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I am done with Star Trek Online

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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    Move%2BAlong%2BNothing%2BTo%2BSee%2BHere.jpg
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    I just saw this topic. I'm a new player, just reached lvl 56 with my first char. No offense to developers and fans, but I don't understand how are you playing this for years.
    Mission design is very strange. I mean, in this game Admirals are supposed to run around doing some menial tasks like burning incense and collecting water samples, reporting to lieutenants and junior officers? Seriously? While having a crew of like 500 people on your ship. Why would an admiral do this? I don't get it. Missions like that were okay in the beginning, but i've expected something different reaching the end levels. No, it's still "go there, fetch me that".

    Then missions like "Flying blind" where you have to disable countless sensors, while enemies are repairing them AND two fighters are shooting at you at the same time? After like 5th wipe and wanted to smash the monitor with my keyboard. Who would design something like that? The reward for this mission isn't even that great to justify this cockamamie.

    Then this ship gap between the last free ship at Subadmiral level and T6. I know i'm not supposed to get end-game gear too quickly / for free, but maybe some intermediate ships should be available? For affordable price, like 50-100k dilithium, without the need to grind ~half a million for several months? After lvl 50 i feel like a punching bag, and leveling further just makes it worse, because enemies are getting stronger. I'm totally useless in group missions, where I constantly see other players who can take on the entire Borg/Tholian squadron and destroy it in less than a minute without getting a scratch, while it takes me much more time to destroy a single ship. Even very rare gear from reputation rewards doesn't help and gear from crafting it totally useless... This scares me away from doing further storyline progress, after "flying blind" disaster I only leech in these "alert missions" and collect rewards from admiralty/crew assignments. Sure, I can reach lvl60 with that, but without the appropriate ship it's probably going to be even worse, even a minor skirmish will be a major pain in the TRIBBLE. I never felt so helpless and useless in other F2P MMO games.

    Ok, maybe i'm just really bad at this game, or i shouldn't have picked a Romulan as my first char, but I don't see how I can improve this. I guess at this point the developers expect me to donate and just buy a T6 ship at lvl60. With the mission design and gameplay like this i'm not sure it's worth it.

    I guess I have to thank the OP for this thread. I thought it's going to get better in the end game, but apparently it only gets worse. I'm glad i haven't wasted more time on this and/or donated.

    PS Sorry for tl;dr, but i had to vent my feelings about the game and didn't wanted to start a new thread.

    Where to start... First if you are having problems with flying blind at LVL 56 your build is off. Yes those folks you see wiping the map well have you stopped to think maybe they have epic lvl 14 gear and know how to use it? There are plenty of places you can find on the web to guide you in ship builds. Seriously you do not really need a T-6 to get anywhere I see that lament over and over by newer players that are under the delusion that t-6 equals instant win. Yes Romulans are a challenge to learn and frankly a questionable chioce as a first toon. That said once you get a grip on things well the highest DPS ship in the game is a Romulan Scimitar. If you have a T-5 ship do aquire the upgrade thing from the C-store to bring it up to T-5U it will make a difference and to be honest some of my T-5U's are better then some T-6's. Oh yeah in a few weeks there the winter event and well do the dailey thing and earn the free T-6 ship. You comment about Rep gear ok the Undine and Delta set is damn good start and do the iconian missions for the sol defense gear that is rewarded from them again its a good solid set. Do the R&D tasks to get to at least lvl 15 on them so you can make the superior upgrade tokens to level up your gear. The gap from 50 to 60 was a lot worse not that long ago. And doing normal level PVE queques can speed things up heck even doing random patrols will add to you leveling.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    Rant on - Where to start:

    1. After playing PVP today and discovering that my only advantage was now stripped away thanks to gravity wells and tyken's rifts forcing you out of cloak, that I am hanging up my Star Trek hat once and for all. That was my best build and the enhanced battle cloak it's primary advantage and you just took that away. It seems every time I get a good build worked up, the game designers adds something to TRIBBLE it up and counter it with some obscure duty officer or trait that is robs you of that ability. It was bad enough that some of the missions took away the advantage of cloak, but now you did it with PVP. So there is no longer any point in having the enhanced battle cloak at all. It's just not fun to go into a PVP and die within a few seconds now matter how what you do. PVP was so much more fun when no one ship or character type had such overwhelming advantages and dps was not so ridiculously high that you actually had to work as a team to win. The game designers refuse to do anything about it so I refuse to spend one more dime on this game.

    2. The game is no longer challenging thanks to the excessive dps players have even from my own characters. The only challenge left now is just getting the opportunity to actually target and hit something. Targets die so fast now that it you don't even have a chance to use some cool abilities because they take took long to deploy and too long to reach the targets.

    3. Missions - There is also way too many targets in some matches over more challenging targets to kill. At times you are overwhelmed with an excessive number of targets which is really more annoying that fun to destroy. The game was a lot more fun early on when there were fewer targets that were more difficult to kill. The Borg STF's especially were more fun when it really took team work to get thru the missions.

    4. The grind - there is just way too much stuff to grind out now - from duty officer projects, to admiralty, to dilithium, to reputation, there is just too much to deal with and it takes way too much time to do. You can literally spend all of your time doing projects over even playing a mission. Every new season seems to add more stuff to grind over content.

    5. Resources for Star Bases - this is really aggravating as it takes way too much dilithium, and not enough fleet marks. Those that control what projects are done in the fleets are about the only people who get to put in fleet marks because they fill them up as soon as they start them. And the projects don't usually call for very many of them so they fill up fast. Or those in the fleet that start the projects won't start the projects where you can enter fleet marks. It would be a lot better to have the projects start automatically and randomly so people do not abuse this situation.

    6. Ships - If the game designers were really true to the game, the big cruisers would be the ships to have because they would be the most powerful, and the most challenging to take down. Instead, you've got it where the small escorts have all the firepower. Or it's the box ships that are the only ones you can get any really big firepower out of. For a fed character, it seems like you can hardly find a true federation ship that is really any good. As a life-long fan of Star Trek, I would prefer to use a ship that is recognizable and an icon from the series, rather than one of the many alien vessels or ships that hardly even look like one of the more iconic ships such as the Constitution, Miranda, or Nebula class ships. While it is nice you have the Intrepid class, it's just not that great of a ship overall.

    7. Time and money - there is no telling how many hours and how much money I have spent on this game to end up feeling like I can never get my builds up to the level other players seem to be able to achieve, and I am tired of trying.

    8. Certain abilities and set-ups are grossly overpowered, while others are grossly underpowered such as Fire At Will where all you have to do is put a bunch of single beams on a ship and let that one ability do all the work. Do an Aux-to-bat build, and you can get FAW to go off every 10 secs or so. And yet you can hardly get any affect from abilities such as Target Subsystems, Tachyon Beam, or Countermeasures. When a target gets hit with Scramble Sensors or Jam Sensors, FAW should be wiped out from being able to hit ANY target until the debuff is cleared. This would allow some pets and targetable weapons a chance to work.

    In all, the game is just no longer fun to play.
    "Spoilered" to save space.

    You have a few mechanical misconceptions where certain things are concerned, but I get the sentiment. PvP isn't really the strong suit of STO, though, and power creep (along with PvE vs. PvP disparities introduced by Delta Rising) has left it even less balanced than it once was; that probably isn't helping your general impression of the game. Ultimately, I'd just suggest taking a break (maybe getting a free ship and some other stuff in the process when they attempt to win you back) and coming back without the burnout. Once you've had a breather, you can decide if you've found a better game somewhere else or if there's a better way of going about STO.
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • gfreeman98gfreeman98 Member Posts: 1,201 Arc User
    I just saw this topic. I'm a new player, just reached lvl 56 with my first char. No offense to developers and fans, but I don't understand how are you playing this for years...
    After like 5th wipe and wanted to smash the monitor with my keyboard.
    Some people are motivated to improve so they don't get wiped out often - or at all. Part of this equation is gear which you can work for, and the other part is learning game mechanics which takes practice (and maybe, *gasp*, a little reading and research) - all of which takes some time and effort on the part of the player. I'm not trying to be snarky or sound elitist, just providing one answer to your question.

    Another thing that keeps people playing is the satisfaction for achieving various goals. This is basic gaming psychology.

    Finally, people play because they find it fun. Some people enjoy flying starships and fighting enemies, etc. If that's not you, then I don't know what to tell you.
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  • aixtran#6589 aixtran Member Posts: 7 Arc User
    edited November 2015
    > @ssbn655 said:

    > Where to start... First if you are having problems with flying blind at LVL 56 your build is off. Yes those folks you see wiping the map well have you stopped to think maybe they have epic lvl 14 gear and know how to use it? There are plenty of places you can find on the web to guide you in ship builds. Seriously you do not really need a T-6 to get anywhere I see that lament over and over by newer players that are under the delusion that t-6 equals instant win. Yes Romulans are a challenge to learn and frankly a questionable chioce as a first toon. That said once you get a grip on things well the highest DPS ship in the game is a Romulan Scimitar. If you have a T-5 ship do aquire the upgrade thing from the C-store to bring it up to T-5U it will make a difference and to be honest some of my T-5U's are better then some T-6's. Oh yeah in a few weeks there the winter event and well do the dailey thing and earn the free T-6 ship. You comment about Rep gear ok the Undine and Delta set is damn good start and do the iconian missions for the sol defense gear that is rewarded from them again its a good solid set. Do the R&D tasks to get to at least lvl 15 on them so you can make the superior upgrade tokens to level up your gear. The gap from 50 to 60 was a lot worse not that long ago. And doing normal level PVE queques can speed things up heck even doing random patrols will add to you leveling.

    Thank you for the tips. I've read a guide (sort of) it recommended to use plasma weapons on Romulan ships and stick to one type of beam weapons. So i've replaced tachyons with XI-XII tier Plasma weapons from Romulan rep missions. Didn't noticed much difference. I have 1 x 45 degree dual cannon + 1 x torpedo launcher + 2 x 90 degree beams in front / 1 torpedo + 2 x 270 degree beams as rear weapons on my Ha'feh Assault Warbird (the best ship I have).
    Skill points are distributed for max damage + shields (for space combat), less for other subsystems and the least amount of points for ground combat. Which is strange because despite having the least amount of points in ground combat it's still relatively easy, while all the maxed out space combat skills don't really help. Char traits are also almost all space-oriented.
    I know that Romulan choice was bad, i tried to play as Federation and actually found it easier. I wish I was aware of that when i've started to play...
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    Thank you for the tips. I've read a guide (sort of) it recommended to use plasma weapons on Romulan ships and stick to one type of beam weapons. So i've replaced tachyons with XI-XII tier Plasma weapons from Romulan rep missions. Didn't noticed much difference. I have 1 x 45 degree dual cannon + 1 x torpedo launcher + 2 x 90 degree beams in front / 1 torpedo + 2 x 270 degree beams as rear weapons on my Ha'feh Assault Warbird (the best ship I have).
    Skill points are distributed for max damage + shields (for space combat), less for other subsystems and the least amount of points for ground combat. Which is strange because despite having the least amount of points in ground combat it's still relatively easy, while all the maxed out space combat skills don't really help. Char traits are also almost all space-oriented.
    I know that Romulan choice was bad, i tried to play as Federation and actually found it easier. I wish I was aware of that when i've started to play...

    Damage type doesn't really matter, as long as you stick to one type and not mix energy types. If you happen to like the look of Tetryon weapons, there's nothing stopping you from making a Tetryon build. The only real difference is the procs for each energy type. While Romulans may have a trait that boosts Plasma damage, I think that's on the ground. I can't think of any space traits that augment any particular energy damage type. Torpedoes are allowed however. Just don't go mixing Phaser and Disruptor.

    Also... while it may take a while, as a F2P player you can still work your way towards a C-Store ship. I speak from experience, as I have done that for almost ALL my C-Store purchases. You just have to save up your refined Dilithium and keep an eye on the Dilithium Exchange. Earlier today it was at 238 Dilithium for 1 Zen. Just be aware that the DL Exchange is player driven, and fluctuates based on things in game such as sales, release of a new ship, and any events that reward lots of Dilithium.

    While you may not be getting LOTS of Zen fast... setting a goal and working towards it can be just as rewarding. As a Romulan, I would suggest maybe working towards maybe the T6 Morrigu Heavy Warbird or T6 Aelahl Light Warbird Battlecruiser based on my own experience, or maybe the T6 Malem Light Warbird.

    Another thing if you do decide to do the Dilithium grind for the C-Store ships. Pace yourself. You can only refine 8k a day anyways per character. Set a goal, work towards milestones in that goal, and eventually you will earn enough Zen via Dilithium to become the proud owner of a T6 ship.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • mrsmitty81mrsmitty81 Member Posts: 102 Arc User
    edited November 2015
    Aixtran

    My suggestions are based on myself having my main as a romulan. They are best of the best when it comes to damage dealing. For your weapons, I would recommend you don't use a combo of beams, torpedos and cannons. Pick either straight cannons or beams and you can add a torpedo if you will. As a romulan singularity cores are poor for keeping power levels high, so you will want want invest skill points into keeping your power levels higher. A reputation set you should invest in is the Borg cutting beam and assimilated model.

    I personally use a Faeht T6 intel warbird with plasma cannon weapons. The thing is a monster for dps on single targets and very good for groups of enemies as well. Make use of the cloaking tech of the romulans as well as you get a nice boost in damage output for a short period of time after decloaking.

    Sorry I am pressed for time but those are just some suggestions.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited November 2015
    I just saw this topic. I'm a new player, just reached lvl 56 with my first char. No offense to developers and fans, but I don't understand how are you playing this for years.
    Mission design is very strange. I mean, in this game Admirals are supposed to run around doing some menial tasks like burning incense and collecting water samples, reporting to lieutenants and junior officers? Seriously? While having a crew of like 500 people on your ship. Why would an admiral do this? I don't get it. Missions like that were okay in the beginning, but i've expected something different reaching the end levels. No, it's still "go there, fetch me that".

    Then missions like "Flying blind" where you have to disable countless sensors, while enemies are repairing them AND two fighters are shooting at you at the same time? After like 5th wipe and wanted to smash the monitor with my keyboard. Who would design something like that? The reward for this mission isn't even that great to justify this cockamamie.

    Then this ship gap between the last free ship at Subadmiral level and T6. I know i'm not supposed to get end-game gear too quickly / for free, but maybe some intermediate ships should be available? For affordable price, like 50-100k dilithium, without the need to grind ~half a million for several months? After lvl 50 i feel like a punching bag, and leveling further just makes it worse, because enemies are getting stronger. I'm totally useless in group missions, where I constantly see other players who can take on the entire Borg/Tholian squadron and destroy it in less than a minute without getting a scratch, while it takes me much more time to destroy a single ship. Even very rare gear from reputation rewards doesn't help and gear from crafting it totally useless... This scares me away from doing further storyline progress, after "flying blind" disaster I only leech in these "alert missions" and collect rewards from admiralty/crew assignments. Sure, I can reach lvl60 with that, but without the appropriate ship it's probably going to be even worse, even a minor skirmish will be a major pain in the TRIBBLE. I never felt so helpless and useless in other F2P MMO games.

    Ok, maybe i'm just really bad at this game, or i shouldn't have picked a Romulan as my first char, but I don't see how I can improve this. I guess at this point the developers expect me to donate and just buy a T6 ship at lvl60. With the mission design and gameplay like this i'm not sure it's worth it.

    I guess I have to thank the OP for this thread. I thought it's going to get better in the end game, but apparently it only gets worse. I'm glad i haven't wasted more time on this and/or donated.

    PS Sorry for tl;dr, but i had to vent my feelings about the game and didn't wanted to start a new thread.

    hang in there, if you do the winter event and you can manage to do the daily "fastest game on ice" mission you can collect the reward tokens to get a free T6 ship, I wont say its an easy mission but if you look on youtube there are some videos that show how to do it and once you get the hang of it you will find it only takes a few minutes each day.
    if you fail you have infinite replays so just keep at it till you win.

    about being admiral yes its a bit confusing granted but its just an illusion they had to give you a rank to make you feel like you are progressing but it means nothing you are the same player you were when you started playing so you are doing the same sometimes menial missions, lets face it how many RL people do you know who could go from cadet to admiral in such a short time, that's why I take no notice of the rank I hold just the level my characters are at.

    forget crafting your own gear for a while, take all of the best gear you have and upgrade it to mk14, you should have some mk12 rare at least if you have been doing the reputations some of them reward mk12 rare or better each day you fill your projects, it takes a shed load of dilithium and ec to upgrade stuff but if you do the mirror event and crystalline entity event when they come around you will have enough to get you a good way, don't bother trying to upgrade past mk14 its a total waste of resources.
    you will still need to use crafting to make the upgrade modules you need for upgrading but you cant fail here.

    as you go along if you have any spare dilithium you can convert it to zen through the dilithium exchange, I have got many c-store T6 ships this way and it didn't cost me a penny, only time playing.

    I really fail to see how anyone fails to enjoy this game, I am 57 years old and I am far from the best player by a long long way, I see many of todays games that the younger generation can play with their eyes shut and know I would not stand a chance but with star trek online I find it relatively easy so I will say if I can get on in this game so can anybody.
    sure sometimes I get my behind kicked but that's all part of the fun but I keep at it and get there in the end and feel better for it because I succeeded where I failed before.

    the only tip I can really give is get a ps3 or xbox controller for space combat if you haven't got one already it makes the game so much easier.
    I use a ps3 controller with a bit of free software called antimicro to define the keyboard to the various controller buttons.
    Post edited by bobbydazlers on

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • daveynydaveyny Member Posts: 8,227 Arc User
    I think the Mods let threads like this run throughout the weekends, just so folks can blow off some steam and be calmer during the week.
    B)
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    daveyny wrote: »
    I think the Mods let threads like this run throughout the weekends, just so folks can blow off some steam and be calmer during the week.
    B)

    Occam's Razor: they're simply not there for the weekend.
    3lsZz0w.jpg
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,669 Community Moderator
    edited November 2015
    I attribute it to the mods and devs taking weekends off because they're only human just like us and have real lives as well.

    Or meimeitoo could be right.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2015
    4. The grind - there is just way too much stuff to grind out now - from duty officer projects, to admiralty, to dilithium, to reputation, there is just too much to deal with and it takes way too much time to do. You can literally spend all of your time doing projects over even playing a mission. Every new season seems to add more stuff to grind over content.

    Takes me like 5 mins a day to send doffs and admiralty ships on their way. Another 10 seconds to launch the crafting schools. Grind for Dil? Lol, 50% you can make use of a day I already got after those 5 minutes. That leaves some two PVE to do so 10 minutes later the “grind” for Dil is usually done. Depending how you approach it about a dozen mark related pve are needed to max out a reput. That’s two weeks dedicated a few minutes of your time a day to it and hardly much to ask for. Cut that in half for your alts.

    Sorry and bye, doubt you of all peeps will have a grind free time elsewhere.
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    teamwork to reach a goal is awesome and highly appreciated
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    Like others have said, take a 6 month break, Cryptic will then care about you and send you a free T6 ship to come back. Play a bit, get sick and tired and take a 6 month break. Cryptic will then care about you and send you a free T6 ship to come back. Repeat as needed! ;)
  • mackbolan01mackbolan01 Member Posts: 580 Arc User
    I farted
    ANNNNNND...........In before the lock to protest the lock.​​
  • themetalstickmanthemetalstickman Member Posts: 1,010 Arc User
    only one thing to say to this thread as a whole...
    ueo3iw_4.jpg​​
    Og12TbC.jpg

    Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.

    I dare you to do better.
  • bismarck1975bismarck1975 Member Posts: 61 Arc User
    And as to why quitters post, because they care.

    Not really, I see it something as a akin of tossing a grenade over your shoulder as you leave a room and locking the door behind you. "I Quit" posts has nothing to do with any kind of constructive criticism toward the game because if you are going to quit, then why should you care about the quality or state the game is in? There are plenty of complaint threads by folks that are hanging in there and although there are some childish complaint threads, alot of them are just as constructive.

    "I Quit" threads is the final childish act of a player or ex-player to either get the masses behind them in some grand exodus or just to get the final jab at the game, developers, or fellow players, or just a desperate play for attention. It lacks maturity and so the inevitable immature responses are bound to be a result of it. If someone wants to lump everyone into a "troll" category that's fine and frankly I don't give a damn. There is a reason why "I Quit" threads are not allowed but apparently the OP wasn't considering that for his "grand exit."​​

    Seems to me that most "I Quit" threads by people being childish and wanting a "grand exit" would likely use more middle fingers or curses when they leave. The OP was civil. Something lost on you, apparently. I have quit other games and left rants. Generally, if a game is going well and people are not upset, they have no reason to post. Other than to look up information, I would never post in a forum if the game was good. I would be playing it! That said, it could be surmised that frequent forum posters are the real "attention" TRIBBLE. Just sayin'.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited November 2015
    like I said in my last post I am 57 years old and cant ever imagine wanting to leave sto, to all you young pups out there that quit the game cos you cant hack it just remember and be haunted by the fact that this old f@rt beat you at your own game. LOL.
    And as to why quitters post, because they care.

    Not really, I see it something as a akin of tossing a grenade over your shoulder as you leave a room and locking the door behind you. "I Quit" posts has nothing to do with any kind of constructive criticism toward the game because if you are going to quit, then why should you care about the quality or state the game is in? There are plenty of complaint threads by folks that are hanging in there and although there are some childish complaint threads, alot of them are just as constructive.

    "I Quit" threads is the final childish act of a player or ex-player to either get the masses behind them in some grand exodus or just to get the final jab at the game, developers, or fellow players, or just a desperate play for attention. It lacks maturity and so the inevitable immature responses are bound to be a result of it. If someone wants to lump everyone into a "troll" category that's fine and frankly I don't give a damn. There is a reason why "I Quit" threads are not allowed but apparently the OP wasn't considering that for his "grand exit."​​

    Seems to me that most "I Quit" threads by people being childish and wanting a "grand exit" would likely use more middle fingers or curses when they leave. The OP was civil. Something lost on you, apparently. I have quit other games and left rants. Generally, if a game is going well and people are not upset, they have no reason to post. Other than to look up information, I would never post in a forum if the game was good. I would be playing it! That said, it could be surmised that frequent forum posters are the real "attention" TRIBBLE. Just sayin'.

    we cant always be playing sometimes we might be away from home, maybe at work on a break, maybe outside tescos waiting for the old wife while shes doing the shopping or maybe just watching the grandkids.
    what better way to pass some time then trawling the forum on the mobile.
    especially if I can have a good laugh cos some other young whippersnapper could not make the grade and had to bale.
    that might make me one of the "real "attention" TRIBBLE" but at least I aint a quitter.

    Quitting is never an option on the road to success. Find the way forward. If you have a positive mindset and are willing to persevere, there is little that is beyond your reach. The attitude of being ready to go on even in the face of challenges and despite odds is what will make all the difference in your life.
    One of the best decisions that you could ever make in your life, is to vow to never accept quitting as a final answer.
    Post edited by bobbydazlers on

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    A "I quit" thread well OP

    tumblr_m55qpoqgfG1rxevt4o1_400.gif

    Toodles cya next week
  • seansamurai1seansamurai1 Member Posts: 634 Arc User
    Or maybe it's because the op has realised the game does actually suck.
    Which it does.
    So much so, the queues rarely pop in good time, PvP has been destroyed, PvE is just a spacebar mash.
    Yeah basically if this hollow shell of a game entertains you for more than half an hour at a time, more fool you.
    It's nothing to do with 'young wippersnappers' not being able to hack it, far from it, the game needs to be hard to give a challenge to quit from in the first place.
    It's more down to how broken the game is yet shockingly so many people like yourself still blindly throw funds at it and won't see how broken it is.

    By the way, I hardly hardly ever play anymore myself because of how mind numbingly easy it is.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    By the way, I hardly hardly ever play anymore myself because of how mind numbingly easy it is.

    If the OP would share your easy attitude about the game he would not consider the quest to get Dil a „grind“ nor would he rage quit cuz of a lost PvP match where his almighty cloak was rendered useless in an opponent’s grav well.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • twg042370twg042370 Member Posts: 2,312 Arc User
    Like others have said, take a 6 month break, Cryptic will then care about you and send you a free T6 ship to come back. Play a bit, get sick and tired and take a 6 month break. Cryptic will then care about you and send you a free T6 ship to come back.

    I went away for two years and all I got was a punch in the face. Is cuz I'm F2P?

    <3
  • seansamurai1seansamurai1 Member Posts: 634 Arc User
    By the way, I hardly hardly ever play anymore myself because of how mind numbingly easy it is.

    If the OP would share your easy attitude about the game he would not consider the quest to get Dil a „grind“ nor would he rage quit cuz of a lost PvP match where his almighty cloak was rendered useless in an opponent’s grav well.

    One of the many many issues with the game, hence PvP is dead.
    It's called power creep.
    PvE is farrrrrr to easy because of it, instead of fixing the creep though, cryptic just adds more HP to each enemy.
    The power creep then translates to super boosted skills in PvP.
    You don't really need timing anymore, or much skill, it's all about the dps, p2w gear and the outright abuse of broken stuff (some of which has now been fixed).

    I came back, tried against a fleet mate I knew I could beat, mainly to see how far off the mark I was.
    Basically shields count for nothing in PvP as long as you use BFAW, DEM and something else that escapes me at this moment, you will melt hull through shields.
    Now throw 5 of those into a fedball in PvP queues and you have a completely skilless setup that will melt a lot of players.
    Everyone cried cannons were OP, which they weren't and that shows now massively, double tap was op it got fixed.
    Now BFAW is massively OP yet won't get fixed.

    PvP is dead, lack of balance saw to that, however balance plays no real part in PvE but the game needs to be looked at, 1 ship should not be able to take on 4 squads of Borg ships then take on a unimatrix all on its own.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited November 2015
    By the way, I hardly hardly ever play anymore myself because of how mind numbingly easy it is.

    If the OP would share your easy attitude about the game he would not consider the quest to get Dil a „grind“ nor would he rage quit cuz of a lost PvP match where his almighty cloak was rendered useless in an opponent’s grav well.

    indeed I was just about to say it seems more like the OP is quitting the game for that reason.
    at the end of the day PvP is just like a grand match of rock paper scissors where ability a defeats ability b and ability b defeats ability c and so on till you get to ability z defeats ability a and its just a case of if the collective abilities of your opponent are better or worse then your collective abilities that decides who wins.
    I am sure the OP felt no qualms over beating other players in a PvP match but gets upset cos some other player beat him, that smacks to me as a bad looser and brings to mind the typical scene of a little kid who wont play with his pal any more cos his pal beat him at checkers.

    or this

    https://www.youtube.com/watch?v=5XXyEWlhvl4

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • shrimphead2015shrimphead2015 Member Posts: 536 Arc User
    And as to why quitters post, because they care.

    Not really, I see it something as a akin of tossing a grenade over your shoulder as you leave a room and locking the door behind you. "I Quit" posts has nothing to do with any kind of constructive criticism toward the game because if you are going to quit, then why should you care about the quality or state the game is in? There are plenty of complaint threads by folks that are hanging in there and although there are some childish complaint threads, alot of them are just as constructive.

    "I Quit" threads is the final childish act of a player or ex-player to either get the masses behind them in some grand exodus or just to get the final jab at the game, developers, or fellow players, or just a desperate play for attention. It lacks maturity and so the inevitable immature responses are bound to be a result of it. If someone wants to lump everyone into a "troll" category that's fine and frankly I don't give a damn. There is a reason why "I Quit" threads are not allowed but apparently the OP wasn't considering that for his "grand exit."

    Seems to me that most "I Quit" threads by people being childish and wanting a "grand exit" would likely use more middle fingers or curses when they leave. The OP was civil. Something lost on you, apparently. I have quit other games and left rants. Generally, if a game is going well and people are not upset, they have no reason to post. Other than to look up information, I would never post in a forum if the game was good. I would be playing it! That said, it could be surmised that frequent forum posters are the real "attention" TRIBBLE. Just sayin'.

    I stand by my previous comment and you have only defended my position with your response.

    we cant always be playing sometimes we might be away from home, maybe at work on a break, maybe outside tescos waiting for the old wife while shes doing the shopping or maybe just watching the grandkids.
    what better way to pass some time then trawling the forum on the mobile.
    especially if I can have a good laugh cos some other young whippersnapper could not make the grade and had to bale.
    that might make me one of the "real "attention" TRIBBLE" but at least I aint a quitter.

    Quitting is never an option on the road to success. Find the way forward. If you have a positive mindset and are willing to persevere, there is little that is beyond your reach. The attitude of being ready to go on even in the face of challenges and despite odds is what will make all the difference in your life.
    One of the best decisions that you could ever make in your life, is to vow to never accept quitting as a final answer.

    Well my absence from the game involved moving to a house I am currently restoring. No small task mind you as it is an ongoing project with thankfully the major obstacles out of the way. On top of that after ten months I find out that my computer did not survive the move so its been a troubleshooting fest (which I learned to never trust Geek Squad) and then buying the parts, now I am at the waiting for the parts stage which should be here by the end of the week, hopefully not too late for the winter event.

    57 huh Bobby? My hat's off to you. I am only younger by a decade but I get where you are coming from about just persevering and carrying on. It certainly has been my mindset on alot of the aspects of my personal life. I do have to say though that I am in that category where I don't think I am as fast or even as knowledgeable in the game as the younger players. I can't even play first person shooters because I get car sick ! LOL And anytime I make the foolhardy challenge in a game against my young nephews it often ends up in humiliating and epic defeat for me, but I have a great time anyway!

    In closing and this is to Bismark, I am not trying to insult you and looking at the previous comment I made I see why you chose to comment on mine. I only highlighted your comment but it wasn't with the effort to discredit you, merely to cite what I thought about quitters and some of the damaging actions some use before they go. I know you think that frequent posters could be perceived as "attention TRIBBLE" but honestly I think alot of us have different situations where we cannot be in the game and look for the next best thing, at least in my case as I have already seen all the series and movies since my hiatus. And of course when you have free time and are nowhere near a desktop this is a way to get your "star trek fix".​​
    "There is iron in your words of death for all Comanche to see, and so there is iron in your words of life. No signed paper can hold the iron. It must come from men. The words of Ten Bears carries the same iron of life and death. It is good that warriors such as we meet in the struggle of life... or death. It shall be life." - Ten Bears (Will Sampson)
  • aixtran#6589 aixtran Member Posts: 7 Arc User
    edited November 2015
    >bobbydazlers

    >mrsmitty81

    >rattler2

    I appreciate your tips. I guess i'll wait for that winter event then. Thank you all!
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    By the way, I hardly hardly ever play anymore myself because of how mind numbingly easy it is.

    If the OP would share your easy attitude about the game he would not consider the quest to get Dil a „grind“ nor would he rage quit cuz of a lost PvP match where his almighty cloak was rendered useless in an opponent’s grav well.

    indeed I was just about to say it seems more like the OP is quitting the game for that reason.
    at the end of the day PvP is just like a grand match of rock paper scissors where ability a defeats ability b and ability b defeats ability c and so on till you get to ability z defeats ability a and its just a case of if the collective abilities of your opponent are better or worse then your collective abilities that decides who wins.
    I am sure the OP felt no qualms over beating other players in a PvP match but gets upset cos some other player beat him, that smacks to me as a bad looser and brings to mind the typical scene of a little kid who wont play with his pal any more cos his pal beat him at checkers.

    Yea quiet that, also he will be back to game in no time I’m sure if he isn’t already. :)
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2015

    One of the many many issues with the game, hence PvP is dead.
    It's called power creep.
    PvE is farrrrrr to easy because of it, instead of fixing the creep though, cryptic just adds more HP to each enemy.

    I’m aware of the concept.

    Now peeps play into it or do not. “Easy” remains a matter of perspective. I play the game for 3,5 years flat and in the end I set the difficulty by myself. Build and practice is only one side of the coin. Other is: Do I run with peeps that are as good as me? Sure I get bored then, but if I grab just a bunch of rookies I get the challenge I desire.

    This has gone so far that the best of PvEers run most of the maps solo now. Well their call for fun but I doubt they are not challenged by it. And they have still fun or they would not go to all that trouble presenting cool and edited videos here.

    As far as PvP is concerned I don’t do it much in STO for the reasons you gave. Good friend of mine with 10 times more PvP experiences beats me in a flash when I take toon A but won’t have much of a chance when I take toon B. That’s true yea but if I would have the same dedication there as I do in PvE there should also be means around it. We have channels; can form leagues with core rules everybody must obey to sort out the ridiculous stuff. I don’t claim it’s easy but if I managed to build a PvE community around me to give me the game experience I desire so can others.

    Sure one can’t get it done when staring at the empty queue list wondering why nobody queues up.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • mrsmitty81mrsmitty81 Member Posts: 102 Arc User
    >bobbydazlers

    >mrsmitty81

    >rattler2

    I appreciate your tips. I guess i'll wait for that winter event then. Thank you all!



    Winter event probably will start Tuesday or Thursday this week. And usually the event ships are pretty decent. The ship is rumored to be the Breen Rezreth Dreadnought.
  • delliboydelliboy Member Posts: 288 Arc User
    Take a break. That's what I did. I couldn't handle the monthly subscription rate and left though had I continued I could have had epic gear on my toons, but I stayed away for a while came back and the game completely changed from me and is seriously fun for me.
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