test content
What is the Arc Client?
Install Arc

Help to choose a T6 Romulan starship.

13

Comments

  • dumas13dumas13 Member Posts: 281 Arc User
    I have a somewhat related question... the idea just came to mind that if romulans can use up to t4 federation or kdf ships (based on choice), does that mean they can equip multiple quad cannons?

    You can get quad plasma cannons from the ar'kif, and quad phasers or disruptors from the kdf/fed equivalents. Wonder if it's worth attempting.

    A ship can only equip one quad cannon at a time, regardless of damage type. Also, the disruptor quad cannon actually comes from a tier 3 ship, but I forget which one. This came up when Cryptic gave away tier 4 escorts last year and a few people were a bit put out that KDF didn't get a quad cannon, but there would've been even more anger if they'd gotten a tier 3 when the other factions got tier 4s.
  • fcedfced Member Posts: 385 Arc User
    Hi,
    Would it be possible to have a screenshot of the Space "Crew Stations" for the Faeht, the Jhu'ael ?
    I would like to have an idea about how much Skills each BOF can access in space...

    Here is mine on my Ha'feh mirror universe :
    380640Hafehmirrorconsoles.jpg
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • This content has been removed.
  • fcedfced Member Posts: 385 Arc User
    Yes, i like cannons, "Rapid Fire III" is my first attack when i uncloack... Then i go for 'Fire at will'...

    The Malem look god, but i am pretty sure i will not go for the it, i think i will go for the Faeht or for the Juh'ael ...
    I am just waiting to be lv 55 to see what the BOF specialization change ... I am LV54 (mid level) now...

    I have also notified the Faeht have 2 specialized BOF, the Jhuael and the Malem only one...

    Before i decide, i would like to have a look on the Starship Crew (BOF) stations, to have an idea about how much "BOF Spells" each BOF can use with each 3 starships....
    I searched on Google, but i found nothing ...

    If you own the Malem, please post me a screenshot of the "Space crew stations"....
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • vetteguy904vetteguy904 Member Posts: 3,934 Arc User
    redvenge wrote: »
    The Malem is the T6 version of the T'varro Refit. The T'varro Refit has the coveted Destabilized Plasma Torpedo console, one of the most devastating super weapons in the game (granted, most "super weapons" are sub-par, but the Mega Torpedo can actually live up to the hype). I can't recommend the Malem without the console from the T'varro Refit.

    If you just want an end-game ship that can throw science magic while cloaked, the Fleet Faeht or the Fleet T'varro [T6] will do just fine.

    except the big red beach ball o' death is only useful when you are on a team, because the second you launch it you have to have someone else hold aggro or you have to, because that thing is a big "shoot me now" sign and it WILL kill you if you are too close.
    IMHO the morrigu is the go to end game Rom warbird, and that set actually ROCKS
    sig.jpg
  • fcedfced Member Posts: 385 Arc User
    There is no Morigu on PS4...
    Only :
    Jhua'el heavy escort carrier
    Faeht intel warbird
    Malem light warbird
    Dk'ehllra
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • This content has been removed.
  • fcedfced Member Posts: 385 Arc User
    edited September 2016
    Hey, i never told i was omnipotent... if i was, i will not ask anything here or elsewhere...
    I am still a newbie on STO, and not every mechanic of the gameplay / spells are clear, and my BOF aren't still specialized ...
    On my Hafeh mirror :
    Fore :
    Plasma Beam array / transphasic torpedo / Polaron dual cannon / Plasma dual heavy cannon
    AFT : Ancient omni - directional beam array / Plasma turrets / Plasma beam array..
    I wouldn't go for plasma weapons, but that is my best one (i would prefer Tetryon, or other)..


    PS : What do you mean by : GW and EPW ? And can you explain why you don't like flying with the Malem is it because the ship abilities something else ?
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • This content has been removed.
  • fcedfced Member Posts: 385 Arc User
    coldnapalm wrote: »
    fced wrote: »
    Hey, i never told i was omnipotent... if i was, i will not ask anything here or elsewhere...
    It is only two weeks i play STO, and not every mechanic of the gameplay / spells are clear ...

    PS : What do you mean by : GW and EPW ?

    GW = Gravity Well

    EPW = Emergency Power to Weapons

    As for the other bit...well you keep insisting that you want to use cannons and than saying that the Malem is bad because you don't want to use THE ability for cannons.

    The Morrigu FYI has...

    CMDR Tac, LT Tac, LT CMDR Eng, Ensign Sci, LT CMDR Uni/Intel

    Of course on the PC I have AHoD trait so one GW lets me have it at global. If you can not wait and MUST have a ship NOW, I would suggest you look at the star ship traits you will be using ultimately at the end and building for it. The morrigu comes with a really good one. The command tac cruiser as well. The malem for cannon users is pretty much a must have.

    If you are going to have one ship and one ship only for a LONG time and MUST have one NOW...I much prefer the jhu'ael to the faeht. The Faeht requires you to fly it a certain way where as the jhu'ael has more flexability.

    I am open to everything, i never told i want to play only with cannons... i will have a look on which is working on other builds... firstly was was playing only with beam array and torpedoes, but i read somewhere cannons was good so i tried them with rapid fire and i enjoyed it ... But as i said i am open to everything i am not so stubborn...
    A lot of people told me good things about the Morrigu, but we don't have it.. And i am not sure it will come...
    Cruiser i don't like the idea, too slow, too heavy to turn... I tried one, and i did'nt like it too much, it doesn't fit to my gameplay...
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • This content has been removed.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    fced wrote: »
    Hi,
    Would it be possible to have a screenshot of the Space "Crew Stations" for the Faeht, the Jhu'ael ?
    I would like to have an idea about how much Skills each BOF can access in space...

    You can actually do that yourself. You can visit STO Academy and click on 'Skill Planner.' Pick Romulan for your Captain and select the ship you wish to view. You can see a full layout of the Bridge Officer power layout as well as the console layout and you can slot abilities right there on the site without having to buy the ship. Very useful for planning out builds before you buy ships.
    Insert witty signature line here.
  • fcedfced Member Posts: 385 Arc User
    Thanks, the skill planner is very useful...
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    So I guess this means the Scimitar is not on consoles yet? It is an excellent bringer of death. :)

    If you want to use command powers D'kellra is nice. Malem has Pilot boff seats.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • tom61stotom61sto Member Posts: 3,674 Arc User
    So I guess this means the Scimitar is not on consoles yet? It is an excellent bringer of death. :)

    If you want to use command powers D'kellra is nice. Malem has Pilot boff seats.

    Only the T5 Scim is on there from my understanding.

    The D'K has it's Command hybrid with it's only Lt. Comm Tac... not a good choice for using most Command abilities. Particularly The two stand-out abilities on a slow cruiser: Rally Point (Lt. minimum) and Suppression Barrage (Lt. Comm minimum). Concentrate Firepower buff to torpedoes is nice on a more nimble platform, but this needs a lot of build space to be able to turn fast enough to make moderate use of torps.
  • gradiigradii Member Posts: 2,824 Arc User
    mikoto8472 wrote: »
    Just a word of warning about the Faeht I feel I should point out, OP.

    The Faeht has a paper-thin hull and only adequate shields. Unless you're an accomplished escort/tactical escort player whose main defence method is speed the Faeht might not be the ship for you. It wasn't for me, I couldn't handle the paper thin hull. Luckily I have a Lifer account ant the T6 Romulan veteran ship does better for me.

    I would recommend the Morrigu or the sci pilot ship really.

    My Faeht is actually decently survivable even with a full tactical skill build. I'm using MACO shield with Romulan Deflector and Engines, Terran Task Force singularity core, and a enhanced RCS with +resist, and a Valdore console.

    always run a +resist console on escorts if survivability is an issue. also the console from the Valdore is amazing for survival.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • redvengeredvenge Member Posts: 1,425 Arc User
    except the big red beach ball o' death is only useful when you are on a team, because the second you launch it you have to have someone else hold aggro or you have to, because that thing is a big "shoot me now" sign and it WILL kill you if you are too close.
    IMHO the morrigu is the go to end game Rom warbird, and that set actually ROCKS
    You make excellent points. I am forced to agree with you with regards to the consoles. For PC, this is an entirely different matter.

    Gravity Well clumps up your enemies nicely. Then you hit them with the Elachi Subspace Rift Generator (not available on consoles) which... shuts off everyone's weapons within the Gravity Well. Then the Mega Torp explodes in a blinding red flash. Then the Rift collapses in a blinding green flash. Then you recieve PMs about "WTF are you doing to the fabric of reality, mate?".

    The Mogai/Valdore/Morrigu set is really solid. The T'varro/Malem set is also really good, but geared towards torpedoes.
  • fcedfced Member Posts: 385 Arc User
    redvenge wrote: »
    except the big red beach ball o' death is only useful when you are on a team, because the second you launch it you have to have someone else hold aggro or you have to, because that thing is a big "shoot me now" sign and it WILL kill you if you are too close.
    IMHO the morrigu is the go to end game Rom warbird, and that set actually ROCKS
    You make excellent points. I am forced to agree with you with regards to the consoles. For PC, this is an entirely different matter.

    Gravity Well clumps up your enemies nicely. Then you hit them with the Elachi Subspace Rift Generator (not available on consoles) which... shuts off everyone's weapons within the Gravity Well. Then the Mega Torp explodes in a blinding red flash. Then the Rift collapses in a blinding green flash. Then you recieve PMs about "WTF are you doing to the fabric of reality, mate?".

    The Mogai/Valdore/Morrigu set is really solid. The T'varro/Malem set is also really good, but geared towards torpedoes.

    Sadly none of these ships (Mogai/Valdore/Morrigu - T6) are actually on Consoles... I got a Faeht, and i am happy with it now...
    I still have to decide which type of energy weapon i will use (the Faeth exotic console seem to push to Plasma weapons), Firstly i intended to go for Anti-proton or Tetryon weapons, but i think i'll take plasma weapons coupled with 4x 30% plasma energy damage consoles


    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • This content has been removed.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    Oh man, I like the console layout better than the convoluted PC version, the stations are organized so neatly and clean. :(
  • fcedfced Member Posts: 385 Arc User
    edited October 2016
    coldnapalm wrote: »
    Plasma is a fine choice...but for mechanical benefits, you want AP for solo play and coalition disruptors...if you have these yet...or reg disruptors for team dps record setting.

    If i decided to go for plasma energy weapons, it was because of the Faeht exotic console which give +15% to plasma weapons... but i am open to everything...

    What do you mean by "coalition disruptor" ? (on Console we have standard "Disruptor", they sell it at Deep Space K7)
    One thing, at DS-K7, the Anti proton weapons price is much less expensive than other type of energy weapon, is it normal ? ...

    @qjunior : 669826StarTrekOnline20161003193605.jpg
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • fcedfced Member Posts: 385 Arc User
    edited October 2016
    About the plasma torpedoes and if i choose to go for plasma, i am frequently using "Torpedo : High yield", and i don't like too much the slow moving and destructible torpedo...
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    fced wrote: »
    coldnapalm wrote: »
    Plasma is a fine choice...but for mechanical benefits, you want AP for solo play and coalition disruptors...if you have these yet...or reg disruptors for team dps record setting.
    If i decided to go for plasma energy weapons, it was because of the Faeht exotic console which give +15% to plasma weapons... but i am open to everything...

    What do you mean by "coalition disruptor" ? (on Console we have standard "Disruptor", they sell it at Deep Space K7)
    One thing, at DS-K7, the Anti proton weapons price is much less expensive than other type of energy weapon, is it normal ? ...

    @qjunior : 669826StarTrekOnline20161003193605.jpg
    Coalition Disruptor comes in the Delta Quadrant lockbox. Might not be available on console.

    Honestly you're probably better of sticking with the plasma weapons you have right now. It's not that big a difference when you switch to AP, especially if you're using a set bonus to boost the damage.... Why are you using an AP-Mag? Which Omni beam is that and are those AP cannon mounted up front?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • fcedfced Member Posts: 385 Arc User
    edited October 2016
    The only lockboxes we have on console for now is those c... Cardassian lockboxes... at least they provide good universal tech upgrades (do not need dilithium to upgrade)... i tried to open some to get the Jem'hadar dreadnought, but i only got tech upgrades, and Dilithium mining claim (oh yes and some c... polaron ship weapons, i don't use)...

    On the Faeht, now i am just using weapons i have found on missions, i have also bought an AP dual cannon (not heavy)
    i haven't yet bought anything, i was just asking before so i can make an idea and get something correct...
    In front, i have :
    - Romulan plasma Dual heavy cannons Acc Dmg
    - Bio-molecular photon torpedo Acc Dmg ( i have also the Romulan Hyper-plasma torpedo launcher but i don't like too much slow moving and destructible torpedoes, so i don't use it yet)
    - Anti proton dual cannons Acc CrtD CrtH
    - Anti proton dual cannons Acc CrtH Dmg

    AFT Weapons :
    - Ancient omni directional beam array (Anti proton) Acc Arc Dmg (i got it from the 1st Dyson mission)
    - Romulan plasma turett CrtDx2
    - Romulan plasma beam array CrtD CrtH

    I know, i know, i have to make a choice and decide to use beam or cannons but not both...
    i still not have decided this too...
    i would prefer to use cannons for now (i have Cannons rapid fire III; and Cannons scatter Volley II) because i cannot found "Fire at will III", and "Beam array : Overload III", the shops don't have those abilities...
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited October 2016
    fced wrote: »
    380640Hafehmirrorconsoles.jpg


    669826StarTrekOnline20161003193605.jpg
    I like the console UI. Pretty neat.

    The skill and equipment choices are probably not so neat, but it takes time to learn these things, and we probably all started with ... suboptimal bridge officer loadouts and suboptimal gear composition.

    One word of advice: If people recommend a particular energy type, listen to why they say it's good. But realize that it's not necessarily crucial. If you already have invested a lot in a different type, it's probably not worth switching, the differences are not that huge and you're not trying to break some world record.

    It is different when it comes to bridge officer loadouts and gear composition. That can actually make or break a build, so listen even more carefully and be prepared to make some adjustments, even if you already invested into stuff.

    Furthermore, many will suggest beams and that is a good choice. But if you're on a cannon trip (or a torp trip), ask how to build that and ignore the beam related stuff. You can make it work. If however you're flying a mix of everything... Chances are you shouldn't do that at all. I am a bit skeptical on a torp build on anything not a science vessel, but it appears some people make it work. (And if I say torp build I mean something "mostly equipped with torp". I think integrating a single torpedo in any beam or cannon build can work.)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2016
    yeah the only time when a special weapon proc actually makes a big difference is when you have a TEAM who all use either coalition disruptor(a stacking resist debuff that only buffs disruptor damage) or those red terran rep disruptors(a stacking, triggered DoT that is triggered by getting hit with them). Or maybe a mix of the two...

    Wait, do they have temporal spec on console yet? Temp spec makes DoT builds a lot meaner. Thus increasing the DPs of plasma builds.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • fcedfced Member Posts: 385 Arc User
    edited October 2016
    For sure i will not go for a torpedo build (they don't have a lot of shield penetration 40% shield penetration for the best i have seen (until now)...
    I am using just one torpedo in fore weapons with my Romulan Faeht, but on my federation character (science) i discovered how nice could be a torpedo or mine at rear....
    One word of advice: If people recommend a particular energy type, listen to why they say it's good. But realize that it's not necessarily crucial. If you already have invested a lot in a different type, it's probably not worth switching, the differences are not that huge and you're not trying to break some world record.

    I agree, and 2.5% chance is not very important, it was for this reason i decided firstly to get Anti-proton weapons... they have more critical severity... And with Surgical strike it could make a difference...

    If it was for you, what would you decide between Cannons build or beam build ? And with type of energy ?



    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
  • kjfettkjfett Member Posts: 370 Arc User
    Pretty sure the Roman ships will be introduced as T7 next year...getting a bit ahead of the curve here.

    I prefer the 1000 day reward ship. Pretty awesome with a nice module to boot.
    kjfett_14091.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    fced wrote: »
    For sure i will not go for a torpedo build (they don't have a lot of shield penetration 40% shield penetration for the best i have seen (until now)...
    Enh, you can increase that a LOT by stacking traits.
    I agree, and 2.5% chance is not very important, it was for this reason i decided firstly to get Anti-proton weapons... they have more critical severity...
    But it's tiny. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • fcedfced Member Posts: 385 Arc User
    fced wrote: »
    For sure i will not go for a torpedo build (they don't have a lot of shield penetration 40% shield penetration for the best i have seen (until now)...
    Enh, you can increase that a LOT by stacking traits.
    I agree, and 2.5% chance is not very important, it was for this reason i decided firstly to get Anti-proton weapons... they have more critical severity...
    But it's tiny. :p

    But is that worst to have 2.5% chance of something instead of bonus to critical damage (for someone which use surgical strike) ?

    ps : you may have notified my english is not perfect, english is not my main language so forgive me in advance, i would have put this as signature, but i haven't found on this forum the "signature options"....
    PS4 / PS3 - Star Trek online (Trekkie) - Neverwinter - Mass Effect 1/2/3 Fan, I like Andromeda - Main language : Français - Secondary language : English - Third language : Forget you won't like it...
Sign In or Register to comment.