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23rd Century Ship Stats

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  • sanokskyratsanokskyrat Member Posts: 479 Media Corps
    The tos faction can use all the t5u and other t6 ships on tribble. There is a lot of confusion about this.
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  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited June 2016
    Are particle generators the only really unique thing this mechanic brings to ships? In almost every other way, I think cruiser commands and singularity powers will be superior.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    dmt wrote: »
    IMO - Sad to see the TOS era ship screenshots with the gold/yellow Phaser beams (except for the Deadalus Class.) I was hoping we'd get some new/nice Ship Phaser sets for these ships that were TOS Blue.

    The only people, unless ships are individually bought, who'll be able to use these ships will also get the TOS Constitution with auto-levelling blue phasers as part of the bundle. Just keep claiming, and then dismissing, the TOS Constitution until you have enough blue phasers.

    Oh, done that for many a character. that said, if would be nice to get some nice TOS based sets of items (including Blue colored Phasers) now that there's an actual TOS themed mini-faction.

    I mean I could also use the Andorian Kamari Phasers; but with a TOS themed faction there should be more TOS themed gear. (IMO of course.)
    Formerly known as Armsman from June 2008 to June 20, 2012
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2016
    There is, the TOS Phasers (Blue) and Torpedoes (with appropriate sounds) are included with the Pioneer Freebie Starship.
    B)
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  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    Anybody notice the Perseus Class Escort?

    It looks a lot like the Centaur class, which is a ship costume for the Federation starter ship Light Cruiser (also known as the T1 Miranda). http://sto.gamepedia.com/Light_Cruiser#Centaur_class

    I'm guessing the Perseus ship costume will be usable on the T6 Temporal Escort Theseus Class, but I'm not sure sure about this anymore.

    http://www.arcgames.com/en/games/star-trek-online/game-pack/detail/918-temporal-special-agent-pack
    None of the T6 ships say you can use the ship costume of the lower tiered ships anymore.
    For example: T6 Temporal Battlecruiser Paladin Class use to say you could use the Ranger-class costume on it if you owned that ship, but now it just says "Drawing inspiration from the 23rd century Ranger-class,..." So they just indicate they're inspired by/drawing inspiration from/influenced by/etc.

    I could be misremembering, but I could have sworn it use to say it. I do know that Salamiinferno said on Twitter that you could use the ToS costumes on their T6 equivalent (if there is any).

    I wonder if they changed their minds. :confused:
  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    It did say that, i can attest to this, make your T6 look like the lower tier TOS equivalent.
  • daveynydaveyny Member Posts: 8,227 Arc User
    Yes, I remember reading that little factoid also.
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  • firstaid#5667 firstaid Member Posts: 67 Arc User
    edited June 2016
    The news blog states: "the Gemini-class Temporal Cruiser inspired future starship engineers when designing the Constellation-class Cruiser."

    Does this mean the Gemini and the Sagittarius can use the Constellation-class skin?

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    Post edited by firstaid#5667 on
  • badgerpants999badgerpants999 Member Posts: 241 Arc User
    edited June 2016
    The pack also said you could use the T6 skins on the lower tier equivalent also, that's missing as well
  • afree100afree100 Member Posts: 332 Arc User
    edited June 2016
    tobiashirt wrote: »
    afree100 wrote: »
    Well, none of the consoles are OP in PvP (assuming the stats for the Console – Universal – Temporal Destabilizer Matrix don't have insane numbers). So that is really great!

    The fact that the Molecular Deconstruction Beam disables will probably highly upset the PvE dpsers though. Since damage from feedback pulse will be reduced for anyone using it on the team. PvPers are used to resisting disables I think so not really an issue there.

    Defensive Configuration seems to be weak, debuffing turn rate and speed for a healer is a nono. Healers want to be close to the target they are healing, they really do find speed useful (esp. as some of the stuff they use attacks fore targets). It would be a good idea to leave this Configuration without a drawback.

    Lots of PvEers use hazard emitters so reduction in hull healing for offensive co-ordination may or may not annoy them (lots of them use it with zahl starship trait, I haven't done that myself, so you would need to ask them). But it is good that this is nice for cannon ships. Most ships using this in PvP would not be using hull heals (except for perhaps eng team). So the drawback isn't really present there. But the Molecular Deconstruction Beam damage boost there is not really very useful in PvP I am guessing (is fine as it is).

    Support configurations reduction in energy damage might frustrate some people. But it does make torps more appealing in PvE so that is good. It is really nice appart from the energy damage reduction and the lack of the damage boost for Molecular Deconstruction Beam. Dpsers would be using this if it were't for the energy damage reduction.

    1.) Defensive configuration isn't necessarily for healers, it seems more suited to a tank, which is already going to tend to be a slower ship, flown in a manner used to compensating for poor maneuverability. I do agree that a healer trying to use if for the healing bonus would have drawback with the lower speed, but that's the nature of tradeoffs.

    2.) Offensive, as you point out, has little drawback for the glass cannons likely to be using it, thus I agree that it's a worthwhile trade and can be left alone.

    3.) Support config, with both aux boost and exotic, is for the kind of ships who are already not going to be running energy weapons, so I feel it's drawback can also be left alone. It just allows those ships, like the offensive configuration, to double down on what they already have. If this didn't have it's drawback, dps'ers *would* be using it, which is the point, as they already do just fine.

    Nutshell version is that all 3 forms seem to have reasonable downsides, and moving the damage bonus away from the +exotic/+healing modes that will likely be heavily used is a good thing, since it'll make people have to use a variety of modes to get what they want out of the beam. Advocating for the removal of drawbacks is wanting to have your cake and eat it too.

    You said that defensive coordination should have a drawback that actually affects it negatively, since these things according to you should have drawbacks. And then you said offensive coordinations lack of an actual drawback that really affects in negatively is perfectly fine, as it makes it a worthy tradeoff. Thus you are basically favouring offensive coordination.

    But...
    afree100 wrote: »
    Lots of PvEers use hazard emitters so reduction in hull healing for offensive co-ordination may or may not annoy them (lots of them use it with zahl starship trait, I haven't done that myself, so you would need to ask them).
    Oops, less hull healing is sometimes a buff for zahl users. Since it enables them to stay with lower hull for go down fighting damage bonus that scales with hull. And they often can survive without the extra hull heal. Though could potentially die more (I am not sure). So this isn't actually really a drawback in PvE either. More like a circumstancal, buff or drawback, when it was supposed to be a drawback.

    And since Support Coordination dosen't have a drawback for torp users it is buffing them. Which is bad for the game. Since torps should be buffed for all ships (or most at the very least), not just some. Why should temporal ships just inheritly get bonuses with them? That unbalances the game, reducing its health.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    The news blog states: "the Gemini-class Temporal Cruiser inspired future starship engineers when designing the Constellation-class Cruiser."

    Does this mean the Gemini and the Sagittarius can use the Constellation-class skin?

    n5lzki.jpg

    It would be cool, but I doubt it. At least not in the mixing & matching variant.
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