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Rep and Fleet Ground Weapons Suck

Rep and Fleet Ground Weapons Suck. Don't waist you Dilithium on them. Everyone in high end ground DPS circles knows this. Crafted ground weapons are better in every way. Maybe this is a way for Criptic to get you to waste dilithium? They need to buff Rep and Fleet Ground Weapons. Crafted weapons are also ugly as heck with those holograms on them.
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  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited November 2015
    TR-116b with the Zephran Cochrine shotgun, or go home.
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    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • warpangelwarpangel Member Posts: 9,427 Arc User
    Meh, I pick my ground weapons based on the appearance of the beams more often than their stats (except against Borg, then I use my boomstick because remodulation is a drag). I get the rep sets for the costume unlocks.

    Game's easy.
  • gradiigradii Member Posts: 2,824 Arc User
    Fleet ground weapons do not suck. Plus, crafted ground weapons often look horrible, making them worse by default.
    Damage doesn't matter when it makes you look stupid doing it.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,593 Community Moderator
    My Elite Fleet Phaser Split Beam disagrees with the OP. It is a good lookin' endgame rifle that doesn't have the holographic bits.

    Also... my Adapted Honor Guard Battle Rifle disagrees because it is a pretty good KDF Rep sniper rifle.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • gradiigradii Member Posts: 2,824 Arc User
    rattler2 wrote: »
    My Elite Fleet Phaser Split Beam disagrees with the OP. It is a good lookin' endgame rifle that doesn't have the holographic bits.

    Also... my Adapted Honor Guard Battle Rifle disagrees because it is a pretty good KDF Rep sniper rifle.

    I think the point of the OP is, if it's not the #1 weapon in the game for raw dps, even by a tiny fraction of a percentage, it's trash and it should be removed from the game becuase it's worthless.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • questeriusquesterius Member Posts: 8,489 Arc User
    Rep and Fleet Ground Weapons Suck. Don't waist you Dilithium on them. Everyone in high end ground DPS circles knows this. Crafted ground weapons are better in every way. Maybe this is a way for Criptic to get you to waste dilithium? They need to buff Rep and Fleet Ground Weapons. Crafted weapons are also ugly as heck with those holograms on them.

    It's a good thing they suck considering the carnage i am able to do with them now. If they were to be improved to the "good" or, god forbid, excellent level combat would become mind-numbing boring.

    Then again, perhaps the same weapon in my hands is excellent while it is completely inadequate in the hands of the OP.

    Remember that a weapon is only as good as the one who wields it.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • risian4risian4 Member Posts: 3,711 Arc User
    No they don't. Reputation weapons are fine, both set weapons and the ones you can purchase from the reputation store. Especially the ones from the Romulan and Omega reputations.

    And Fleet stores have some of the best Lirpa's available.
  • risian4risian4 Member Posts: 3,711 Arc User
    warpangel wrote: »
    Meh, I pick my ground weapons based on the appearance of the beams more often than their stats (except against Borg, then I use my boomstick because remodulation is a drag). I get the rep sets for the costume unlocks.

    Game's easy.

    If you use the T3 Omega reputation ability, you shouldn't have to remodulate more than once or twice in one mission, with most weapon types that is.
  • lowy1lowy1 Member Posts: 964 Arc User
    The only crafted weapon I use is the tr116b and that is on my engineer's tac Android. Other than that it is elachi disruptors on my eng with the shield and armor from counter command the 3 piece omega set on my tac main and then fleet armor and shield on my sci with type 2 Fed phaser pistol and type 3 rifle. Funny thing is is the type 3 with the nation burst is probably the most powerful of the weapons I use lol B)
    HzLLhLB.gif

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,593 Community Moderator
    gradii wrote: »
    rattler2 wrote: »
    My Elite Fleet Phaser Split Beam disagrees with the OP. It is a good lookin' endgame rifle that doesn't have the holographic bits.

    Also... my Adapted Honor Guard Battle Rifle disagrees because it is a pretty good KDF Rep sniper rifle.

    I think the point of the OP is, if it's not the #1 weapon in the game for raw dps, even by a tiny fraction of a percentage, it's trash and it should be removed from the game becuase it's worthless.

    Yea... you're probabaly right. TRIBBLE choices! Make everyone run the same thing! Antiproton Online! All Antiproton, all the time!

    Attitudes like that drive me nuts.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • davefenestratordavefenestrator Member Posts: 10,663 Arc User
    Hey, if you aren't a rom in a Scim with 5 x SRO, AP BFAW and $300 worth of lock box traits, YOU SUCK!!!!!!

    Or perhaps OP is trolling.
  • cidjackcidjack Member Posts: 2,017 Arc User
    So this is a " Go high DPS or go home thread?"
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited November 2015
    rattler2 wrote: »
    My Elite Fleet Phaser Split Beam disagrees with the OP. It is a good lookin' endgame rifle that doesn't have the holographic bits.

    Also... my Adapted Honor Guard Battle Rifle disagrees because it is a pretty good KDF Rep sniper rifle.

    My honor guard pulsewave, iconian resistance pulsewave, terran task for rifle, romulan plasma flamethrower, and dyson experimental rifle do too. Nukara rep equipment is pretty much the only wrong choice you can make and there it's just a question of midly sub-par armor for non-ev environments.
    cidjack wrote: »
    So this is a " Go high DPS or go home thread?"

    I'd say its attempted but wildly inexperienced.
    Bipedal mammal and senior Foundry author.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2015
    I prefer the lobi weapons. Still rock the crystalline sword and voth AP minigun.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

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  • antiquesroadshowantiquesroadshow Member Posts: 227 Arc User
    I think most of you misunderstand me, ou your Devs in disguise. I'm not saying make uber-weapons that are all powerful. I'm saying bring the other weapons on par with the crafted ones. I think most of these responses are made by Criptic Devs with accounts trying to sabotage the truth.
  • jslynjslyn Member Posts: 1,788 Arc User
    I like the Jedi Set (Nukara Shattering Harmonics). Low Defense, but high dodge rate and resists pretty everything.

    Still, my favorite ground weapon is none. I like laying on the status effects, ignoring shields, and doing all the nifty martial arts combos. They really should make a Martial Arts Rep Set.
  • davefenestratordavefenestrator Member Posts: 10,663 Arc User
    Doesn't the counter-command armor add +20% physical? That should make your martial arts strikes hit harder.

  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    If by suck you mean that before using the upgrades yeah maybe. But they are a damn good starting point. Plus with the stupid random proc for every time you craft a piece of gear upgrading a rep or fleet can be a damn site cheaper then the random roll of the dice crafting is.
  • jade1280jade1280 Member Posts: 868 Arc User
    *waste
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    ssbn655 wrote: »
    If by suck you mean that before using the upgrades yeah maybe. But they are a damn good starting point. Plus with the stupid random proc for every time you craft a piece of gear upgrading a rep or fleet can be a damn site cheaper then the random roll of the dice crafting is.

    Well, that's probably the way it should be. If craftable items were guaranteed better than rep gear nobody would use the latter. If they were worse, nobody'd use the former. So you need a tradeoff. "Guaranteed decent" versus "maybe top, maybe not at all" would fill that.
    My mother was an epohh and my father smelled of tulaberries
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited November 2015
    I'm saying bring the other weapons on par with the crafted ones. I think most of these responses are made by Criptic Devs with accounts trying to sabotage the truth.
    What truth? You seem to think there's more than one unique ground weapon (and also that the TR-118b is generally useful. It's a great situational tool but no more than that. Health mechanics and what that does to DPS aside, it is also a sniper rifle.) :P

    To quote the Storm Trooper: move along.
    Post edited by duncanidaho11 on
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited November 2015
    xyquarze wrote: »
    Well, that's probably the way it should be. If craftable items were guaranteed better than rep gear nobody would use the latter. If they were worse, nobody'd use the former. So you need a tradeoff. "Guaranteed decent" versus "maybe top, maybe not at all" would fill that.

    Let me just put it this way. Yes, you could try to go for a [Dmg]x4 crafted split beam rifle, or you could go with a [Dmg]x4 Romulan Piercing beam rifle.

    The trade-off argument is more appropriate to explain why reputation project weapons cost more than, say, the generic reskins you pull from the prize boxes. Forced mod choice is very well compensated for by, in a lot of cases, better primary/secondary attack options and set bonuses.) Crafting ground weapons is useful for leveling, but once at the end-game you do have better options in Lobi, Rep, and the plasma weapon vendors.

    I wouldn't take the premise, as stated by the OP, at face value. :P
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • bunansabunansa Member Posts: 928 Arc User
    I think most of you misunderstand me, ou your Devs in disguise. I'm not saying make uber-weapons that are all powerful. I'm saying bring the other weapons on par with the crafted ones. I think most of these responses are made by Criptic Devs with accounts trying to sabotage the truth.

    I think it is a you and a you're in that first sentence, I could be wrong. Also, its Cryptic, not Criptic, and I only wish I were a developer to get some exploration back.
    And I control the map ground wise with my gold level omega "p90" want to be.
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • velquavelqua Member Posts: 1,220 Arc User
    Sounds like someone doesn't know how to upgrade or use their Rep gear and weapons. Rep gear and weapons tend to be for specific enemies. That being said, a ground player with good tactics and strategy can make even the subpar weapons deadly.
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  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    Plus, crafted ground weapons often look horrible

    indeed, the worst are the plasma and disruptor weapons. plasma weapons are nice at low level, but after MK X they are just ugly, same thing for the disruptor weapons. weapons with horns, really!!!!

    I would like to craft the weapons, with the shapes of my taste.

    I use rep weapons, Maco set (i like the sniper rifle), romulan pulsewave with the free ground set (used for my recruits, i'm too lazy to grind again the maco set or something else :p), romulan weapons (from the vendors). the boffs of my old captains use a lot of stuff from the rep (dyson set, nukara set -for my andorian tac ground officer-, maco, omega etc), my ferengi eng boff uses the disruptor weapon from the delta rep. none of all these sets are upgraded. And I like all these pieces of equipment.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    risian4 wrote: »
    warpangel wrote: »
    Meh, I pick my ground weapons based on the appearance of the beams more often than their stats (except against Borg, then I use my boomstick because remodulation is a drag). I get the rep sets for the costume unlocks.

    Game's easy.

    If you use the T3 Omega reputation ability, you shouldn't have to remodulate more than once or twice in one mission, with most weapon types that is.

    Which would still require me to equip a remodulator. Might as well equip the shotgun instead and not remodulate at all.
  • jaymclaughlinjaymclaughlin Member Posts: 630 Arc User
    Pretty much any weapon in the game can be viable.

    I would say, however, that the scaling on all ground weapons needs to be looked at. The oversized nature of most of them is basically cartoonish.
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  • xayssxayss Member Posts: 391 Arc User
    undine wirts lancer from lobi store rock!!!!!!! i got that in all my toons, i only use the secondary weapon the pulsewave from maco or iconian reputation
    nexus.jpg

  • warpangelwarpangel Member Posts: 9,427 Arc User
    Pretty much any weapon in the game can be viable.

    I would say, however, that the scaling on all ground weapons needs to be looked at. The oversized nature of most of them is basically cartoonish.

    Play a Gorn or max-sized Alien and then call them "oversized."
  • svindal777svindal777 Member Posts: 856 Arc User
    warpangel wrote: »
    Pretty much any weapon in the game can be viable.

    I would say, however, that the scaling on all ground weapons needs to be looked at. The oversized nature of most of them is basically cartoonish.

    Play a Gorn or max-sized Alien and then call them "oversized."

    Yup, even the new herald lobi staff is small in the hands of a big alien.
    Well excuse me for having enormous flaws that I don't work on.
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