I guess the title says it all. I am trying to bring up a level 10 Klingon, but 3 times I got bored waiting to get to my destination. Well.. I logged in twice, and tried to transwarp for a price, but I keep ending up by Quo'nos when my destination is Cursa.
I wonder if I'll be there when I finish posting this?
it took just as long before only the journey was broken by more boring sector changes/loading it just seems longer now because we don't have the breaks in travel.
personally I think its great, sometimes I can enjoy the trip others I can nip off to the loo or make a cuppa and get back just in time to arrive.
I take it when you say you logged in twice you were hoping that you could log out and keep going, well no - when you log out you stop.
most of the missions from each storyline are in much the same area so providing you don't keep returning to qo'nos after each episode your travel time shouldn't be too bad.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I disagree strongly with the OP. If anything, taking a little bit more time to get from there from here is beneficial. Makes one appreciate the capabilities of a faster ship better. Like a great many people who play this game, the OP has a badly overdeveloped sense of "want it now! For free too!" There are a very large number of browser games available on Facebook which allow a player to merely click once and win. Perhaps these would be a more suitable entertainment outlet for him.
A six year old boy and his starship. Living the dream.
The moment I read this a little more of my gamer self died. Some of you are too obsessed with measuring your rewards per minute and crying 'grind'. You've stopped playing games and started hammering the lever and squeaking loudly when the pellet doesn't come out as fast as you wanted.
I call that sort of complaint the "But I'm Not Having Fun Efficiently Enough! Syndrome."
It's sad when all people want is the destination, and aren't taking the time to enjoy the journey. I don't think any of these people are sitting there in real life thinking, "man, I can't wait until I collect Social Security! Can they lower the age of access?"
This has always been the case for KDF. For the starting missions you had to fly to almost the edge of the map (Gamma Orionis). At low level there is not much to do, no doffing, not checking equipment/set up, you don't have it. You have to sit it out.
Since the new sector space, I hardly ever use transwarp. In fact I like to fly through this space. With the old sector blocks, whatever you were doing, everytime you were interrupted for warping to the next sector, which not alwys was the right one. This and the loading screens was reason to use every possibility of transwarping, free or ec.
the fact there's nothing to do is something that should be addressed though ( but like you said : this applies to all factions ). You have marvelous interiors of ships and can't do anything with those . There's nothing to do while traveling . That's unexplored territory for the developers with tremendous possibilities . Technically the interior is a seperate instance but I'm positive there's a work-around for that .
Imagine you could do all kinds of stuff while traveling ( purely optional) , that could be great content and would instantly solve everything the OP mentions . I don't mind the travel-time at all though but I have been playing for quite some years and got used to it .
but they could shorten jourey time ( or at least perception ) by adding "traveltime content ". So we have two possible solutions to what the OP is on about ( regardless if you agree/disagree with him , let's think solution-based here for a sec) :
- traveltime content ( in your ship and in space )
- consumables granting quantum slipstream as mission-rewards for low levels players
Don't suppose you've ever played anything like World of YouKnowWhat (or just about every other MMO in the world) where you have to run everywhere for the first 40 levels or so....
I haven't played that game, but I played TOR, and ... ME HATEZ IT. At least in STO, space is mostly empty and has no unclimbable mountains.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I was leveling a toon when the sector map change occurred. It changed absolutely nothing for me.
There is nothing to do in sector space. Why spend any time at all there when you have options to skip it?
For me, all the work Cryptic put into this change is wasted effort. They should have worked on something that can be played instead of what is glorified eye candy.
I was leveling a toon when the sector map change occurred. It changed absolutely nothing for me.
There is nothing to do in sector space. Why spend any time at all there when you have options to skip it?
For me, all the work Cryptic put into this change is wasted effort. They should have worked on something that can be played instead of what is glorified eye candy.
sector space is now full of all those anamolies and other things that used to be in the exploration zones. you can fly around and just discover nebula, and stuff, and scan them to get crafting supplies. it's like the first step at bringing exporation back to sto. that is a big deal even if all you see is eye candy.
Ahhhh... Freelancer... The heady days of trying to make a cargo run from Manhatten to New Berlin to earn 250k in credits, and meeting a pack of VHF flying Titan-Boyz from Clan Mc Noob-Killer telling you they 'own' the Texas jumpgate, and it's 1 million creds in 'Jump Tax' each way...
And no chance to fight your way through because the mod's admins/devs have decided you need a 2 million cred license to get a cargo ship you can put decent armour/guns on.
And then yopu find out your ship is forfeit because a 'roleplayer' typed a quasi illiterate post on the forum RP thread where they said you lost your ship to them playing poker in a bar in a system you've never actually been to
Close to (if not) the best space sim ever ever. I still bust that out from time to time.
Piece of advice my friend. In skill, under engineering, Lt selection, the one that are open at the begining of the game, right there on top, Drive Coil. increases sector space speed.
Its not going to make you Flash Gordon. But ti will help.
Cool I hadn't noticed those. Only thing I noticed was a derelict ship orbiting a star when I exited a mission that you could scan for crafting TRIBBLE.
yeah, there's nebuli, derelict ships, comets, and other such things hidden through the sector space now.
Piece of advice my friend. In skill, under engineering, Lt selection, the one that are open at the begining of the game, right there on top, Drive Coil. increases sector space speed.
Its not going to make you Flash Gordon. But ti will help.
Ummm Driver coil does jack for anyone who does NOT have the Borg Engines. When leveling up your sector space travel is based on the mk of your core. Mk 1 is warp 1... mk 5 is warp 5.
Pumping Driver Coil points does NOT increase it at ALL. For any boost you need the Borg Engines, then the driver coil will boost your speed past the cap of Warp 10. Driver Coil also boosts your slipstream speed... but you cant get that till your L50.
Ummm Driver coil does jack for anyone who does NOT have the Borg Engines. When leveling up your sector space travel is based on the mk of your core. Mk 1 is warp 1... mk 5 is warp 5.
Pumping Driver Coil points does NOT increase it at ALL. For any boost you need the Borg Engines, then the driver coil will boost your speed past the cap of Warp 10. Driver Coil also boosts your slipstream speed... but you cant get that till your L50.
Huh? This post is full of demonstrable misinformation.
First of all, warp core mark level is not a 1:1 translation to warp speed. A Mk I core is NOT limited to warp 1, which anyone can see for themselves by looking at the item tooltip.
Driver Coil is part of the calculation that determines Sector Space speed, regardless of what kind of engines you have. The reason why most people think it does nothing without Fleet or rep engines is because without them you're capped at Warp 10, and the bonus from DC will cap you out quickly even at low mark levels.
As with the core speeds, this is completely trivial to test for yourself. Take a new character, get them only far enough to put some points in DC, and hover your throttle to see your precise speed.
Fleet Admiral L'Yern - Screenshot and doffing addict
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
Sector map is "ooo ahhh, pretty. Are we there yet?"
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
for rapid travel there is transwarp, transwarp coils, slipstream, transwarp engines.
Star Trek is about space exploration: seriously what's wrong with you waiting a couple mins to get to the destination? Janeway did go through our current Delta Quadrant in seven years with several shortcuts, while we take no time to go through it.
ffs. if you wanna do that fast then go around a race track with a car: whelp, it might even take longer!
I need to get to him. I can't just leave him out there alone. - Sometimes you've got to makes sacrifices, Lara. You can't save everyone. - I know about sacrifices. - No, you know about loss. Sacrifice is a choice you make. Loss is a choice made for you. - I can't choose to let him die, Roth.
Ahit all. I am trying to bring up a level 10 Klingon, but 3 times I got bored waiting to get to my destination. Well.. I logged in twice, and tried to transwarp for a price, but I keep ending up by Quo'nos when my destination is Cursa.
I wonder if I'll be there when I finish posting this?
Ah!.... Someone....has not played EVE Online or seen YouTube videos about it....
The waiting time in sector space is relatively... Nothing...
Huh? This post is full of demonstrable misinformation.
First of all, warp core mark level is not a 1:1 translation to warp speed. A Mk I core is NOT limited to warp 1, which anyone can see for themselves by looking at the item tooltip.
Driver Coil is part of the calculation that determines Sector Space speed, regardless of what kind of engines you have. The reason why most people think it does nothing without Fleet or rep engines is because without them you're capped at Warp 10, and the bonus from DC will cap you out quickly even at low mark levels.
As with the core speeds, this is completely trivial to test for yourself. Take a new character, get them only far enough to put some points in DC, and hover your throttle to see your precise speed.
Sure it isnt 100% perfect mk 1 = warp 1... but it's close enough... take a look at sector space.
also the cap is not warp 10... it's 9.97 or so.
it's called rounding... something we picked up while in math class. so yeah while warp 4.96 is not really warp 5... it's close enough to call it warp 5 for a mk 5 core.
edit: also I still maintain the driver coil does jack for sector space if you do not have transwarp engines... I use to dump points into driver coiles... max 9. I'll check on my next Deltra Recruit... to see if it increases the warp speed at sector space... if it does then it would help you hit the cap of warp 10 earlier... but probably the boost isnt high enough to matter, well see.
Sure it isnt 100% perfect mk 1 = warp 1... but it's close enough... take a look at sector space.
also the cap is not warp 10... it's 9.97 or so.
it's called rounding... something we picked up while in math class. so yeah while warp 4.96 is not really warp 5... it's close enough to call it warp 5 for a mk 5 core.
I was trying to be courteous about this, but if you're going to mouth off with unearned condescension about someone's math skills, you'd better make sure that your own ducks are in a row first.
So I will lay this out in blunt terms: you have absolutely no idea what you are talking about on this subject. None. Your assertions are opinion and conjecture that have no basis in actual observed game mechanics, and those opinions are factually wrong in ways that are completely trivial to verify. Your ignorance is not the problem here. The problem is your insistence on spreading misinformation even after having it corrected, with no apparent desire to confirm that what you're writing is accurate.
The base warp speed for a starting character with standard-issue gear is warp 5. Don't believe me? Try it yourself. Spin up a new toon, spend 10-15 minutes running through the tutorial, and get to sector space. Hit the throttle. Then hover the throttle and see what it says your speed is.
Your sector space speed is further increased from that base by your character level, gear, and Driver Coil skill. Don't believe me? Test it out.
edit: also I still maintain the driver coil does jack for sector space if you do not have transwarp engines... I use to dump points into driver coiles... max 9.
You are of course free to maintain whatever beliefs you hold about this subject. Belief is what you are left with when you don't have facts, and the universe does not care what you believe.
I'll check on my next Deltra Recruit... to see if it increases the warp speed at sector space... if it does then it would help you hit the cap of warp 10 earlier... but probably the boost isnt high enough to matter, well see.
Protip: in the future, it's a good idea to perform the test before announcing your conclusions. It saves quite a bit of embarrassment and retraction.
Fleet Admiral L'Yern - Screenshot and doffing addict
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
what embarrassment? I am L60 I do NOT have Borg Drives, in fact none of them do... my max warp is 10. One toon have driver coils at 9... does jack. ABSOLUTE FACT.
It does not help you go faster than the cap. It may help you hit it before you get a mk 10 core... maybe at mk 9... /shrug but not a real help.
while leveling from 1 to 50... most folks spend points in weapons, shields, hull, potential and efficiency or power levels, part gens, flow caps... than coils. If they do spend it... it's rare if it's full 9 ranks of it.
I probably will need to respec some toons to get some in coils, and acquire the borg engines on all the toons to keep on hand to swap in and out for travel due to this revamp... but for folks leveling up now... travel is a beeotch. it is not fun or enjoyable.
coils without borg engines does not help travel in any meaningful way in sector space.
Huh, I have no problem at all with the new sector space other than the transwarp costs are far too high especially for new players.
On the other hand its much easier to find your destination now and auto-navigate is my friend. I can set my destination, sit back and do my DOFFing, or go to the bathroom, or get a drink, or chat to my friends/fleet while my ship auto pilots to the system I want.
Overall I really like the new sector space. Doesn't need any changes except for lowered transwarp costs. Even the lighting level is good. The galaxy is a big, dark place.
what embarrassment? I am L60 I do NOT have Borg Drives, in fact none of them do... my max warp is 10. One toon have driver coils at 9... does jack. ABSOLUTE FACT.
It does not help you go faster than the cap. It may help you hit it before you get a mk 10 core... maybe at mk 9... /shrug but not a real help.
while leveling from 1 to 50... most folks spend points in weapons, shields, hull, potential and efficiency or power levels, part gens, flow caps... than coils. If they do spend it... it's rare if it's full 9 ranks of it.
I probably will need to respec some toons to get some in coils, and acquire the borg engines on all the toons to keep on hand to swap in and out for travel due to this revamp... but for folks leveling up now... travel is a beeotch. it is not fun or enjoyable.
coils without borg engines does not help travel in any meaningful way in sector space.
Actually there's several options. Fleet engines give the same asynchronous warp as the MACO gear. So you don't even need Omega marks to get transwarp drive. With Borg engines I can get upwards of warp 20 as my regular cruising speed.
Huh, I have no problem at all with the new sector space other than the transwarp costs are far too high especially for new players.
About that, they seem to have implemented a system that takes actual distance into account and doesn't set the price by mission. If you bring the box up while moving you can watch the numbers spin down
Comments
it took just as long before only the journey was broken by more boring sector changes/loading it just seems longer now because we don't have the breaks in travel.
personally I think its great, sometimes I can enjoy the trip others I can nip off to the loo or make a cuppa and get back just in time to arrive.
I take it when you say you logged in twice you were hoping that you could log out and keep going, well no - when you log out you stop.
most of the missions from each storyline are in much the same area so providing you don't keep returning to qo'nos after each episode your travel time shouldn't be too bad.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Not to me it didn't.
From where I stand, the galaxy could even be five-folded in size, where we keep the current speeds.
Heck, half the speeds.
The more realistic it becomes, the more I love it.
You don't hop over to the moon in minutes.
Hell, you don't hop a CITY in mere minutes!
Nothing wrong with distance or travel times.
Some folks travel 2 and more hours just to get to work, or school!
I call that sort of complaint the "But I'm Not Having Fun Efficiently Enough! Syndrome."
It's sad when all people want is the destination, and aren't taking the time to enjoy the journey. I don't think any of these people are sitting there in real life thinking, "man, I can't wait until I collect Social Security! Can they lower the age of access?"
the fact there's nothing to do is something that should be addressed though ( but like you said : this applies to all factions ). You have marvelous interiors of ships and can't do anything with those . There's nothing to do while traveling . That's unexplored territory for the developers with tremendous possibilities . Technically the interior is a seperate instance but I'm positive there's a work-around for that .
Imagine you could do all kinds of stuff while traveling ( purely optional) , that could be great content and would instantly solve everything the OP mentions . I don't mind the travel-time at all though but I have been playing for quite some years and got used to it .
but they could shorten jourey time ( or at least perception ) by adding "traveltime content ". So we have two possible solutions to what the OP is on about ( regardless if you agree/disagree with him , let's think solution-based here for a sec) :
- traveltime content ( in your ship and in space )
- consumables granting quantum slipstream as mission-rewards for low levels players
I haven't played that game, but I played TOR, and ... ME HATEZ IT. At least in STO, space is mostly empty and has no unclimbable mountains.
There is nothing to do in sector space. Why spend any time at all there when you have options to skip it?
For me, all the work Cryptic put into this change is wasted effort. They should have worked on something that can be played instead of what is glorified eye candy.
Close to (if not) the best space sim ever ever. I still bust that out from time to time.
hm...
hmm...
hmmm...
Piece of advice my friend. In skill, under engineering, Lt selection, the one that are open at the begining of the game, right there on top, Drive Coil. increases sector space speed.
Its not going to make you Flash Gordon. But ti will help.
Ummm Driver coil does jack for anyone who does NOT have the Borg Engines. When leveling up your sector space travel is based on the mk of your core. Mk 1 is warp 1... mk 5 is warp 5.
Pumping Driver Coil points does NOT increase it at ALL. For any boost you need the Borg Engines, then the driver coil will boost your speed past the cap of Warp 10. Driver Coil also boosts your slipstream speed... but you cant get that till your L50.
First of all, warp core mark level is not a 1:1 translation to warp speed. A Mk I core is NOT limited to warp 1, which anyone can see for themselves by looking at the item tooltip.
Driver Coil is part of the calculation that determines Sector Space speed, regardless of what kind of engines you have. The reason why most people think it does nothing without Fleet or rep engines is because without them you're capped at Warp 10, and the bonus from DC will cap you out quickly even at low mark levels.
As with the core speeds, this is completely trivial to test for yourself. Take a new character, get them only far enough to put some points in DC, and hover your throttle to see your precise speed.
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Can I at least get Queen piped over the bridge comm?
Star Trek is about space exploration: seriously what's wrong with you waiting a couple mins to get to the destination? Janeway did go through our current Delta Quadrant in seven years with several shortcuts, while we take no time to go through it.
ffs. if you wanna do that fast then go around a race track with a car: whelp, it might even take longer!
Ah!.... Someone....has not played EVE Online or seen YouTube videos about it....
The waiting time in sector space is relatively... Nothing...
Sure it isnt 100% perfect mk 1 = warp 1... but it's close enough... take a look at sector space.
also the cap is not warp 10... it's 9.97 or so.
it's called rounding... something we picked up while in math class. so yeah while warp 4.96 is not really warp 5... it's close enough to call it warp 5 for a mk 5 core.
edit: also I still maintain the driver coil does jack for sector space if you do not have transwarp engines... I use to dump points into driver coiles... max 9. I'll check on my next Deltra Recruit... to see if it increases the warp speed at sector space... if it does then it would help you hit the cap of warp 10 earlier... but probably the boost isnt high enough to matter, well see.
So I will lay this out in blunt terms: you have absolutely no idea what you are talking about on this subject. None. Your assertions are opinion and conjecture that have no basis in actual observed game mechanics, and those opinions are factually wrong in ways that are completely trivial to verify. Your ignorance is not the problem here. The problem is your insistence on spreading misinformation even after having it corrected, with no apparent desire to confirm that what you're writing is accurate.
The base warp speed for a starting character with standard-issue gear is warp 5. Don't believe me? Try it yourself. Spin up a new toon, spend 10-15 minutes running through the tutorial, and get to sector space. Hit the throttle. Then hover the throttle and see what it says your speed is.
Your sector space speed is further increased from that base by your character level, gear, and Driver Coil skill. Don't believe me? Test it out.
You are of course free to maintain whatever beliefs you hold about this subject. Belief is what you are left with when you don't have facts, and the universe does not care what you believe.
Protip: in the future, it's a good idea to perform the test before announcing your conclusions. It saves quite a bit of embarrassment and retraction.
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
It does not help you go faster than the cap. It may help you hit it before you get a mk 10 core... maybe at mk 9... /shrug but not a real help.
while leveling from 1 to 50... most folks spend points in weapons, shields, hull, potential and efficiency or power levels, part gens, flow caps... than coils. If they do spend it... it's rare if it's full 9 ranks of it.
I probably will need to respec some toons to get some in coils, and acquire the borg engines on all the toons to keep on hand to swap in and out for travel due to this revamp... but for folks leveling up now... travel is a beeotch. it is not fun or enjoyable.
coils without borg engines does not help travel in any meaningful way in sector space.
On the other hand its much easier to find your destination now and auto-navigate is my friend. I can set my destination, sit back and do my DOFFing, or go to the bathroom, or get a drink, or chat to my friends/fleet while my ship auto pilots to the system I want.
Overall I really like the new sector space. Doesn't need any changes except for lowered transwarp costs. Even the lighting level is good. The galaxy is a big, dark place.
My character Tsin'xing
But everyone gets the added bonus of now having to stay logged in longer because...metrics.
And I was mocked by the Cryptic Defense League and a dev for suggesting this was the point of the revamped space. Go figure.
But I can deal with sector space being bigger.