Would like to see the ability to put our ships into standard orbit around a planet after getting close enough to it. Or at least be asked or told by our helmsman that we're in standard orbit. Thoughts? How could this work or why would it never work?
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It's a nice idea for immersion, but I don't really see a need for it. I'm not against it though.
Just don't think it'd be worth spending any Dev time on.
Some aspects of tv show had to be dropped to make the game relative to the largest group of people possible. It's why we say north and south on the minimap instead of 'take us to 110 mark 8'. While I'd love the ships, solar systems and planets to be to scale, the reality would make this current version of the game unplayable. Cool looking, but unplayable.
Frankly if they made a mini game where you had to calculate orbital insertion, the majority of the purists we squeal with glee, but no one would ever be successful. Cue the 'you've made it impossible for my elementary school math to handle.'
what did you gain from doing so in bridge commander? (yes, that game had this feature, and the only time it was actually used was when a mission objective made you do it)
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Other than that, I honestly don't remember anyone using it or even mentioning it.
There really is no point.
/I would do a winking emoji but I'm categorically against using emojis.
Every. Time. You. Enter. A. System. With. A. Planet.
Seriously, you always have to Approach The Planet.
Plus, the planets are nicely done for the most part. Sometime I just like to look at them.
You always have to approach a planet . . . and as soon as you do so, you click and beam down. . .
So stop your ship once it hits the beam-down point by hitting your 'R' button, turn it sideways and look to your heart's content. Problem solved.
Nothing to do in the system but get to the orbit point. Hit "Helm, Standard orbit." and the ship flies to the standard orbit point. Then you can have the beam down command come up. It also lets you do a script fake out. Order a standard orbit. But on the way the Klingons intercept you at P'jem instead of we detected cloaked ships the second we came out of warp. You can slip all kinds of interrupts to our going to standard orbit. When you don't use it is when there is not a body for us to properly orbit or we have things to do in system other than orbit. IE flying escort or investigating anomalies. That way those anomalies seem more rare than all the time. It also leaves room to aim the ship properly on beam up. How many times have I launched my ship through the planet I am near because go to warp just does instead of pointing away?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
I doubt they ever gonna be able to make a feature of Standard Orbit
"standard orbit" should be part of Doffing * Exploration
fed can provide humanitarian aides to some shittty planets
klingon can bomb their enemies back to stone age
xenophobes can build a wall mhehehe
I always make sure to park my ship away from suns before entering a system. Especially if the system has twin suns and the autonav puts me between them.
That's like asking us, "What would you gain from the docking maneuver at ESD?" While I never did get that cutscene of my own starship pulling inside, I still use the docking maneuver anyway. Docking and achieving standard orbit of a planet are touchstones of Star Trek.
I do this, and still get stuck. Specially on my Romulan, I think the sector map hates her.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Now when I warp into the Sol System, ESD is not some tiny speck against a tiny planet, it has some friggin size to it! Space battles have that little bit of extra difficulty because I am not looking at an entire sector of space, but rather a smaller portion.
tl;dr
Use /setregionfov space ## to change fov (I believe default is 55, I personally use between 25-35)
I thought it was cool, maybe old news but fun as heck for me.