What makes the Scimitar type vessels so powerful that they as T-5U are equivalent to a T6 without an update but the other two flagship still need this update to compete?
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Could it be that the scimitar has all the goodies already and doesn't need more?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Metagame.
Scimitars are simply a case of a "perfect storm" in terms of layout and how the game mechanics and encounter design works, they arent powerful by themselves.
That's providing a player can take full advantage of the ship and build in the first place.
i've never seen a scimitar take out a cube in a single shot; volley, yes - shot, no
with the possible exception of the week when the research lab consoles were bugged and people were putting out billions of DPS, but i never actually saw that
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Metagame.
Scimitars are simply a case of a "perfect storm" in terms of layout and how the game mechanics and encounter design works, they arent powerful by themselves.
That's providing a player can take full advantage of the ship and build in the first place.
The same can be said of any ship. Let's be honest here. The T5 Galaxy is statistical TRASH compared to most other Cruisers. But a rare few guys can make that thing very deadly without the T6 version's LtCmdr TAC.
The Scimitar in terms of stats is a monster.
Romulan Battle Cloaks + Warbird specific, game best Decloaking Damage Bonus ("Ambush")
Access to RRW BOFFs with their Overpowered BOFF traits
Hull of a Cruiser
8 weapon slots of a Cruiser
5 fwd weapons, useful for certain builds
BOFF layout with Cmdr TAC
Edit: Because I was a dumbass I forgot to list these (thanks questerius for pointing it out):
5 TAC Consoles
Hangar Bay
Best single, most powerful hangar unit in the game that only the Scimitar can access
No other ship in the game, T5 or T6, has this same total, powerful package. Not even the T5 Chell Grett nor T6 Nandi with Cmdr TAC and 8 weapon slots can match the T5 Scimitar's package. That total package of the Scimitar is a very strong base to stand on that a decent player can make quite strong. T6 Scimitar would be hilarious to see people shred this already easy game with.
Romulan Battle Cloaks + Warbird specific, game best Decloaking Damage Bonus ("Ambush")
Access to RRW BOFFs with their Overpowered BOFF traits
Hull of a Cruiser
8 weapon slots of a Cruiser
5 fwd weapons, useful for certain builds
BOFF layout with Cmdr TAC
No other ship in the game, T5 or T6, has this same total, powerful package. Not even the T5 Chell Grett nor T6 Nandi with Cmdr TAC and 8 weapon slots can match the T5 Scimitar's package. That total package of the Scimitar is a very strong base to stand on that a decent player can make quite strong. T6 Scimitar would be hilarious to see people shred this already easy game with.
You didn't even mention the amount of tac consoles, hangar bay and access to strongest pet currently in the game.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Romulan Battle Cloaks + Warbird specific, game best Decloaking Damage Bonus ("Ambush")
Access to RRW BOFFs with their Overpowered BOFF traits
Hull of a Cruiser
8 weapon slots of a Cruiser
5 fwd weapons, useful for certain builds
BOFF layout with Cmdr TAC
No other ship in the game, T5 or T6, has this same total, powerful package. Not even the T5 Chell Grett nor T6 Nandi with Cmdr TAC and 8 weapon slots can match the T5 Scimitar's package. That total package of the Scimitar is a very strong base to stand on that a decent player can make quite strong. T6 Scimitar would be hilarious to see people shred this already easy game with.
You didn't even mention the amount of tac consoles, hangar bay and access to strongest pet currently in the game.
If the pet were an unlock for other ships i'd consider purchasing the scimitar, but having to fly that monstrosity just to use those pets is a bridge too far.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
Make the 3 piece console set on the Scimitar WORTH it, and I'll be perfectly happy with the T-5U.
Without the cool abilities from the 3 piece set, it's a meh ship to me in terms of fun.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
The same can be said of any ship. Let's be honest here.
I was thinking of an ISA run a few days ago, where a team member had a full on melt down because his fully gimped out Mk 14 epic scimmy (managed to sneak a look through gateway btw) got curbed stomped by a command cruiser by at least 2 to 1 on any stats.
But overall, I'm still impressed that despite all the new shiny toys cryptic keep turning out a T5/T5U scimmy still has the option to out perform them.
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
Dark Side (KDF)
HOUSE OF BORG
"I am FLATULUS of Borg, Resistance if Futile! Prepare to pull my finger!"
t6 schimmy... prepare to see 100k dps being broken regularly.
eh. unless they add a massive super trait or inbuild advantage you cant get much higher just because its a t6 ship. It gets a bit more hull, better shields. Its not getting more guns (and with beams the layout is irrelevant anyway....) so unless they get some combo of imba boff seating...
- ugly
- op
- and this ship has killed the hope of having a ship like the matha raptor or the manasa for the romulans (5 fwd weapons); i know there is the pilot ship, but this ship is more than ugly.
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
The Bortasqu's handling is noticeably different than the Odyssey. I.e., it's inferior to the Odyssey. The statistics are very close but there's one undeniable fact: The Bortasqu' tends to slide a lot. Once you get going in one direction, it insists on going that direction no matter what. The Odyssey is on the sluggish side of Fed Cruisers like the Galaxy. But it does not fail in handling like the Bortasqu' does. I'm not sliding several km down my original course when I'm turning to go another direction.
Even the Scimitar does not have the slide problem on the massive fail scale of the Bortasqu'.
A player can do things to improve the handling. But IMO, that weakens the striking power.
A ship like the Fleet T5U Vor'Cha, T6 Qib, T5/T6 Mogh, etc. have all the capability of striking hard but do not have to sacrifice precious build space (BOFF abilities, traits, consoles, etc) to make them fly better.
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
The Scimitars move a lot better than the Bortasqu. They have better inertia, higher turn rate and their 2 piece set bonus gives more turn rate than the Bortasqu set bonus.
There is already a ship in the game that is more powerful then a T6 Scimitar could ever be, the Krenim Warship. 5 fore weapons, 5 tac consoles, and it trades the hangar bay for access to Intel abilities.
The Scimitar does have some negatives, it's powered by a Singularity Core and it handles like a brick that's been thrown into a bowl of oatmeal. It's a strong damage ship, but man I hate flying that thing sometimes, I really think the Scimitar is the worst handling ship in the game.
Honestly, as long as they don't give the T6 access to Intel or give it some crazy OP ship trait, It won't be anything that bad. The Scimitar isn't as powerful as people think, my Romulan hardly uses it anymore, I get better performance from the Nandi. It's a good ship, it's not the 'be all end all' that people think it is.
The best part about the Scimitar was that it got people to play Romulans.
it's not only the scimi itself that's OP as many say.. I don't think it's OP.
it is all about the master race with their master traits. Crit severity and chance bonuses with the battle cloak decloak and the romulan ships getting a lot of + damage or crit chance/severity bonuses for ship mastery tiers.
add in the Romulan Bridge officers of which you can slot 5 while the other races can only slot the SRO's for tactial.
It's just all of those stat increasing options + a decent/good build and you can outperform most players since either there build isn't maxed or the race has a kind of "limit" as to how much dps they can do.
That just makes the scimi's look OP especially if you have 3-4 of them add in the recluse for beta spam and it'll be over before you can join the fight in a non-prepared ship.
soooo no hate on the scimi. I think it's more hate towards how game mechanics work and the scimi can get the most out of it for dps.
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
The Bortasqu's handling is noticeably different than the Odyssey. I.e., it's inferior to the Odyssey. The statistics are very close but there's one undeniable fact: The Bortasqu' tends to slide a lot. Once you get going in one direction, it insists on going that direction no matter what. The Odyssey is on the sluggish side of Fed Cruisers like the Galaxy. But it does not fail in handling like the Bortasqu' does. I'm not sliding several km down my original course when I'm turning to go another direction.
Even the Scimitar does not have the slide problem on the massive fail scale of the Bortasqu'.
A player can do things to improve the handling. But IMO, that weakens the striking power.
A ship like the Fleet T5U Vor'Cha, T6 Qib, T5/T6 Mogh, etc. have all the capability of striking hard but do not have to sacrifice precious build space (BOFF abilities, traits, consoles, etc) to make them fly better.
I've checked for inertia on both ships (your handling trouble)
and you were right about a tiny difference of 2 in inertia.
but when flying both, I dont see différences between handling a bortasq or an Odysee.
btw I'm not using RCS at all it would be useless without changing inertia the ship would turn a bit faster but would continue on it's original way.
I got used to that inertia trouble and can handle it so it doesnt bother me at all nor reduce my DPS (when not too much lag of course) .
I haven o hate for the Scimitar. She may not have worked for me, but that doesn't mean I hate her. I think she should get a T6 update.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
The Scimitars move a lot better than the Bortasqu. They have better inertia, higher turn rate and their 2 piece set bonus gives more turn rate than the Bortasqu set bonus.
it should on paper but in game it's quite different, I can handle bortasq inertia and turnrate easily when I cannot on scimi. and that without using bortasq 3 console set (which improve TR) and same engine (elite or rom one).
It's not realy same trouble but It look a bit similar with raptors and all pre T6 rom ships, they wont turn as they are supposed to do. probably central pts is too far from ship noze Idk.
it might also be me geting too use to the bortasq before scimi came out but since I can turn around most scimi players without troubles, I guess handling a bortasq isnt bad as you think it is
Dark Side (KDF)
HOUSE OF BORG
"I am FLATULUS of Borg, Resistance if Futile! Prepare to pull my finger!"
Comments
Na... that can't be it.
ANY properly set-up ship can take out a cube on its own; unless you meant a tactical cube
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
That's providing a player can take full advantage of the ship and build in the first place.
Should have said "Take out a cube - One-shot - on it's own"...
Still can't be it.
with the possible exception of the week when the research lab consoles were bugged and people were putting out billions of DPS, but i never actually saw that
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
The same can be said of any ship. Let's be honest here. The T5 Galaxy is statistical TRASH compared to most other Cruisers. But a rare few guys can make that thing very deadly without the T6 version's LtCmdr TAC.
The Scimitar in terms of stats is a monster.
Romulan Battle Cloaks + Warbird specific, game best Decloaking Damage Bonus ("Ambush")
Access to RRW BOFFs with their Overpowered BOFF traits
Hull of a Cruiser
8 weapon slots of a Cruiser
5 fwd weapons, useful for certain builds
BOFF layout with Cmdr TAC
Edit: Because I was a dumbass I forgot to list these (thanks questerius for pointing it out):
5 TAC Consoles
Hangar Bay
Best single, most powerful hangar unit in the game that only the Scimitar can access
No other ship in the game, T5 or T6, has this same total, powerful package. Not even the T5 Chell Grett nor T6 Nandi with Cmdr TAC and 8 weapon slots can match the T5 Scimitar's package. That total package of the Scimitar is a very strong base to stand on that a decent player can make quite strong. T6 Scimitar would be hilarious to see people shred this already easy game with.
You didn't even mention the amount of tac consoles, hangar bay and access to strongest pet currently in the game.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I will fix that error
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
It's a very safe bet IMO to expect a T6 Scimitar, as well as T6 versions of the other flagships. Matter of fact, expect to see this sometime:
T6 Odyssey 3 pack
T6 Bortasqu' 3 pack (yuck)
T6 Scimitar 3 pack (OP)
T6 Flagship Mega 9 Pack
Cross Faction, 9 ship Mega Packs have been done several times before.
DSD were the first ones
Command FDCs
Pilot Ships
Mmmmmmm......Tier 6 Bortasqu'........mmmmmmm
I have great, massive doubts about the Bortasqu' still, even a T6 version. The only thing that holds the Bortasqu' back from being among the best Cruisers/TAC Cruisers in the game is their awful handling. To get around that you'd have to dedicate serious build space.
The Bortasqu' still has some special features even at T5U:
Command version is 4 TAC with Sensor Analysis. Better than the Odyssey SCI equivalent. SA capable Cruisers are quite rare in STO.
TAC Bortasqu' has 5 TAC Consoles. No Cruiser in the game at any tier has 5 TAC Consoles. Only the War Bortasqu' does. And no, for those out there, the Scimitar isn't a "Cruiser." It's basically a slow Escort (Cmdr TAC station). But the Bortasqu's awful handling prevents the ease of applying that firepower.
Without the cool abilities from the 3 piece set, it's a meh ship to me in terms of fun.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I was thinking of an ISA run a few days ago, where a team member had a full on melt down because his fully gimped out Mk 14 epic scimmy (managed to sneak a look through gateway btw) got curbed stomped by a command cruiser by at least 2 to 1 on any stats.
But overall, I'm still impressed that despite all the new shiny toys cryptic keep turning out a T5/T5U scimmy still has the option to out perform them.
What I usualy dont get is why most people hate bortasq for some reason like turnrate, speed, maneuverability and boff layout when most of them are flying Odysee which, apart console layout and minor things like crew numbers, is thechnically the exact same ship.
IMO, those have never fly it nor play KDF probably.
I know what I'm talking about since I did buy both 3 packs, and still playing bortasq when I gave up odysee on fed side just because of console layout. And my KDF tac char with War Bortasq is doing +55 DPS without using much plasma explosion (only 2k DPS is PE) when I 've never been able to break throu 25-30k with any odysee.
Only thing is hard to handle on Bortasq/odysee is inertia but I found maneuverability so awfull on Scimi that I stoped playing it after a few days, it wasnt moving 1/4 speed of my Bortasqs when spec are saying it should.
So at the end of the day, if Cryptic revamp flag ships, giving up on Bortasq would be a real disapointment for me and I would boycott the 2 others just for that.
eh. unless they add a massive super trait or inbuild advantage you cant get much higher just because its a t6 ship. It gets a bit more hull, better shields. Its not getting more guns (and with beams the layout is irrelevant anyway....) so unless they get some combo of imba boff seating...
- ugly
- op
- and this ship has killed the hope of having a ship like the matha raptor or the manasa for the romulans (5 fwd weapons); i know there is the pilot ship, but this ship is more than ugly.
The Bortasqu's handling is noticeably different than the Odyssey. I.e., it's inferior to the Odyssey. The statistics are very close but there's one undeniable fact: The Bortasqu' tends to slide a lot. Once you get going in one direction, it insists on going that direction no matter what. The Odyssey is on the sluggish side of Fed Cruisers like the Galaxy. But it does not fail in handling like the Bortasqu' does. I'm not sliding several km down my original course when I'm turning to go another direction.
Even the Scimitar does not have the slide problem on the massive fail scale of the Bortasqu'.
A player can do things to improve the handling. But IMO, that weakens the striking power.
A ship like the Fleet T5U Vor'Cha, T6 Qib, T5/T6 Mogh, etc. have all the capability of striking hard but do not have to sacrifice precious build space (BOFF abilities, traits, consoles, etc) to make them fly better.
The Scimitars move a lot better than the Bortasqu. They have better inertia, higher turn rate and their 2 piece set bonus gives more turn rate than the Bortasqu set bonus.
The Scimitar does have some negatives, it's powered by a Singularity Core and it handles like a brick that's been thrown into a bowl of oatmeal. It's a strong damage ship, but man I hate flying that thing sometimes, I really think the Scimitar is the worst handling ship in the game.
Honestly, as long as they don't give the T6 access to Intel or give it some crazy OP ship trait, It won't be anything that bad. The Scimitar isn't as powerful as people think, my Romulan hardly uses it anymore, I get better performance from the Nandi. It's a good ship, it's not the 'be all end all' that people think it is.
The best part about the Scimitar was that it got people to play Romulans.
You can do that with other ships easy.
it is all about the master race with their master traits. Crit severity and chance bonuses with the battle cloak decloak and the romulan ships getting a lot of + damage or crit chance/severity bonuses for ship mastery tiers.
add in the Romulan Bridge officers of which you can slot 5 while the other races can only slot the SRO's for tactial.
It's just all of those stat increasing options + a decent/good build and you can outperform most players since either there build isn't maxed or the race has a kind of "limit" as to how much dps they can do.
That just makes the scimi's look OP especially if you have 3-4 of them add in the recluse for beta spam and it'll be over before you can join the fight in a non-prepared ship.
soooo no hate on the scimi. I think it's more hate towards how game mechanics work and the scimi can get the most out of it for dps.
On the negative front it does have a sluggish turn rate...
I've checked for inertia on both ships (your handling trouble)
http://sto.gamepedia.com/Odyssey_Tactical_Cruiser
http://sto.gamepedia.com/Bortasqu'_Tactical_Cruiser
and you were right about a tiny difference of 2 in inertia.
but when flying both, I dont see différences between handling a bortasq or an Odysee.
btw I'm not using RCS at all it would be useless without changing inertia the ship would turn a bit faster but would continue on it's original way.
I got used to that inertia trouble and can handle it so it doesnt bother me at all nor reduce my DPS (when not too much lag of course) .
it should on paper but in game it's quite different, I can handle bortasq inertia and turnrate easily when I cannot on scimi. and that without using bortasq 3 console set (which improve TR) and same engine (elite or rom one).
It's not realy same trouble but It look a bit similar with raptors and all pre T6 rom ships, they wont turn as they are supposed to do. probably central pts is too far from ship noze Idk.
it might also be me geting too use to the bortasq before scimi came out but since I can turn around most scimi players without troubles, I guess handling a bortasq isnt bad as you think it is