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Elite Epoc Fighters don't suck

lordgyorlordgyor Member Posts: 2,820 Arc User
There is a rumour that Epoc Fighters suck. Just bought some to try them out and its not true.

They're actually one of the best fighters I've ever used as far as I can tell.

To be fair I have several traits that boost them, such as coordinated assault (allows me to grant them beam overload I), reactive repair nanites (heals them when I heal someone), and scramble fighters (heals and boosts fighter damage and temp invulerniblity).

I have three active Flight Deck Officers who reduce the launch CD by 4 seconds each.

So their beams are always going off all the time and their antiproton.

The Chroniton Torps are okay.

I can't tell what channelled deconstruction is doing for them.

I don't know how to parse damage, but they can rip apart borg cubes without me attacking really well.

They appear to be my deadliest pets so far. Down side is I can't try them on a carrier to directly compare.
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Comments

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited July 2016
    Beams are the most effective pet weapons because they do okay damage while allow them to keep their distance.

    Serious its like watching tiny baby cruisers attack a target.

    With the Chronos' console and defensive configuration I just just sit and watch while just hitting Beam Over Load (but not firing, its to grant my pets beam overload I) and lauch fighters every once in awhile.
  • gradiigradii Member Posts: 2,824 Arc User
    Agreed wholeheartedly with the OP. Epochs forever.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    It's the normal and advanced Epoch fighters that "suck". Yes, the elite ones have B:FaW, which makes them decent. But the channeled deconstruction is useless. Why should I have to get the elite version of the Epochs pets just to make them be as good as other advanced hangar pets.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    I guess with the Epocs its go Elite or go home.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    They're better then advanced pets, there as good as most Elite Fighters or better.

    2 antiproton beam arrays and FAW I (I can personally add BO I, but that shouldn't count), is a really good combo, and yeah Channelled Deconstruction is not the most effect power on them it sounds like, but they still have alot going for them.

    My favourite are still Elite Slavers because they steal contraband, but Elite Epochs and Elite Orion Interceptors are tied for a close second place.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    Put Elite Epocs up against Elite Scorpions, Elite Peregrines, and Elite To'duj, Elite Interceptors, Elite Slavers, and most other fighters (but not all) and the Elite Epocs would usually win.
  • makocallowaymakocalloway Member Posts: 455 Arc User
    Really? I didn't know they were that good. I've been running elite yellowstones for their tractor beams and warp plasma damage ti complement torp/PartGwn/hold build I have in my eternal. Now I may have to rethink things...
    5rFUCPd.png

  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    i've also heard elite kelvin assault drones are, well...epic

    so as far as pets go, this release was good for them because all offerings seem to be good at epic level - though i've not heard anything about kelvin scorpions yet​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    lordgyor wrote: »
    Put Elite Epocs up against Elite Scorpions, Elite Peregrines, and Elite To'duj, Elite Interceptors, Elite Slavers, and most other fighters (but not all) and the Elite Epocs would usually win.

    Unless you PVP, that doesn't matter. Even then on PVP, Carriers weren't calling out their Pokemon to fight other Pokemon, but other player ships.

    I'm not quite sold on the Elite Epohh Fighters yet. I still vividly recall the cataclysmic failure called, "Callisto Frigates" that a lot of guys bought off on because of the pretty stats it supposedly had, but I knew better.

    Channeled Deconstruction is one of the Temporal BOFF abilities that build that specialization's counter, called "Entropy." Several means to build that up on a target and the Elite Epohh Fighters' draw is to help build that up.

    Then there are Temporal BOFF abilities that feed off Entropy stacks like "Rapid Decay" which puts more Physical Damage and Resist Debuffing the more Entropy is stacked on a target. It then consumes the stack of Entropy.

    I'm not sure if the Elite Epohh Fighters are working in that. Very few if anyone is working on Temporal BOFF builds and still sticking to what they have working, compared to when lots of people were trying out Intel and Command when they came out.
    XzRTofz.gif
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User

    Channeled Deconstruction is one of the Temporal BOFF abilities that build that specialization's counter, called "Entropy." Several means to build that up on a target and the Elite Epohh Fighters' draw is to help build that up.

    They don't build entropy for any one but themselves and they don't use it. Only the person that generates it can use entropy on a target.

    All the same, the fighters are not bad.

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    To my knowledge the Epocs don't give entropy.

    All Channeled Deconstruction does for them is a very brief physical DOT.

    You don't buy them for Channeled Deconstruction, you buy them for two antiproton beam arrays & FAW, with the Chroniton Torps being gravy.
  • makocallowaymakocalloway Member Posts: 455 Arc User
    edited July 2016
    So, for heavy sci builds built around PartGen/Hold, And torps that all have some sort of shield pen like rad damage, etc, would you pick yellowstones or the elite Epochs?
    5rFUCPd.png

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited July 2016
    On a particle gen/hold ship build the tractor beam III of the Yellowstones will be redundant and warp plasma obscurs my vision too much, so I'd go with the Elite Epocs.

    I think Yellow Stones would be better suited on Escort Carrier, holding targets for the Escort Carrier to rip apart.

    The Elite Epocs have all together 12 antiproton beam arrays between six Epoc Fighters vs. 4 phaser beam arrays between four Yellowstones. Winner Epocs.

    The Epocs have 6 Chronitons Torps launchers between six fighters vs. 4 Chroniton Torp launchers between four Yellowstones. Winner Epocs.

    Tractor Beam III usable by four Yellowstones vs. FAW usable by six Epoc Fighters with 12 beam arrays between them. Tough one, but you don't need more holds so I'll go with Epoc Fighters.

    Channeled Deconstruction from six Epoc fighters vs. 4 Tetyron Warp Plasmas from 4 Yellowstones. Winner tied, I'm not big on either.

    Yellowstones have higher hull then Epocs vs. Higher number of targets with six Epoc Fighters. Winner Yellowstones.

    Grand winner Elite Epoc Fighters.

    But Star Ship Mastery traits could tip the balance one way or the other.
  • makocallowaymakocalloway Member Posts: 455 Arc User
    ah, that's good info, thanks
    5rFUCPd.png

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    Your welcome. Epocs have low hull points, so you'll likely want to get reactive repair nanites trait and or scramble fighters and draw as much aggro from them to yourself as you can.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    lordgyor wrote: »
    Put Elite Epocs up against Elite Scorpions, Elite Peregrines, and Elite To'duj, Elite Interceptors, Elite Slavers, and most other fighters (but not all) and the Elite Epocs would usually win.

    Unless you PVP, that doesn't matter. Even then on PVP, Carriers weren't calling out their Pokemon to fight other Pokemon, but other player ships.

    I'm not quite sold on the Elite Epohh Fighters yet. I still vividly recall the cataclysmic failure called, "Callisto Frigates" that a lot of guys bought off on because of the pretty stats it supposedly had, but I knew better.

    Channeled Deconstruction is one of the Temporal BOFF abilities that build that specialization's counter, called "Entropy." Several means to build that up on a target and the Elite Epohh Fighters' draw is to help build that up.

    Then there are Temporal BOFF abilities that feed off Entropy stacks like "Rapid Decay" which puts more Physical Damage and Resist Debuffing the more Entropy is stacked on a target. It then consumes the stack of Entropy.

    I'm not sure if the Elite Epohh Fighters are working in that. Very few if anyone is working on Temporal BOFF builds and still sticking to what they have working, compared to when lots of people were trying out Intel and Command when they came out.

    A dev commented in another thread that the Epochs don't build any entropy (for the player or the fighters themselves). Honestly, if they were given a different temporal ability, I would be fine with them.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    Swarmers. Because they fire Bo on their own, and then again with coordianted assault....

    Also: scoprions spam plasma and can be buffed with rapdid fire....


    Best pet?


    Jemhadar bug becuase you can buff it with BO and rapid fire....
    ^^
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited July 2016
    You can only use the Jem'hadar bugs on the Jem'hadar Dreadnaught Carrier, so it doesn't exist for the Chronos and Eternal, just as the Epoch Fighters don't exist for the JDC.

    In a fight the Elite Epoch Fighters would kill the Elite Scorpions, FAW would destroy the High Yield Plasma Torpedoes, while still damaging the Scorpions, and beam arrays work better then cannons on pets because of AI while allow the Epochs to stay further away.

    Channeled Deconstruction isn't the best ability, but for I think 5 seconds it deals like 1000 to 2000 physical damage per second direct to hull, x 6 fighters so its not that bad.
  • This content has been removed.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited July 2016
    Yeah Swarmers great weakness is their weak defences, a stiff f'art will kill them.

    Heck my Captain armed with a Ferengi Energy whip can kill swarm drones at ground level and their the exact same robots as at the space level.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2016

    Channeled Deconstruction is one of the Temporal BOFF abilities that build that specialization's counter, called "Entropy." Several means to build that up on a target and the Elite Epohh Fighters' draw is to help build that up.

    They don't build entropy for any one but themselves and they don't use it. Only the person that generates it can use entropy on a target.

    All the same, the fighters are not bad.

    So others can't use the Entropy they build up? That that kills it for me completely.
    they do seem to last longer than those swam pets..

    but slavers do aswell.

    I never cared if my Elite Swarmers blew up fast. That just means more empty slots to launch new Elite Swarmers with a fresh, unused copy of Beam Overload.
    XzRTofz.gif
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited July 2016
    swarmers have what, 14 sec cooldown at base? ^^

    wing commander and scramble fighters make these shine like polished gems. combine with bo on command....
    Post edited by reynoldsxd on
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    The key to the Elite Epochs isn't the temporal power, its two high damage antiproton beam arrays and FAW that makes them interesting, Channeled Deconstructions just a okay hull DOT, its the FAW that matters.

    I send my pets up against Borg Probes swarms and they rock against them. Epochs are better against groups, Swarmers against single big targets, although Epochs aren't bad against those either.

    One hangar pet I'd love to try, but can't is Tortured Souls, their NPC only pets, but unleashing those against an enemy would be cool. Imagine what Elite Tortured Soul would have, in addition to their claws, Inferno bolts and life draining maybe.
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    lordgyor wrote: »
    One hangar pet I'd love to try, but can't is Tortured Souls, their NPC only pets, but unleashing those against an enemy would be cool. Imagine what Elite Tortured Soul would have, in addition to their claws, Inferno bolts and life draining maybe.

    I have severe ethical concerns about giving players the ability to purchase and summon Tortured Souls.
  • makocallowaymakocalloway Member Posts: 455 Arc User
    Agreed :P
    5rFUCPd.png

  • lordgyorlordgyor Member Posts: 2,820 Arc User
    It depends on what Tortured Souls really are.

    Are they really damned/demonic Klingon souls reborn or are they a technological creation by the Her'q.

    If they're just constructions of photonic or bioneural nature and none sentient, then they're no more unethical then swarm drones, and massively more ethical then suicide ships like Skul fighters and Jem'hadar Attack ship pets.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited July 2016
    lordgyor wrote: »
    One hangar pet I'd love to try, but can't is Tortured Souls, their NPC only pets, but unleashing those against an enemy would be cool. Imagine what Elite Tortured Soul would have, in addition to their claws, Inferno bolts and life draining maybe.

    I have severe ethical concerns about giving players the ability to purchase and summon Tortured Souls.

    @crypticspartan#0627 Is there any chance of the channeled deconstruction ability that the Epochs have being 360 degrees? So that it isn't constantly interrupted the moment they use it?
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • crypticspartan#0627 crypticspartan Member Posts: 847 Cryptic Developer
    lordgyor wrote: »
    One hangar pet I'd love to try, but can't is Tortured Souls, their NPC only pets, but unleashing those against an enemy would be cool. Imagine what Elite Tortured Soul would have, in addition to their claws, Inferno bolts and life draining maybe.

    I have severe ethical concerns about giving players the ability to purchase and summon Tortured Souls.

    @crypticspartan#0627 Is there any chance of the channeled deconstruction ability that the Epochs have being 360 degrees? So that it isn't constantly interrupted the moment they use it?

    Actually, the variant that they use has 360 degree arc.
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited July 2016
    lordgyor wrote: »
    One hangar pet I'd love to try, but can't is Tortured Souls, their NPC only pets, but unleashing those against an enemy would be cool. Imagine what Elite Tortured Soul would have, in addition to their claws, Inferno bolts and life draining maybe.

    I have severe ethical concerns about giving players the ability to purchase and summon Tortured Souls.

    @crypticspartan#0627 Is there any chance of the channeled deconstruction ability that the Epochs have being 360 degrees? So that it isn't constantly interrupted the moment they use it?

    Actually, the variant that they use has 360 degree arc.

    as it should be with any channeled ability on an AI-flown craft...because said AI is too stupid to stay+on+target.jpg

    (yeah, i'm gonna catch holy hell for that, but i don't care)​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited July 2016
    "Actually, the variant that they use has 360 degree arc."

    Awesome!!!
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