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what ship can you just not fly well?

for me, i just cannot make a scimitar work. it's a glass cannon no matter what i do, and all the weapons in the world don't help when you are respawning.
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    I'm not a fan of the scimitar either. It's just way too slow...additionally it's kind of ugly.
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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    Advanced Escort. Sadly I just bought the T6 version because of the sale.

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  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    i actually can fly the prommie well enough, just like the defiant. in fact i can survive better in the defiant than i can in a scimitar.
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  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    Escorts and small craft. They're both too maneuverable, and I wind up over-controlling badly. My favorite classes are Science Ships and the KDF Battlecruisers
  • garaks31garaks31 Member Posts: 2,845 Arc User
    Escorts and small craft. They're both too maneuverable, and I wind up over-controlling badly. My favorite classes are Science Ships and the KDF Battlecruisers

    same

  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    I am a terrible pilot in all ships. I know what to do, but I get completely distracted and just watch instead of taking actions. Bit too much "weeee I'm flying ^.^" and not enough pew pew.

    I think my worst are most escorts too. The pilot escorts save me with their maneuvers so I don't die as often, but it spend a lot of time with only my rear weapons firing.
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited October 2016
    I can handle a scimitar. It's pretty easy for me to absorb fire and deal out what would be considered a passable amount of damage for a scimitar.

    I can actually handle pretty much anything but it takes me a big longer than most to get used to whatever setup I'm using when I'm switching from one kind of a ship to another. I get really used to using buffs almost by instinct and it takes a bit for me to get used to a different type of ship.
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  • nickodaemusnickodaemus Member Posts: 711 Arc User
    I have some trouble flying the smaller craft due to visibility related to the size. To help me keep track, I use something which leaves a nice bright contrail. My favorites to fly have aways been KDF battlecruisers with a cannon suite. I stay away from spraying shots, and kill one thing at a time. Opposite end of the scale is my Bortasque tactical cruiser; I often slide around like a moose on a frozen lake, especially when I haven't flown it in a while.
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    Honestly, the only time I have had issues with a ship is when I am forced to use a ship I do not own, and haven't been able to gear up my way.​​
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I've never been able to make a DHC build work... ever. I suspect it's because I use keyboard to steer and that doesn't allow enough fine control to point a tiny cone....
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  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    and yet i use keyboard steering and have no trouble whatsoever with DHC use​​
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  • baudlbaudl Member Posts: 4,060 Arc User
    edited October 2016
    I've never been able to make a DHC build work... ever. I suspect it's because I use keyboard to steer and that doesn't allow enough fine control to point a tiny cone....

    no, keyboard is not the problem, the problem is definately "user error"

    ships I can't fly...shuttles, fighters
    to a degree carriers...haven't really mastered the fighter micro management so that they actually add some DPS before blowing up.
    Post edited by baudl on
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Enh... I don't really get DHC builds...
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  • avantgarde01avantgarde01 Member Posts: 273 Arc User
    Escorts on my Sci. What would be a single strafing run on my Tac ends up being multiple just to get the kill.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    Shuttles, as so many others.

    If it is "flying", I have troubles with the Kolasi for whatever reasons. If it is more "getting performance out of the ship" the Xyphius qualifies (though I love my Nandi, and they seem to handle similarly, the performance difference is staggering). I also have problems getting the most out of pilot and command ships (but pilots are fun to fly, so I don't mind, command - meh, I think I'll pass in the future. Though the Samsar is a nice ship even if used as a 100% eng cruiser)
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  • jade1280jade1280 Member Posts: 868 Arc User
    Probably say shuttles give me the most grief.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Hapax, or however one spells it.
    Plus I suck as Sovereign's
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  • kronin#4685 kronin Member Posts: 325 Arc User
    I have to agree with what people are saying about escorts and DHC's. Maybe it's user error, maybe it's my computer substitute lagging all the time, or bad internet connection. That said, I can't play the other end of the spectrum, either. I feel like they call it the Galaxy class because it needs that much room to turn. D'deridex is the same for me. It's a shame, because I really wish I could make those ships work. I love those ships outside of this game.

    As far as ships I like flying, I like a turn rate of about 10, 4 tac consoles, some durability and a flight deck. My best ship so far is the Flambard, but that may be because of how I've equipped it.
  • shadowwraith#9264 shadowwraith Member Posts: 379 Arc User
    Shuttles because they just look like a dot on the screen we need a 4th or 5th zoom mode, i can't tell what direction the shuttle is pointing at half the time.
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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    For whatever reason, I don't think I fly the T6 Intel Phantom very well. I have flown more maneuverable ships with DHCs; like the Kor BoP with ~44 turn rate & 80 inertia rate; and less maneuverable ships; like the Mat'ha Raptor with ~26 turn rate & 75 inertia; which I fly better than the Phantom with about a 31 turn rate and 75 inertia.

    I seem to fly the Vorgon Xyfius Heavy Escort pretty well which has a turn rate of ~26 and 60 inertia. However, instead of using DHCs I am using Tetryon flavored DBBs (the Harasser Probe Console gives +25% Tetryon damage) so that I can install two omni-directional Tetryon beam arrays.
  • bernatkbernatk Member Posts: 1,089 Bug Hunter
    I've never been able to make a DHC build work... ever. I suspect it's because I use keyboard to steer and that doesn't allow enough fine control to point a tiny cone....

    Well my last DHC build was when JHAS was a godship. Truth to be told it didn't need too much maneuvering lol. Nowdays I'm just BFAW-ing away in my sheshar or some other big ship.

    To answer the original question I don't like how Cryptic implemented small craft piloting. It's just... bad. On screen flying the runabout or delta flyer was very cool. In this game not so much lol.
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  • kronin#4685 kronin Member Posts: 325 Arc User
    Forgot to mention the whole shuttle thing. I hate flying those.
  • revanindustriesrevanindustries Member Posts: 508 Arc User
    Shuttles (because shuttles are universally terrible) and tubs. I prefer fast, quick turning ships so I can keep my DHCs on target. Pilot maneuvers help with this a lot as you can basically get two strafing runs in on the same side.
  • irm1963irm1963 Member Posts: 682 Arc User
    Intel ships, namely the Faeht. Flies really well, just can't adjust to micromanaging torpedo fire with the enhanced cloak and it's too squishy to use as a conventional Warbird. I'll stick with it though, going to make a new Romulan when the new expansion arrives and I'll tailor it's skills and gear a bit better to suit.
  • galattgalatt Member Posts: 708 Arc User
    The Defiant. As much as I love that ship I can't make her work. I've blown up so many times that I got ship damages on normal.
    I don't have this problem with other escorts, just that one.
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  • revanindustriesrevanindustries Member Posts: 508 Arc User
    For the Faeht you can treat it as a torp-bomber (while it works this doesn't really let it live to its full potential, as the Malem/T'liss is a better torpedo platform IMO because Beachball). However, it is really more like a Klingon Bird of Prey, so if you treat it as such—decloak, bring maximum firepower to bear and obliterate your target, recloak—it's super effective.
  • billmorgan3billmorgan3 Member Posts: 20 Arc User
    edited October 2016
    If we are talking about how the ship handles, then I would say the Flambard. It's slow and when you turn, the back end slides all over the place like a 68 Mustang in the snow.
  • kjfettkjfett Member Posts: 370 Arc User
    Shuttles? Load omni beams. Boff for B:FAW. Fly in circles till everything is dead.

    Hard to fly...nothing actually. I've got a mix of everything across my captains and fly them regularly.
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