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Are any of your ships built with kinetics weapons?

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  • bogardanbogardan Member Posts: 35 Arc User
    Science-Torpedo Builder
    Am flying a scryer torpboat, and am also working on a Kor torper. Both are hella fun, if not a wee bit finicky to get going at times. It's still fun to see 58k base hits on my small green puff of doom, though.
  • lianthelialianthelia Member Posts: 7,897 Arc User
    At least two from Options 3-7.
    Some go Torpedo heavy but still use energy and some just a single torp...STO just doesn't feel like Trek without any torpedoes.
    Can't have a honest conversation because of a white knight with power
  • gradiigradii Member Posts: 2,824 Arc User
    Canon Build - As seen on TV!
    "Captain, were outnumbered and our shields are failing what should we do?"

    "Stay calm Ensign. Fire the Cannon Cannons!"

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    questerius wrote: »
    From memory i think the old Hakaishin build was something like this.
    http://skillplanner.stoacademy.com/?build=hakaishininspired_0

    It was a PVP build so tank, support, pressure and a big bang when needed.​​

    Reminds me of the old Sci-DPS build I used to run. Before I bathed in the glory of torpedoes.

    *Begs forgiveness from the torpedo lords.*
    Joined STO in September 2010.
  • ghostwoldghostwold Member Posts: 81 Arc User
    I always have a Fore and Aft torpedo plus the Kinetic Cutting Beam. Without those I might as well be flying a garbage scow.
    My name is supposed to be GhostWolf but I mistyped and I'm stuck with this name...
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2015
    I may use a torpedo/mine every once in a while.
    Kinetic?

    If we mean science particle gen/exotic damage builds, then yes.

    If we're talking torpedo boating? No. Not really. The last time I was hardcore into torpedo boats was way back in Season 9. Since then, I've just gotten sick of the extra effort needed to make torp boats viable (to include even PVP back then) compared to the simplicity, straightforwardness, non-issue of energy weapon builds. I've dabbled a bit with torpedo boats again in the last few months, but I always end up leaving them. Far too much hassle to make them work properly than the FAW/SPACEBAR spam that dominates this game.

    Mines? No, just no... Tired of even Breen Cluster getting wiped away by enemy GW/TR/BFAW attacks. Outside Breen Clusters, the last good Mine were the Nukara Mines but those got stealth nerfed a long time ago. For those that haven't realized it, Aux Power no longer affected their damage output. My last reason to load any mine launcher went with that.
    XzRTofz.gif
  • wast33wast33 Member Posts: 1,855 Arc User
    edited November 2015
    Pure Kinetic Build - FaW is EZ mode.
    fovrel wrote: »
    Of course I go kinetic. Things go in a boom, you get big numbers. It is comparing ejaculating to peeing

    hell xD.... thx for the hard laugh :)! and so i'll drop, even if i didn't wanted to: full accx3 tranny-torp build (xcept for the new set which i'll throw onto as well; one cluster of course.... what are shields :D?), numbers are biiig. pushed to the max in the end i mostly do more damage than one may would expect 8).
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    At least two from Options 3-7.
    questerius wrote: »
    Anyone remember the tricobalt bombing runs in Infected Space before the great tricobalt nerf..​​
    It's what inspired me to start making tric bombers. :D You can still pop cubes with them. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    For those that haven't realized it, Aux Power no longer affected their damage output. My last reason to load any mine launcher went with that.

    Really? Well that is not nice at all.
    Joined STO in September 2010.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    For those that haven't realized it, Aux Power no longer affected their damage output. My last reason to load any mine launcher went with that.

    Really? Well that is not nice at all.

    That smells like a bug. Calling Bug Hunter @jarvisandalfred to look at (ironically) Aux NOT working w/ Nukara Mines.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
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