Count me in. I would be very happy to support the game on top of my ZEN purchases. I think it is a great initiative to fix those bugs ready for a great turnaround in Season 11. It really is going to be a new dawn. As a hobbyist programmer I can understand the monumental task maintaining such a complex system as STO.
Please sign me up. I was at the Twich feed that was aired on this topic with trendy, Please give us a BIG how to on reporting bugs and such. An informed Bug Hunter is a good bug hunter! I am the Random Queen. I fly all over looking for new Missions and worlds to explore. I want to help the game stay on top. and help our fellow gamers love and stay in the game. To many negative things being said about the Game. Lets Find and fix the issues they are having!
where do I sign up for this? Been here for five years, lets get this ball rolling the right direction.
"I rather believe that time is a companion who goes with us on the journey, and reminds us to cherish every moment... because they'll never come again. What we leave behind is not as important as how we lived" Picard to Riker
I would be willing to participate. I have experience in QA, so I know who/what/when/where is important to note, as well as being able to reproduce the bug being reported. I have been playing since just before Season 6. Whether I am chosen or not, it would be good to know where to report bugs encountered on Holodeck and Tribble, so they may be noticed and acted upon, especially with the new format of the forums.
Happy to help if as a community (Cryptic, OST, wider playerbase) we get better feedback on bug resolution. A few more 'known issue' acknowledgements, even if admitting that the actual priority for fixing is very low, would probably offset a lot of the duplicate reports & complaints in the forums.
SIL 2 Software Systems Integrator by day. Including support to individual 3rd party component functional alpha testing, closed beta (single component or integrated baselines - the latter essentially a proto-gamma before aligned Release Candidates delivery) and final acceptance testing. Familiar with: issue tracking; observation reporting and bug sentencing to varied reporting standards in HP Quality Center or Mozilla's Bugzilla (depending on which company is the project's assigned prime - be it in-house, contracted client or end-user/customer).
I'd like to help, I often find bugs in old missions, I found two just yesterday in Surface Tension, and it would be nice to know that if I join at least someone will notice my report :P
Also, all these people volunteering and expecting it to be really complex stuff, I would find it funny if Crytpic is expecting much simpler reports than what everyone here seems to think.
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Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend
I would like to join. Been here since the betas, Love STO, have done close beta testing over the years and love to help the game and community to the fullest.
I would like to offer some of my time. I have been a player since last year and do have experience in beta testing past games. I am a full time programmer.
I would love to be part of helping the community create a more secure and enjoyable experience for STO by assisting with bug reports, recreating and testing and so forth.
Hi, I go by Sezmo, or Sezmosis. I just wanted to drop a little comment to express my interest in helping to find bugs in STO. I do have a background in technology, and I have experience with beta testing. I also have (if it matters) a very powerful computer, plenty of time on my hands, and I am very good at replicating bugs. As an example there was (or maybe still) a bug in the game DC Universe Online. I found the bug: when you turned on the character outline option, it would cause the background to have a fixed point, and when a person would move the camera the fixed point would blur and sort of overwrite the background. A very annoying bug, and one that I replicated and reported. The people over at SOE (now daybreak) never did respond to my bug report but I did make a youtube video about it. At any rate, that is some of the experience and skills that I can bring to the team. Thank You.
That said, I've discovered MANY bug on the Holodeck and reported all of them over the years that I've been playing STO (since well before the game went F2P) ... only about 10-25 percent of the bugs I've reported (via in-game GM support tickets and via the forums) have ever been fixed.
I'd feel more optimistic about the new "operational support team" if a higher percentage of the bugs I've previously reported had been fixed.
On the topic of bugs, the new expensive Science Dreadnought has a bug with its "warp out" animation when leaving a system/map; the visuals of the ship don't sync with the audio of the "warp out" sound effect and the ship visuals momentarily change to the default appearance (so if players have customized the ship at the ship tailor the ship doesn't look right for a second as it's leaving a map).
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
I have about 3 simple questions.
1) How much experience are you looking for (With the Star Trek Online game and with coding/programming etc)
2) Minimum age?
3) Is there a specific amount of hours to be put in to this or just a "When needed" type of job?
Thanks! I really like the idea of this, getting players involved can really improve the game in more ways then just debugging I believe.
"After a time, you may find that having is not so pleasing a thing after all as wanting. It is not logical, but it is often true. Except for a T5 Connie. That would be f*%#ing awesome." - Mr. Spock
Comments
HUGS , live long and Bug hunt!
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How many tech points does the game need to upgrade from Good to Epic???
"I rather believe that time is a companion who goes with us on the journey, and reminds us to cherish every moment... because they'll never come again. What we leave behind is not as important as how we lived" Picard to Riker
SIL 2 Software Systems Integrator by day. Including support to individual 3rd party component functional alpha testing, closed beta (single component or integrated baselines - the latter essentially a proto-gamma before aligned Release Candidates delivery) and final acceptance testing. Familiar with: issue tracking; observation reporting and bug sentencing to varied reporting standards in HP Quality Center or Mozilla's Bugzilla (depending on which company is the project's assigned prime - be it in-house, contracted client or end-user/customer).
Also, all these people volunteering and expecting it to be really complex stuff, I would find it funny if Crytpic is expecting much simpler reports than what everyone here seems to think.
Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend
I am very active in Tribble testing and enjoy playing STO.
One Last thing: I would ba a pleasure to work alongside the Devs squashing Bugs.
That said, I've discovered MANY bug on the Holodeck and reported all of them over the years that I've been playing STO (since well before the game went F2P) ... only about 10-25 percent of the bugs I've reported (via in-game GM support tickets and via the forums) have ever been fixed.
I'd feel more optimistic about the new "operational support team" if a higher percentage of the bugs I've previously reported had been fixed.
On the topic of bugs, the new expensive Science Dreadnought has a bug with its "warp out" animation when leaving a system/map; the visuals of the ship don't sync with the audio of the "warp out" sound effect and the ship visuals momentarily change to the default appearance (so if players have customized the ship at the ship tailor the ship doesn't look right for a second as it's leaving a map).
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
"I am interested."
My character Tsin'xing
1) How much experience are you looking for (With the Star Trek Online game and with coding/programming etc)
2) Minimum age?
3) Is there a specific amount of hours to be put in to this or just a "When needed" type of job?
Thanks! I really like the idea of this, getting players involved can really improve the game in more ways then just debugging I believe.
I have taken part in the bug testing of every season that I have been able to since STO became F2P.
I do have past experience with testing and reporting in the past.
My only question is if there an official application that needs to be filled out, or are we simply supposed to post our interest here?
Fleet Admiral Mason