelled and will need to be restarted.

Has anything definitive been said about the transition period? Will fleets be given time to complete existing projects or should we gird ourselves for a big dil loss? We're a small fleet so dil is always the limiting factor for fleet projects. I'd hate to see our projects lost along with all the precious dilithium we've managed to scrape together so far.
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Comments

  • captainkoltarcaptainkoltar Member Posts: 941 Arc User
    From the Tribble release notes:
    Fleet Holdings: The various Commodity, except for Contraband, and item requirements such as torpedoes, devices, etc for fleet holding projects have been converted into a single Energy Credit entry.

    Any partially completed projects will have their commodity/item requirements removed and replaced with an Energy Credit requirement and the associated progress will be lost.
    Contraband will remain a unique entry.

    The entire project progress won't be lost - only the progress in the Commodity requirement.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    From what i know, the current progress will be transformed to the ec equivalent.. hope they do.. anyway i stopped the proyects on my starbase, as im waiting for this..
    The forces of darkness are upon us!
  • captainhunter1captainhunter1 Member Posts: 1,632 Arc User
    gaevsman wrote: »
    From what i know, the current progress will be transformed to the ec equivalent.. hope they do.. anyway i stopped the proyects on my starbase, as im waiting for this..

    Yeah, it would be nice to know definitively whether the enormous amounts of resources in partially completed projects will be converted...or not.

    Time to stop putting up new projects NOW if it is a no go.
  • hanover2hanover2 Member Posts: 1,053 Arc User
    gaevsman wrote: »
    From what i know, the current progress will be transformed to the ec equivalent.. hope they do.. anyway i stopped the proyects on my starbase, as im waiting for this..

    Yeah, it would be nice to know definitively whether the enormous amounts of resources in partially completed projects will be converted...or not.

    Time to stop putting up new projects NOW if it is a no go.

    Being the only person left active in my "fleet," if I lose anything that has already been contributed, that's the end of me bothering with fleet projects at all.
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    The projects are being chanced to no longer have a commodity input and now have an EC input. Because of that, progress in the commodity input no longer exists because the input no longer exists, which prevents us from converting it over. Anything that was contributed and not a commodity, such as dilithium or duty officers contributed, will be completely unaffected by the change. If you have a project active with fleet marks filled and 9k dilithium contributed, it will still have fleet marks filled and 9k dilithium contributed after the patch with this change.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,667 Community Moderator
    Well... in a way this makes sense. Its not easy getting all those Photon Torpedos for projects. Will this be just a straight conversion of the cost of the inputs into their EC Equivelent or something else?

    The one thing I do worry about though is the rich players filling it up instantly, just like what usually happens with Fleet Marks, and leaving others to fill DOffs and Dilithium, which is usually the last inputs to fill up.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • where2r1where2r1 Member Posts: 6,054 Arc User
    Yeah, we stopped projects on our Fleet Starbase, also...until after the changes and things "settle down".
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    rattler2 wrote: »
    Well... in a way this makes sense. Its not easy getting all those Photon Torpedos for projects. Will this be just a straight conversion of the cost of the inputs into their EC Equivelent or something else?

    The one thing I do worry about though is the rich players filling it up instantly, just like what usually happens with Fleet Marks, and leaving others to fill DOffs and Dilithium, which is usually the last inputs to fill up.

    In most cases it is. The main exceptions were Starbase projects that had different requirements for KDF or Federation fleets. CrypticRock has been speaking more about the details, as he implemented the change, on Tribble threads including this one.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,667 Community Moderator
    Thanks. I was curious about it. ^^
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    rattler2 wrote: »
    Well... in a way this makes sense. Its not easy getting all those Photon Torpedos for projects. Will this be just a straight conversion of the cost of the inputs into their EC Equivelent or something else?

    The one thing I do worry about though is the rich players filling it up instantly, just like what usually happens with Fleet Marks, and leaving others to fill DOffs and Dilithium, which is usually the last inputs to fill up.

    In most cases it is. The main exceptions were Starbase projects that had different requirements for KDF or Federation fleets. CrypticRock has been speaking more about the details, as he implemented the change, on Tribble threads including this one.

    Thanks Spartan!, so it was a right call to stop the projects, i have no problem to loose some comodities on those i still have active..
    The forces of darkness are upon us!
  • lopequillopequil Member Posts: 1,226 Arc User
    The projects are being chanced to no longer have a commodity input and now have an EC input. Because of that, progress in the commodity input no longer exists because the input no longer exists, which prevents us from converting it over. Anything that was contributed and not a commodity, such as dilithium or duty officers contributed, will be completely unaffected by the change. If you have a project active with fleet marks filled and 9k dilithium contributed, it will still have fleet marks filled and 9k dilithium contributed after the patch with this change.

    Thanks, that was very clear.
    Q9BWcdD.png
  • captainhunter1captainhunter1 Member Posts: 1,632 Arc User
    As an aside, anyone know when (tentatively) these changes are supposed to take effect?

    With the release of K-13 on the 25th?
  • lighte007lighte007 Member Posts: 390 Arc User
    They are being tested on Tribble so, that's a big dead giveaway its going to happen on the 25th. Unless its going to happen on the 20th but 5 days later K-13 comes out.
    The Rising of the Delta is the best expansion ever, and people love it to death because it is a good day to die in the endless struggle for supremacy of your own conviction. (A spin off of the Delta Rising is the best expansion ever and all the players love it.)
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    lighte007 wrote: »
    They are being tested on Tribble so, that's a big dead giveaway its going to happen on the 25th. Unless its going to happen on the 20th but 5 days later K-13 comes out.

    I think they will release all the changes together, makes sense..
    The forces of darkness are upon us!
  • doublechadoublecha Member Posts: 241 Arc User
    The difficulty in the projects, the number of duty officer. It is especially problematic that
    Qapla'
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    doublecha wrote: »
    The difficulty in the projects, the number of duty officer. It is especially problematic that

    Yep, spending fleet cred on doffs and not getting a good return back when you contribute them.
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • hanover2hanover2 Member Posts: 1,053 Arc User
      The projects are being chanced to no longer have a commodity input and now have an EC input. Because of that, progress in the commodity input no longer exists because the input no longer exists, which prevents us from converting it over.

      More unwelcome news of TRIBBLE over longtime players to simplify the game for new blood. I hope those new players are enough to prop up the metrics on fleet holdings by themselves now.


    • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
      edited October 2016
      hanover2 wrote: »
      More unwelcome news of **** over longtime players to simplify the game for new blood. I hope those new players are enough to prop up the metrics on fleet holdings by themselves now.

      So now what? Cryptic is supposed to beg you to stay and keep playing?
      Because you and only you purchased a bazillion Warp Coils back in the day?
      If you're gonna stop playing then do so. Only without the junior high drama queen hysterics where everyone can see.
      The original Starbase and Holdings concept has changed a lot over the years.
      The Reputation Syatem has as well.
      Where's your diva-like overly dramatic threatening to leave post over the Reputation System change to EC only?

      A six year old boy and his starship. Living the dream.
    • hanover2hanover2 Member Posts: 1,053 Arc User
      hanover2 wrote: »
      More unwelcome news of **** over longtime players to simplify the game for new blood. I hope those new players are enough to prop up the metrics on fleet holdings by themselves now.

      So now what? Cryptic is supposed to beg you to stay and keep playing?

      If by "beg you to stay" you mean "refrain from whizzing my efforts up the wall as if they had no value," then yes.
      Only without the junior high drama queen hysterics where everyone can see.

      Get snide somewhere else, white knight. This forum doesn't allow the sort of language your comments deserve.
      Where's your diva-like overly dramatic threatening to leave post over the Reputation System change to EC only?

      No room for proportionality in your narrow mentality. Tens of thousands versus millions of EC. A more apt comparison would be the rep gear projects that were half done when the Mk XIII ultra rare versions were introduced for the same price, without converting existing projects. And yes, that was also unwelcome.

    • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
      So if you're this unhappy that you feel the compulsion to share with the rest of us, then why are you not playing something you enjoy?

      BTW, I am proportional as you have allowed me to be. Nowhere in your post did you propose or suggest an alternative or a better way to compensate the 'longtime players' you want the mob to view you as a champion of. B*&^%#t!

      You just wanted to complain to draw attention to yourself. Because you want everyone to know you are the most specialest of all the snowflakes. Reach down, get a big handful of your gamer panties and pull them all the way up like the Big Kids do.
      Then you might be worth listening to. Untilt then, you are my new hobby.
      A six year old boy and his starship. Living the dream.
    • hanover2hanover2 Member Posts: 1,053 Arc User
      So if you're this unhappy that you feel the compulsion to share with the rest of us

      Almost as though I were on a message board that exists for that purpose.
      , then why are you not playing something you enjoy?

      All or nothing, love it completely or leave it. Variations on the same hollow, insubstantial argument.
      You just wanted to complain to draw attention to yourself.

      Or just counter the deluded "sunshine and rainbows" narrative that seems to pervade any time someone brings criticism.

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    • hanover2hanover2 Member Posts: 1,053 Arc User
      azrael605 wrote: »
      As a longtime player, running a solo fleet which I have been levelling, & purchased both a Tuffli & a Cell ship for commodity buying, I don't see what about this qol change "screws over" long term players.

      If you don't understand how wiping out the partial commodity contributions and the associated loss of invested EC is unwelcome, I'm not sure I can help you.
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    • warpangelwarpangel Member Posts: 9,427 Arc User
      Only a few of the top level starbase upgrade projects have commodity requirements of significant EC cost. Even then, not that significant. A few million EC is peanuts.

      So your construction work goes a little over budget. It happens.
    • ltminnsltminns Member Posts: 12,572 Arc User
      If you read what they are saying in the patch notes, those stupid Torpedo requirements are NOT going away. Still have to fill up your Inventory buying those silly things. And the main issue, the Doffs, are still required. They get rid of them for the Reputation Projects (Elite Scorpions, Elite Widows) but here the utter preposterous numbers that need to be 'donated' to leveling up the Starbase is not converted. 69.3K Doffs to get a Starbase from Tier 4 to Tier 5 is daunting, unless the goal is to increase sales of Doff slots.

      The 1:3 or 1:2 return in Fleet Credits from buying Common level Doffs from the Fleet Vendor indicates to me that the Ferengi are running the Quartermaster Corps. I guess it could be worse, given a complete lack of return on buying those useless Fleet Provisions that have no return at all.
      'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
      Judge Dan Haywood
      'As l speak now, the words are forming in my head.
      l don't know.
      l really don't know what l'm about to say, except l have a feeling about it.
      That l must repeat the words that come without my knowledge.'
      Lt. Philip J. Minns
    • protoneousprotoneous Member Posts: 3,169 Arc User
      Given that the new EC costs seem to be based upon the replicator prices of commodities this so called quality of life improvement comes with a significant increase in cost to building fleet holdings.
    • ltminnsltminns Member Posts: 12,572 Arc User
      I thought they were going to reduce them from the Replicator prices?
      'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
      Judge Dan Haywood
      'As l speak now, the words are forming in my head.
      l don't know.
      l really don't know what l'm about to say, except l have a feeling about it.
      That l must repeat the words that come without my knowledge.'
      Lt. Philip J. Minns
    • anazondaanazonda Member Posts: 8,399 Arc User
      I don't care about the commodities going away in favor of EC... In fact it makes more sense that way,...

      What I really want, is to see the DuOffs go away...
      Don't look silly... Don't call it the "Z-Store/Zen Store"...
      Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
      Like Duty Officers? Support effords to gather ideas
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