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"A thread named "Wow pvp is a joke" couldn't posssssssssssibly turn into a storm. " Yet it didn't.

...and that's the scary part....is that your PvP is so bad and unbalanced, everyone actually agreed. I have played MMO's since 2000 and not once have I EVER seen everyone agree on the PvP being unbalanced issue. Not one...single...time.

So what's that tell us about your game? I'll tell you what it tells me, it tells me that ever since PW bought this game, the PvP has taken a gross turn for the ugly.

To anyone not sure what I am referring to, check out this thread. http://forum.arcgames.com/startrekonline/discussion/1203611/wow-pvp-is-a-joke#latest

You can lock this thread too if you like, but the damage is already done. PW now holds the world record of having the only "The PvP in this game is Unbalanced" thread in existence that everyone who posted agreed.

I'm not sure whether to say congratulations or tell you I'm sorry. I'm sure that's embarrassing nonetheless.

Comments

  • anazondaanazonda Member Posts: 8,399 Arc User
    PvP has never been good in STO...

    As if the whole balance thing wasn't out of wack, the players attracted are all so focused on their Epeen, that even IF there was balance, it still would not be fun, because of all the stroking.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • edited September 2015
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  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    edited September 2015
    Hey, not all of us would cry if things got fixed....

    Edit:

    Looking at the original thread, I see people engaged in civil discourse. [shrug]
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
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  • navar#3536 navar Member Posts: 198 Arc User
    Hey, not all of us would cry if things got fixed....

    I wouldn't hold your breath...you would turn 10 shades of blue, lol.
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."
  • navar#3536 navar Member Posts: 198 Arc User
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."


    I wish I could agree with you...I mean that with complete sincerity. However, when I look back at a great portion of changes that were made to this game, I remember those changes being made because of PvP. So the past experience and reasons for those changes dictates otherwise.
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    Oh that's true. It's never OK to make balance changes because of PvP that affect PvE. This isn't the only game guilty of that, not by a long shot.
  • laferrari1laferrari1 Member Posts: 434 Arc User
    I agree. Doesn't matter if mods go for the "silence it" way in here, which is bad on its own already, but PvP in here is a joke. No way around.
    I need to get to him. I can't just leave him out there alone. - Sometimes you've got to makes sacrifices, Lara. You can't save everyone. - I know about sacrifices. - No, you know about loss. Sacrifice is a choice you make. Loss is a choice made for you. - I can't choose to let him die, Roth.
  • ltminnsltminns Member Posts: 12,572 Arc User
    edited September 2015
    'Minority Report' is upon us. After the recent blitz an update to the Frequently Closed Threads, excuse me Created, is badly needed.
    Post edited by ltminns on
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • banshirbanshir Member Posts: 104 Arc User
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."

    That's not true. When the game launched, KDF was a PvP faction. PvE for KDF was a joke.
  • koraheaglecrykoraheaglecry Member Posts: 250 Arc User
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."

    What are you talking about? PvP has been in game since day one. It didnt get any traction or serious attention from the Developers because just like the rest of the game at launch. PvP was in a pre beta state with a handful of maps and modes. Not because the game 'isnt about PvP'. How many MMOs have you been involved with to make such an asinine statement like that? PvP remains the way it is today because very little in the way of Players adapted to it because of the steep learning curve, again because of the games over all pre beta state, meaning very few people stuck around for it. Most, like myself, actually left it because of how atrocious it was. The KDF had very little in the way of PvE and was billed as the PvP faction. So that alone throws your argument out the window.

    In regards to the OP. I dont know why anyone cares about PvP in this game anymore. Its almost 6 years now with the last update to PvP being some ground maps within the first year of the game. Its dead, and unless you can provide a lucrative means of drawing the Devs to actually doing anything with it, like the power creep fire sale they currently have going with PvE, I seriously doubt they will ever get around to touching it. And it surely wont ever kickstart that portion of the community again. What was once a nice opportunity to actually have a place to point at and say yes the 'Klingon and Fed War exists' is a ghost town.
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."

    What are you talking about? PvP has been in game since day one.

    Did you even read what I said?
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  • hyefatherhyefather Member Posts: 1,286 Arc User
    I wish cryptic would at least once a year add a content update to pvp. Before DR I played pvp all the time and absolutely loved it. I think that after cryptic added all the specialization trees to the game ppl thought that the only way to play pvp and win was to have those spec trees maxed out. Becasue they thought thier opponent had them maxed out and they were entering battle at a huge disaddvantage.

    Cryptic could add a UI feature that allows players to enter a PVP battle with all Specialization trees turned off. Then as players build themselves up over time they could enter the matches that match thier skill level. There could be pvp matches they specialize in each of the 4 spec trees or a all for nothing match were all spec trees can be active.

    All in All, Thats why I think PVP died. It has everything to do with the Specialization trees. People feel that every PVP match is a disadvantage until they get maxed out in All spec trees. Then the other player feels the way they did in the begining. A never ending cycle of.......DOOM. LOL, sorry had to.
  • risingwolfshadowrisingwolfshadow Member Posts: 619 Arc User
    edited September 2015
    I love how PvErs fight so hard for their PvE, which happens to be mindlessly repetitive, boring and requires no skill whatsoever. But fight so much harder against PvP which is not boring or repetitive. I agree the learning curve is steep. It was difficult to get good, but I asked for help and I got taught to be good at handling ships, which abilities to use (I'm not talking about the cliche abilities for the unskilled) and strategy.

    One season of dedicated to PvP revamp would make a world of difference. But off course no PvEr will fight for it because then they'd have to rely on something other than DPS.

    Even if we could only use tier 1 to 3 ships and no rep gear PvErs would still loose against an ordinary PvPer because they're not used to proper space/ground combat.

    I'm not saying that PvP requires skill at the moment. It doesn't. The meta now is fail builds with FAW, Kemo, neut spread and a bunch of other rubbish.
    But even with the afore mentioned restrictions, don't think PvP will become easy all of a sudden for PvErs.

    There's still going to be a learning curve and it'll be steeper than you think! But it'd be way more fun than PvE will ever be and you'll find yourselves becoming better players and PvErs because of it.

    But if you're not willing to put in the work and be humble about it when it comes to asking for help, don't expect to get good.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    Brainstorming here... If the devs scaled up player and shield HP and increased NPC damage to match, would that help PVP?

    Higher player HP would negate much of the power creep, lessen the possibility of vaping another player and give more chances to counter each other. The PVE side won't change since NPCs will be hitting proportionally higher.

    After that, immunities can be changed to damage resists or defense boosts.

    My experience in PVP in this game is rather limited to friendly matches with friends and fleet mates so pardon me if my proposal above won't work for more experienced PVP'ers.
  • thestargazethestargaze Member Posts: 1,020 Arc User
    They should add some of the pvp that existed at the holodeck at ST:VOY Elite FORCE .. that was fun with great player made maps.

    I remember long time ago doing some ground pvp on STO but that died out ... :/
  • kerygankerygan Member Posts: 254 Arc User
    PVP is unbalanced in EVERY mmo , more or less , this is its nature. But in STO is a bad joke ... its more than unbalanced , is completly screwed up , at this time i think it would be better w/o it.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    When this game was new, most especially in the first years of STO's existence, there was a far larger, more active PVP crowd. You should have seen the congo line of Feds & KDF lined up on the PVP queues in the first months. There was a time when I'd log into STO and for hours, PVP was the only thing I did. It was the only possible challenge the game had because let's be honest here: Those NPCs are merely Damage Sponges with that 1 attack every minute. They don't do anything. But a player? Different story. They can and can't be predictable. Some are bad, some are good, some will wipe the floor with you. More BOFF abilities in STO were of use in PVP than they were in PVE. There were far more variations in combat, more unpredictability than scripted PVE with the exact same NPCs, doing the exact same actions once condition x has been met. NO variation. On an on.

    Like I said, there used to be more but Cryptic's neglect of PVP since the game launched bled people away from it and the continued Power Creep made it worse and worse as time went on. I stopped at Season 8 because already back then, I felt the Power Creep was too much.
    XzRTofz.gif
  • delerouxdeleroux Member Posts: 478 Arc User
    edited September 2015
    This game isn't about PvP though and never was. It's like saying "PvP in Path of Exile is a joke" or "PvE in Battlefield 4 is a joke."

    You're categorically wrong. It's not like saying that at all. This game has featured PvP for a long time. The inception of the Klingon faction in its entirety was even originally designed around PvP as a basis. In fact, while I don't think its accurate to say PvP has ever been amazing in STO, the PvP community was thriving for quite some time back in the day, despite developer disregard. Unfortunately, PvP has gone neglected and disregarded for far too long by the developers, where both content and balance are concerned, so it has understandably lost much of its previous popularity.

    It's not as if PvP was never implemented, designed, and integrated as a feature of the game. All of this did happen, and then the developers dropped the proverbial ball.

    Like the state of neglected PvP, your analog is also a joke.

    As for what this game is "about," it's about Star Trek.
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    I have always thought it a real shame Cryptic decided to starve the PvP players out. It appears they did so deliberately and with malignant aforethought. Any MMO you can possibly think of really does need a PvP component to be considered successful. Why? Because people really do want to play against other people. If this were not true, then how does one explain the success of games like EVE?

    I am not a a dedicated or hardcore PvP player. But I do enjoy it. Even though I am not very good at it nor do I make it a regular part of my STO game time. It makes for a rewarding and informative change from the zombie AI with a gazillion HP NPCs. There are people who do play PvP to the exclusion of everything else. Some of them are Star Trek fans as well. To treat them the way they have been treated by Cryptic is beneath contempt. And a bad business practice as well. What company ignores a source of income and thrives?

    Someone at Perfect World who is high enough in the food chain to make decisions without needing a note from their mommy really should grab Cryptic up by the neck and shake them around a bit over this. Maybe threaten a few jobs, renege on a few bonuses, or demote someone from Lead Designer to Coffee Fetcher Third Class(Probationary).

    Salami_inferno arrived with a big splash and offered all kinds of words about how things would be different now. I, for one, am still waiting and watching for the difference. The only one I've spotted so far is Geko's boy has a different name than before.
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  • askrayaskray Member Posts: 3,329 Arc User
    So... A thread was closed and you thought "oh lemme break the rules and open a discussion about it along with moderation action done by the community manager!"

    Yeah obviously this is closed. Let's not break rules folks.
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This discussion has been closed.