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STO keeps trying to force me to use DirectX 11...and freezes every time

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  • dimitrikdimitrik Member Posts: 10 Arc User
    edited September 2015
    Sorry, I should've said that it still freezes if I try to launch it the regular way, but if I go in through safe mode, it works perfect now.

    Still nada. So I have some questions for you.

    Are you going through Arc? What are you using where you're seeing success?

    What are your Gameprefs document like? PrefEntry SystemSpecs.isDx11Enabled & PrefEntry SystemSpecs.isDx9ExEnabled? Mine, I think by default, has 1 listed for each. And there's a third toggle that I've seen mentioned here, but I actually, literally can't find it on the document anywhere. If I happen to be missing a line from my Gameprefs document, that might be the culprit.

    EDIT: I found the line that seems to be straight up missing from my Gameprefs document. It's: "PrefEntry GfxSettings.DeviceType" ... so where is that supposed to appear in the document? What should it say to see things actually working?
  • methos71methos71 Member Posts: 336 Arc User
    For my part, I can say that the long nightmare seems to be over with today's patch...sorta. Thankfully I'm no longer crashing at the Iconian War splash screen. I'm finally able to login and play normally...no Safe Mode, no Command Line nonsense. Just login in and play, as I'd always done before 7/23.

    However, I have noticed a few glitches that remain. I still have to reset some minor settings (like Disable auto-equip and enable auto-loot pickup). Yet all my other settings have properly saved. Biggest remaining problem? I'm still unable to minimize the game whilst in Fullscreen mode. Any attempt to do so results in the game freezing and becoming unresponsive, necessitating a Task Manager forced shutdown of STO.

    Still, I'm thankful that login and straight up normal play is no longer a hassle for me!

    BTW, for those that might be curious, I run Windows 7 Ultimate, with an Nvidia GFX card and strictly use the old Cryptic Launcher.
    "Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
    Vice-Admiral Methos Corinthian
    methos71
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  • quepanquepan Member Posts: 540 Arc User
    edited September 2015
    well for me it went from a occasional issue , with using a work around to not at all , im on a low spec nvidia , now it just freezes on the iconian war screen to not responding . trying the usual things first like force verify to see , but im not confident in the devs doing anything about this , i played this game due to its lower requirements without having to buy a new rig to play it on . till they started messing with the Gfx in LOR its gotten worse and worse . im not amused . and if i get a better machine , thats still a TRIBBLE shoot , ive heard players with new machines have a harder time . oh well
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    Post edited by quepan on
  • methos71methos71 Member Posts: 336 Arc User
    Quepan, sorry to hear your troubles have persisted. Like you, I run STO with a low spec Nvidia (GeForce 210). Yet, I'm able to play fine with the GFX settings mostly maxxed out, with few exceptions. Since I'm now able to consistently get in normally for the first time since 7/23, I'd say that the Devs most definitely did something with today's patch. Whatever they did still wasn't a perfect fix, as I still can't minimize from fullscreen mode. Yet, for me, it's definitely fixed the crash at Iconian War splash problem.

    You are spot on about this problem adversely affecting all sorts of different system configurations though, from high end rigs to lowly antiques like our systems.

    I'd suggest describing your system setup, in case the devs have still been peeking in on this thread, in spite of their apparent silence on this issue.
    "Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
    Vice-Admiral Methos Corinthian
    methos71
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  • quepanquepan Member Posts: 540 Arc User
    ive put in a ticket with the debugging system updated post above which should have all my specs , i ran the game in a low end settings wasnt the prettiest but it worked for yrs since i found STO i cant believe one patch Killed my experience like this . ill get so far behind the curve that coming back would be almost futile if it takes months or i have to go our to buy a machine just to play a 5 yr old game ? when there are other options out there with newer hardware nor does this mean that newier hardware would fix the issue completely there are others that have state of the art machines that have issues due to the fact they cant run the game in a lower DX mode . i dont like the idea of spending money to fix someone else s mistake only to have it not work anyway
  • thedarksynergythedarksynergy Member Posts: 9 Arc User
    dimitrik wrote: »
    Sorry, I should've said that it still freezes if I try to launch it the regular way, but if I go in through safe mode, it works perfect now.

    Still nada. So I have some questions for you.

    Are you going through Arc? What are you using where you're seeing success?

    What are your Gameprefs document like? PrefEntry SystemSpecs.isDx11Enabled & PrefEntry SystemSpecs.isDx9ExEnabled? Mine, I think by default, has 1 listed for each. And there's a third toggle that I've seen mentioned here, but I actually, literally can't find it on the document anywhere. If I happen to be missing a line from my Gameprefs document, that might be the culprit.

    EDIT: I found the line that seems to be straight up missing from my Gameprefs document. It's: "PrefEntry GfxSettings.DeviceType" ... so where is that supposed to appear in the document? What should it say to see things actually working?

    I'm actually going through Steam, and I'm looking at the gameprefs, and both Dx9ex and Dx11 are enabled, and I see the DeviceType tag you mentioned, but it doesn't have a value next to it, so I can't help you there.

    Earlier today, I knew that a patch came out for STO, so I read the patch notes, and was looking for anything that would have anything to do with the problems we've been having, and I didn't see anything.

    I decided to boot up the game anyway in safe mode/force verify and see if it had changed, incredibly enough, I made it past the splash screen and the character screen and was able to play for a couple hours. Later, I tried to boot it up normally without safe mode and it crashed again. So then I booted it up just in Safe Mode and was able to get into the game again.
  • dimitrikdimitrik Member Posts: 10 Arc User
    Where does the DeviceType tag appear on the list of the Gameprefs document? I'm strongly considering just implanting it manually.

    I uninstalled both my freestanding client and the Arc version. Totally got rid of Arc. I reinstalled the standalone client, and there's no change. If I can implant the DeviceType thingie in the document and it not change anything, I'm going to try running it from Steam. Who knows? Third version might be the only stable one.

    Please let me know exactly where the DeviceType line appears in the lineup and exactly what it says verbatim! I'm sorry to be a bother, but I wanna make sure nothing is wonky, y'know?
  • thedarksynergythedarksynergy Member Posts: 9 Arc User
    dimitrik wrote: »
    Where does the DeviceType tag appear on the list of the Gameprefs document? I'm strongly considering just implanting it manually.

    I uninstalled both my freestanding client and the Arc version. Totally got rid of Arc. I reinstalled the standalone client, and there's no change. If I can implant the DeviceType thingie in the document and it not change anything, I'm going to try running it from Steam. Who knows? Third version might be the only stable one.

    Please let me know exactly where the DeviceType line appears in the lineup and exactly what it says verbatim! I'm sorry to be a bother, but I wanna make sure nothing is wonky, y'know?
    In between these two lines for me
    PrefEntry GfxSettings.DefaultFov 0
    
    PrefEntry GfxSettings.DeviceType
    
    PrefEntry GfxSettings.DisableSplatShadows 0
    
  • dimitrikdimitrik Member Posts: 10 Arc User
    How bizarre. I don't have ANY of the things you've listed. I wonder if they're added to the document after you get in the game. That's all I can surmise.

    So I guess I get to try Steam today.
  • commodoreshrvkcommodoreshrvk Member Posts: 477 Arc User
    edited September 2015
    This is the list of things that I have tried:

    1 - fresh install of operating system
    2 - fresh install of STO from disk and ARC
    3 - flushed my DNS
    4 - reset my IP address
    5 - replaced my ethernet cable
    6 - turned firewall off
    7 - ran in Safe mode
    8 - updated my graphics drivers
    9 - allowed all programs to run as administrator
    10 - ran the gameclient on every possible compatability mode
    11 - shut all non-essential programs
    12 - cleared internet cache
    13 - purchased a new modem
    14 - had a ISP tech out to check my internet signal
    15 - ran multiple tracerts, pathpings, and ping tests
    16 - deleted old gameclient files and redownloaded
    17 - force verified
    18 - tried both the US and EU log in proxy's
    19 - command line hacks
    20 - ran with every choice of direct x
    21 - shut down all anti-virus software

    That is what comes to mind right now. I have tried many other things. So...the long story short...after watching my system monitor I see that at about 95% loading the gameclient.exe stop communicating with the server. This appears to be the issue for some of us and I think all these problems are related. We were told they were fixed and a Cogentco issue, well I get past the Cogentco backbone and everything bottlenecks and times out at the second to last hop at Cyptic.
  • dimitrikdimitrik Member Posts: 10 Arc User
    After a few days of communicating with support, updating my graphics driver solved the problem.

    They recommended I do that as a last-ditch effort (I should've thought of it myself, admittedly), after telling me my machine was simply incapable of running the game.
  • smeeinn1tsmeeinn1t Member Posts: 618 Arc User
    edited September 2015
    dimitrik wrote: »
    After a few days of communicating with support, updating my graphics driver solved the problem.

    They recommended I do that as a last-ditch effort (I should've thought of it myself, admittedly), after telling me my machine was simply incapable of running the game.

    Just done the same and it seems to have worked, I don't actually have time to play today, but I got in no problem without having to start in safe mode and all my settings seem to be just as I left them. I shall have more time this evening and see how it goes.​​
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  • velquavelqua Member Posts: 1,220 Arc User
    I was really hoping today's patch would deal with this, but no luck. I am still having issues trying to login under Normal mode. For whatever the reason, the game is still trying to use version 11 instead of 9. I am able to run the game in Safe Mode, but I am seriously getting tired of having to deal with logging in the game that way. I hope this gets fixed in Season 11.
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  • jasadusjasadus Member Posts: 10 Arc User
    I didn't want to resurrect an old thread but I'm having an eerie similar issue since the New Dawn update.

    Thing is when I put "-d3d11Enable 0 -d3d9Enable 0" into the command line I'm getting:

    "Unrecognized command: d3d9Enable 0Unknown command "d3d9Enable".

    Any of you fine gents know what that might mean?

  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    jasadus wrote: »
    I didn't want to resurrect an old thread but I'm having an eerie similar issue since the New Dawn update.

    Thing is when I put "-d3d11Enable 0 -d3d9Enable 0" into the command line I'm getting:

    "Unrecognized command: d3d9Enable 0Unknown command "d3d9Enable".

    Any of you fine gents know what that might mean?

    Well, here is something interesting. This computer has a dedicated GPU yet:

    Prefentry SystemSpecs.Videocarddeviceid 294
    Prefentry SystemSpecs.Videocardname "Intel(R) HD Graphics 3000"
    Prefentry SystemSpecs.Videocardvendorid 32902
    Prefentry SystemSpecs.Videodriverstate 0
    Prefentry SystemSpecs.Videodriverversion 9.17.10.3223
    Prefentry SystemSpecs.Videomemory 512

    Why the heck does it default to the CPU graphics and how can I change it?
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    jasadus wrote: »
    I didn't want to resurrect an old thread but I'm having an eerie similar issue since the New Dawn update.

    Thing is when I put "-d3d11Enable 0 -d3d9Enable 0" into the command line I'm getting:

    "Unrecognized command: d3d9Enable 0Unknown command "d3d9Enable".

    Any of you fine gents know what that might mean?

    I banged my head like crazy, and found the command for you:

    -d3d11enable 0 -d3d9ex

    or

    -d3d11enable 0 -d3d9

    Either works, and it seems to have taken care of the D3D crashes and map transition junk. Frankly, they should default to direct X 9EX until they fix the DX11 problems.
  • jasadusjasadus Member Posts: 10 Arc User
    edited October 2015

    I banged my head like crazy, and found the command for you:

    -d3d11enable 0 -d3d9ex

    or

    -d3d11enable 0 -d3d9

    Either works, and it seems to have taken care of the D3D crashes and map transition junk. Frankly, they should default to direct X 9EX until they fix the DX11 problems.

    Still can't get past the splash screen -.- keep getting a D3DERR_INVALIDCALL error.
    Thanks anyhow.
    Well, here is something interesting. This computer has a dedicated GPU yet:

    Prefentry SystemSpecs.Videocarddeviceid 294
    Prefentry SystemSpecs.Videocardname "Intel(R) HD Graphics 3000"
    Prefentry SystemSpecs.Videocardvendorid 32902
    Prefentry SystemSpecs.Videodriverstate 0
    Prefentry SystemSpecs.Videodriverversion 9.17.10.3223
    Prefentry SystemSpecs.Videomemory 512

    Why the heck does it default to the CPU graphics and how can I change it?

    You could try putting in the specs of your GPU into the Gamepref file and set it to read only.
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