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Tier 6 Pilot Ship Now Live!

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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited May 2015
    I just got an update I added something to the Q/A section

    Q: Are there any restrictions to using Pilot Maneuvers?

    A: Yes. These Tactical Maneuvers are disabled while your engines are offline, you are cloaked, or you are under the effects of skills such as Eject Warp Plasma, Gravity Well, and Tractor Beam

    Or when you're in sector space .




    ... I'm guessin'...
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited May 2015
    coffeemike wrote: »
    Can we use the Defiant Class skins on the Fed ones?

    If we could it would be stated.

    They are too big to be a defiant variants anyways.


    The one design I like is the Mercury, but I'm going to save my money for the T6 Defiant.

    We all know one is going to come, it is only a matter of time.
  • spyralpegacyonspyralpegacyon Member Posts: 408 Arc User
    edited May 2015
    /e quietly shelves whatever plans I had for Ren at 50
    /e makes with the grabby hands at the Icarus
    tumblr_n1hmq4Xl7S1rzu2xzo2_400.gif
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited May 2015
    swamarian wrote: »
    They already have 11 consoles.
    No fleet version for you!

    Correction: they already are fleet quality. Fleet is a mod that gives 10% hull 10% shields and one console. All lockbox, lobi, and most bundle ships have this mod "baked in" to use the devs words.

    So these are fleet quality ships. Just like the scimitar and others before them.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited May 2015
    So that science console + grav well is going to be mighty interesting. That's effectively a double whammy of spacial anomalies thrown out in one go.
    Plus a passive boost for exotic damage.

    Hello pilot torp boat with grav wells for extra damage. :cool:
    SulMatuul.png
  • drbiteydrbitey Member Posts: 57 Arc User
    edited May 2015
    im hoping the microprojectiles will only move small foes (no cube/entity/large ship) just like repulsors tired of players spreding out npc's not good for team missions involving control of foes when they are thrown in random directions.

    pvp big cruisers skilled against holds should not be affected by abilities/ consoles using graviton gen skill
  • amezukiamezuki Member Posts: 364 Arc User
    edited May 2015
    That Mercury is one vertical stabilizer away from being a Vic Viper. I don't even fly 'scorts, and I'd consider that just for the visual resemblance. XD Too bad there aren't any hull parts I can swap in to make it that way.
    Fleet Admiral L'Yern - Screenshot and doffing addict
    Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
  • lyanaarlyanaar Member Posts: 148 Arc User
    edited May 2015
    So tell me...which dev is a Starcom Fan?

    http://www.figurerealm.com/Galleries/starcomcoleco/ShadowBandit1.jpg

    The Romulan Okhala looks almost like this one

    ANSWER ME ! :D
  • sufreasufrea Member Posts: 11 Arc User
    edited May 2015
    Mmm.

    Someone put some serious work into the design of these ships. The Klingon ships finally look like they're making technological progress while still retaining the Klingon's "out-for-blood" feel to it. Even without cloak these ships would be hard to spot.

    The Romulan ships definitely have a more predator feel to them, too. Maybe they're a little too insect-like, but I'm not complaining, as I like the look. It's possible all that pale green simply reminds me of grasshoppers. Oh... now I'm really curious what these specific ships would look like with different skins.

    The Fed ships? Hrn... I won't use these ships, but... These ships: the look, the utility, and the consoles are so well designs I want to buy them simply to support production of more of these kinds of ships. As for the reason why I won't use them is because I focus on exotic damage, in science ships. Which is painful, because I can clearly see that a great deal of attention was allotted to giving exotic damage captains something to have fun with.

    Will I buy these? If I do, it won't be right away. It's too bad you guys didn't make a science ship, but if this is the quality of ship you'll be releasing for future ships, then I'm definitely interested in future releases.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited May 2015
    Hm.

    I've learned my lesson well that I end up buying ships I rarely ever fly on any character, so I'm going to approach with caution. I will NOT be buying the mega bundle at this early stage.

    I like the visual design of all of the Federation variants and if I were going to buy a faction bundle this would be the one. But I'm super tempted to hold out and see if/when they come out with a T6 version of the Defiant. They've already done T6 Intepid and Galaxy variants, so a new Defiant variant is a no-brainer.

    I'm a little less enthusiastic about the visual design of the Romulan and KDF variants.

    On the Rom side, I do like the Jaeih science variant and I'm kind of interested in that one. But I'm not really sure that I like it better than my Faeht Intel warbird. Neither of the other two variants interest me much. I can't really speculate on what other T6 variants they might have in the pipeline, because I can't see them doing a T'liss/T'varo variant.

    KDF side, I like the Klavek and Kortar variants better than the Qui'Tu. I really like the broad wingspan of the Kortar... it gives it a look of grace and deadliness. The look of the Klavek suggests streamlined maneuverability. But having a strong conviction that there will eventually be a T6 Bird of Prey I'm going to hold out and see what the future brings.

    In short, I don't see a strong reason not to wait to buy any of these ships. I can always revisit the option when I see what else they have to offer a little bit down the road. The Pilot Maneuvers mechanic is really interesting, though, and I'd bet that they won't offer it on any other ships. The ability to equip five dual cannons in the forward arc is also tempting.

    If I were a PvP player I would jump on this because the dogfights would be epic.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • rnaughtrnaught Member Posts: 3 Arc User
    edited May 2015
    Okay, I said it the other day that the ships that were shown were 'TRIBBLE'. After seeing all the ships now, I was right that the ones shown *were* TRIBBLE.

    The other 6 range from TRIBBLE to very nice. I'll break down *my* opinion of the LOOK of the ships going from worst to best. I'll start out with...

    The Romulan ships

    Jaeih Class - Where do I start with this abomination? Nothing about it says "bird of prey" as is somewhat customary with Romulan ship design. It looks like a bug and doesn't even remind me of any flying animal. Not a good looking ship on its own. BUT, I would be curious to see if any of the parts would make for an interesting kitbash.

    Khaiell Class
    - Again, not a bird of prey, but it does remind me of a flying animal at least. To me, it looks like a bat walking. Not a horrid design but not something I would fly. Again, kitbashing may turn out to be interesting.

    Okhala Class - Another ship that reminds me of a walking bat, or perhaps even a pterodactyl with that pointy nose. The best of these Romulan ships but that's not saying much.

    The Klingon ships

    Qui'Tu Class - This thing needs to eat a sandwich. It's like looking at some super models, they're supposed to be attractive but you swear if a strong breeze came along they would blow away. Or if you patted them on the back you'd snap them in half. While it does hold true to the Raptor line, it just looks far too fragile.

    Klavek Class - A bit 'beefier' looking than the Qui'Tu, this ship actually looks pretty good. Except for the frisbee someone attached to the neck. Yuck. Kitbashing might help that though.

    Kortar Class
    - Finally, a ship that I have no complaints about. THIS thing looks Klingon, it looks tough. Nice, very nice indeed.

    The Federation ships

    Ajax Class - Am I a starship captain or a bull rider? Seriously, nose rings? Granted, they aren't nose rings but they are visually unappealing and if they are what they look like (coolant or power conduits), putting them on the front of the ship with no armor is just asking for trouble. Cover that stuff up. Also it has some serious 'flying brick" aesthetics going although for some reason I like the wings. Kitbash time?

    Mercury Class - Definitely getting a Defiant vibe from this ship. While it's an okay looking ship, something about it just seems off to me. Can't put my finger on it, but definitely better than the Ajax.

    Icarus Class - Now this is a mighty fine looking ship. Again, feeling the Defiant legacy here and for me, everything just clicks. No kitbashing needed, I'd happily fly this ship.

    So, IMO, of the 9 ships, 2 are great, 2 are ok and the other 5 would likely never see the light of day aside from stealing the consoles off them and getting the traits unlocked. Considering we can choose any look for the ships, that isn't that big a deal.

    If I get the 2 ships I want, but also want the consoles and eventually the traits, I have to buy the other 4. So I buy the 9 ship bundle to save some money, otherwise for the Fed/Klingon ships alone it would be $180. So, $120 for the 2 ships I want plus the ability to get the consoles and traits off the other 4 ships and get the Romulan ships basically for free.

    Or $60 for 2 ships but no other consoles or traits or 'ship costume' parts to kitbash with. Add in that I prefer the console and BOff layout of the engineering ships compared to the tactical versions (the science versions won't even get a second look from me) and well, it doesn't seem to be that big a problem.

    Now, this isn't to say I'm going to buy these ships, because I'm not going to. Maybe during a sale I'd consider them, but when the next one rolls around, that's when I'll likely buy the Command 9 ship bundle. So these Pilot ships are at the earliest 2 ship sale events away for me, at least. And if there turns out to be an Iconic Pilot ship pack between now and then, which seems probable, these may not get bought at all.

    All in all, my initial sentiment holds.

    Pass. At least for now.
    Make a man a fire and keep him warm for the day.

    Set a man on fire and keep him warm for the rest of his life.
  • therealgurutherealguru Member Posts: 155 Arc User
    edited May 2015
    personally I find all those ships ugly like hell

    Cryptic, keep doing good things for the game. good job .......:rolleyes:
    My Dm videos - My Yt channel

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    In Space, drinking or piloting, you must choose ! If you drink, put on the autopilot ;)
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited May 2015
    This time i won't do a complain post :P, because the design of these ships is really nice, i love them. GG to the "graphic" guy ;)
    Also, these ones will be fast as hell under certain builds :eek:
  • equipollent1equipollent1 Member Posts: 7 Arc User
    edited May 2015
    These Pilot ships have very impressive designs.

    Compared to that previous Cross Faction Cruiser Bundle it seems the KDFs didn't get unnecessarily nerfed in stats neither.

    If there's ever a perfect storm of sales, Zen & ships, it will be tempting.

    Yeah I know I should've bought about a week ago when Zen was on sale (DOH).

    Interesting console features too, but to me, I concede I don't know the game well enough, they don't seem too much better than normal escorts though.

    Again, very well designed. I'm looking forward to viewing some YouTube of them once released.
  • alsayyidalsayyid Member Posts: 115 Arc User
    edited May 2015
    I feel compelled to post. I have dabbled in various ships, mostly to support the KDF. Very rarely does anything truly grab me with both stats and visuals. And I was determined to not purchase anything...

    However, the new KDF ships seem like something I REALLLLLLLLY want. I feel my determination melting away. The love the look. I understand many KDF ships are like A10 Warthogs or Apaches in space and I enjoy that. But it was interesting to see the design elements of a familiar look and take a slightly different turn. I cant wait to take a closer look at the model.

    So I give my regards to the art team. Some may not agree with me and that's okay. But me personally I love it so far.
  • laferrari1laferrari1 Member Posts: 434 Arc User
    edited May 2015
    If they make a Pilot Defiant....

    Flames, thuderstorms and sparkles I would be doing as I'd be 100% bent on becoming the top dog PvP Defiant guy.

    I did it once, I can do it again :P

    So yeah, I'm going to pass these and hold my breath on T6 Defiant.
    I need to get to him. I can't just leave him out there alone. - Sometimes you've got to makes sacrifices, Lara. You can't save everyone. - I know about sacrifices. - No, you know about loss. Sacrifice is a choice you make. Loss is a choice made for you. - I can't choose to let him die, Roth.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited May 2015
    Not my type of ships.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • toivatoiva Member Posts: 3,276 Arc User
    edited May 2015
    dabelgrave wrote: »
    I think you're mixing 3 Mastery packages into 2:

    Destroyer
    Precise Weapon Systems
    Enhanced Weapon Banks
    Devastating Weaponry
    Enhanced Weapon Systems

    Escort/Raptor
    Precise Weapon Systems
    Tactical Maneuvering
    Enhanced Weapon Systems
    Devastating Weaponry

    Raider
    Precise Weapon Systems
    Tactical Maneuvering
    Enhanced Weapon Systems
    Enhanced Weapon Banks

    Nono.

    There are these three packages (on non-warbirds):

    Raptor/Destroyer: (as on Chel Grett, Fleet Somraw, Fleet Qin, Adapted destroyer, hazari destroyer, Nicor bioship, ...)
    Precise Weapon Systems
    Enhanced Weapon Banks
    Devastating Weaponry
    Enhanced Weapon Systems

    Escort: (afaik all FED escorts, JHAS, JHSS, Hunter escort, S'golth, Manasa, Contortrix, Mat'ha raptor, Pilot raptors, ...)
    Precise Weapon Systems
    Tactical Maneuvering
    Enhanced Weapon Systems
    Devastating Weaponry

    Raider: (Aquarius, KDF BoPs, Kazon raider, Plesh Brek, ...)
    Precise Weapon Systems
    Tactical Maneuvering
    Enhanced Weapon Systems (Actually, they get Devastating Weaponry)
    Enhanced Weapon Banks


    In red, there are bugs, inconsistencies. raiders currently get +2,5% CritH instead of +10% to energy/kinetic damage and the new T6 raptors somehow got escort mastery packages.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • iconiansiconians Member Posts: 6,987 Arc User
    edited May 2015
    Yep, more T6 ships I won't buy. I'll wait for the Risa summer event to grind out a T6 Pilot ship.

    Maybe if I wasn't so paranoid about whatever purchase I make being rendered obsolete in 6 months to a year, I'd be more willing to throw Cryptic a few bucks.

    But hey, apparently there are enough players out there with poor impulse control (pun intended) who just can't resist getting the new shiny. So, thanks for supporting the game so I don't have to.
    ExtxpTp.jpg
  • dongemaharudongemaharu Member Posts: 544 Arc User
    edited May 2015
    Not really. What we are going to see is a lot of USS Flash Gordon's, USS Ming the Merciless, and USS Hawkmen ... Diiiiiiive

    Oh, now you've gone and done it. "DIIIIIIIVE!"
  • toivatoiva Member Posts: 3,276 Arc User
    edited May 2015
    Now that I've uncovered the mastery passive shenanigans, I can get to commenting on the ships themselves:

    Aesthetics: The KDF raptors look great. I'm not entirely convinced by the zigzag skins, but another material will fix that. The ROM ships look weird, but the good kind of weird. I'm pretty sure I could at least make a lovely kitbash of them. The FED ships are visually descended from the Defiant, while becoming even less appealing. As I've never been a fan of the Defiant, it's clear I don't like these either. On the other hand, I'd consider them a better effort than the Phantom (or the Armitage, or any patrol escorts but the Tempest, ...).

    Stats: :P These all get a turn rate of 20. That's more than the Faeht, T'Varo or Manasa. It's the same as the turn rate of the JHAS/JHSS. On top of that, they all get 5 front weps and 5 tac consoles. On top of that, FED pilot ships get better shields than any other FED escorts. KDF pilot raptors get better shields than any other raptors. (The ROM pilot warbirds are the only ones to get slightly less shields than other tactical warbirds.)
    For all that, they pay with their hulls. BUT, still have more hull than the Risian corvette.
    Add to that they all get the pilot manoeuvres and you got a highly OP mix.

    Basically only the ROM versions are comparable with other ROM warbirds because other ROM warbirds were noticeably better than FED/KDF tactical vessels. KDF and FEDs get raptors and escorts that outclass anything else they could get unless you base all of your build on hull hp.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • questeriusquesterius Member Posts: 8,485 Arc User
    edited May 2015
    Too bad the science variants do not have access to a secondary deflector. Would have been an instant success story for the klingons and romulans.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    Hrmm, it's kind of rough - sitting here - wondering if I want to drop out 3000 Zen for a microtorpedo trait...
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited May 2015
    laferrari1 wrote: »
    If they make a Pilot Defiant....

    Flames, thuderstorms and sparkles I would be doing as I'd be 100% bent on becoming the top dog PvP Defiant guy.

    I did it once, I can do it again :P

    So yeah, I'm going to pass these and hold my breath on T6 Defiant.

    And I'd bet that the T6 Defiant will have a Pilot seat. But I'll also bet that it doesn't come with the nifty Pilot Maneuvers. It should, but it won't. The Iconic cruisers didn't get the Inspiration mechanic of the Command bundle either, if I'm remembering correctly.

    What I would like to see is to have them reclassify the T6 Defiant as a Heavy Raider so that it gets the Flanking bonus. And the ability to use the cloaking console and the quad cannons to complete a set. And an Intel seat to go with the Pilot seat, as long as I'm wishing for stuff. It would complete the package and complement what I want to see in a T6 BoP.

    THAT would be a blast to fly. :D <-{shivers}
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • trillbuffettrillbuffet Member Posts: 861 Arc User
    edited May 2015
    iconians wrote: »
    Yep, more T6 ships I won't buy. I'll wait for the Risa summer event to grind out a T6 Pilot ship.

    Maybe if I wasn't so paranoid about whatever purchase I make being rendered obsolete in 6 months to a year, I'd be more willing to throw Cryptic a few bucks.

    But hey, apparently there are enough players out there with poor impulse control (pun intended) who just can't resist getting the new shiny. So, thanks for supporting the game so I don't have to.

    My KDF assembly line brings me so much to spend most of the time I cannot resist. Its not that I like the ships its just something to spend that dilithium on lol. The raptor I really like it but the problem I have isn't much of a complaint as an expectation of the term pilot with KDF screams bird of prey but I understand why they did it a raptor because there are so few(a lot of them weren't worth a TRIBBLE) but this one would help flesh out some missing areas so in a sense we(the KDF) actually asked for this but somewhat wanting a bop too :D
  • toivatoiva Member Posts: 3,276 Arc User
    edited May 2015
    I forgot to mention how strikingly similar lines the KDf pilot raptors have to the Babylon 5 White Star vessels.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • optyk1optyk1 Member Posts: 0 Arc User
    edited May 2015
    iconians wrote: »
    Yep, more T6 ships I won't buy. I'll wait for the Risa summer event to grind out a T6 Pilot ship.

    Maybe if I wasn't so paranoid about whatever purchase I make being rendered obsolete in 6 months to a year, I'd be more willing to throw Cryptic a few bucks.

    But hey, apparently there are enough players out there with poor impulse control (pun intended) who just can't resist getting the new shiny. So, thanks for supporting the game so I don't have to.

    LOL

    Please do continue to grind -so others don't have to. You seem to not know how FP2 models work and how they need to keep a balance of paying players vs free players. It's called the 'Conversion Rate'. The 'grind', is designed to do exactly what you just said you are going to do; which helps player retention. +1 on Cryptic/PWE.

    No one plays for free fyi. When you do, you're actually a product — one the game maker is selling to the paying player base(to keep the conversion rate healthy).

    So, thanks for working for free so I don't have to. Everyone does their part!
  • swalldevswalldev Member Posts: 15 Cryptic Developer
    edited May 2015
    Thought I would share a gif of the pilot ships

    enjoy

    The Pilot Ships' mobility in action
    Swallrus
    Art Lead
  • lan451lan451 Member Posts: 3,386 Arc User
    edited May 2015
    swalldev wrote: »
    Thought I would share a gif of the pilot ships

    enjoy

    The Pilot Ships' mobility in action

    Whaaaaaaaaaaaaaaaaaaaaaat!

    Dude that's crazy lol. I love it.
    JWZrsUV.jpg
    Mine Trap Supporter
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited May 2015
    toiva wrote: »
    KDF and FEDs get raptors and escorts that outclass anything else they could get unless you base all of your build on hull hp.

    These things scream to build toward DPS, maneuverability, and speed tanking. Building for damage mitigation would just be gimping them. I'm not a buildcrafter and even I can see that.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
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