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Are any of your ships built with kinetics weapons?

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  • chemistrysetchemistryset Member Posts: 229 Arc User
    edited November 2015
    Science-Torpedo Builder
    I´m still trying to build a T6 Fleet Intrepid torpedo boat (told you so!)

    It´s hard, because

    a) I´ve neglected this toon for so long, back in the days it was only created for boff training (before the boff training revamp)

    which means
    b) on this toon isn´t any reputation done (don´t even start with spec points, working on both atm)

    and
    c) I really don´t have a clue of (STO-) science (not yet). I´m playing mostly tacs and once in a while engi characters. But I´m learning this science business now. Slowly. It´s kinda fun!

    But at least
    d) my sci captain already got a respec.

    Regardless, you (Oden) would probably cry about my build... Not sure about Snipey, though. xD



    The fact that jellyfish have survived for 650 million years despite not having brains is great news for stupid people.
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    e30ernest wrote: »
    I would not say FAW is EZ mode...

    II wouldn't call it easy mode, but having flown both, I'd say FAW boats are easier to use than a torp boat.

    As have I. No need to pass judgements on others preferences, in my opinion.
    Joined STO in September 2010.
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    edited November 2015
    Pure Kinetic Build - FaW is EZ mode.
    questerius wrote: »
    primar13 wrote: »
    My Sci Torp Build Started on a DSD, then went to the Tholian Orb Weaver, then a Nicor, and then is currently on a Nandi!

    Funny enough the Nandi works Quite Well for this... 8 weapons slots, (7 torps, 1 Mine) and enough Sci Abilities to have a lot of fun... I had an extra slot so I put Lock Trajectory on it... which pretty much allows to target any ship with any torpedo fore or aft. LOL

    I havn't ran it in a while, but here was the equipment at last run.

    125+ AUX FOR THE WIN BABY!!!


    http://www.stoacademy.com/tools/skillplanner/index.php?build=nanditorp_5153

    As much as i like torpedo builds, does that combination not get stuck on the global cooldown for torpedoes?

    Why not use 1 harpeng, 2photon/quantum and 1 cluster up front. That may you avoid most of the global cooldown.
    In the rear section you can use nukara or tractor mines.​​

    I bound "Fire All Torpedoes" to a key (Shift for me) and tap it as I re-position the ship if I hit the global. That generally clears it up.
    Joined STO in September 2010.
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    snipey47a wrote: »
    If I want to be totally ineffective I will use torps... especially the targettable heavies... they miss a lot lol

    That's because you use them wrong; I've seen some of your videos. There's this lovely ability called Gravity Well, you should try it sometime.
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  • azmodeasazmodeas Member Posts: 132 Arc User
    At least two from Options 3-7.
    Run different builds but my personal fav these days is twin DHC's with Two torps forward and three turrets rear. Usually AP for the DHC's & turrets with the neutronic and quantum phase torps . It's probably a horrible combination and a dps loss since everyone in there moneky keeps moaning and complaining I should be running beams and omni's and no torps. but I like using the cannons and torps. It works
  • tomoyosakagami1tomoyosakagami1 Member Posts: 146 Arc User
    edited November 2015
    While I do use science ships, I'm mostly there to keep shields low as I run with Tetryon beams, but I have the Quantum Phased Torpedo on my aft that I specifically use after using Gravity Well and Destabilizing Resonance Beam. If it's not a Dreadnought, it won't survive, it adds insult to injury when multiple science ships are doing that, then a Dreadnought will have something to worry about.

    I would get more out of those torpedoes if I could find TS3, I only have TS2.

  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2015
    Science-Torpedo Builder
    Most of my builds use torpedoes. the only non-torpedo builds I used were DHC + Dual Beam Bank.

    When I use torpedoes, I pretty much never use "regular" torpedoes. Reputation torpedoes with special procs, plasma emission torpedoes, special mission reward torpedoes. most of the procs are AoE, so they work wonderful with Gravity Well.
    snipey47a wrote: »
    If I want to be totally ineffective I will use torps... especially the targettable heavies... they miss a lot lol

    That's because you use them wrong; I've seen some of your videos. There's this lovely ability called Gravity Well, you should try it sometime.
    "Heavy Torpedoes" generalls suck, though. They can mis-fire, and they are often intercepted by other AoE effects. Way too unreliable. If they hit it can be awesome, but that's big IF, unfortunately.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • fovrelfovrel Member Posts: 1,448 Arc User
    Strong Kinetic Build - I have some energy weapons for procs.
    Of course I go kinetic. Things go in a boom, you get big numbers. It is comparing ejaculating to peeing
  • seriousdaveseriousdave Member Posts: 2,777 Arc User
    At least two from Options 3-7.
    Not purely kinetic but I'm really having fun with my sci ships and their gw and PEP-torps in the mirror invasion, suprisingly the rom dyson ships work best for that. Those terran ships get eaten alive. >:)

    Also always packing a KCB regardless of class/ship/build, the 2pc set is just too good.
  • burstorionburstorion Member Posts: 1,750 Arc User
    At least two from Options 3-7.
    I'm all over the place - I have nothing but torps and no science (Kor, optimised for megabuffed hyts and overwhelming strike shockwaves), nothing but torps and science (Kor again, but optimised for spread/gw and so on), hybrid bo/torp builds, a fun faw 'barrage' build (as many dbbs fore as possible, mines with patterns on the rear to create a net my tanky ship (a carrier) can park within that annihalates anything in the fore arc and gives anything towards the other arcs a bad day (tractor mines and web mines ftw) via the swarmers circling around, hybrid crf/torp builds and a canon-esque scimtar build

    If variety is the spice of life, my ship build selection is a curry :p​​
  • fovrelfovrel Member Posts: 1,448 Arc User
    Strong Kinetic Build - I have some energy weapons for procs.
    While I do use science ships, I'm mostly there to keep shields low as I run with Tetryon beams, but I have the Quantum Phased Torpedo on my aft that I specifically use after using Gravity Well and Destabilizing Resonance Beam. If it's not a Dreadnought, it won't survive, it adds insult to injury when multiple science ships are doing that, then a Dreadnought will have something to worry about.

    I would get more out of those torpedoes if I could find TS3, I only have TS2.

    That is an easy one. The Jem'Haddar boff from that prison mission in the 2800 serie has TS3.
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    At least two from Options 3-7.
    I find torps to be quite useful fore & aft on all my builds, some of which include the KCB. :)
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  • meldrithpwmeldrithpw Member Posts: 360 Arc User
    At least two from Options 3-7.
    gwell, tractor beam, structural integrity collapse, vaad pol weaps, elachi and rapid fire missles, gravity anchor, faw with the omeg trait that adds kinetic, terran rep traits and eq to buff those torps...
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2015
    Canon Build - As seen on TV!
    Oh TRIBBLE, I should've read that more closely...thought I was picking Cannon build :dizzy:

    Where's the option for:
    "I don't use Kinetics, as they cause extreme lag spikes for other players when used in conjunction with Kemo and Torp Spread."

    Out of respect, I wouldn't do that to my fellow players.
    Flying with these Torp users my dps was cut in half. And have been avoiding ISA's for just this reason for the last month or more.





    [img][/img]OD5urLn.jpg
  • dumas13dumas13 Member Posts: 281 Arc User
    Most of my toons' main ships have at least one torpedo on them because I enjoy throwing torpedo spreads around. The only exception is a T6 Heavy Escort Carrier running all AP beams (2 omni rear, 4 DBB forward) and a KCB, so I suppose it has a little kinetic in there.

    My Romulan science captain flies a Dyson destroyer and the combination of a Gravity Well and a spread of Gravimetric torpedoes is usually an effective opener and a Romulan Hyper torpedo in the rear is also fun after a singularity jump. They also belong to sets that help out the ship's built-in proton cannon and my choice of plasma for this toon. The rest of my toons don't do anything worth mentioning.
  • k20vteck20vtec Member Posts: 535 Arc User
    edited November 2015
    Canon Build - As seen on TV!
    e30ernest wrote: »
    What are kinetics? :smiley:
    wrong quote
    Hast thou not gone against sincerity
    Hast thou not felt ashamed of thy words and deeds
    Hast thou not lacked vigor
    Hast thou exerted all possible efforts
    Hast thou not become slothful
  • kyrrokkyrrok Member Posts: 1,352 Arc User
    Canon Build - As seen on TV!
    Try pushing me into an all beams build and I'll tell you you can pull the torpedo launchers and phaser/disruptor cannons from my cold dead hands.
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    At least two from Options 3-7.
    Sci-torp boats and some occasional Tac-torp boats.

    Also, no such thing as canon. If there was, Scimitar would have 50+ Beam arrays and plenty of torpedo launchers and the Odyssey and Bortasqu likely similar due to size.
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    Oh TRIBBLE, I should've read that more closely...thought I was picking Cannon build :dizzy:

    Where's the option for:
    "I don't use Kinetics, as they cause extreme lag spikes for other players when used in conjunction with Kemo and Torp Spread."

    Out of respect, I wouldn't do that to my fellow players.
    Flying with these Torp users my dps was cut in half. And have been avoiding ISA's for just this reason for the last month or more.





    You could just not use KLW.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • k20vteck20vtec Member Posts: 535 Arc User
    Canon Build - As seen on TV!
    semalda226 wrote: »
    Where is the option "damn the weapons! Fire the sciencey thing!"

    You mean sci-abilities?

    Hast thou not gone against sincerity
    Hast thou not felt ashamed of thy words and deeds
    Hast thou not lacked vigor
    Hast thou exerted all possible efforts
    Hast thou not become slothful
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    Most of my builds use torpedoes. the only non-torpedo builds I used were DHC + Dual Beam Bank.

    When I use torpedoes, I pretty much never use "regular" torpedoes. Reputation torpedoes with special procs, plasma emission torpedoes, special mission reward torpedoes. most of the procs are AoE, so they work wonderful with Gravity Well.
    snipey47a wrote: »
    If I want to be totally ineffective I will use torps... especially the targettable heavies... they miss a lot lol

    That's because you use them wrong; I've seen some of your videos. There's this lovely ability called Gravity Well, you should try it sometime.
    "Heavy Torpedoes" generalls suck, though. They can mis-fire, and they are often intercepted by other AoE effects. Way too unreliable. If they hit it can be awesome, but that's big IF, unfortunately.

    Heavy destructible torpedoes are difficult to manage. But the Terran Rep. +30% speed trait and the Reman 2 piece can add some pep to HY plasmas and other destructibles, though less so with the latter.

    I try to lay down a combination of TR or GW and DSB and SV to aggro and take attention off my incoming HY plasmas.
    Joined STO in September 2010.
  • lowy1lowy1 Member Posts: 964 Arc User
    Science-Torpedo Builder
    My fleet faultless Used by my sci CPT is based around photon projectiles using protonic aresenal with the enhanced biomolecular torpedo. This with gw3, TBR3 and plenty I patterns and flow caps can produce nice spike damage.
    HzLLhLB.gif

  • solidshatnersolidshatner Member Posts: 390 Arc User
    Pure Kinetic Build - FaW is EZ mode.
    I got the new T6 Kor Bird Of Prey and ressurected my old Transphasic Torp Boat build. Four different kinds of Transphasic up front, the ol'Breen cluster and Trans Mines in the aft. It is DEVESTATING after its all been upgraded. Sure you get more DPS from a noob FAW build, but many peeps dont understand the difference between a DPS build and a SPIKE build.

    If anyone got the Kor from the recent bundle, try the torp build at least once. It's pretty fun in the Kor. You move fast, fire pretty much while cloaked (only drops a second and comes back - and includes mines and Sci abilities like Grav Well) AND get the flanking bonus for hitting in the bum. Juice that up with a 2 pc Breen Set (for Transphasic bonus), the 2 pc Kling Honour Guard (MOAR torp dmg) and the Rule 62 lobi console (even MOAR torp AND mine dmg) - you'll have the basics down for a pretty formidable Death Machine.
    [SIGPIC][/SIGPIC]
  • neomodiousneomodious Member Posts: 428 Arc User
    At least two from Options 3-7.
    I'm kinda working towards a torp forward, turret rear, TS3, CF3 T6 Veteran destroyer at the moment.​​
  • teknesiateknesia Member Posts: 860 Arc User
    At least two from Options 3-7.
    So, I usually use kinetic weapons simply because I love that moment when spewing out Quantums like you're in First Contact and the ship blows up. Clearly, I play this game for different reasons. I think there's this bizarre misconception that people play this game to be the best at dps. It's cool if you do that, no doubt, but I'd think it's really weird if that's your main goal playing this game. I play it for the Star Trek aesthetic, If I were interested in some dps race alone, I'd play something else, probably on a console for that matter.

    That being said, some of the comments in this thread have given me ideas for a different build for my T'varo.
    edbf9204-c725-4dab-a35a-46626a4cb978.jpg
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2015
    Canon Build - As seen on TV!
    Oh TRIBBLE, I should've read that more closely...thought I was picking Cannon build :dizzy:

    Where's the option for:
    "I don't use Kinetics, as they cause extreme lag spikes for other players when used in conjunction with Kemo and Torp Spread."

    Out of respect, I wouldn't do that to my fellow players.
    Flying with these Torp users my dps was cut in half. And have been avoiding ISA's for just this reason for the last month or more.





    You could just not use KLW.

    Sure, I could, and would, if everyone would follow that simple courtesy.
    But those who paid high EC cost for Kemo, would rather have it pried out of their cold dead hand, before thinking of the game play experience of other players, and taking it out of their build on their own accord.

    I run a cannon build (actually turret build) atm.
    In this way I am already doing my part to prevent huge lag spikes.



    [img][/img]OD5urLn.jpg
  • angrytargangrytarg Member Posts: 11,008 Arc User
    As others said, all my ships on all captains will always use energy and torpedo weapons. Usually it's one torpedo or one fore and one aft. My TBR-towboat Nebula however I'm in the process of building as a torpedo firing artillery ship (Botf anyone?) which, coming close, kills with TBRs, EWP and radiation. Using terran rep photons (rep and "rep box" ones) and a neutronic back (mostly for the set bonus to improve radiation damage).​​
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    This content has been removed.
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    I would not say FAW is EZ mode...

    I run torpedoes on anything I fly.

    I've set my Pathfinder up with GWIII and GWII, TSII and FAWII using the withering disruptors and withering photons.

    A spread combined with a grav well is a fearsome first strike package
    NMXb2ph.png
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    • sinn74sinn74 Member Posts: 1,149 Arc User
      I may use a torpedo/mine every once in a while.
      I sometimes use a torpedo. I keep saying I'm going to go SCI torpboat (as I create and delete characters constantly). but I play 99.99% KDF, and it's hard to resist the call of the Plasmonic Leech. :D
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