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Seriously? TWO HOURS?


So - because its bonus marks weekend - theres a million ppl doing CCE. I queue up, zone in - and before ive even gotten in range the entity is at 45%. Within25 seconds the thing is dead. I fired for all of 5 second. OK - i get it - had some real badasses in the group and the instance launched before the queue was 100% full. But - I get a TWO HOUR "afk penalty" and cannot play any STFs for that time? for WHAT? sucks. I get the point of the ban but jesus i cant outshoot ppl who can do a whole CCE run in less than 60 seconds.

not cool cryptic, not cool
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Comments

  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    By CCE, I assume you mean Crystaline Cataclysm Elite? Have you considered doing either advanced or normal? If you were in normal (and to a lesser extent, advanced), and still had super DPSers get you the AFK ban, I would be on your side. But if you're playing the highest difficulty of a mission, you should expect that the super DPSers will be there too, and have a good enough build to not be affected by them.
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    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • misterferengi#8959 misterferengi Member Posts: 486 Arc User
    Crystal Entity is getting a spanking recently. Quite often in the last fortnight i've been in pug runs and the Entity has almost died before the 2nd shockwave blast. (Which causes the 2nd optional to fail BTW and a marks penalty). I think players are switching to kinetics more and more for this mission as the Entity is susceptible to them.
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  • e30erneste30ernest Member Posts: 1,794 Arc User
    CCA can be over really fast. My advice to you is to go straight for the entity next time at full impulse and avoid the tholians along the way. Focus fire on the entity for best results.

    That said, with a certain torp bug out in the open, I can see more people abusing that in CCA until the fix gets patched into Holodeck. Expect more sub 1-minute runs or even 30sec runs especially now with the event.
  • wdnobilewdnobile Member Posts: 11 Arc User
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS
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  • dd1mdd1m Member Posts: 171 Arc User
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    The so-called AFK penalty has been a bad joke from the start.

    CC is apparently also a bad joke nowadays. Ridiculous it can be over before you even get through the loading screen.

    And of course jerk players say you "deserve" a penalty for the crime of being placed into an instance that's seconds away from finish. Because they're jerks.
  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    warpangel wrote: »
    And of course jerk players say you "deserve" a penalty for the crime of being placed into an instance that's seconds away from finish. Because they're jerks.

    Strongly agreed

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  • wdnobilewdnobile Member Posts: 11 Arc User
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    THAT is something i did not know - and being an engi - makes a LOT of sense for my placing...
  • szimszim Member Posts: 2,503 Arc User
    No AFK penalty mechanic is perfect. But believe me, it used to be a lot worse without it. Out of 10 people there were maybe 3-4 actually fighting the CE before the AFK penalty got introduced.
  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    Actually it is BOTH Healing and DPS.

    If you can get high HPS and DPS numbers, you will outscore someone who has higher HPS than you but no to little damage. Also vice versa, high HPS and DPS > higher DPS and little to no HPS.

    Lesson: Do a little more damage and throw some heals around and you wont ever get the AFK penalty.
  • dd1mdd1m Member Posts: 171 Arc User
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    Actually it is BOTH Healing and DPS.

    If you can get high HPS and DPS numbers, you will outscore someone who has higher HPS than you but no to little damage. Also vice versa, high HPS and DPS > higher DPS and little to no HPS.

    Lesson: Do a little more damage and throw some heals around and you wont ever get the AFK penalty.

    What he said ;)
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  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    wdnobile wrote: »
    So - because its bonus marks weekend - theres a million ppl doing CCE. I queue up, zone in - and before ive even gotten in range the entity is at 45%. Within25 seconds the thing is dead. I fired for all of 5 second. OK - i get it - had some real badasses in the group and the instance launched before the queue was 100% full. But - I get a TWO HOUR "afk penalty" and cannot play any STFs for that time? for WHAT? sucks. I get the point of the ban but jesus i cant outshoot ppl who can do a whole CCE run in less than 60 seconds.

    not cool cryptic, not cool

    It was a pug. you have a random chance to get players who can't even put a dent in a normal NPCs' shields or players who can vaporize elite NPCs by sneezing on them.

    To get by in CCA you need to have a ship that outputs kinetic/exotic damage and does decent healing.

    PSA: CCA is one of the hardest, if not THE HARDEST queue to get an AFK penalty in. so... gratz.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    Actually it is BOTH Healing and DPS.

    If you can get high HPS and DPS numbers, you will outscore someone who has higher HPS than you but no to little damage. Also vice versa, high HPS and DPS > higher DPS and little to no HPS.

    Lesson: Do a little more damage and throw some heals around and you wont ever get the AFK penalty.

    Yup, this is the truth of it.

    It's possible to come first place with relatively little shooting taking place it you really spam those heals on yourself or teammates.

    But the best tactic is to really get stuck in with some kinetic action on the entity whilst hitting those heals. Grav well that sucker and then flatten anything stuck there with torp spreads. I find the Tholians are not usually a problem if someone has a grav well in play as everything is in one place getting chain-warp-core-breached to death.
    Even the shards flying round are no problem as they have zero resistance to the pull of a grav well.
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  • [Deleted User][Deleted User] Posts: 0 Arc User
    warpangel wrote: »

    And of course jerk players say you "deserve" a penalty for the crime of being placed into an instance that's seconds away from finish. Because they're jerks.

    He spent 5 seconds of the available time contributing according to his own words.

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    lordsteve1 wrote: »
    Yup, this is the truth of it.

    It's possible to come first place with relatively little shooting taking place it you really spam those heals on yourself or teammates.

    But the best tactic is to really get stuck in with some kinetic action on the entity whilst hitting those heals. Grav well that sucker and then flatten anything stuck there with torp spreads. I find the Tholians are not usually a problem if someone has a grav well in play as everything is in one place getting chain-warp-core-breached to death.
    Even the shards flying round are no problem as they have zero resistance to the pull of a grav well.

    I managed to get 1st after turning my Samsar into a healboat. And this is on a Tac. I had managed 1st on sci and engie, and even 1st on my KDF tac, but my main... it remained elusive until I did the healboat.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • darkhorse281darkhorse281 Member Posts: 256 Arc User
    wdnobile wrote: »
    So - because its bonus marks weekend - theres a million ppl doing CCE. I queue up, zone in - and before ive even gotten in range the entity is at 45%. Within25 seconds the thing is dead. I fired for all of 5 second. OK - i get it - had some real badasses in the group and the instance launched before the queue was 100% full. But - I get a TWO HOUR "afk penalty" and cannot play any STFs for that time? for WHAT? sucks. I get the point of the ban but jesus i cant outshoot ppl who can do a whole CCE run in less than 60 seconds.

    not cool cryptic, not cool

    It was a pug. you have a random chance to get players who can't even put a dent in a normal NPCs' shields or players who can vaporize elite NPCs by sneezing on them.

    To get by in CCA you need to have a ship that outputs kinetic/exotic damage and does decent healing.

    PSA: CCA is one of the hardest, if not THE HARDEST queue to get an AFK penalty in. so... gratz.

    LOL Ive gotten the penalty with so much lag I couldn't turn my ship, Ive gotten into CCA with with the entity half dead and still placed. That being said CCA is pretty much a big joke these days. I wish there was a CCE life would be better with a mission that actually challenges people at least a little bit. I'd also like to see elite versions of all the original STF's as well, but that's another topic all together. That being said if you get in and participate you should not get the penalty, its not very much fun to queue it up get in and see the entity at 45%. If I see an odd number of people in the "Playing" column I'll wait a few seconds till I see an even number(i.e. 40) to try and make sure I get a fresh mission.
  • davefenestratordavefenestrator Member Posts: 10,689 Arc User
    If I see an odd number of people in the "Playing" column I'll wait a few seconds till I see an even number(i.e. 40) to try and make sure I get a fresh mission.

    That's a good tip.
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    It's happened to me a couple of times only recently.
    What I have taken to doing if I see the entity getting battered that fast is literally throw everything I have at everything I can, as quickly as I can. TRIBBLE the "objectives" and long term survival, just put out as much dps and healing as you can as quickly as you can.
    Its kind of a bummer that it has to be that way, but when it works (and it usually does), its really fast marks/dil.
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    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited February 2016
    Removed for going around the censor ~Askray
    Post edited by askray on
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • e30erneste30ernest Member Posts: 1,794 Arc User
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    Actually it is BOTH Healing and DPS.

    If you can get high HPS and DPS numbers, you will outscore someone who has higher HPS than you but no to little damage. Also vice versa, high HPS and DPS > higher DPS and little to no HPS.

    Lesson: Do a little more damage and throw some heals around and you wont ever get the AFK penalty.

    This is true. I have gotten 2nd and 3rd place just carrying 1 torpedo, using no boff skills (just normal shots) and casting heals left and right. :wink:

    If I see an odd number of people in the "Playing" column I'll wait a few seconds till I see an even number(i.e. 40) to try and make sure I get a fresh mission.

    This is good advice. I also find that queueing in from sector space is the best way to go since this skips the warp animation letting you get to the loading screen sooner.
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  • e30erneste30ernest Member Posts: 1,794 Arc User
    ruinthefun wrote: »
    Yeah, the warp in/out cutscenes can kill you now, since the run time of CCA is down to under 4 seconds now. By the time you even finish the warp cutscene, THE MISSION IS OVER.

    4 secs is in a pre-made team, using very specific gear, traits and skills activated in unison. You're highly unlikely going to get that in a PUG scene. I have however been in several PUGs lasting less than 30s.

    Remember, the entity only has 5.1M HP. A combination of weapons fire and Tholian warp core breaches can finish that off really quickly.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    Before Delta Rising, CCE was the easiest queued instance in the game.

    After Delta Rising and with today's Power Creep, CCA (the highest version) is even easier.

    "You gotta get yours before I gotta get mine."
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  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    CCA has been "softened/made easier/nerfed" about 6 times since Delta Rising.

    You can blame 2 groups for any and all AFK bans relating to CCA:

    1st the player base that cried, knashed teeth, and threw tantrums because Advanced Queues where too difficult.
    2nd the devs for listening to the whiners, giving them what they wanted, and not releasing Elite queues.

    So now you have a CCA queue that is only slightly more difficult than a CCN, and no CCE in sight.

    If you look at it from a Diablo 3 perspective, you have players geared for GR100+ but the only content around is Easy and Easy+.

  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    CCA has been "softened/made easier/nerfed" about 6 times since Delta Rising.

    You can blame 2 groups for any and all AFK bans relating to CCA:

    1st the player base that cried, knashed teeth, and threw tantrums because Advanced Queues where too difficult.
    2nd the devs for listening to the whiners, giving them what they wanted, and not releasing Elite queues.

    So now you have a CCA queue that is only slightly more difficult than a CCN, and no CCE in sight.

    If you look at it from a Diablo 3 perspective, you have players geared for GR100+ but the only content around is Easy and Easy+.

    I still remember at Delta Rising's release, CCA was tougher. Part of that was us all getting used to the DR release, but it was a far cry from the Pre-DR CCE. But now CCA is just easy. It's guaranteed success. The only true danger in the current CCA is if you allow yourself to get surrounded by Tholians. The Entity itself? Only newbies had to worry about that.
    XzRTofz.gif
  • warpangelwarpangel Member Posts: 9,427 Arc User
    1st the player base that cried, knashed teeth, and threw tantrums because Advanced Queues where too difficult.
    2nd the devs for listening to the whiners, giving them what they wanted, and not releasing Elite queues.
    Exactly. Should've told the whiners to go play Normal.
  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    lordsteve1 wrote: »
    dd1m wrote: »
    wdnobile wrote: »
    there is no Elite - but I was on Advanced - where im usually 3rd, occasionally 2nd and on rare nights - first - DPS

    CCA placings are actually based on healing rather than DPS

    Actually it is BOTH Healing and DPS.

    If you can get high HPS and DPS numbers, you will outscore someone who has higher HPS than you but no to little damage. Also vice versa, high HPS and DPS > higher DPS and little to no HPS.

    Lesson: Do a little more damage and throw some heals around and you wont ever get the AFK penalty.

    Yup, this is the truth of it.

    It's possible to come first place with relatively little shooting taking place it you really spam those heals on yourself or teammates.

    But the best tactic is to really get stuck in with some kinetic action on the entity whilst hitting those heals. Grav well that sucker and then flatten anything stuck there with torp spreads. I find the Tholians are not usually a problem if someone has a grav well in play as everything is in one place getting chain-warp-core-breached to death.
    Even the shards flying round are no problem as they have zero resistance to the pull of a grav well.

    DRB also works well against those GW dogpiles
This discussion has been closed.